1*4d7e907cSAndroid Build Coastguard Worker /*
2*4d7e907cSAndroid Build Coastguard Worker * Copyright 2020 HIMSA II K/S - www.himsa.com. Represented by EHIMA -
3*4d7e907cSAndroid Build Coastguard Worker * www.ehima.com
4*4d7e907cSAndroid Build Coastguard Worker *
5*4d7e907cSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
6*4d7e907cSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
7*4d7e907cSAndroid Build Coastguard Worker * You may obtain a copy of the License at
8*4d7e907cSAndroid Build Coastguard Worker *
9*4d7e907cSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
10*4d7e907cSAndroid Build Coastguard Worker *
11*4d7e907cSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
12*4d7e907cSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
13*4d7e907cSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14*4d7e907cSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
15*4d7e907cSAndroid Build Coastguard Worker * limitations under the License.
16*4d7e907cSAndroid Build Coastguard Worker */
17*4d7e907cSAndroid Build Coastguard Worker
18*4d7e907cSAndroid Build Coastguard Worker #define LOG_TAG "BTAudioProviderLeAudio"
19*4d7e907cSAndroid Build Coastguard Worker
20*4d7e907cSAndroid Build Coastguard Worker #include "LeAudioAudioProvider.h"
21*4d7e907cSAndroid Build Coastguard Worker
22*4d7e907cSAndroid Build Coastguard Worker #include <android-base/logging.h>
23*4d7e907cSAndroid Build Coastguard Worker
24*4d7e907cSAndroid Build Coastguard Worker #include "BluetoothAudioSessionReport_2_1.h"
25*4d7e907cSAndroid Build Coastguard Worker #include "BluetoothAudioSupportedCodecsDB_2_1.h"
26*4d7e907cSAndroid Build Coastguard Worker
27*4d7e907cSAndroid Build Coastguard Worker namespace android {
28*4d7e907cSAndroid Build Coastguard Worker namespace hardware {
29*4d7e907cSAndroid Build Coastguard Worker namespace bluetooth {
30*4d7e907cSAndroid Build Coastguard Worker namespace audio {
31*4d7e907cSAndroid Build Coastguard Worker namespace V2_1 {
32*4d7e907cSAndroid Build Coastguard Worker namespace implementation {
33*4d7e907cSAndroid Build Coastguard Worker
34*4d7e907cSAndroid Build Coastguard Worker using ::android::bluetooth::audio::BluetoothAudioSessionReport_2_1;
35*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::Void;
36*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::bluetooth::audio::V2_0::BitsPerSample;
37*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::bluetooth::audio::V2_0::ChannelMode;
38*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::bluetooth::audio::V2_1::SampleRate;
39*4d7e907cSAndroid Build Coastguard Worker
40*4d7e907cSAndroid Build Coastguard Worker static constexpr uint32_t kBufferOutCount = 2; // two frame buffer
41*4d7e907cSAndroid Build Coastguard Worker static constexpr uint32_t kBufferInCount = 2; // two frame buffer
42*4d7e907cSAndroid Build Coastguard Worker
LeAudioOutputAudioProvider()43*4d7e907cSAndroid Build Coastguard Worker LeAudioOutputAudioProvider::LeAudioOutputAudioProvider()
44*4d7e907cSAndroid Build Coastguard Worker : LeAudioAudioProvider() {
45*4d7e907cSAndroid Build Coastguard Worker session_type_ = SessionType::LE_AUDIO_SOFTWARE_ENCODING_DATAPATH;
46*4d7e907cSAndroid Build Coastguard Worker }
47*4d7e907cSAndroid Build Coastguard Worker
LeAudioInputAudioProvider()48*4d7e907cSAndroid Build Coastguard Worker LeAudioInputAudioProvider::LeAudioInputAudioProvider()
49*4d7e907cSAndroid Build Coastguard Worker : LeAudioAudioProvider() {
50*4d7e907cSAndroid Build Coastguard Worker session_type_ = SessionType::LE_AUDIO_SOFTWARE_DECODED_DATAPATH;
51*4d7e907cSAndroid Build Coastguard Worker }
52*4d7e907cSAndroid Build Coastguard Worker
LeAudioAudioProvider()53*4d7e907cSAndroid Build Coastguard Worker LeAudioAudioProvider::LeAudioAudioProvider()
54*4d7e907cSAndroid Build Coastguard Worker : BluetoothAudioProvider(), mDataMQ(nullptr) {}
55*4d7e907cSAndroid Build Coastguard Worker
isValid(const V2_0::SessionType & sessionType)56*4d7e907cSAndroid Build Coastguard Worker bool LeAudioAudioProvider::isValid(const V2_0::SessionType& sessionType) {
57*4d7e907cSAndroid Build Coastguard Worker LOG(ERROR) << __func__ << ", invalid session type for Le Audio provider: "
58*4d7e907cSAndroid Build Coastguard Worker << toString(sessionType);
59*4d7e907cSAndroid Build Coastguard Worker
60*4d7e907cSAndroid Build Coastguard Worker return false;
61*4d7e907cSAndroid Build Coastguard Worker }
62*4d7e907cSAndroid Build Coastguard Worker
isValid(const SessionType & sessionType)63*4d7e907cSAndroid Build Coastguard Worker bool LeAudioAudioProvider::isValid(const SessionType& sessionType) {
64*4d7e907cSAndroid Build Coastguard Worker return (sessionType == session_type_);
65*4d7e907cSAndroid Build Coastguard Worker }
66*4d7e907cSAndroid Build Coastguard Worker
startSession_2_1(const sp<V2_0::IBluetoothAudioPort> & hostIf,const AudioConfiguration & audioConfig,startSession_cb _hidl_cb)67*4d7e907cSAndroid Build Coastguard Worker Return<void> LeAudioAudioProvider::startSession_2_1(
68*4d7e907cSAndroid Build Coastguard Worker const sp<V2_0::IBluetoothAudioPort>& hostIf,
69*4d7e907cSAndroid Build Coastguard Worker const AudioConfiguration& audioConfig, startSession_cb _hidl_cb) {
70*4d7e907cSAndroid Build Coastguard Worker /**
71*4d7e907cSAndroid Build Coastguard Worker * Initialize the audio platform if audioConfiguration is supported.
72*4d7e907cSAndroid Build Coastguard Worker * Save the IBluetoothAudioPort interface, so that it can be used
73*4d7e907cSAndroid Build Coastguard Worker * later to send stream control commands to the HAL client, based on
74*4d7e907cSAndroid Build Coastguard Worker * interaction with Audio framework.
75*4d7e907cSAndroid Build Coastguard Worker */
76*4d7e907cSAndroid Build Coastguard Worker if (audioConfig.getDiscriminator() !=
77*4d7e907cSAndroid Build Coastguard Worker AudioConfiguration::hidl_discriminator::pcmConfig) {
78*4d7e907cSAndroid Build Coastguard Worker LOG(WARNING) << __func__
79*4d7e907cSAndroid Build Coastguard Worker << " - Invalid Audio Configuration=" << toString(audioConfig);
80*4d7e907cSAndroid Build Coastguard Worker _hidl_cb(BluetoothAudioStatus::UNSUPPORTED_CODEC_CONFIGURATION,
81*4d7e907cSAndroid Build Coastguard Worker DataMQ::Descriptor());
82*4d7e907cSAndroid Build Coastguard Worker return Void();
83*4d7e907cSAndroid Build Coastguard Worker } else if (!android::bluetooth::audio::IsSoftwarePcmConfigurationValid_2_1(
84*4d7e907cSAndroid Build Coastguard Worker audioConfig.pcmConfig())) {
85*4d7e907cSAndroid Build Coastguard Worker LOG(WARNING) << __func__ << " - Unsupported PCM Configuration="
86*4d7e907cSAndroid Build Coastguard Worker << toString(audioConfig.pcmConfig());
87*4d7e907cSAndroid Build Coastguard Worker _hidl_cb(BluetoothAudioStatus::UNSUPPORTED_CODEC_CONFIGURATION,
88*4d7e907cSAndroid Build Coastguard Worker DataMQ::Descriptor());
89*4d7e907cSAndroid Build Coastguard Worker return Void();
90*4d7e907cSAndroid Build Coastguard Worker }
91*4d7e907cSAndroid Build Coastguard Worker
92*4d7e907cSAndroid Build Coastguard Worker uint32_t kDataMqSize = 0;
93*4d7e907cSAndroid Build Coastguard Worker switch (audioConfig.pcmConfig().sampleRate) {
94*4d7e907cSAndroid Build Coastguard Worker case SampleRate::RATE_8000:
95*4d7e907cSAndroid Build Coastguard Worker kDataMqSize = 8000;
96*4d7e907cSAndroid Build Coastguard Worker break;
97*4d7e907cSAndroid Build Coastguard Worker case SampleRate::RATE_16000:
98*4d7e907cSAndroid Build Coastguard Worker kDataMqSize = 16000;
99*4d7e907cSAndroid Build Coastguard Worker break;
100*4d7e907cSAndroid Build Coastguard Worker case SampleRate::RATE_24000:
101*4d7e907cSAndroid Build Coastguard Worker kDataMqSize = 24000;
102*4d7e907cSAndroid Build Coastguard Worker break;
103*4d7e907cSAndroid Build Coastguard Worker case SampleRate::RATE_32000:
104*4d7e907cSAndroid Build Coastguard Worker kDataMqSize = 32000;
105*4d7e907cSAndroid Build Coastguard Worker break;
106*4d7e907cSAndroid Build Coastguard Worker case SampleRate::RATE_44100:
107*4d7e907cSAndroid Build Coastguard Worker kDataMqSize = 44100;
108*4d7e907cSAndroid Build Coastguard Worker break;
109*4d7e907cSAndroid Build Coastguard Worker case SampleRate::RATE_48000:
110*4d7e907cSAndroid Build Coastguard Worker kDataMqSize = 48000;
111*4d7e907cSAndroid Build Coastguard Worker break;
112*4d7e907cSAndroid Build Coastguard Worker default:
113*4d7e907cSAndroid Build Coastguard Worker LOG(WARNING) << __func__ << " - Unsupported sampling frequency="
114*4d7e907cSAndroid Build Coastguard Worker << toString(audioConfig.pcmConfig());
115*4d7e907cSAndroid Build Coastguard Worker _hidl_cb(BluetoothAudioStatus::UNSUPPORTED_CODEC_CONFIGURATION,
116*4d7e907cSAndroid Build Coastguard Worker DataMQ::Descriptor());
117*4d7e907cSAndroid Build Coastguard Worker return Void();
118*4d7e907cSAndroid Build Coastguard Worker }
119*4d7e907cSAndroid Build Coastguard Worker
120*4d7e907cSAndroid Build Coastguard Worker /* Number of samples per millisecond */
121*4d7e907cSAndroid Build Coastguard Worker kDataMqSize = ceil(kDataMqSize / 1000);
122*4d7e907cSAndroid Build Coastguard Worker
123*4d7e907cSAndroid Build Coastguard Worker switch (audioConfig.pcmConfig().channelMode) {
124*4d7e907cSAndroid Build Coastguard Worker case ChannelMode::MONO:
125*4d7e907cSAndroid Build Coastguard Worker break;
126*4d7e907cSAndroid Build Coastguard Worker case ChannelMode::STEREO:
127*4d7e907cSAndroid Build Coastguard Worker kDataMqSize *= 2;
128*4d7e907cSAndroid Build Coastguard Worker break;
129*4d7e907cSAndroid Build Coastguard Worker default:
130*4d7e907cSAndroid Build Coastguard Worker /* This should never happen it would be caught while validating
131*4d7e907cSAndroid Build Coastguard Worker * parameters.
132*4d7e907cSAndroid Build Coastguard Worker */
133*4d7e907cSAndroid Build Coastguard Worker break;
134*4d7e907cSAndroid Build Coastguard Worker }
135*4d7e907cSAndroid Build Coastguard Worker
136*4d7e907cSAndroid Build Coastguard Worker switch (audioConfig.pcmConfig().bitsPerSample) {
137*4d7e907cSAndroid Build Coastguard Worker case BitsPerSample::BITS_16:
138*4d7e907cSAndroid Build Coastguard Worker kDataMqSize *= 2;
139*4d7e907cSAndroid Build Coastguard Worker break;
140*4d7e907cSAndroid Build Coastguard Worker case BitsPerSample::BITS_24:
141*4d7e907cSAndroid Build Coastguard Worker kDataMqSize *= 3;
142*4d7e907cSAndroid Build Coastguard Worker break;
143*4d7e907cSAndroid Build Coastguard Worker case BitsPerSample::BITS_32:
144*4d7e907cSAndroid Build Coastguard Worker kDataMqSize *= 4;
145*4d7e907cSAndroid Build Coastguard Worker break;
146*4d7e907cSAndroid Build Coastguard Worker default:
147*4d7e907cSAndroid Build Coastguard Worker /* This should never happen it would be caught while validating
148*4d7e907cSAndroid Build Coastguard Worker * parameters.
149*4d7e907cSAndroid Build Coastguard Worker */
150*4d7e907cSAndroid Build Coastguard Worker break;
151*4d7e907cSAndroid Build Coastguard Worker }
152*4d7e907cSAndroid Build Coastguard Worker
153*4d7e907cSAndroid Build Coastguard Worker if (session_type_ == SessionType::LE_AUDIO_SOFTWARE_ENCODING_DATAPATH)
154*4d7e907cSAndroid Build Coastguard Worker kDataMqSize *= kBufferOutCount;
155*4d7e907cSAndroid Build Coastguard Worker else if (session_type_ == SessionType::LE_AUDIO_SOFTWARE_DECODED_DATAPATH)
156*4d7e907cSAndroid Build Coastguard Worker kDataMqSize *= kBufferInCount;
157*4d7e907cSAndroid Build Coastguard Worker else
158*4d7e907cSAndroid Build Coastguard Worker LOG(WARNING) << __func__ << ", default single buffer used";
159*4d7e907cSAndroid Build Coastguard Worker
160*4d7e907cSAndroid Build Coastguard Worker kDataMqSize *= audioConfig.pcmConfig().dataIntervalUs / 1000;
161*4d7e907cSAndroid Build Coastguard Worker
162*4d7e907cSAndroid Build Coastguard Worker LOG(INFO) << __func__ << " - size of audio buffer " << kDataMqSize
163*4d7e907cSAndroid Build Coastguard Worker << " byte(s)";
164*4d7e907cSAndroid Build Coastguard Worker
165*4d7e907cSAndroid Build Coastguard Worker std::unique_ptr<DataMQ> tempDataMQ(
166*4d7e907cSAndroid Build Coastguard Worker new DataMQ(kDataMqSize, /* EventFlag */ true));
167*4d7e907cSAndroid Build Coastguard Worker if (tempDataMQ && tempDataMQ->isValid()) {
168*4d7e907cSAndroid Build Coastguard Worker mDataMQ = std::move(tempDataMQ);
169*4d7e907cSAndroid Build Coastguard Worker } else {
170*4d7e907cSAndroid Build Coastguard Worker ALOGE_IF(!tempDataMQ, "failed to allocate data MQ");
171*4d7e907cSAndroid Build Coastguard Worker ALOGE_IF(tempDataMQ && !tempDataMQ->isValid(), "data MQ is invalid");
172*4d7e907cSAndroid Build Coastguard Worker _hidl_cb(BluetoothAudioStatus::FAILURE, DataMQ::Descriptor());
173*4d7e907cSAndroid Build Coastguard Worker return Void();
174*4d7e907cSAndroid Build Coastguard Worker }
175*4d7e907cSAndroid Build Coastguard Worker
176*4d7e907cSAndroid Build Coastguard Worker return BluetoothAudioProvider::startSession_2_1(hostIf, audioConfig,
177*4d7e907cSAndroid Build Coastguard Worker _hidl_cb);
178*4d7e907cSAndroid Build Coastguard Worker }
179*4d7e907cSAndroid Build Coastguard Worker
onSessionReady(startSession_cb _hidl_cb)180*4d7e907cSAndroid Build Coastguard Worker Return<void> LeAudioAudioProvider::onSessionReady(startSession_cb _hidl_cb) {
181*4d7e907cSAndroid Build Coastguard Worker if (mDataMQ && mDataMQ->isValid()) {
182*4d7e907cSAndroid Build Coastguard Worker BluetoothAudioSessionReport_2_1::OnSessionStarted(
183*4d7e907cSAndroid Build Coastguard Worker session_type_, stack_iface_, mDataMQ->getDesc(), audio_config_);
184*4d7e907cSAndroid Build Coastguard Worker _hidl_cb(BluetoothAudioStatus::SUCCESS, *mDataMQ->getDesc());
185*4d7e907cSAndroid Build Coastguard Worker } else {
186*4d7e907cSAndroid Build Coastguard Worker _hidl_cb(BluetoothAudioStatus::FAILURE, DataMQ::Descriptor());
187*4d7e907cSAndroid Build Coastguard Worker }
188*4d7e907cSAndroid Build Coastguard Worker return Void();
189*4d7e907cSAndroid Build Coastguard Worker }
190*4d7e907cSAndroid Build Coastguard Worker
191*4d7e907cSAndroid Build Coastguard Worker } // namespace implementation
192*4d7e907cSAndroid Build Coastguard Worker } // namespace V2_1
193*4d7e907cSAndroid Build Coastguard Worker } // namespace audio
194*4d7e907cSAndroid Build Coastguard Worker } // namespace bluetooth
195*4d7e907cSAndroid Build Coastguard Worker } // namespace hardware
196*4d7e907cSAndroid Build Coastguard Worker } // namespace android
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