1*4d7e907cSAndroid Build Coastguard Worker /*
2*4d7e907cSAndroid Build Coastguard Worker * Copyright 2020 The Android Open Source Project
3*4d7e907cSAndroid Build Coastguard Worker *
4*4d7e907cSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*4d7e907cSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*4d7e907cSAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*4d7e907cSAndroid Build Coastguard Worker *
8*4d7e907cSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*4d7e907cSAndroid Build Coastguard Worker *
10*4d7e907cSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*4d7e907cSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*4d7e907cSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*4d7e907cSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*4d7e907cSAndroid Build Coastguard Worker * limitations under the License.
15*4d7e907cSAndroid Build Coastguard Worker */
16*4d7e907cSAndroid Build Coastguard Worker
17*4d7e907cSAndroid Build Coastguard Worker #define LOG_TAG "BTAudioProviderStub"
18*4d7e907cSAndroid Build Coastguard Worker
19*4d7e907cSAndroid Build Coastguard Worker #include "BluetoothAudioProvider.h"
20*4d7e907cSAndroid Build Coastguard Worker
21*4d7e907cSAndroid Build Coastguard Worker #include <android-base/logging.h>
22*4d7e907cSAndroid Build Coastguard Worker
23*4d7e907cSAndroid Build Coastguard Worker #include "BluetoothAudioSessionReport_2_1.h"
24*4d7e907cSAndroid Build Coastguard Worker #include "BluetoothAudioSupportedCodecsDB_2_1.h"
25*4d7e907cSAndroid Build Coastguard Worker
26*4d7e907cSAndroid Build Coastguard Worker namespace android {
27*4d7e907cSAndroid Build Coastguard Worker namespace hardware {
28*4d7e907cSAndroid Build Coastguard Worker namespace bluetooth {
29*4d7e907cSAndroid Build Coastguard Worker namespace audio {
30*4d7e907cSAndroid Build Coastguard Worker namespace V2_1 {
31*4d7e907cSAndroid Build Coastguard Worker namespace implementation {
32*4d7e907cSAndroid Build Coastguard Worker
33*4d7e907cSAndroid Build Coastguard Worker using ::android::bluetooth::audio::BluetoothAudioSessionReport_2_1;
34*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::kSynchronizedReadWrite;
35*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::MessageQueue;
36*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::Void;
37*4d7e907cSAndroid Build Coastguard Worker
38*4d7e907cSAndroid Build Coastguard Worker using DataMQ = MessageQueue<uint8_t, kSynchronizedReadWrite>;
39*4d7e907cSAndroid Build Coastguard Worker
serviceDied(uint64_t cookie __unused,const wp<::android::hidl::base::V1_0::IBase> & who __unused)40*4d7e907cSAndroid Build Coastguard Worker void BluetoothAudioDeathRecipient::serviceDied(
41*4d7e907cSAndroid Build Coastguard Worker uint64_t cookie __unused,
42*4d7e907cSAndroid Build Coastguard Worker const wp<::android::hidl::base::V1_0::IBase>& who __unused) {
43*4d7e907cSAndroid Build Coastguard Worker LOG(ERROR) << "BluetoothAudioDeathRecipient::" << __func__
44*4d7e907cSAndroid Build Coastguard Worker << " - BluetoothAudio Service died";
45*4d7e907cSAndroid Build Coastguard Worker provider_->endSession();
46*4d7e907cSAndroid Build Coastguard Worker }
47*4d7e907cSAndroid Build Coastguard Worker
BluetoothAudioProvider()48*4d7e907cSAndroid Build Coastguard Worker BluetoothAudioProvider::BluetoothAudioProvider()
49*4d7e907cSAndroid Build Coastguard Worker : death_recipient_(new BluetoothAudioDeathRecipient(this)),
50*4d7e907cSAndroid Build Coastguard Worker session_type_(SessionType::UNKNOWN),
51*4d7e907cSAndroid Build Coastguard Worker audio_config_({}) {}
52*4d7e907cSAndroid Build Coastguard Worker
startSession(const sp<IBluetoothAudioPort> & hostIf,const V2_0::AudioConfiguration & audioConfig,startSession_cb _hidl_cb)53*4d7e907cSAndroid Build Coastguard Worker Return<void> BluetoothAudioProvider::startSession(
54*4d7e907cSAndroid Build Coastguard Worker const sp<IBluetoothAudioPort>& hostIf,
55*4d7e907cSAndroid Build Coastguard Worker const V2_0::AudioConfiguration& audioConfig, startSession_cb _hidl_cb) {
56*4d7e907cSAndroid Build Coastguard Worker AudioConfiguration audioConfig_2_1;
57*4d7e907cSAndroid Build Coastguard Worker
58*4d7e907cSAndroid Build Coastguard Worker if (audioConfig.getDiscriminator() ==
59*4d7e907cSAndroid Build Coastguard Worker V2_0::AudioConfiguration::hidl_discriminator::pcmConfig) {
60*4d7e907cSAndroid Build Coastguard Worker audioConfig_2_1.pcmConfig({
61*4d7e907cSAndroid Build Coastguard Worker .sampleRate =
62*4d7e907cSAndroid Build Coastguard Worker static_cast<SampleRate>(audioConfig.pcmConfig().sampleRate),
63*4d7e907cSAndroid Build Coastguard Worker .channelMode = audioConfig.pcmConfig().channelMode,
64*4d7e907cSAndroid Build Coastguard Worker .bitsPerSample = audioConfig.pcmConfig().bitsPerSample,
65*4d7e907cSAndroid Build Coastguard Worker .dataIntervalUs = 0});
66*4d7e907cSAndroid Build Coastguard Worker } else {
67*4d7e907cSAndroid Build Coastguard Worker audioConfig_2_1.codecConfig(audioConfig.codecConfig());
68*4d7e907cSAndroid Build Coastguard Worker }
69*4d7e907cSAndroid Build Coastguard Worker
70*4d7e907cSAndroid Build Coastguard Worker return startSession_2_1(hostIf, audioConfig_2_1, _hidl_cb);
71*4d7e907cSAndroid Build Coastguard Worker }
72*4d7e907cSAndroid Build Coastguard Worker
startSession_2_1(const sp<IBluetoothAudioPort> & hostIf,const AudioConfiguration & audioConfig,startSession_cb _hidl_cb)73*4d7e907cSAndroid Build Coastguard Worker Return<void> BluetoothAudioProvider::startSession_2_1(
74*4d7e907cSAndroid Build Coastguard Worker const sp<IBluetoothAudioPort>& hostIf,
75*4d7e907cSAndroid Build Coastguard Worker const AudioConfiguration& audioConfig, startSession_cb _hidl_cb) {
76*4d7e907cSAndroid Build Coastguard Worker if (hostIf == nullptr) {
77*4d7e907cSAndroid Build Coastguard Worker _hidl_cb(BluetoothAudioStatus::FAILURE, DataMQ::Descriptor());
78*4d7e907cSAndroid Build Coastguard Worker return Void();
79*4d7e907cSAndroid Build Coastguard Worker }
80*4d7e907cSAndroid Build Coastguard Worker
81*4d7e907cSAndroid Build Coastguard Worker /**
82*4d7e907cSAndroid Build Coastguard Worker * Initialize the audio platform if audioConfiguration is supported.
83*4d7e907cSAndroid Build Coastguard Worker * Save the IBluetoothAudioPort interface, so that it can be used
84*4d7e907cSAndroid Build Coastguard Worker * later to send stream control commands to the HAL client, based on
85*4d7e907cSAndroid Build Coastguard Worker * interaction with Audio framework.
86*4d7e907cSAndroid Build Coastguard Worker */
87*4d7e907cSAndroid Build Coastguard Worker audio_config_ = audioConfig;
88*4d7e907cSAndroid Build Coastguard Worker stack_iface_ = hostIf;
89*4d7e907cSAndroid Build Coastguard Worker stack_iface_->linkToDeath(death_recipient_, 0);
90*4d7e907cSAndroid Build Coastguard Worker
91*4d7e907cSAndroid Build Coastguard Worker LOG(INFO) << __func__ << " - SessionType=" << toString(session_type_)
92*4d7e907cSAndroid Build Coastguard Worker << ", AudioConfiguration=[" << toString(audio_config_) << "]";
93*4d7e907cSAndroid Build Coastguard Worker
94*4d7e907cSAndroid Build Coastguard Worker onSessionReady(_hidl_cb);
95*4d7e907cSAndroid Build Coastguard Worker return Void();
96*4d7e907cSAndroid Build Coastguard Worker }
97*4d7e907cSAndroid Build Coastguard Worker
streamStarted(BluetoothAudioStatus status)98*4d7e907cSAndroid Build Coastguard Worker Return<void> BluetoothAudioProvider::streamStarted(
99*4d7e907cSAndroid Build Coastguard Worker BluetoothAudioStatus status) {
100*4d7e907cSAndroid Build Coastguard Worker LOG(INFO) << __func__ << " - SessionType=" << toString(session_type_)
101*4d7e907cSAndroid Build Coastguard Worker << ", status=" << toString(status);
102*4d7e907cSAndroid Build Coastguard Worker
103*4d7e907cSAndroid Build Coastguard Worker /**
104*4d7e907cSAndroid Build Coastguard Worker * Streaming on control path has started,
105*4d7e907cSAndroid Build Coastguard Worker * HAL server should start the streaming on data path.
106*4d7e907cSAndroid Build Coastguard Worker */
107*4d7e907cSAndroid Build Coastguard Worker if (stack_iface_) {
108*4d7e907cSAndroid Build Coastguard Worker BluetoothAudioSessionReport_2_1::ReportControlStatus(session_type_, true,
109*4d7e907cSAndroid Build Coastguard Worker status);
110*4d7e907cSAndroid Build Coastguard Worker } else {
111*4d7e907cSAndroid Build Coastguard Worker LOG(WARNING) << __func__ << " - SessionType=" << toString(session_type_)
112*4d7e907cSAndroid Build Coastguard Worker << ", status=" << toString(status) << " has NO session";
113*4d7e907cSAndroid Build Coastguard Worker }
114*4d7e907cSAndroid Build Coastguard Worker
115*4d7e907cSAndroid Build Coastguard Worker return Void();
116*4d7e907cSAndroid Build Coastguard Worker }
117*4d7e907cSAndroid Build Coastguard Worker
streamSuspended(BluetoothAudioStatus status)118*4d7e907cSAndroid Build Coastguard Worker Return<void> BluetoothAudioProvider::streamSuspended(
119*4d7e907cSAndroid Build Coastguard Worker BluetoothAudioStatus status) {
120*4d7e907cSAndroid Build Coastguard Worker LOG(INFO) << __func__ << " - SessionType=" << toString(session_type_)
121*4d7e907cSAndroid Build Coastguard Worker << ", status=" << toString(status);
122*4d7e907cSAndroid Build Coastguard Worker
123*4d7e907cSAndroid Build Coastguard Worker /**
124*4d7e907cSAndroid Build Coastguard Worker * Streaming on control path has suspend,
125*4d7e907cSAndroid Build Coastguard Worker * HAL server should suspend the streaming on data path.
126*4d7e907cSAndroid Build Coastguard Worker */
127*4d7e907cSAndroid Build Coastguard Worker if (stack_iface_) {
128*4d7e907cSAndroid Build Coastguard Worker BluetoothAudioSessionReport_2_1::ReportControlStatus(session_type_, false,
129*4d7e907cSAndroid Build Coastguard Worker status);
130*4d7e907cSAndroid Build Coastguard Worker } else {
131*4d7e907cSAndroid Build Coastguard Worker LOG(WARNING) << __func__ << " - SessionType=" << toString(session_type_)
132*4d7e907cSAndroid Build Coastguard Worker << ", status=" << toString(status) << " has NO session";
133*4d7e907cSAndroid Build Coastguard Worker }
134*4d7e907cSAndroid Build Coastguard Worker
135*4d7e907cSAndroid Build Coastguard Worker return Void();
136*4d7e907cSAndroid Build Coastguard Worker }
137*4d7e907cSAndroid Build Coastguard Worker
endSession()138*4d7e907cSAndroid Build Coastguard Worker Return<void> BluetoothAudioProvider::endSession() {
139*4d7e907cSAndroid Build Coastguard Worker LOG(INFO) << __func__ << " - SessionType=" << toString(session_type_);
140*4d7e907cSAndroid Build Coastguard Worker
141*4d7e907cSAndroid Build Coastguard Worker if (stack_iface_) {
142*4d7e907cSAndroid Build Coastguard Worker BluetoothAudioSessionReport_2_1::OnSessionEnded(session_type_);
143*4d7e907cSAndroid Build Coastguard Worker stack_iface_->unlinkToDeath(death_recipient_);
144*4d7e907cSAndroid Build Coastguard Worker } else {
145*4d7e907cSAndroid Build Coastguard Worker LOG(INFO) << __func__ << " - SessionType=" << toString(session_type_)
146*4d7e907cSAndroid Build Coastguard Worker << " has NO session";
147*4d7e907cSAndroid Build Coastguard Worker }
148*4d7e907cSAndroid Build Coastguard Worker
149*4d7e907cSAndroid Build Coastguard Worker /**
150*4d7e907cSAndroid Build Coastguard Worker * Clean up the audio platform as remote audio device is no
151*4d7e907cSAndroid Build Coastguard Worker * longer active
152*4d7e907cSAndroid Build Coastguard Worker */
153*4d7e907cSAndroid Build Coastguard Worker stack_iface_ = nullptr;
154*4d7e907cSAndroid Build Coastguard Worker audio_config_ = {};
155*4d7e907cSAndroid Build Coastguard Worker
156*4d7e907cSAndroid Build Coastguard Worker return Void();
157*4d7e907cSAndroid Build Coastguard Worker }
158*4d7e907cSAndroid Build Coastguard Worker
159*4d7e907cSAndroid Build Coastguard Worker } // namespace implementation
160*4d7e907cSAndroid Build Coastguard Worker } // namespace V2_1
161*4d7e907cSAndroid Build Coastguard Worker } // namespace audio
162*4d7e907cSAndroid Build Coastguard Worker } // namespace bluetooth
163*4d7e907cSAndroid Build Coastguard Worker } // namespace hardware
164*4d7e907cSAndroid Build Coastguard Worker } // namespace android
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