1*4d7e907cSAndroid Build Coastguard Worker /*
2*4d7e907cSAndroid Build Coastguard Worker * Copyright 2021 The Android Open Source Project
3*4d7e907cSAndroid Build Coastguard Worker *
4*4d7e907cSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*4d7e907cSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*4d7e907cSAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*4d7e907cSAndroid Build Coastguard Worker *
8*4d7e907cSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*4d7e907cSAndroid Build Coastguard Worker *
10*4d7e907cSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*4d7e907cSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*4d7e907cSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*4d7e907cSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*4d7e907cSAndroid Build Coastguard Worker * limitations under the License.
15*4d7e907cSAndroid Build Coastguard Worker */
16*4d7e907cSAndroid Build Coastguard Worker
17*4d7e907cSAndroid Build Coastguard Worker #define LOG_TAG "BTAudioProviderLeAudioOffload"
18*4d7e907cSAndroid Build Coastguard Worker
19*4d7e907cSAndroid Build Coastguard Worker #include "LeAudioOffloadAudioProvider.h"
20*4d7e907cSAndroid Build Coastguard Worker
21*4d7e907cSAndroid Build Coastguard Worker #include <android-base/logging.h>
22*4d7e907cSAndroid Build Coastguard Worker
23*4d7e907cSAndroid Build Coastguard Worker #include "BluetoothAudioSessionReport_2_1.h"
24*4d7e907cSAndroid Build Coastguard Worker #include "BluetoothAudioSupportedCodecsDB_2_1.h"
25*4d7e907cSAndroid Build Coastguard Worker
26*4d7e907cSAndroid Build Coastguard Worker namespace android {
27*4d7e907cSAndroid Build Coastguard Worker namespace hardware {
28*4d7e907cSAndroid Build Coastguard Worker namespace bluetooth {
29*4d7e907cSAndroid Build Coastguard Worker namespace audio {
30*4d7e907cSAndroid Build Coastguard Worker namespace V2_1 {
31*4d7e907cSAndroid Build Coastguard Worker namespace implementation {
32*4d7e907cSAndroid Build Coastguard Worker
33*4d7e907cSAndroid Build Coastguard Worker using ::android::bluetooth::audio::BluetoothAudioSessionReport_2_1;
34*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::Void;
35*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::bluetooth::audio::V2_0::BitsPerSample;
36*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::bluetooth::audio::V2_0::ChannelMode;
37*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::bluetooth::audio::V2_1::SampleRate;
38*4d7e907cSAndroid Build Coastguard Worker
39*4d7e907cSAndroid Build Coastguard Worker using DataMQ = MessageQueue<uint8_t, kSynchronizedReadWrite>;
40*4d7e907cSAndroid Build Coastguard Worker
LeAudioOffloadOutputAudioProvider()41*4d7e907cSAndroid Build Coastguard Worker LeAudioOffloadOutputAudioProvider::LeAudioOffloadOutputAudioProvider()
42*4d7e907cSAndroid Build Coastguard Worker : LeAudioOffloadAudioProvider() {
43*4d7e907cSAndroid Build Coastguard Worker session_type_ = SessionType::LE_AUDIO_HARDWARE_OFFLOAD_ENCODING_DATAPATH;
44*4d7e907cSAndroid Build Coastguard Worker }
45*4d7e907cSAndroid Build Coastguard Worker
LeAudioOffloadInputAudioProvider()46*4d7e907cSAndroid Build Coastguard Worker LeAudioOffloadInputAudioProvider::LeAudioOffloadInputAudioProvider()
47*4d7e907cSAndroid Build Coastguard Worker : LeAudioOffloadAudioProvider() {
48*4d7e907cSAndroid Build Coastguard Worker session_type_ = SessionType::LE_AUDIO_HARDWARE_OFFLOAD_DECODING_DATAPATH;
49*4d7e907cSAndroid Build Coastguard Worker }
50*4d7e907cSAndroid Build Coastguard Worker
LeAudioOffloadAudioProvider()51*4d7e907cSAndroid Build Coastguard Worker LeAudioOffloadAudioProvider::LeAudioOffloadAudioProvider()
52*4d7e907cSAndroid Build Coastguard Worker : BluetoothAudioProvider() {}
53*4d7e907cSAndroid Build Coastguard Worker
isValid(const V2_0::SessionType & sessionType)54*4d7e907cSAndroid Build Coastguard Worker bool LeAudioOffloadAudioProvider::isValid(const V2_0::SessionType& sessionType) {
55*4d7e907cSAndroid Build Coastguard Worker LOG(ERROR) << __func__ << ", invalid session type for Offloaded Le Audio provider: "
56*4d7e907cSAndroid Build Coastguard Worker << toString(sessionType);
57*4d7e907cSAndroid Build Coastguard Worker
58*4d7e907cSAndroid Build Coastguard Worker return false;
59*4d7e907cSAndroid Build Coastguard Worker }
60*4d7e907cSAndroid Build Coastguard Worker
isValid(const SessionType & sessionType)61*4d7e907cSAndroid Build Coastguard Worker bool LeAudioOffloadAudioProvider::isValid(const SessionType& sessionType) {
62*4d7e907cSAndroid Build Coastguard Worker return (sessionType == session_type_);
63*4d7e907cSAndroid Build Coastguard Worker }
64*4d7e907cSAndroid Build Coastguard Worker
startSession_2_1(const sp<V2_0::IBluetoothAudioPort> & hostIf,const AudioConfiguration & audioConfig,startSession_cb _hidl_cb)65*4d7e907cSAndroid Build Coastguard Worker Return<void> LeAudioOffloadAudioProvider::startSession_2_1(
66*4d7e907cSAndroid Build Coastguard Worker const sp<V2_0::IBluetoothAudioPort>& hostIf,
67*4d7e907cSAndroid Build Coastguard Worker const AudioConfiguration& audioConfig, startSession_cb _hidl_cb) {
68*4d7e907cSAndroid Build Coastguard Worker /**
69*4d7e907cSAndroid Build Coastguard Worker * Initialize the audio platform if audioConfiguration is supported.
70*4d7e907cSAndroid Build Coastguard Worker * Save the IBluetoothAudioPort interface, so that it can be used
71*4d7e907cSAndroid Build Coastguard Worker * later to send stream control commands to the HAL client, based on
72*4d7e907cSAndroid Build Coastguard Worker * interaction with Audio framework.
73*4d7e907cSAndroid Build Coastguard Worker */
74*4d7e907cSAndroid Build Coastguard Worker if (audioConfig.getDiscriminator() !=
75*4d7e907cSAndroid Build Coastguard Worker AudioConfiguration::hidl_discriminator::leAudioCodecConfig) {
76*4d7e907cSAndroid Build Coastguard Worker LOG(WARNING) << __func__
77*4d7e907cSAndroid Build Coastguard Worker << " - Invalid Audio Configuration=" << toString(audioConfig);
78*4d7e907cSAndroid Build Coastguard Worker _hidl_cb(BluetoothAudioStatus::UNSUPPORTED_CODEC_CONFIGURATION,
79*4d7e907cSAndroid Build Coastguard Worker DataMQ::Descriptor());
80*4d7e907cSAndroid Build Coastguard Worker return Void();
81*4d7e907cSAndroid Build Coastguard Worker }
82*4d7e907cSAndroid Build Coastguard Worker
83*4d7e907cSAndroid Build Coastguard Worker if (!android::bluetooth::audio::IsOffloadLeAudioConfigurationValid(session_type_,
84*4d7e907cSAndroid Build Coastguard Worker audioConfig.leAudioCodecConfig())) {
85*4d7e907cSAndroid Build Coastguard Worker LOG(WARNING) << __func__ << " - Unsupported LC3 Offloaded Configuration="
86*4d7e907cSAndroid Build Coastguard Worker << toString(audioConfig.leAudioCodecConfig());
87*4d7e907cSAndroid Build Coastguard Worker _hidl_cb(BluetoothAudioStatus::UNSUPPORTED_CODEC_CONFIGURATION,
88*4d7e907cSAndroid Build Coastguard Worker DataMQ::Descriptor());
89*4d7e907cSAndroid Build Coastguard Worker return Void();
90*4d7e907cSAndroid Build Coastguard Worker }
91*4d7e907cSAndroid Build Coastguard Worker
92*4d7e907cSAndroid Build Coastguard Worker return BluetoothAudioProvider::startSession_2_1(hostIf, audioConfig,
93*4d7e907cSAndroid Build Coastguard Worker _hidl_cb);
94*4d7e907cSAndroid Build Coastguard Worker }
95*4d7e907cSAndroid Build Coastguard Worker
onSessionReady(startSession_cb _hidl_cb)96*4d7e907cSAndroid Build Coastguard Worker Return<void> LeAudioOffloadAudioProvider::onSessionReady(startSession_cb _hidl_cb) {
97*4d7e907cSAndroid Build Coastguard Worker BluetoothAudioSessionReport_2_1::OnSessionStarted(session_type_, stack_iface_,
98*4d7e907cSAndroid Build Coastguard Worker nullptr, audio_config_);
99*4d7e907cSAndroid Build Coastguard Worker _hidl_cb(BluetoothAudioStatus::SUCCESS, DataMQ::Descriptor());
100*4d7e907cSAndroid Build Coastguard Worker return Void();
101*4d7e907cSAndroid Build Coastguard Worker }
102*4d7e907cSAndroid Build Coastguard Worker
103*4d7e907cSAndroid Build Coastguard Worker } // namespace implementation
104*4d7e907cSAndroid Build Coastguard Worker } // namespace V2_1
105*4d7e907cSAndroid Build Coastguard Worker } // namespace audio
106*4d7e907cSAndroid Build Coastguard Worker } // namespace bluetooth
107*4d7e907cSAndroid Build Coastguard Worker } // namespace hardware
108*4d7e907cSAndroid Build Coastguard Worker } // namespace android
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