1*4d7e907cSAndroid Build Coastguard Workerpackage { 2*4d7e907cSAndroid Build Coastguard Worker // See: http://go/android-license-faq 3*4d7e907cSAndroid Build Coastguard Worker // A large-scale-change added 'default_applicable_licenses' to import 4*4d7e907cSAndroid Build Coastguard Worker // all of the 'license_kinds' from "hardware_interfaces_license" 5*4d7e907cSAndroid Build Coastguard Worker // to get the below license kinds: 6*4d7e907cSAndroid Build Coastguard Worker // SPDX-license-identifier-Apache-2.0 7*4d7e907cSAndroid Build Coastguard Worker default_applicable_licenses: ["hardware_interfaces_license"], 8*4d7e907cSAndroid Build Coastguard Worker} 9*4d7e907cSAndroid Build Coastguard Worker 10*4d7e907cSAndroid Build Coastguard Workeraidl_interface { 11*4d7e907cSAndroid Build Coastguard Worker name: "android.hardware.common.fmq", 12*4d7e907cSAndroid Build Coastguard Worker host_supported: true, 13*4d7e907cSAndroid Build Coastguard Worker vendor_available: true, 14*4d7e907cSAndroid Build Coastguard Worker product_available: true, 15*4d7e907cSAndroid Build Coastguard Worker double_loadable: true, 16*4d7e907cSAndroid Build Coastguard Worker srcs: [ 17*4d7e907cSAndroid Build Coastguard Worker "android/hardware/common/fmq/*.aidl", 18*4d7e907cSAndroid Build Coastguard Worker ], 19*4d7e907cSAndroid Build Coastguard Worker imports: [ 20*4d7e907cSAndroid Build Coastguard Worker "android.hardware.common-V2", 21*4d7e907cSAndroid Build Coastguard Worker ], 22*4d7e907cSAndroid Build Coastguard Worker stability: "vintf", 23*4d7e907cSAndroid Build Coastguard Worker backend: { 24*4d7e907cSAndroid Build Coastguard Worker java: { 25*4d7e907cSAndroid Build Coastguard Worker // There is no Java FMQ library, but we support the AIDL type 26*4d7e907cSAndroid Build Coastguard Worker // to allow subsets of interfaces that include it to be used in Java 27*4d7e907cSAndroid Build Coastguard Worker enabled: true, 28*4d7e907cSAndroid Build Coastguard Worker sdk_version: "module_current", 29*4d7e907cSAndroid Build Coastguard Worker }, 30*4d7e907cSAndroid Build Coastguard Worker cpp: { 31*4d7e907cSAndroid Build Coastguard Worker // FMQ is only supported for PODs with the cpp backend 32*4d7e907cSAndroid Build Coastguard Worker enabled: true, 33*4d7e907cSAndroid Build Coastguard Worker }, 34*4d7e907cSAndroid Build Coastguard Worker ndk: { 35*4d7e907cSAndroid Build Coastguard Worker apex_available: [ 36*4d7e907cSAndroid Build Coastguard Worker "//apex_available:platform", 37*4d7e907cSAndroid Build Coastguard Worker "//apex_available:anyapex", 38*4d7e907cSAndroid Build Coastguard Worker ], 39*4d7e907cSAndroid Build Coastguard Worker min_sdk_version: "29", 40*4d7e907cSAndroid Build Coastguard Worker }, 41*4d7e907cSAndroid Build Coastguard Worker rust: { 42*4d7e907cSAndroid Build Coastguard Worker // FMQ is not supported in the rust backend, but we need this AIDL interface for 43*4d7e907cSAndroid Build Coastguard Worker // HardwareBuffer. 44*4d7e907cSAndroid Build Coastguard Worker enabled: true, 45*4d7e907cSAndroid Build Coastguard Worker }, 46*4d7e907cSAndroid Build Coastguard Worker }, 47*4d7e907cSAndroid Build Coastguard Worker frozen: true, 48*4d7e907cSAndroid Build Coastguard Worker versions_with_info: [ 49*4d7e907cSAndroid Build Coastguard Worker { 50*4d7e907cSAndroid Build Coastguard Worker version: "1", 51*4d7e907cSAndroid Build Coastguard Worker imports: ["android.hardware.common-V2"], 52*4d7e907cSAndroid Build Coastguard Worker }, 53*4d7e907cSAndroid Build Coastguard Worker ], 54*4d7e907cSAndroid Build Coastguard Worker} 55