1*4d7e907cSAndroid Build Coastguard Worker /*
2*4d7e907cSAndroid Build Coastguard Worker * Copyright (C) 2022 The Android Open Source Project
3*4d7e907cSAndroid Build Coastguard Worker *
4*4d7e907cSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*4d7e907cSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*4d7e907cSAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*4d7e907cSAndroid Build Coastguard Worker *
8*4d7e907cSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*4d7e907cSAndroid Build Coastguard Worker *
10*4d7e907cSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*4d7e907cSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*4d7e907cSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*4d7e907cSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*4d7e907cSAndroid Build Coastguard Worker * limitations under the License.
15*4d7e907cSAndroid Build Coastguard Worker */
16*4d7e907cSAndroid Build Coastguard Worker
17*4d7e907cSAndroid Build Coastguard Worker #define LOG_TAG "ExtCamUtils"
18*4d7e907cSAndroid Build Coastguard Worker // #define LOG_NDEBUG 0
19*4d7e907cSAndroid Build Coastguard Worker
20*4d7e907cSAndroid Build Coastguard Worker #include "ExternalCameraUtils.h"
21*4d7e907cSAndroid Build Coastguard Worker
22*4d7e907cSAndroid Build Coastguard Worker #include <aidlcommonsupport/NativeHandle.h>
23*4d7e907cSAndroid Build Coastguard Worker #include <jpeglib.h>
24*4d7e907cSAndroid Build Coastguard Worker #include <linux/videodev2.h>
25*4d7e907cSAndroid Build Coastguard Worker #include <log/log.h>
26*4d7e907cSAndroid Build Coastguard Worker #include <algorithm>
27*4d7e907cSAndroid Build Coastguard Worker #include <cinttypes>
28*4d7e907cSAndroid Build Coastguard Worker #include <cmath>
29*4d7e907cSAndroid Build Coastguard Worker
30*4d7e907cSAndroid Build Coastguard Worker #define HAVE_JPEG // required for libyuv.h to export MJPEG decode APIs
31*4d7e907cSAndroid Build Coastguard Worker #include <libyuv.h>
32*4d7e907cSAndroid Build Coastguard Worker
33*4d7e907cSAndroid Build Coastguard Worker namespace android {
34*4d7e907cSAndroid Build Coastguard Worker namespace hardware {
35*4d7e907cSAndroid Build Coastguard Worker namespace camera {
36*4d7e907cSAndroid Build Coastguard Worker
37*4d7e907cSAndroid Build Coastguard Worker namespace external {
38*4d7e907cSAndroid Build Coastguard Worker namespace common {
39*4d7e907cSAndroid Build Coastguard Worker
40*4d7e907cSAndroid Build Coastguard Worker namespace {
41*4d7e907cSAndroid Build Coastguard Worker const int kDefaultCameraIdOffset = 100;
42*4d7e907cSAndroid Build Coastguard Worker const int kDefaultJpegBufSize = 5 << 20; // 5MB
43*4d7e907cSAndroid Build Coastguard Worker const int kDefaultNumVideoBuffer = 4;
44*4d7e907cSAndroid Build Coastguard Worker const int kDefaultNumStillBuffer = 2;
45*4d7e907cSAndroid Build Coastguard Worker const int kDefaultOrientation = 0; // suitable for natural landscape displays like tablet/TV
46*4d7e907cSAndroid Build Coastguard Worker // For phone devices 270 is better
47*4d7e907cSAndroid Build Coastguard Worker } // anonymous namespace
48*4d7e907cSAndroid Build Coastguard Worker
49*4d7e907cSAndroid Build Coastguard Worker const char* ExternalCameraConfig::kDefaultCfgPath = "/vendor/etc/external_camera_config.xml";
50*4d7e907cSAndroid Build Coastguard Worker
loadFromCfg(const char * cfgPath)51*4d7e907cSAndroid Build Coastguard Worker ExternalCameraConfig ExternalCameraConfig::loadFromCfg(const char* cfgPath) {
52*4d7e907cSAndroid Build Coastguard Worker using namespace tinyxml2;
53*4d7e907cSAndroid Build Coastguard Worker ExternalCameraConfig ret;
54*4d7e907cSAndroid Build Coastguard Worker
55*4d7e907cSAndroid Build Coastguard Worker XMLDocument configXml;
56*4d7e907cSAndroid Build Coastguard Worker XMLError err = configXml.LoadFile(cfgPath);
57*4d7e907cSAndroid Build Coastguard Worker if (err != XML_SUCCESS) {
58*4d7e907cSAndroid Build Coastguard Worker ALOGE("%s: Unable to load external camera config file '%s'. Error: %s", __FUNCTION__,
59*4d7e907cSAndroid Build Coastguard Worker cfgPath, XMLDocument::ErrorIDToName(err));
60*4d7e907cSAndroid Build Coastguard Worker return ret;
61*4d7e907cSAndroid Build Coastguard Worker } else {
62*4d7e907cSAndroid Build Coastguard Worker ALOGI("%s: load external camera config succeeded!", __FUNCTION__);
63*4d7e907cSAndroid Build Coastguard Worker }
64*4d7e907cSAndroid Build Coastguard Worker
65*4d7e907cSAndroid Build Coastguard Worker XMLElement* extCam = configXml.FirstChildElement("ExternalCamera");
66*4d7e907cSAndroid Build Coastguard Worker if (extCam == nullptr) {
67*4d7e907cSAndroid Build Coastguard Worker ALOGI("%s: no external camera config specified", __FUNCTION__);
68*4d7e907cSAndroid Build Coastguard Worker return ret;
69*4d7e907cSAndroid Build Coastguard Worker }
70*4d7e907cSAndroid Build Coastguard Worker
71*4d7e907cSAndroid Build Coastguard Worker XMLElement* providerCfg = extCam->FirstChildElement("Provider");
72*4d7e907cSAndroid Build Coastguard Worker if (providerCfg == nullptr) {
73*4d7e907cSAndroid Build Coastguard Worker ALOGI("%s: no external camera provider config specified", __FUNCTION__);
74*4d7e907cSAndroid Build Coastguard Worker return ret;
75*4d7e907cSAndroid Build Coastguard Worker }
76*4d7e907cSAndroid Build Coastguard Worker
77*4d7e907cSAndroid Build Coastguard Worker XMLElement* cameraIdOffset = providerCfg->FirstChildElement("CameraIdOffset");
78*4d7e907cSAndroid Build Coastguard Worker if (cameraIdOffset != nullptr) {
79*4d7e907cSAndroid Build Coastguard Worker ret.cameraIdOffset = std::atoi(cameraIdOffset->GetText());
80*4d7e907cSAndroid Build Coastguard Worker }
81*4d7e907cSAndroid Build Coastguard Worker
82*4d7e907cSAndroid Build Coastguard Worker XMLElement* ignore = providerCfg->FirstChildElement("ignore");
83*4d7e907cSAndroid Build Coastguard Worker if (ignore == nullptr) {
84*4d7e907cSAndroid Build Coastguard Worker ALOGI("%s: no internal ignored device specified", __FUNCTION__);
85*4d7e907cSAndroid Build Coastguard Worker return ret;
86*4d7e907cSAndroid Build Coastguard Worker }
87*4d7e907cSAndroid Build Coastguard Worker
88*4d7e907cSAndroid Build Coastguard Worker XMLElement* id = ignore->FirstChildElement("id");
89*4d7e907cSAndroid Build Coastguard Worker while (id != nullptr) {
90*4d7e907cSAndroid Build Coastguard Worker const char* text = id->GetText();
91*4d7e907cSAndroid Build Coastguard Worker if (text != nullptr) {
92*4d7e907cSAndroid Build Coastguard Worker ret.mInternalDevices.insert(text);
93*4d7e907cSAndroid Build Coastguard Worker ALOGI("%s: device %s will be ignored by external camera provider", __FUNCTION__, text);
94*4d7e907cSAndroid Build Coastguard Worker }
95*4d7e907cSAndroid Build Coastguard Worker id = id->NextSiblingElement("id");
96*4d7e907cSAndroid Build Coastguard Worker }
97*4d7e907cSAndroid Build Coastguard Worker
98*4d7e907cSAndroid Build Coastguard Worker XMLElement* deviceCfg = extCam->FirstChildElement("Device");
99*4d7e907cSAndroid Build Coastguard Worker if (deviceCfg == nullptr) {
100*4d7e907cSAndroid Build Coastguard Worker ALOGI("%s: no external camera device config specified", __FUNCTION__);
101*4d7e907cSAndroid Build Coastguard Worker return ret;
102*4d7e907cSAndroid Build Coastguard Worker }
103*4d7e907cSAndroid Build Coastguard Worker
104*4d7e907cSAndroid Build Coastguard Worker XMLElement* jpegBufSz = deviceCfg->FirstChildElement("MaxJpegBufferSize");
105*4d7e907cSAndroid Build Coastguard Worker if (jpegBufSz == nullptr) {
106*4d7e907cSAndroid Build Coastguard Worker ALOGI("%s: no max jpeg buffer size specified", __FUNCTION__);
107*4d7e907cSAndroid Build Coastguard Worker } else {
108*4d7e907cSAndroid Build Coastguard Worker ret.maxJpegBufSize = jpegBufSz->UnsignedAttribute("bytes", /*Default*/ kDefaultJpegBufSize);
109*4d7e907cSAndroid Build Coastguard Worker }
110*4d7e907cSAndroid Build Coastguard Worker
111*4d7e907cSAndroid Build Coastguard Worker XMLElement* numVideoBuf = deviceCfg->FirstChildElement("NumVideoBuffers");
112*4d7e907cSAndroid Build Coastguard Worker if (numVideoBuf == nullptr) {
113*4d7e907cSAndroid Build Coastguard Worker ALOGI("%s: no num video buffers specified", __FUNCTION__);
114*4d7e907cSAndroid Build Coastguard Worker } else {
115*4d7e907cSAndroid Build Coastguard Worker ret.numVideoBuffers =
116*4d7e907cSAndroid Build Coastguard Worker numVideoBuf->UnsignedAttribute("count", /*Default*/ kDefaultNumVideoBuffer);
117*4d7e907cSAndroid Build Coastguard Worker }
118*4d7e907cSAndroid Build Coastguard Worker
119*4d7e907cSAndroid Build Coastguard Worker XMLElement* numStillBuf = deviceCfg->FirstChildElement("NumStillBuffers");
120*4d7e907cSAndroid Build Coastguard Worker if (numStillBuf == nullptr) {
121*4d7e907cSAndroid Build Coastguard Worker ALOGI("%s: no num still buffers specified", __FUNCTION__);
122*4d7e907cSAndroid Build Coastguard Worker } else {
123*4d7e907cSAndroid Build Coastguard Worker ret.numStillBuffers =
124*4d7e907cSAndroid Build Coastguard Worker numStillBuf->UnsignedAttribute("count", /*Default*/ kDefaultNumStillBuffer);
125*4d7e907cSAndroid Build Coastguard Worker }
126*4d7e907cSAndroid Build Coastguard Worker
127*4d7e907cSAndroid Build Coastguard Worker XMLElement* fpsList = deviceCfg->FirstChildElement("FpsList");
128*4d7e907cSAndroid Build Coastguard Worker if (fpsList == nullptr) {
129*4d7e907cSAndroid Build Coastguard Worker ALOGI("%s: no fps list specified", __FUNCTION__);
130*4d7e907cSAndroid Build Coastguard Worker } else {
131*4d7e907cSAndroid Build Coastguard Worker if (!updateFpsList(fpsList, ret.fpsLimits)) {
132*4d7e907cSAndroid Build Coastguard Worker return ret;
133*4d7e907cSAndroid Build Coastguard Worker }
134*4d7e907cSAndroid Build Coastguard Worker }
135*4d7e907cSAndroid Build Coastguard Worker
136*4d7e907cSAndroid Build Coastguard Worker XMLElement* depth = deviceCfg->FirstChildElement("Depth16Supported");
137*4d7e907cSAndroid Build Coastguard Worker if (depth == nullptr) {
138*4d7e907cSAndroid Build Coastguard Worker ret.depthEnabled = false;
139*4d7e907cSAndroid Build Coastguard Worker ALOGI("%s: depth output is not enabled", __FUNCTION__);
140*4d7e907cSAndroid Build Coastguard Worker } else {
141*4d7e907cSAndroid Build Coastguard Worker ret.depthEnabled = depth->BoolAttribute("enabled", false);
142*4d7e907cSAndroid Build Coastguard Worker }
143*4d7e907cSAndroid Build Coastguard Worker
144*4d7e907cSAndroid Build Coastguard Worker if (ret.depthEnabled) {
145*4d7e907cSAndroid Build Coastguard Worker XMLElement* depthFpsList = deviceCfg->FirstChildElement("DepthFpsList");
146*4d7e907cSAndroid Build Coastguard Worker if (depthFpsList == nullptr) {
147*4d7e907cSAndroid Build Coastguard Worker ALOGW("%s: no depth fps list specified", __FUNCTION__);
148*4d7e907cSAndroid Build Coastguard Worker } else {
149*4d7e907cSAndroid Build Coastguard Worker if (!updateFpsList(depthFpsList, ret.depthFpsLimits)) {
150*4d7e907cSAndroid Build Coastguard Worker return ret;
151*4d7e907cSAndroid Build Coastguard Worker }
152*4d7e907cSAndroid Build Coastguard Worker }
153*4d7e907cSAndroid Build Coastguard Worker }
154*4d7e907cSAndroid Build Coastguard Worker
155*4d7e907cSAndroid Build Coastguard Worker XMLElement* minStreamSize = deviceCfg->FirstChildElement("MinimumStreamSize");
156*4d7e907cSAndroid Build Coastguard Worker if (minStreamSize == nullptr) {
157*4d7e907cSAndroid Build Coastguard Worker ALOGI("%s: no minimum stream size specified", __FUNCTION__);
158*4d7e907cSAndroid Build Coastguard Worker } else {
159*4d7e907cSAndroid Build Coastguard Worker ret.minStreamSize = {
160*4d7e907cSAndroid Build Coastguard Worker static_cast<int32_t>(minStreamSize->UnsignedAttribute("width", /*Default*/ 0)),
161*4d7e907cSAndroid Build Coastguard Worker static_cast<int32_t>(minStreamSize->UnsignedAttribute("height", /*Default*/ 0))};
162*4d7e907cSAndroid Build Coastguard Worker }
163*4d7e907cSAndroid Build Coastguard Worker
164*4d7e907cSAndroid Build Coastguard Worker XMLElement* orientation = deviceCfg->FirstChildElement("Orientation");
165*4d7e907cSAndroid Build Coastguard Worker if (orientation == nullptr) {
166*4d7e907cSAndroid Build Coastguard Worker ALOGI("%s: no sensor orientation specified", __FUNCTION__);
167*4d7e907cSAndroid Build Coastguard Worker } else {
168*4d7e907cSAndroid Build Coastguard Worker ret.orientation = orientation->IntAttribute("degree", /*Default*/ kDefaultOrientation);
169*4d7e907cSAndroid Build Coastguard Worker }
170*4d7e907cSAndroid Build Coastguard Worker
171*4d7e907cSAndroid Build Coastguard Worker ALOGI("%s: external camera cfg loaded: maxJpgBufSize %d,"
172*4d7e907cSAndroid Build Coastguard Worker " num video buffers %d, num still buffers %d, orientation %d",
173*4d7e907cSAndroid Build Coastguard Worker __FUNCTION__, ret.maxJpegBufSize, ret.numVideoBuffers, ret.numStillBuffers,
174*4d7e907cSAndroid Build Coastguard Worker ret.orientation);
175*4d7e907cSAndroid Build Coastguard Worker for (const auto& limit : ret.fpsLimits) {
176*4d7e907cSAndroid Build Coastguard Worker ALOGI("%s: fpsLimitList: %dx%d@%f", __FUNCTION__, limit.size.width, limit.size.height,
177*4d7e907cSAndroid Build Coastguard Worker limit.fpsUpperBound);
178*4d7e907cSAndroid Build Coastguard Worker }
179*4d7e907cSAndroid Build Coastguard Worker for (const auto& limit : ret.depthFpsLimits) {
180*4d7e907cSAndroid Build Coastguard Worker ALOGI("%s: depthFpsLimitList: %dx%d@%f", __FUNCTION__, limit.size.width, limit.size.height,
181*4d7e907cSAndroid Build Coastguard Worker limit.fpsUpperBound);
182*4d7e907cSAndroid Build Coastguard Worker }
183*4d7e907cSAndroid Build Coastguard Worker ALOGI("%s: minStreamSize: %dx%d", __FUNCTION__, ret.minStreamSize.width,
184*4d7e907cSAndroid Build Coastguard Worker ret.minStreamSize.height);
185*4d7e907cSAndroid Build Coastguard Worker return ret;
186*4d7e907cSAndroid Build Coastguard Worker }
187*4d7e907cSAndroid Build Coastguard Worker
updateFpsList(tinyxml2::XMLElement * fpsList,std::vector<FpsLimitation> & fpsLimits)188*4d7e907cSAndroid Build Coastguard Worker bool ExternalCameraConfig::updateFpsList(tinyxml2::XMLElement* fpsList,
189*4d7e907cSAndroid Build Coastguard Worker std::vector<FpsLimitation>& fpsLimits) {
190*4d7e907cSAndroid Build Coastguard Worker using namespace tinyxml2;
191*4d7e907cSAndroid Build Coastguard Worker std::vector<FpsLimitation> limits;
192*4d7e907cSAndroid Build Coastguard Worker XMLElement* row = fpsList->FirstChildElement("Limit");
193*4d7e907cSAndroid Build Coastguard Worker while (row != nullptr) {
194*4d7e907cSAndroid Build Coastguard Worker FpsLimitation prevLimit{{0, 0}, 1000.0};
195*4d7e907cSAndroid Build Coastguard Worker FpsLimitation limit = {
196*4d7e907cSAndroid Build Coastguard Worker {/* width */ static_cast<int32_t>(row->UnsignedAttribute("width", /*Default*/ 0)),
197*4d7e907cSAndroid Build Coastguard Worker /* height */ static_cast<int32_t>(
198*4d7e907cSAndroid Build Coastguard Worker row->UnsignedAttribute("height", /*Default*/ 0))},
199*4d7e907cSAndroid Build Coastguard Worker /* fpsUpperBound */ row->DoubleAttribute("fpsBound", /*Default*/ 1000.0)};
200*4d7e907cSAndroid Build Coastguard Worker if (limit.size.width <= prevLimit.size.width ||
201*4d7e907cSAndroid Build Coastguard Worker limit.size.height <= prevLimit.size.height ||
202*4d7e907cSAndroid Build Coastguard Worker limit.fpsUpperBound >= prevLimit.fpsUpperBound) {
203*4d7e907cSAndroid Build Coastguard Worker ALOGE("%s: FPS limit list must have increasing size and decreasing fps!"
204*4d7e907cSAndroid Build Coastguard Worker " Prev %dx%d@%f, Current %dx%d@%f",
205*4d7e907cSAndroid Build Coastguard Worker __FUNCTION__, prevLimit.size.width, prevLimit.size.height,
206*4d7e907cSAndroid Build Coastguard Worker prevLimit.fpsUpperBound, limit.size.width, limit.size.height,
207*4d7e907cSAndroid Build Coastguard Worker limit.fpsUpperBound);
208*4d7e907cSAndroid Build Coastguard Worker return false;
209*4d7e907cSAndroid Build Coastguard Worker }
210*4d7e907cSAndroid Build Coastguard Worker limits.push_back(limit);
211*4d7e907cSAndroid Build Coastguard Worker row = row->NextSiblingElement("Limit");
212*4d7e907cSAndroid Build Coastguard Worker }
213*4d7e907cSAndroid Build Coastguard Worker fpsLimits = limits;
214*4d7e907cSAndroid Build Coastguard Worker return true;
215*4d7e907cSAndroid Build Coastguard Worker }
216*4d7e907cSAndroid Build Coastguard Worker
ExternalCameraConfig()217*4d7e907cSAndroid Build Coastguard Worker ExternalCameraConfig::ExternalCameraConfig()
218*4d7e907cSAndroid Build Coastguard Worker : cameraIdOffset(kDefaultCameraIdOffset),
219*4d7e907cSAndroid Build Coastguard Worker maxJpegBufSize(kDefaultJpegBufSize),
220*4d7e907cSAndroid Build Coastguard Worker numVideoBuffers(kDefaultNumVideoBuffer),
221*4d7e907cSAndroid Build Coastguard Worker numStillBuffers(kDefaultNumStillBuffer),
222*4d7e907cSAndroid Build Coastguard Worker depthEnabled(false),
223*4d7e907cSAndroid Build Coastguard Worker orientation(kDefaultOrientation) {
224*4d7e907cSAndroid Build Coastguard Worker fpsLimits.push_back({/* size */ {/* width */ 640, /* height */ 480}, /* fpsUpperBound */ 30.0});
225*4d7e907cSAndroid Build Coastguard Worker fpsLimits.push_back({/* size */ {/* width */ 1280, /* height */ 720}, /* fpsUpperBound */ 7.5});
226*4d7e907cSAndroid Build Coastguard Worker fpsLimits.push_back(
227*4d7e907cSAndroid Build Coastguard Worker {/* size */ {/* width */ 1920, /* height */ 1080}, /* fpsUpperBound */ 5.0});
228*4d7e907cSAndroid Build Coastguard Worker minStreamSize = {0, 0};
229*4d7e907cSAndroid Build Coastguard Worker }
230*4d7e907cSAndroid Build Coastguard Worker
231*4d7e907cSAndroid Build Coastguard Worker } // namespace common
232*4d7e907cSAndroid Build Coastguard Worker } // namespace external
233*4d7e907cSAndroid Build Coastguard Worker
234*4d7e907cSAndroid Build Coastguard Worker namespace device {
235*4d7e907cSAndroid Build Coastguard Worker namespace implementation {
236*4d7e907cSAndroid Build Coastguard Worker
getFramesPerSecond() const237*4d7e907cSAndroid Build Coastguard Worker double SupportedV4L2Format::FrameRate::getFramesPerSecond() const {
238*4d7e907cSAndroid Build Coastguard Worker return static_cast<double>(durationDenominator) / durationNumerator;
239*4d7e907cSAndroid Build Coastguard Worker }
240*4d7e907cSAndroid Build Coastguard Worker
Frame(uint32_t width,uint32_t height,uint32_t fourcc)241*4d7e907cSAndroid Build Coastguard Worker Frame::Frame(uint32_t width, uint32_t height, uint32_t fourcc)
242*4d7e907cSAndroid Build Coastguard Worker : mWidth(width), mHeight(height), mFourcc(fourcc) {}
~Frame()243*4d7e907cSAndroid Build Coastguard Worker Frame::~Frame() {}
244*4d7e907cSAndroid Build Coastguard Worker
V4L2Frame(uint32_t w,uint32_t h,uint32_t fourcc,int bufIdx,int fd,uint32_t dataSize,uint64_t offset)245*4d7e907cSAndroid Build Coastguard Worker V4L2Frame::V4L2Frame(uint32_t w, uint32_t h, uint32_t fourcc, int bufIdx, int fd, uint32_t dataSize,
246*4d7e907cSAndroid Build Coastguard Worker uint64_t offset)
247*4d7e907cSAndroid Build Coastguard Worker : Frame(w, h, fourcc), mBufferIndex(bufIdx), mFd(fd), mDataSize(dataSize), mOffset(offset) {}
248*4d7e907cSAndroid Build Coastguard Worker
~V4L2Frame()249*4d7e907cSAndroid Build Coastguard Worker V4L2Frame::~V4L2Frame() {
250*4d7e907cSAndroid Build Coastguard Worker unmap();
251*4d7e907cSAndroid Build Coastguard Worker }
252*4d7e907cSAndroid Build Coastguard Worker
getData(uint8_t ** outData,size_t * dataSize)253*4d7e907cSAndroid Build Coastguard Worker int V4L2Frame::getData(uint8_t** outData, size_t* dataSize) {
254*4d7e907cSAndroid Build Coastguard Worker return map(outData, dataSize);
255*4d7e907cSAndroid Build Coastguard Worker }
256*4d7e907cSAndroid Build Coastguard Worker
map(uint8_t ** data,size_t * dataSize)257*4d7e907cSAndroid Build Coastguard Worker int V4L2Frame::map(uint8_t** data, size_t* dataSize) {
258*4d7e907cSAndroid Build Coastguard Worker if (data == nullptr || dataSize == nullptr) {
259*4d7e907cSAndroid Build Coastguard Worker ALOGI("%s: V4L2 buffer map bad argument: data %p, dataSize %p", __FUNCTION__, data,
260*4d7e907cSAndroid Build Coastguard Worker dataSize);
261*4d7e907cSAndroid Build Coastguard Worker return -EINVAL;
262*4d7e907cSAndroid Build Coastguard Worker }
263*4d7e907cSAndroid Build Coastguard Worker
264*4d7e907cSAndroid Build Coastguard Worker std::lock_guard<std::mutex> lk(mLock);
265*4d7e907cSAndroid Build Coastguard Worker if (!mMapped) {
266*4d7e907cSAndroid Build Coastguard Worker void* addr = mmap(nullptr, mDataSize, PROT_READ, MAP_SHARED, mFd, mOffset);
267*4d7e907cSAndroid Build Coastguard Worker if (addr == MAP_FAILED) {
268*4d7e907cSAndroid Build Coastguard Worker ALOGE("%s: V4L2 buffer map failed: %s", __FUNCTION__, strerror(errno));
269*4d7e907cSAndroid Build Coastguard Worker return -EINVAL;
270*4d7e907cSAndroid Build Coastguard Worker }
271*4d7e907cSAndroid Build Coastguard Worker mData = static_cast<uint8_t*>(addr);
272*4d7e907cSAndroid Build Coastguard Worker mMapped = true;
273*4d7e907cSAndroid Build Coastguard Worker }
274*4d7e907cSAndroid Build Coastguard Worker *data = mData;
275*4d7e907cSAndroid Build Coastguard Worker *dataSize = mDataSize;
276*4d7e907cSAndroid Build Coastguard Worker ALOGV("%s: V4L map FD %d, data %p size %zu", __FUNCTION__, mFd, mData, mDataSize);
277*4d7e907cSAndroid Build Coastguard Worker return 0;
278*4d7e907cSAndroid Build Coastguard Worker }
279*4d7e907cSAndroid Build Coastguard Worker
unmap()280*4d7e907cSAndroid Build Coastguard Worker int V4L2Frame::unmap() {
281*4d7e907cSAndroid Build Coastguard Worker std::lock_guard<std::mutex> lk(mLock);
282*4d7e907cSAndroid Build Coastguard Worker if (mMapped) {
283*4d7e907cSAndroid Build Coastguard Worker ALOGV("%s: V4L unmap data %p size %zu", __FUNCTION__, mData, mDataSize);
284*4d7e907cSAndroid Build Coastguard Worker if (munmap(mData, mDataSize) != 0) {
285*4d7e907cSAndroid Build Coastguard Worker ALOGE("%s: V4L2 buffer unmap failed: %s", __FUNCTION__, strerror(errno));
286*4d7e907cSAndroid Build Coastguard Worker return -EINVAL;
287*4d7e907cSAndroid Build Coastguard Worker }
288*4d7e907cSAndroid Build Coastguard Worker mMapped = false;
289*4d7e907cSAndroid Build Coastguard Worker }
290*4d7e907cSAndroid Build Coastguard Worker return 0;
291*4d7e907cSAndroid Build Coastguard Worker }
292*4d7e907cSAndroid Build Coastguard Worker
AllocatedFrame(uint32_t w,uint32_t h)293*4d7e907cSAndroid Build Coastguard Worker AllocatedFrame::AllocatedFrame(uint32_t w, uint32_t h) : Frame(w, h, V4L2_PIX_FMT_YUV420) {}
~AllocatedFrame()294*4d7e907cSAndroid Build Coastguard Worker AllocatedFrame::~AllocatedFrame() {}
295*4d7e907cSAndroid Build Coastguard Worker
getData(uint8_t ** outData,size_t * dataSize)296*4d7e907cSAndroid Build Coastguard Worker int AllocatedFrame::getData(uint8_t** outData, size_t* dataSize) {
297*4d7e907cSAndroid Build Coastguard Worker YCbCrLayout layout;
298*4d7e907cSAndroid Build Coastguard Worker int ret = allocate(&layout);
299*4d7e907cSAndroid Build Coastguard Worker if (ret != 0) {
300*4d7e907cSAndroid Build Coastguard Worker return ret;
301*4d7e907cSAndroid Build Coastguard Worker }
302*4d7e907cSAndroid Build Coastguard Worker *outData = mData.data();
303*4d7e907cSAndroid Build Coastguard Worker *dataSize = mBufferSize;
304*4d7e907cSAndroid Build Coastguard Worker return 0;
305*4d7e907cSAndroid Build Coastguard Worker }
306*4d7e907cSAndroid Build Coastguard Worker
allocate(YCbCrLayout * out)307*4d7e907cSAndroid Build Coastguard Worker int AllocatedFrame::allocate(YCbCrLayout* out) {
308*4d7e907cSAndroid Build Coastguard Worker std::lock_guard<std::mutex> lk(mLock);
309*4d7e907cSAndroid Build Coastguard Worker if ((mWidth % 2) || (mHeight % 2)) {
310*4d7e907cSAndroid Build Coastguard Worker ALOGE("%s: bad dimension %dx%d (not multiple of 2)", __FUNCTION__, mWidth, mHeight);
311*4d7e907cSAndroid Build Coastguard Worker return -EINVAL;
312*4d7e907cSAndroid Build Coastguard Worker }
313*4d7e907cSAndroid Build Coastguard Worker
314*4d7e907cSAndroid Build Coastguard Worker // This frame might be sent to jpeglib to be encoded. Since AllocatedFrame only contains YUV420,
315*4d7e907cSAndroid Build Coastguard Worker // jpeglib expects height and width of Y component to be an integral multiple of 2*DCTSIZE,
316*4d7e907cSAndroid Build Coastguard Worker // and heights and widths of Cb and Cr components to be an integral multiple of DCTSIZE. If the
317*4d7e907cSAndroid Build Coastguard Worker // image size does not meet this requirement, libjpeg expects its input to be padded to meet the
318*4d7e907cSAndroid Build Coastguard Worker // constraints. This padding is removed from the final encoded image so the content in the
319*4d7e907cSAndroid Build Coastguard Worker // padding doesn't matter. What matters is that the memory is accessible to jpeglib at the time
320*4d7e907cSAndroid Build Coastguard Worker // of encoding.
321*4d7e907cSAndroid Build Coastguard Worker // For example, if the image size is 1500x844 and DCTSIZE is 8, jpeglib expects a YUV 420
322*4d7e907cSAndroid Build Coastguard Worker // frame with components of following sizes:
323*4d7e907cSAndroid Build Coastguard Worker // Y: 1504x848 because 1504 and 848 are the next smallest multiples of 2*8
324*4d7e907cSAndroid Build Coastguard Worker // Cb/Cr: 752x424 which are the next smallest multiples of 8
325*4d7e907cSAndroid Build Coastguard Worker
326*4d7e907cSAndroid Build Coastguard Worker // jpeglib takes an array of row pointers which makes vertical padding trivial when setting up
327*4d7e907cSAndroid Build Coastguard Worker // the pointers. Padding horizontally is a bit more complicated. AllocatedFrame holds the data
328*4d7e907cSAndroid Build Coastguard Worker // in a flattened buffer, which means memory accesses past a row will flow into the next logical
329*4d7e907cSAndroid Build Coastguard Worker // row. For any row of a component, we can consider the first few bytes of the next row as
330*4d7e907cSAndroid Build Coastguard Worker // padding for the current one. This is true for Y and Cb components and all but last row of the
331*4d7e907cSAndroid Build Coastguard Worker // Cr component. Reading past the last row of Cr component will lead to undefined behavior as
332*4d7e907cSAndroid Build Coastguard Worker // libjpeg attempts to read memory past the allocated buffer. To prevent undefined behavior,
333*4d7e907cSAndroid Build Coastguard Worker // the buffer allocated here is padded such that libjpeg never accesses unallocated memory when
334*4d7e907cSAndroid Build Coastguard Worker // reading the last row. Effectively, we only need to ensure that the last row of Cr component
335*4d7e907cSAndroid Build Coastguard Worker // has width that is an integral multiple of DCTSIZE.
336*4d7e907cSAndroid Build Coastguard Worker
337*4d7e907cSAndroid Build Coastguard Worker size_t dataSize = mWidth * mHeight * 3 / 2; // YUV420
338*4d7e907cSAndroid Build Coastguard Worker
339*4d7e907cSAndroid Build Coastguard Worker size_t cbWidth = mWidth / 2;
340*4d7e907cSAndroid Build Coastguard Worker size_t requiredCbWidth = DCTSIZE * ((cbWidth + DCTSIZE - 1) / DCTSIZE);
341*4d7e907cSAndroid Build Coastguard Worker size_t padding = requiredCbWidth - cbWidth;
342*4d7e907cSAndroid Build Coastguard Worker size_t finalSize = dataSize + padding;
343*4d7e907cSAndroid Build Coastguard Worker
344*4d7e907cSAndroid Build Coastguard Worker if (mData.size() != finalSize) {
345*4d7e907cSAndroid Build Coastguard Worker mData.resize(finalSize);
346*4d7e907cSAndroid Build Coastguard Worker mBufferSize = dataSize;
347*4d7e907cSAndroid Build Coastguard Worker }
348*4d7e907cSAndroid Build Coastguard Worker
349*4d7e907cSAndroid Build Coastguard Worker if (out != nullptr) {
350*4d7e907cSAndroid Build Coastguard Worker out->y = mData.data();
351*4d7e907cSAndroid Build Coastguard Worker out->yStride = mWidth;
352*4d7e907cSAndroid Build Coastguard Worker uint8_t* cbStart = mData.data() + mWidth * mHeight;
353*4d7e907cSAndroid Build Coastguard Worker uint8_t* crStart = cbStart + mWidth * mHeight / 4;
354*4d7e907cSAndroid Build Coastguard Worker out->cb = cbStart;
355*4d7e907cSAndroid Build Coastguard Worker out->cr = crStart;
356*4d7e907cSAndroid Build Coastguard Worker out->cStride = mWidth / 2;
357*4d7e907cSAndroid Build Coastguard Worker out->chromaStep = 1;
358*4d7e907cSAndroid Build Coastguard Worker }
359*4d7e907cSAndroid Build Coastguard Worker return 0;
360*4d7e907cSAndroid Build Coastguard Worker }
361*4d7e907cSAndroid Build Coastguard Worker
getLayout(YCbCrLayout * out)362*4d7e907cSAndroid Build Coastguard Worker int AllocatedFrame::getLayout(YCbCrLayout* out) {
363*4d7e907cSAndroid Build Coastguard Worker IMapper::Rect noCrop = {0, 0, static_cast<int32_t>(mWidth), static_cast<int32_t>(mHeight)};
364*4d7e907cSAndroid Build Coastguard Worker return getCroppedLayout(noCrop, out);
365*4d7e907cSAndroid Build Coastguard Worker }
366*4d7e907cSAndroid Build Coastguard Worker
getCroppedLayout(const IMapper::Rect & rect,YCbCrLayout * out)367*4d7e907cSAndroid Build Coastguard Worker int AllocatedFrame::getCroppedLayout(const IMapper::Rect& rect, YCbCrLayout* out) {
368*4d7e907cSAndroid Build Coastguard Worker if (out == nullptr) {
369*4d7e907cSAndroid Build Coastguard Worker ALOGE("%s: null out", __FUNCTION__);
370*4d7e907cSAndroid Build Coastguard Worker return -1;
371*4d7e907cSAndroid Build Coastguard Worker }
372*4d7e907cSAndroid Build Coastguard Worker
373*4d7e907cSAndroid Build Coastguard Worker std::lock_guard<std::mutex> lk(mLock);
374*4d7e907cSAndroid Build Coastguard Worker if ((rect.left + rect.width) > static_cast<int>(mWidth) ||
375*4d7e907cSAndroid Build Coastguard Worker (rect.top + rect.height) > static_cast<int>(mHeight) || (rect.left % 2) || (rect.top % 2) ||
376*4d7e907cSAndroid Build Coastguard Worker (rect.width % 2) || (rect.height % 2)) {
377*4d7e907cSAndroid Build Coastguard Worker ALOGE("%s: bad rect left %d top %d w %d h %d", __FUNCTION__, rect.left, rect.top,
378*4d7e907cSAndroid Build Coastguard Worker rect.width, rect.height);
379*4d7e907cSAndroid Build Coastguard Worker return -1;
380*4d7e907cSAndroid Build Coastguard Worker }
381*4d7e907cSAndroid Build Coastguard Worker
382*4d7e907cSAndroid Build Coastguard Worker out->y = mData.data() + mWidth * rect.top + rect.left;
383*4d7e907cSAndroid Build Coastguard Worker out->yStride = mWidth;
384*4d7e907cSAndroid Build Coastguard Worker uint8_t* cbStart = mData.data() + mWidth * mHeight;
385*4d7e907cSAndroid Build Coastguard Worker uint8_t* crStart = cbStart + mWidth * mHeight / 4;
386*4d7e907cSAndroid Build Coastguard Worker out->cb = cbStart + mWidth * rect.top / 4 + rect.left / 2;
387*4d7e907cSAndroid Build Coastguard Worker out->cr = crStart + mWidth * rect.top / 4 + rect.left / 2;
388*4d7e907cSAndroid Build Coastguard Worker out->cStride = mWidth / 2;
389*4d7e907cSAndroid Build Coastguard Worker out->chromaStep = 1;
390*4d7e907cSAndroid Build Coastguard Worker return 0;
391*4d7e907cSAndroid Build Coastguard Worker }
392*4d7e907cSAndroid Build Coastguard Worker
isAspectRatioClose(float ar1,float ar2)393*4d7e907cSAndroid Build Coastguard Worker bool isAspectRatioClose(float ar1, float ar2) {
394*4d7e907cSAndroid Build Coastguard Worker constexpr float kAspectRatioMatchThres = 0.025f; // This threshold is good enough to
395*4d7e907cSAndroid Build Coastguard Worker // distinguish 4:3/16:9/20:9 1.33/1.78/2
396*4d7e907cSAndroid Build Coastguard Worker return std::abs(ar1 - ar2) < kAspectRatioMatchThres;
397*4d7e907cSAndroid Build Coastguard Worker }
398*4d7e907cSAndroid Build Coastguard Worker
importBufferImpl(std::map<int,CirculatingBuffers> & circulatingBuffers,HandleImporter & handleImporter,int32_t streamId,uint64_t bufId,buffer_handle_t buf,buffer_handle_t ** outBufPtr)399*4d7e907cSAndroid Build Coastguard Worker aidl::android::hardware::camera::common::Status importBufferImpl(
400*4d7e907cSAndroid Build Coastguard Worker /*inout*/ std::map<int, CirculatingBuffers>& circulatingBuffers,
401*4d7e907cSAndroid Build Coastguard Worker /*inout*/ HandleImporter& handleImporter, int32_t streamId, uint64_t bufId,
402*4d7e907cSAndroid Build Coastguard Worker buffer_handle_t buf,
403*4d7e907cSAndroid Build Coastguard Worker /*out*/ buffer_handle_t** outBufPtr) {
404*4d7e907cSAndroid Build Coastguard Worker using ::aidl::android::hardware::camera::common::Status;
405*4d7e907cSAndroid Build Coastguard Worker // AIDL does not have null NativeHandles. It sends empty handles instead.
406*4d7e907cSAndroid Build Coastguard Worker // We check for when the buf is empty instead of when buf is null.
407*4d7e907cSAndroid Build Coastguard Worker bool isBufEmpty = buf == nullptr || (buf->numFds == 0 && buf->numInts == 0);
408*4d7e907cSAndroid Build Coastguard Worker if (isBufEmpty && bufId == BUFFER_ID_NO_BUFFER) {
409*4d7e907cSAndroid Build Coastguard Worker ALOGE("%s: bufferId %" PRIu64 " has null buffer handle!", __FUNCTION__, bufId);
410*4d7e907cSAndroid Build Coastguard Worker return Status::ILLEGAL_ARGUMENT;
411*4d7e907cSAndroid Build Coastguard Worker }
412*4d7e907cSAndroid Build Coastguard Worker
413*4d7e907cSAndroid Build Coastguard Worker CirculatingBuffers& cbs = circulatingBuffers[streamId];
414*4d7e907cSAndroid Build Coastguard Worker if (cbs.count(bufId) == 0) {
415*4d7e907cSAndroid Build Coastguard Worker if (buf == nullptr) {
416*4d7e907cSAndroid Build Coastguard Worker ALOGE("%s: bufferId %" PRIu64 " has null buffer handle!", __FUNCTION__, bufId);
417*4d7e907cSAndroid Build Coastguard Worker return Status::ILLEGAL_ARGUMENT;
418*4d7e907cSAndroid Build Coastguard Worker }
419*4d7e907cSAndroid Build Coastguard Worker // Register a newly seen buffer
420*4d7e907cSAndroid Build Coastguard Worker buffer_handle_t importedBuf = buf;
421*4d7e907cSAndroid Build Coastguard Worker handleImporter.importBuffer(importedBuf);
422*4d7e907cSAndroid Build Coastguard Worker if (importedBuf == nullptr) {
423*4d7e907cSAndroid Build Coastguard Worker ALOGE("%s: output buffer for stream %d is invalid!", __FUNCTION__, streamId);
424*4d7e907cSAndroid Build Coastguard Worker return Status::INTERNAL_ERROR;
425*4d7e907cSAndroid Build Coastguard Worker } else {
426*4d7e907cSAndroid Build Coastguard Worker cbs[bufId] = importedBuf;
427*4d7e907cSAndroid Build Coastguard Worker }
428*4d7e907cSAndroid Build Coastguard Worker }
429*4d7e907cSAndroid Build Coastguard Worker *outBufPtr = &cbs[bufId];
430*4d7e907cSAndroid Build Coastguard Worker return Status::OK;
431*4d7e907cSAndroid Build Coastguard Worker }
432*4d7e907cSAndroid Build Coastguard Worker
getFourCcFromLayout(const YCbCrLayout & layout)433*4d7e907cSAndroid Build Coastguard Worker uint32_t getFourCcFromLayout(const YCbCrLayout& layout) {
434*4d7e907cSAndroid Build Coastguard Worker intptr_t cb = reinterpret_cast<intptr_t>(layout.cb);
435*4d7e907cSAndroid Build Coastguard Worker intptr_t cr = reinterpret_cast<intptr_t>(layout.cr);
436*4d7e907cSAndroid Build Coastguard Worker if (std::abs(cb - cr) == 1 && layout.chromaStep == 2) {
437*4d7e907cSAndroid Build Coastguard Worker // Interleaved format
438*4d7e907cSAndroid Build Coastguard Worker if (layout.cb > layout.cr) {
439*4d7e907cSAndroid Build Coastguard Worker return V4L2_PIX_FMT_NV21;
440*4d7e907cSAndroid Build Coastguard Worker } else {
441*4d7e907cSAndroid Build Coastguard Worker return V4L2_PIX_FMT_NV12;
442*4d7e907cSAndroid Build Coastguard Worker }
443*4d7e907cSAndroid Build Coastguard Worker } else if (layout.chromaStep == 1) {
444*4d7e907cSAndroid Build Coastguard Worker // Planar format
445*4d7e907cSAndroid Build Coastguard Worker if (layout.cb > layout.cr) {
446*4d7e907cSAndroid Build Coastguard Worker return V4L2_PIX_FMT_YVU420; // YV12
447*4d7e907cSAndroid Build Coastguard Worker } else {
448*4d7e907cSAndroid Build Coastguard Worker return V4L2_PIX_FMT_YUV420; // YU12
449*4d7e907cSAndroid Build Coastguard Worker }
450*4d7e907cSAndroid Build Coastguard Worker } else {
451*4d7e907cSAndroid Build Coastguard Worker return FLEX_YUV_GENERIC;
452*4d7e907cSAndroid Build Coastguard Worker }
453*4d7e907cSAndroid Build Coastguard Worker }
454*4d7e907cSAndroid Build Coastguard Worker
getCropRect(CroppingType ct,const Size & inSize,const Size & outSize,IMapper::Rect * out)455*4d7e907cSAndroid Build Coastguard Worker int getCropRect(CroppingType ct, const Size& inSize, const Size& outSize, IMapper::Rect* out) {
456*4d7e907cSAndroid Build Coastguard Worker if (out == nullptr) {
457*4d7e907cSAndroid Build Coastguard Worker ALOGE("%s: out is null", __FUNCTION__);
458*4d7e907cSAndroid Build Coastguard Worker return -1;
459*4d7e907cSAndroid Build Coastguard Worker }
460*4d7e907cSAndroid Build Coastguard Worker
461*4d7e907cSAndroid Build Coastguard Worker uint32_t inW = inSize.width;
462*4d7e907cSAndroid Build Coastguard Worker uint32_t inH = inSize.height;
463*4d7e907cSAndroid Build Coastguard Worker uint32_t outW = outSize.width;
464*4d7e907cSAndroid Build Coastguard Worker uint32_t outH = outSize.height;
465*4d7e907cSAndroid Build Coastguard Worker
466*4d7e907cSAndroid Build Coastguard Worker // Handle special case where aspect ratio is close to input but scaled
467*4d7e907cSAndroid Build Coastguard Worker // dimension is slightly larger than input
468*4d7e907cSAndroid Build Coastguard Worker float arIn = ASPECT_RATIO(inSize);
469*4d7e907cSAndroid Build Coastguard Worker float arOut = ASPECT_RATIO(outSize);
470*4d7e907cSAndroid Build Coastguard Worker if (isAspectRatioClose(arIn, arOut)) {
471*4d7e907cSAndroid Build Coastguard Worker out->left = 0;
472*4d7e907cSAndroid Build Coastguard Worker out->top = 0;
473*4d7e907cSAndroid Build Coastguard Worker out->width = static_cast<int32_t>(inW);
474*4d7e907cSAndroid Build Coastguard Worker out->height = static_cast<int32_t>(inH);
475*4d7e907cSAndroid Build Coastguard Worker return 0;
476*4d7e907cSAndroid Build Coastguard Worker }
477*4d7e907cSAndroid Build Coastguard Worker
478*4d7e907cSAndroid Build Coastguard Worker if (ct == VERTICAL) {
479*4d7e907cSAndroid Build Coastguard Worker uint64_t scaledOutH = static_cast<uint64_t>(outH) * inW / outW;
480*4d7e907cSAndroid Build Coastguard Worker if (scaledOutH > inH) {
481*4d7e907cSAndroid Build Coastguard Worker ALOGE("%s: Output size %dx%d cannot be vertically cropped from input size %dx%d",
482*4d7e907cSAndroid Build Coastguard Worker __FUNCTION__, outW, outH, inW, inH);
483*4d7e907cSAndroid Build Coastguard Worker return -1;
484*4d7e907cSAndroid Build Coastguard Worker }
485*4d7e907cSAndroid Build Coastguard Worker scaledOutH = scaledOutH & ~0x1; // make it multiple of 2
486*4d7e907cSAndroid Build Coastguard Worker
487*4d7e907cSAndroid Build Coastguard Worker out->left = 0;
488*4d7e907cSAndroid Build Coastguard Worker out->top = static_cast<int32_t>((inH - scaledOutH) / 2) & ~0x1;
489*4d7e907cSAndroid Build Coastguard Worker out->width = static_cast<int32_t>(inW);
490*4d7e907cSAndroid Build Coastguard Worker out->height = static_cast<int32_t>(scaledOutH);
491*4d7e907cSAndroid Build Coastguard Worker ALOGV("%s: crop %dx%d to %dx%d: top %d, scaledH %d", __FUNCTION__, inW, inH, outW, outH,
492*4d7e907cSAndroid Build Coastguard Worker out->top, static_cast<int32_t>(scaledOutH));
493*4d7e907cSAndroid Build Coastguard Worker } else {
494*4d7e907cSAndroid Build Coastguard Worker uint64_t scaledOutW = static_cast<uint64_t>(outW) * inH / outH;
495*4d7e907cSAndroid Build Coastguard Worker if (scaledOutW > inW) {
496*4d7e907cSAndroid Build Coastguard Worker ALOGE("%s: Output size %dx%d cannot be horizontally cropped from input size %dx%d",
497*4d7e907cSAndroid Build Coastguard Worker __FUNCTION__, outW, outH, inW, inH);
498*4d7e907cSAndroid Build Coastguard Worker return -1;
499*4d7e907cSAndroid Build Coastguard Worker }
500*4d7e907cSAndroid Build Coastguard Worker scaledOutW = scaledOutW & ~0x1; // make it multiple of 2
501*4d7e907cSAndroid Build Coastguard Worker
502*4d7e907cSAndroid Build Coastguard Worker out->left = static_cast<int32_t>((inW - scaledOutW) / 2) & ~0x1;
503*4d7e907cSAndroid Build Coastguard Worker out->top = 0;
504*4d7e907cSAndroid Build Coastguard Worker out->width = static_cast<int32_t>(scaledOutW);
505*4d7e907cSAndroid Build Coastguard Worker out->height = static_cast<int32_t>(inH);
506*4d7e907cSAndroid Build Coastguard Worker ALOGV("%s: crop %dx%d to %dx%d: top %d, scaledW %d", __FUNCTION__, inW, inH, outW, outH,
507*4d7e907cSAndroid Build Coastguard Worker out->top, static_cast<int32_t>(scaledOutW));
508*4d7e907cSAndroid Build Coastguard Worker }
509*4d7e907cSAndroid Build Coastguard Worker
510*4d7e907cSAndroid Build Coastguard Worker return 0;
511*4d7e907cSAndroid Build Coastguard Worker }
512*4d7e907cSAndroid Build Coastguard Worker
formatConvert(const YCbCrLayout & in,const YCbCrLayout & out,Size sz,uint32_t format)513*4d7e907cSAndroid Build Coastguard Worker int formatConvert(const YCbCrLayout& in, const YCbCrLayout& out, Size sz, uint32_t format) {
514*4d7e907cSAndroid Build Coastguard Worker int ret = 0;
515*4d7e907cSAndroid Build Coastguard Worker switch (format) {
516*4d7e907cSAndroid Build Coastguard Worker case V4L2_PIX_FMT_NV21:
517*4d7e907cSAndroid Build Coastguard Worker ret = libyuv::I420ToNV21(
518*4d7e907cSAndroid Build Coastguard Worker static_cast<uint8_t*>(in.y), static_cast<int32_t>(in.yStride),
519*4d7e907cSAndroid Build Coastguard Worker static_cast<uint8_t*>(in.cb), static_cast<int32_t>(in.cStride),
520*4d7e907cSAndroid Build Coastguard Worker static_cast<uint8_t*>(in.cr), static_cast<int32_t>(in.cStride),
521*4d7e907cSAndroid Build Coastguard Worker static_cast<uint8_t*>(out.y), static_cast<int32_t>(out.yStride),
522*4d7e907cSAndroid Build Coastguard Worker static_cast<uint8_t*>(out.cr), static_cast<int32_t>(out.cStride),
523*4d7e907cSAndroid Build Coastguard Worker static_cast<int32_t>(sz.width), static_cast<int32_t>(sz.height));
524*4d7e907cSAndroid Build Coastguard Worker if (ret != 0) {
525*4d7e907cSAndroid Build Coastguard Worker ALOGE("%s: convert to NV21 buffer failed! ret %d", __FUNCTION__, ret);
526*4d7e907cSAndroid Build Coastguard Worker return ret;
527*4d7e907cSAndroid Build Coastguard Worker }
528*4d7e907cSAndroid Build Coastguard Worker break;
529*4d7e907cSAndroid Build Coastguard Worker case V4L2_PIX_FMT_NV12:
530*4d7e907cSAndroid Build Coastguard Worker ret = libyuv::I420ToNV12(
531*4d7e907cSAndroid Build Coastguard Worker static_cast<uint8_t*>(in.y), static_cast<int32_t>(in.yStride),
532*4d7e907cSAndroid Build Coastguard Worker static_cast<uint8_t*>(in.cb), static_cast<int32_t>(in.cStride),
533*4d7e907cSAndroid Build Coastguard Worker static_cast<uint8_t*>(in.cr), static_cast<int32_t>(in.cStride),
534*4d7e907cSAndroid Build Coastguard Worker static_cast<uint8_t*>(out.y), static_cast<int32_t>(out.yStride),
535*4d7e907cSAndroid Build Coastguard Worker static_cast<uint8_t*>(out.cb), static_cast<int32_t>(out.cStride),
536*4d7e907cSAndroid Build Coastguard Worker static_cast<int32_t>(sz.width), static_cast<int32_t>(sz.height));
537*4d7e907cSAndroid Build Coastguard Worker if (ret != 0) {
538*4d7e907cSAndroid Build Coastguard Worker ALOGE("%s: convert to NV12 buffer failed! ret %d", __FUNCTION__, ret);
539*4d7e907cSAndroid Build Coastguard Worker return ret;
540*4d7e907cSAndroid Build Coastguard Worker }
541*4d7e907cSAndroid Build Coastguard Worker break;
542*4d7e907cSAndroid Build Coastguard Worker case V4L2_PIX_FMT_YVU420: // YV12
543*4d7e907cSAndroid Build Coastguard Worker case V4L2_PIX_FMT_YUV420: // YU12
544*4d7e907cSAndroid Build Coastguard Worker // TODO: maybe we can speed up here by somehow save this copy?
545*4d7e907cSAndroid Build Coastguard Worker ret = libyuv::I420Copy(static_cast<uint8_t*>(in.y), static_cast<int32_t>(in.yStride),
546*4d7e907cSAndroid Build Coastguard Worker static_cast<uint8_t*>(in.cb), static_cast<int32_t>(in.cStride),
547*4d7e907cSAndroid Build Coastguard Worker static_cast<uint8_t*>(in.cr), static_cast<int32_t>(in.cStride),
548*4d7e907cSAndroid Build Coastguard Worker static_cast<uint8_t*>(out.y), static_cast<int32_t>(out.yStride),
549*4d7e907cSAndroid Build Coastguard Worker static_cast<uint8_t*>(out.cb), static_cast<int32_t>(out.cStride),
550*4d7e907cSAndroid Build Coastguard Worker static_cast<uint8_t*>(out.cr), static_cast<int32_t>(out.cStride),
551*4d7e907cSAndroid Build Coastguard Worker static_cast<int32_t>(sz.width), static_cast<int32_t>(sz.height));
552*4d7e907cSAndroid Build Coastguard Worker if (ret != 0) {
553*4d7e907cSAndroid Build Coastguard Worker ALOGE("%s: copy to YV12 or YU12 buffer failed! ret %d", __FUNCTION__, ret);
554*4d7e907cSAndroid Build Coastguard Worker return ret;
555*4d7e907cSAndroid Build Coastguard Worker }
556*4d7e907cSAndroid Build Coastguard Worker break;
557*4d7e907cSAndroid Build Coastguard Worker case FLEX_YUV_GENERIC:
558*4d7e907cSAndroid Build Coastguard Worker // TODO: b/72261744 write to arbitrary flexible YUV layout. Slow.
559*4d7e907cSAndroid Build Coastguard Worker ALOGE("%s: unsupported flexible yuv layout"
560*4d7e907cSAndroid Build Coastguard Worker " y %p cb %p cr %p y_str %d c_str %d c_step %d",
561*4d7e907cSAndroid Build Coastguard Worker __FUNCTION__, out.y, out.cb, out.cr, out.yStride, out.cStride, out.chromaStep);
562*4d7e907cSAndroid Build Coastguard Worker return -1;
563*4d7e907cSAndroid Build Coastguard Worker default:
564*4d7e907cSAndroid Build Coastguard Worker ALOGE("%s: unknown YUV format 0x%x!", __FUNCTION__, format);
565*4d7e907cSAndroid Build Coastguard Worker return -1;
566*4d7e907cSAndroid Build Coastguard Worker }
567*4d7e907cSAndroid Build Coastguard Worker return 0;
568*4d7e907cSAndroid Build Coastguard Worker }
569*4d7e907cSAndroid Build Coastguard Worker
encodeJpegYU12(const Size & inSz,const YCbCrLayout & inLayout,int jpegQuality,const void * app1Buffer,size_t app1Size,void * out,size_t maxOutSize,size_t & actualCodeSize)570*4d7e907cSAndroid Build Coastguard Worker int encodeJpegYU12(const Size& inSz, const YCbCrLayout& inLayout, int jpegQuality,
571*4d7e907cSAndroid Build Coastguard Worker const void* app1Buffer, size_t app1Size, void* out, size_t maxOutSize,
572*4d7e907cSAndroid Build Coastguard Worker size_t& actualCodeSize) {
573*4d7e907cSAndroid Build Coastguard Worker /* libjpeg is a C library so we use C-style "inheritance" by
574*4d7e907cSAndroid Build Coastguard Worker * putting libjpeg's jpeg_destination_mgr first in our custom
575*4d7e907cSAndroid Build Coastguard Worker * struct. This allows us to cast jpeg_destination_mgr* to
576*4d7e907cSAndroid Build Coastguard Worker * CustomJpegDestMgr* when we get it passed to us in a callback */
577*4d7e907cSAndroid Build Coastguard Worker struct CustomJpegDestMgr {
578*4d7e907cSAndroid Build Coastguard Worker struct jpeg_destination_mgr mgr;
579*4d7e907cSAndroid Build Coastguard Worker JOCTET* mBuffer;
580*4d7e907cSAndroid Build Coastguard Worker size_t mBufferSize;
581*4d7e907cSAndroid Build Coastguard Worker size_t mEncodedSize;
582*4d7e907cSAndroid Build Coastguard Worker bool mSuccess;
583*4d7e907cSAndroid Build Coastguard Worker } dmgr;
584*4d7e907cSAndroid Build Coastguard Worker
585*4d7e907cSAndroid Build Coastguard Worker jpeg_compress_struct cinfo = {};
586*4d7e907cSAndroid Build Coastguard Worker jpeg_error_mgr jerr;
587*4d7e907cSAndroid Build Coastguard Worker
588*4d7e907cSAndroid Build Coastguard Worker /* Initialize error handling with standard callbacks, but
589*4d7e907cSAndroid Build Coastguard Worker * then override output_message (to print to ALOG) and
590*4d7e907cSAndroid Build Coastguard Worker * error_exit to set a flag and print a message instead
591*4d7e907cSAndroid Build Coastguard Worker * of killing the whole process */
592*4d7e907cSAndroid Build Coastguard Worker cinfo.err = jpeg_std_error(&jerr);
593*4d7e907cSAndroid Build Coastguard Worker
594*4d7e907cSAndroid Build Coastguard Worker cinfo.err->output_message = [](j_common_ptr cinfo) {
595*4d7e907cSAndroid Build Coastguard Worker char buffer[JMSG_LENGTH_MAX];
596*4d7e907cSAndroid Build Coastguard Worker
597*4d7e907cSAndroid Build Coastguard Worker /* Create the message */
598*4d7e907cSAndroid Build Coastguard Worker (*cinfo->err->format_message)(cinfo, buffer);
599*4d7e907cSAndroid Build Coastguard Worker ALOGE("libjpeg error: %s", buffer);
600*4d7e907cSAndroid Build Coastguard Worker };
601*4d7e907cSAndroid Build Coastguard Worker cinfo.err->error_exit = [](j_common_ptr cinfo) {
602*4d7e907cSAndroid Build Coastguard Worker (*cinfo->err->output_message)(cinfo);
603*4d7e907cSAndroid Build Coastguard Worker if (cinfo->client_data) {
604*4d7e907cSAndroid Build Coastguard Worker auto& dmgr = *reinterpret_cast<CustomJpegDestMgr*>(cinfo->client_data);
605*4d7e907cSAndroid Build Coastguard Worker dmgr.mSuccess = false;
606*4d7e907cSAndroid Build Coastguard Worker }
607*4d7e907cSAndroid Build Coastguard Worker };
608*4d7e907cSAndroid Build Coastguard Worker
609*4d7e907cSAndroid Build Coastguard Worker /* Now that we initialized some callbacks, let's create our compressor */
610*4d7e907cSAndroid Build Coastguard Worker jpeg_create_compress(&cinfo);
611*4d7e907cSAndroid Build Coastguard Worker
612*4d7e907cSAndroid Build Coastguard Worker /* Initialize our destination manager */
613*4d7e907cSAndroid Build Coastguard Worker dmgr.mBuffer = static_cast<JOCTET*>(out);
614*4d7e907cSAndroid Build Coastguard Worker dmgr.mBufferSize = maxOutSize;
615*4d7e907cSAndroid Build Coastguard Worker dmgr.mEncodedSize = 0;
616*4d7e907cSAndroid Build Coastguard Worker dmgr.mSuccess = true;
617*4d7e907cSAndroid Build Coastguard Worker cinfo.client_data = static_cast<void*>(&dmgr);
618*4d7e907cSAndroid Build Coastguard Worker
619*4d7e907cSAndroid Build Coastguard Worker /* These lambdas become C-style function pointers and as per C++11 spec
620*4d7e907cSAndroid Build Coastguard Worker * may not capture anything */
621*4d7e907cSAndroid Build Coastguard Worker dmgr.mgr.init_destination = [](j_compress_ptr cinfo) {
622*4d7e907cSAndroid Build Coastguard Worker auto& dmgr = reinterpret_cast<CustomJpegDestMgr&>(*cinfo->dest);
623*4d7e907cSAndroid Build Coastguard Worker dmgr.mgr.next_output_byte = dmgr.mBuffer;
624*4d7e907cSAndroid Build Coastguard Worker dmgr.mgr.free_in_buffer = dmgr.mBufferSize;
625*4d7e907cSAndroid Build Coastguard Worker ALOGV("%s:%d jpeg start: %p [%zu]", __FUNCTION__, __LINE__, dmgr.mBuffer, dmgr.mBufferSize);
626*4d7e907cSAndroid Build Coastguard Worker };
627*4d7e907cSAndroid Build Coastguard Worker
628*4d7e907cSAndroid Build Coastguard Worker dmgr.mgr.empty_output_buffer = [](j_compress_ptr cinfo __unused) {
629*4d7e907cSAndroid Build Coastguard Worker ALOGV("%s:%d Out of buffer", __FUNCTION__, __LINE__);
630*4d7e907cSAndroid Build Coastguard Worker return 0;
631*4d7e907cSAndroid Build Coastguard Worker };
632*4d7e907cSAndroid Build Coastguard Worker
633*4d7e907cSAndroid Build Coastguard Worker dmgr.mgr.term_destination = [](j_compress_ptr cinfo) {
634*4d7e907cSAndroid Build Coastguard Worker auto& dmgr = reinterpret_cast<CustomJpegDestMgr&>(*cinfo->dest);
635*4d7e907cSAndroid Build Coastguard Worker dmgr.mEncodedSize = dmgr.mBufferSize - dmgr.mgr.free_in_buffer;
636*4d7e907cSAndroid Build Coastguard Worker ALOGV("%s:%d Done with jpeg: %zu", __FUNCTION__, __LINE__, dmgr.mEncodedSize);
637*4d7e907cSAndroid Build Coastguard Worker };
638*4d7e907cSAndroid Build Coastguard Worker cinfo.dest = reinterpret_cast<struct jpeg_destination_mgr*>(&dmgr);
639*4d7e907cSAndroid Build Coastguard Worker
640*4d7e907cSAndroid Build Coastguard Worker /* We are going to be using JPEG in raw data mode, so we are passing
641*4d7e907cSAndroid Build Coastguard Worker * straight subsampled planar YCbCr and it will not touch our pixel
642*4d7e907cSAndroid Build Coastguard Worker * data or do any scaling or anything */
643*4d7e907cSAndroid Build Coastguard Worker cinfo.image_width = inSz.width;
644*4d7e907cSAndroid Build Coastguard Worker cinfo.image_height = inSz.height;
645*4d7e907cSAndroid Build Coastguard Worker cinfo.input_components = 3;
646*4d7e907cSAndroid Build Coastguard Worker cinfo.in_color_space = JCS_YCbCr;
647*4d7e907cSAndroid Build Coastguard Worker
648*4d7e907cSAndroid Build Coastguard Worker /* Initialize defaults and then override what we want */
649*4d7e907cSAndroid Build Coastguard Worker jpeg_set_defaults(&cinfo);
650*4d7e907cSAndroid Build Coastguard Worker
651*4d7e907cSAndroid Build Coastguard Worker jpeg_set_quality(&cinfo, jpegQuality, 1);
652*4d7e907cSAndroid Build Coastguard Worker jpeg_set_colorspace(&cinfo, JCS_YCbCr);
653*4d7e907cSAndroid Build Coastguard Worker cinfo.raw_data_in = 1;
654*4d7e907cSAndroid Build Coastguard Worker cinfo.dct_method = JDCT_IFAST;
655*4d7e907cSAndroid Build Coastguard Worker
656*4d7e907cSAndroid Build Coastguard Worker /* Configure sampling factors. The sampling factor is JPEG subsampling 420
657*4d7e907cSAndroid Build Coastguard Worker * because the source format is YUV420. Note that libjpeg sampling factors
658*4d7e907cSAndroid Build Coastguard Worker * are... a little weird. Sampling of Y=2,U=1,V=1 means there is 1 U and
659*4d7e907cSAndroid Build Coastguard Worker * 1 V value for each 2 Y values */
660*4d7e907cSAndroid Build Coastguard Worker cinfo.comp_info[0].h_samp_factor = 2;
661*4d7e907cSAndroid Build Coastguard Worker cinfo.comp_info[0].v_samp_factor = 2;
662*4d7e907cSAndroid Build Coastguard Worker cinfo.comp_info[1].h_samp_factor = 1;
663*4d7e907cSAndroid Build Coastguard Worker cinfo.comp_info[1].v_samp_factor = 1;
664*4d7e907cSAndroid Build Coastguard Worker cinfo.comp_info[2].h_samp_factor = 1;
665*4d7e907cSAndroid Build Coastguard Worker cinfo.comp_info[2].v_samp_factor = 1;
666*4d7e907cSAndroid Build Coastguard Worker
667*4d7e907cSAndroid Build Coastguard Worker /* Start the compressor */
668*4d7e907cSAndroid Build Coastguard Worker jpeg_start_compress(&cinfo, TRUE);
669*4d7e907cSAndroid Build Coastguard Worker
670*4d7e907cSAndroid Build Coastguard Worker /* Let's not hardcode YUV420 in 6 places... 5 was enough */
671*4d7e907cSAndroid Build Coastguard Worker int maxVSampFactor = cinfo.max_v_samp_factor;
672*4d7e907cSAndroid Build Coastguard Worker int cVSubSampling = cinfo.comp_info[0].v_samp_factor / cinfo.comp_info[1].v_samp_factor;
673*4d7e907cSAndroid Build Coastguard Worker
674*4d7e907cSAndroid Build Coastguard Worker /* Compute our macroblock height, so we can pad our input to be vertically
675*4d7e907cSAndroid Build Coastguard Worker * macroblock aligned. No need to for horizontal alignment since AllocatedFrame already
676*4d7e907cSAndroid Build Coastguard Worker * pads horizontally */
677*4d7e907cSAndroid Build Coastguard Worker
678*4d7e907cSAndroid Build Coastguard Worker size_t mcuV = DCTSIZE * maxVSampFactor;
679*4d7e907cSAndroid Build Coastguard Worker size_t paddedHeight = mcuV * ((inSz.height + mcuV - 1) / mcuV);
680*4d7e907cSAndroid Build Coastguard Worker
681*4d7e907cSAndroid Build Coastguard Worker /* libjpeg uses arrays of row pointers, which makes it really easy to pad
682*4d7e907cSAndroid Build Coastguard Worker * data vertically (unfortunately doesn't help horizontally) */
683*4d7e907cSAndroid Build Coastguard Worker std::vector<JSAMPROW> yLines(paddedHeight);
684*4d7e907cSAndroid Build Coastguard Worker std::vector<JSAMPROW> cbLines(paddedHeight / cVSubSampling);
685*4d7e907cSAndroid Build Coastguard Worker std::vector<JSAMPROW> crLines(paddedHeight / cVSubSampling);
686*4d7e907cSAndroid Build Coastguard Worker
687*4d7e907cSAndroid Build Coastguard Worker uint8_t* py = static_cast<uint8_t*>(inLayout.y);
688*4d7e907cSAndroid Build Coastguard Worker uint8_t* pcb = static_cast<uint8_t*>(inLayout.cb);
689*4d7e907cSAndroid Build Coastguard Worker uint8_t* pcr = static_cast<uint8_t*>(inLayout.cr);
690*4d7e907cSAndroid Build Coastguard Worker
691*4d7e907cSAndroid Build Coastguard Worker for (int32_t i = 0; i < paddedHeight; i++) {
692*4d7e907cSAndroid Build Coastguard Worker /* Once we are in the padding territory we still point to the last line
693*4d7e907cSAndroid Build Coastguard Worker * effectively replicating it several times ~ CLAMP_TO_EDGE */
694*4d7e907cSAndroid Build Coastguard Worker int li = std::min(i, inSz.height - 1);
695*4d7e907cSAndroid Build Coastguard Worker yLines[i] = static_cast<JSAMPROW>(py + li * inLayout.yStride);
696*4d7e907cSAndroid Build Coastguard Worker if (i < paddedHeight / cVSubSampling) {
697*4d7e907cSAndroid Build Coastguard Worker li = std::min(i, (inSz.height - 1) / cVSubSampling);
698*4d7e907cSAndroid Build Coastguard Worker cbLines[i] = static_cast<JSAMPROW>(pcb + li * inLayout.cStride);
699*4d7e907cSAndroid Build Coastguard Worker crLines[i] = static_cast<JSAMPROW>(pcr + li * inLayout.cStride);
700*4d7e907cSAndroid Build Coastguard Worker }
701*4d7e907cSAndroid Build Coastguard Worker }
702*4d7e907cSAndroid Build Coastguard Worker
703*4d7e907cSAndroid Build Coastguard Worker /* If APP1 data was passed in, use it */
704*4d7e907cSAndroid Build Coastguard Worker if (app1Buffer && app1Size) {
705*4d7e907cSAndroid Build Coastguard Worker jpeg_write_marker(&cinfo, JPEG_APP0 + 1, static_cast<const JOCTET*>(app1Buffer), app1Size);
706*4d7e907cSAndroid Build Coastguard Worker }
707*4d7e907cSAndroid Build Coastguard Worker
708*4d7e907cSAndroid Build Coastguard Worker /* While we still have padded height left to go, keep giving it one
709*4d7e907cSAndroid Build Coastguard Worker * macroblock at a time. */
710*4d7e907cSAndroid Build Coastguard Worker while (cinfo.next_scanline < cinfo.image_height) {
711*4d7e907cSAndroid Build Coastguard Worker const uint32_t batchSize = DCTSIZE * maxVSampFactor;
712*4d7e907cSAndroid Build Coastguard Worker const uint32_t nl = cinfo.next_scanline;
713*4d7e907cSAndroid Build Coastguard Worker JSAMPARRAY planes[3]{&yLines[nl], &cbLines[nl / cVSubSampling],
714*4d7e907cSAndroid Build Coastguard Worker &crLines[nl / cVSubSampling]};
715*4d7e907cSAndroid Build Coastguard Worker
716*4d7e907cSAndroid Build Coastguard Worker uint32_t done = jpeg_write_raw_data(&cinfo, planes, batchSize);
717*4d7e907cSAndroid Build Coastguard Worker
718*4d7e907cSAndroid Build Coastguard Worker if (done != batchSize) {
719*4d7e907cSAndroid Build Coastguard Worker ALOGE("%s: compressed %u lines, expected %u (total %u/%u)", __FUNCTION__, done,
720*4d7e907cSAndroid Build Coastguard Worker batchSize, cinfo.next_scanline, cinfo.image_height);
721*4d7e907cSAndroid Build Coastguard Worker return -1;
722*4d7e907cSAndroid Build Coastguard Worker }
723*4d7e907cSAndroid Build Coastguard Worker }
724*4d7e907cSAndroid Build Coastguard Worker
725*4d7e907cSAndroid Build Coastguard Worker /* This will flush everything */
726*4d7e907cSAndroid Build Coastguard Worker jpeg_finish_compress(&cinfo);
727*4d7e907cSAndroid Build Coastguard Worker
728*4d7e907cSAndroid Build Coastguard Worker /* Grab the actual code size and set it */
729*4d7e907cSAndroid Build Coastguard Worker actualCodeSize = dmgr.mEncodedSize;
730*4d7e907cSAndroid Build Coastguard Worker
731*4d7e907cSAndroid Build Coastguard Worker return 0;
732*4d7e907cSAndroid Build Coastguard Worker }
733*4d7e907cSAndroid Build Coastguard Worker
getMaxThumbnailResolution(const common::V1_0::helper::CameraMetadata & chars)734*4d7e907cSAndroid Build Coastguard Worker Size getMaxThumbnailResolution(const common::V1_0::helper::CameraMetadata& chars) {
735*4d7e907cSAndroid Build Coastguard Worker Size thumbSize{0, 0};
736*4d7e907cSAndroid Build Coastguard Worker camera_metadata_ro_entry entry = chars.find(ANDROID_JPEG_AVAILABLE_THUMBNAIL_SIZES);
737*4d7e907cSAndroid Build Coastguard Worker for (uint32_t i = 0; i < entry.count; i += 2) {
738*4d7e907cSAndroid Build Coastguard Worker Size sz{.width = entry.data.i32[i], .height = entry.data.i32[i + 1]};
739*4d7e907cSAndroid Build Coastguard Worker if (sz.width * sz.height > thumbSize.width * thumbSize.height) {
740*4d7e907cSAndroid Build Coastguard Worker thumbSize = sz;
741*4d7e907cSAndroid Build Coastguard Worker }
742*4d7e907cSAndroid Build Coastguard Worker }
743*4d7e907cSAndroid Build Coastguard Worker
744*4d7e907cSAndroid Build Coastguard Worker if (thumbSize.width * thumbSize.height == 0) {
745*4d7e907cSAndroid Build Coastguard Worker ALOGW("%s: non-zero thumbnail size not available", __FUNCTION__);
746*4d7e907cSAndroid Build Coastguard Worker }
747*4d7e907cSAndroid Build Coastguard Worker
748*4d7e907cSAndroid Build Coastguard Worker return thumbSize;
749*4d7e907cSAndroid Build Coastguard Worker }
750*4d7e907cSAndroid Build Coastguard Worker
freeReleaseFences(std::vector<CaptureResult> & results)751*4d7e907cSAndroid Build Coastguard Worker void freeReleaseFences(std::vector<CaptureResult>& results) {
752*4d7e907cSAndroid Build Coastguard Worker for (auto& result : results) {
753*4d7e907cSAndroid Build Coastguard Worker // NativeHandles free fd's on desctruction. Simply delete the objects!
754*4d7e907cSAndroid Build Coastguard Worker result.inputBuffer.releaseFence.fds.clear(); // Implicitly closes fds
755*4d7e907cSAndroid Build Coastguard Worker result.inputBuffer.releaseFence.ints.clear();
756*4d7e907cSAndroid Build Coastguard Worker for (auto& buf : result.outputBuffers) {
757*4d7e907cSAndroid Build Coastguard Worker buf.releaseFence.fds.clear(); // Implicitly closes fds
758*4d7e907cSAndroid Build Coastguard Worker buf.releaseFence.ints.clear();
759*4d7e907cSAndroid Build Coastguard Worker }
760*4d7e907cSAndroid Build Coastguard Worker }
761*4d7e907cSAndroid Build Coastguard Worker }
762*4d7e907cSAndroid Build Coastguard Worker
763*4d7e907cSAndroid Build Coastguard Worker #define ARRAY_SIZE(a) (sizeof(a) / sizeof((a)[0]))
764*4d7e907cSAndroid Build Coastguard Worker #define UPDATE(md, tag, data, size) \
765*4d7e907cSAndroid Build Coastguard Worker do { \
766*4d7e907cSAndroid Build Coastguard Worker if ((md).update((tag), (data), (size))) { \
767*4d7e907cSAndroid Build Coastguard Worker ALOGE("Update " #tag " failed!"); \
768*4d7e907cSAndroid Build Coastguard Worker return BAD_VALUE; \
769*4d7e907cSAndroid Build Coastguard Worker } \
770*4d7e907cSAndroid Build Coastguard Worker } while (0)
771*4d7e907cSAndroid Build Coastguard Worker
fillCaptureResultCommon(CameraMetadata & md,nsecs_t timestamp,camera_metadata_ro_entry & activeArraySize)772*4d7e907cSAndroid Build Coastguard Worker status_t fillCaptureResultCommon(CameraMetadata& md, nsecs_t timestamp,
773*4d7e907cSAndroid Build Coastguard Worker camera_metadata_ro_entry& activeArraySize) {
774*4d7e907cSAndroid Build Coastguard Worker if (activeArraySize.count < 4) {
775*4d7e907cSAndroid Build Coastguard Worker ALOGE("%s: cannot find active array size!", __FUNCTION__);
776*4d7e907cSAndroid Build Coastguard Worker return -EINVAL;
777*4d7e907cSAndroid Build Coastguard Worker }
778*4d7e907cSAndroid Build Coastguard Worker // android.control
779*4d7e907cSAndroid Build Coastguard Worker // For USB camera, we don't know the AE state. Set the state to converged to
780*4d7e907cSAndroid Build Coastguard Worker // indicate the frame should be good to use. Then apps don't have to wait the
781*4d7e907cSAndroid Build Coastguard Worker // AE state.
782*4d7e907cSAndroid Build Coastguard Worker const uint8_t aeState = ANDROID_CONTROL_AE_STATE_CONVERGED;
783*4d7e907cSAndroid Build Coastguard Worker UPDATE(md, ANDROID_CONTROL_AE_STATE, &aeState, 1);
784*4d7e907cSAndroid Build Coastguard Worker
785*4d7e907cSAndroid Build Coastguard Worker const uint8_t ae_lock = ANDROID_CONTROL_AE_LOCK_OFF;
786*4d7e907cSAndroid Build Coastguard Worker UPDATE(md, ANDROID_CONTROL_AE_LOCK, &ae_lock, 1);
787*4d7e907cSAndroid Build Coastguard Worker
788*4d7e907cSAndroid Build Coastguard Worker // Set AWB state to converged to indicate the frame should be good to use.
789*4d7e907cSAndroid Build Coastguard Worker const uint8_t awbState = ANDROID_CONTROL_AWB_STATE_CONVERGED;
790*4d7e907cSAndroid Build Coastguard Worker UPDATE(md, ANDROID_CONTROL_AWB_STATE, &awbState, 1);
791*4d7e907cSAndroid Build Coastguard Worker
792*4d7e907cSAndroid Build Coastguard Worker const uint8_t awbLock = ANDROID_CONTROL_AWB_LOCK_OFF;
793*4d7e907cSAndroid Build Coastguard Worker UPDATE(md, ANDROID_CONTROL_AWB_LOCK, &awbLock, 1);
794*4d7e907cSAndroid Build Coastguard Worker
795*4d7e907cSAndroid Build Coastguard Worker const uint8_t flashState = ANDROID_FLASH_STATE_UNAVAILABLE;
796*4d7e907cSAndroid Build Coastguard Worker UPDATE(md, ANDROID_FLASH_STATE, &flashState, 1);
797*4d7e907cSAndroid Build Coastguard Worker
798*4d7e907cSAndroid Build Coastguard Worker // This means pipeline latency of X frame intervals. The maximum number is 4.
799*4d7e907cSAndroid Build Coastguard Worker const uint8_t requestPipelineMaxDepth = 4;
800*4d7e907cSAndroid Build Coastguard Worker UPDATE(md, ANDROID_REQUEST_PIPELINE_DEPTH, &requestPipelineMaxDepth, 1);
801*4d7e907cSAndroid Build Coastguard Worker
802*4d7e907cSAndroid Build Coastguard Worker // android.scaler
803*4d7e907cSAndroid Build Coastguard Worker const int32_t crop_region[] = {
804*4d7e907cSAndroid Build Coastguard Worker activeArraySize.data.i32[0],
805*4d7e907cSAndroid Build Coastguard Worker activeArraySize.data.i32[1],
806*4d7e907cSAndroid Build Coastguard Worker activeArraySize.data.i32[2],
807*4d7e907cSAndroid Build Coastguard Worker activeArraySize.data.i32[3],
808*4d7e907cSAndroid Build Coastguard Worker };
809*4d7e907cSAndroid Build Coastguard Worker UPDATE(md, ANDROID_SCALER_CROP_REGION, crop_region, ARRAY_SIZE(crop_region));
810*4d7e907cSAndroid Build Coastguard Worker
811*4d7e907cSAndroid Build Coastguard Worker // android.sensor
812*4d7e907cSAndroid Build Coastguard Worker UPDATE(md, ANDROID_SENSOR_TIMESTAMP, ×tamp, 1);
813*4d7e907cSAndroid Build Coastguard Worker
814*4d7e907cSAndroid Build Coastguard Worker // android.statistics
815*4d7e907cSAndroid Build Coastguard Worker const uint8_t lensShadingMapMode = ANDROID_STATISTICS_LENS_SHADING_MAP_MODE_OFF;
816*4d7e907cSAndroid Build Coastguard Worker UPDATE(md, ANDROID_STATISTICS_LENS_SHADING_MAP_MODE, &lensShadingMapMode, 1);
817*4d7e907cSAndroid Build Coastguard Worker
818*4d7e907cSAndroid Build Coastguard Worker const uint8_t sceneFlicker = ANDROID_STATISTICS_SCENE_FLICKER_NONE;
819*4d7e907cSAndroid Build Coastguard Worker UPDATE(md, ANDROID_STATISTICS_SCENE_FLICKER, &sceneFlicker, 1);
820*4d7e907cSAndroid Build Coastguard Worker
821*4d7e907cSAndroid Build Coastguard Worker return OK;
822*4d7e907cSAndroid Build Coastguard Worker }
823*4d7e907cSAndroid Build Coastguard Worker
824*4d7e907cSAndroid Build Coastguard Worker #undef ARRAY_SIZE
825*4d7e907cSAndroid Build Coastguard Worker #undef UPDATE
826*4d7e907cSAndroid Build Coastguard Worker
AllocatedV4L2Frame(std::shared_ptr<V4L2Frame> frameIn)827*4d7e907cSAndroid Build Coastguard Worker AllocatedV4L2Frame::AllocatedV4L2Frame(std::shared_ptr<V4L2Frame> frameIn)
828*4d7e907cSAndroid Build Coastguard Worker : Frame(frameIn->mWidth, frameIn->mHeight, frameIn->mFourcc) {
829*4d7e907cSAndroid Build Coastguard Worker uint8_t* dataIn;
830*4d7e907cSAndroid Build Coastguard Worker size_t dataSize;
831*4d7e907cSAndroid Build Coastguard Worker if (frameIn->getData(&dataIn, &dataSize) != 0) {
832*4d7e907cSAndroid Build Coastguard Worker ALOGE("%s: map input V4L2 frame failed!", __FUNCTION__);
833*4d7e907cSAndroid Build Coastguard Worker return;
834*4d7e907cSAndroid Build Coastguard Worker }
835*4d7e907cSAndroid Build Coastguard Worker
836*4d7e907cSAndroid Build Coastguard Worker mData.resize(dataSize);
837*4d7e907cSAndroid Build Coastguard Worker std::memcpy(mData.data(), dataIn, dataSize);
838*4d7e907cSAndroid Build Coastguard Worker }
839*4d7e907cSAndroid Build Coastguard Worker
~AllocatedV4L2Frame()840*4d7e907cSAndroid Build Coastguard Worker AllocatedV4L2Frame::~AllocatedV4L2Frame() {}
841*4d7e907cSAndroid Build Coastguard Worker
getData(uint8_t ** outData,size_t * dataSize)842*4d7e907cSAndroid Build Coastguard Worker int AllocatedV4L2Frame::getData(uint8_t** outData, size_t* dataSize) {
843*4d7e907cSAndroid Build Coastguard Worker if (outData == nullptr || dataSize == nullptr) {
844*4d7e907cSAndroid Build Coastguard Worker ALOGE("%s: outData(%p)/dataSize(%p) must not be null", __FUNCTION__, outData, dataSize);
845*4d7e907cSAndroid Build Coastguard Worker return -1;
846*4d7e907cSAndroid Build Coastguard Worker }
847*4d7e907cSAndroid Build Coastguard Worker
848*4d7e907cSAndroid Build Coastguard Worker *outData = mData.data();
849*4d7e907cSAndroid Build Coastguard Worker *dataSize = mData.size();
850*4d7e907cSAndroid Build Coastguard Worker return 0;
851*4d7e907cSAndroid Build Coastguard Worker }
852*4d7e907cSAndroid Build Coastguard Worker
853*4d7e907cSAndroid Build Coastguard Worker } // namespace implementation
854*4d7e907cSAndroid Build Coastguard Worker } // namespace device
855*4d7e907cSAndroid Build Coastguard Worker } // namespace camera
856*4d7e907cSAndroid Build Coastguard Worker } // namespace hardware
857*4d7e907cSAndroid Build Coastguard Worker } // namespace android
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