1*4d7e907cSAndroid Build Coastguard Worker /*
2*4d7e907cSAndroid Build Coastguard Worker * Copyright (C) 2022 The Android Open Source Project
3*4d7e907cSAndroid Build Coastguard Worker *
4*4d7e907cSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*4d7e907cSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*4d7e907cSAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*4d7e907cSAndroid Build Coastguard Worker *
8*4d7e907cSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*4d7e907cSAndroid Build Coastguard Worker *
10*4d7e907cSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*4d7e907cSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*4d7e907cSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*4d7e907cSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*4d7e907cSAndroid Build Coastguard Worker * limitations under the License.
15*4d7e907cSAndroid Build Coastguard Worker */
16*4d7e907cSAndroid Build Coastguard Worker
17*4d7e907cSAndroid Build Coastguard Worker #include "FakeFingerprintEngineUdfps.h"
18*4d7e907cSAndroid Build Coastguard Worker
19*4d7e907cSAndroid Build Coastguard Worker #include <android-base/logging.h>
20*4d7e907cSAndroid Build Coastguard Worker
21*4d7e907cSAndroid Build Coastguard Worker #include <fingerprint.sysprop.h>
22*4d7e907cSAndroid Build Coastguard Worker
23*4d7e907cSAndroid Build Coastguard Worker #include "Fingerprint.h"
24*4d7e907cSAndroid Build Coastguard Worker #include "util/CancellationSignal.h"
25*4d7e907cSAndroid Build Coastguard Worker #include "util/Util.h"
26*4d7e907cSAndroid Build Coastguard Worker
27*4d7e907cSAndroid Build Coastguard Worker #undef LOG_TAG
28*4d7e907cSAndroid Build Coastguard Worker #define LOG_TAG "FingerprintVirtualHalUdfps"
29*4d7e907cSAndroid Build Coastguard Worker
30*4d7e907cSAndroid Build Coastguard Worker using namespace ::android::fingerprint::virt;
31*4d7e907cSAndroid Build Coastguard Worker
32*4d7e907cSAndroid Build Coastguard Worker namespace aidl::android::hardware::biometrics::fingerprint {
33*4d7e907cSAndroid Build Coastguard Worker
FakeFingerprintEngineUdfps()34*4d7e907cSAndroid Build Coastguard Worker FakeFingerprintEngineUdfps::FakeFingerprintEngineUdfps()
35*4d7e907cSAndroid Build Coastguard Worker : FakeFingerprintEngine(), mPointerDownTime(0), mUiReadyTime(0) {}
36*4d7e907cSAndroid Build Coastguard Worker
defaultSensorLocation()37*4d7e907cSAndroid Build Coastguard Worker SensorLocation FakeFingerprintEngineUdfps::defaultSensorLocation() {
38*4d7e907cSAndroid Build Coastguard Worker return SensorLocation{.sensorLocationX = defaultSensorLocationX,
39*4d7e907cSAndroid Build Coastguard Worker .sensorLocationY = defaultSensorLocationY,
40*4d7e907cSAndroid Build Coastguard Worker .sensorRadius = defaultSensorRadius};
41*4d7e907cSAndroid Build Coastguard Worker }
42*4d7e907cSAndroid Build Coastguard Worker
onPointerDownImpl(int32_t,int32_t,int32_t,float,float)43*4d7e907cSAndroid Build Coastguard Worker ndk::ScopedAStatus FakeFingerprintEngineUdfps::onPointerDownImpl(int32_t /*pointerId*/,
44*4d7e907cSAndroid Build Coastguard Worker int32_t /*x*/, int32_t /*y*/,
45*4d7e907cSAndroid Build Coastguard Worker float /*minor*/, float /*major*/) {
46*4d7e907cSAndroid Build Coastguard Worker BEGIN_OP(0);
47*4d7e907cSAndroid Build Coastguard Worker // verify whetehr touch coordinates/area matching sensor location ?
48*4d7e907cSAndroid Build Coastguard Worker mPointerDownTime = Util::getSystemNanoTime();
49*4d7e907cSAndroid Build Coastguard Worker if (Fingerprint::cfg().get<bool>("control_illumination")) {
50*4d7e907cSAndroid Build Coastguard Worker fingerDownAction();
51*4d7e907cSAndroid Build Coastguard Worker }
52*4d7e907cSAndroid Build Coastguard Worker return ndk::ScopedAStatus::ok();
53*4d7e907cSAndroid Build Coastguard Worker }
54*4d7e907cSAndroid Build Coastguard Worker
onPointerUpImpl(int32_t)55*4d7e907cSAndroid Build Coastguard Worker ndk::ScopedAStatus FakeFingerprintEngineUdfps::onPointerUpImpl(int32_t /*pointerId*/) {
56*4d7e907cSAndroid Build Coastguard Worker BEGIN_OP(0);
57*4d7e907cSAndroid Build Coastguard Worker mUiReadyTime = 0;
58*4d7e907cSAndroid Build Coastguard Worker mPointerDownTime = 0;
59*4d7e907cSAndroid Build Coastguard Worker return ndk::ScopedAStatus::ok();
60*4d7e907cSAndroid Build Coastguard Worker }
61*4d7e907cSAndroid Build Coastguard Worker
onUiReadyImpl()62*4d7e907cSAndroid Build Coastguard Worker ndk::ScopedAStatus FakeFingerprintEngineUdfps::onUiReadyImpl() {
63*4d7e907cSAndroid Build Coastguard Worker BEGIN_OP(0);
64*4d7e907cSAndroid Build Coastguard Worker
65*4d7e907cSAndroid Build Coastguard Worker if (Util::hasElapsed(mPointerDownTime, uiReadyTimeoutInMs * 100)) {
66*4d7e907cSAndroid Build Coastguard Worker LOG(ERROR) << "onUiReady() arrives too late after onPointerDown()";
67*4d7e907cSAndroid Build Coastguard Worker } else {
68*4d7e907cSAndroid Build Coastguard Worker fingerDownAction();
69*4d7e907cSAndroid Build Coastguard Worker }
70*4d7e907cSAndroid Build Coastguard Worker return ndk::ScopedAStatus::ok();
71*4d7e907cSAndroid Build Coastguard Worker }
72*4d7e907cSAndroid Build Coastguard Worker
fingerDownAction()73*4d7e907cSAndroid Build Coastguard Worker void FakeFingerprintEngineUdfps::fingerDownAction() {
74*4d7e907cSAndroid Build Coastguard Worker FakeFingerprintEngine::fingerDownAction();
75*4d7e907cSAndroid Build Coastguard Worker mUiReadyTime = 0;
76*4d7e907cSAndroid Build Coastguard Worker mPointerDownTime = 0;
77*4d7e907cSAndroid Build Coastguard Worker }
78*4d7e907cSAndroid Build Coastguard Worker
updateContext(WorkMode mode,ISessionCallback * cb,std::future<void> & cancel,int64_t operationId,const keymaster::HardwareAuthToken & hat)79*4d7e907cSAndroid Build Coastguard Worker void FakeFingerprintEngineUdfps::updateContext(WorkMode mode, ISessionCallback* cb,
80*4d7e907cSAndroid Build Coastguard Worker std::future<void>& cancel, int64_t operationId,
81*4d7e907cSAndroid Build Coastguard Worker const keymaster::HardwareAuthToken& hat) {
82*4d7e907cSAndroid Build Coastguard Worker FakeFingerprintEngine::updateContext(mode, cb, cancel, operationId, hat);
83*4d7e907cSAndroid Build Coastguard Worker mPointerDownTime = 0;
84*4d7e907cSAndroid Build Coastguard Worker mUiReadyTime = 0;
85*4d7e907cSAndroid Build Coastguard Worker }
86*4d7e907cSAndroid Build Coastguard Worker
87*4d7e907cSAndroid Build Coastguard Worker } // namespace aidl::android::hardware::biometrics::fingerprint
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