1*4d7e907cSAndroid Build Coastguard Worker /* 2*4d7e907cSAndroid Build Coastguard Worker * Copyright (C) 2018 The Android Open Source Project 3*4d7e907cSAndroid Build Coastguard Worker * 4*4d7e907cSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.1 (the "License"); 5*4d7e907cSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*4d7e907cSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*4d7e907cSAndroid Build Coastguard Worker * 8*4d7e907cSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.1 9*4d7e907cSAndroid Build Coastguard Worker * 10*4d7e907cSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*4d7e907cSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*4d7e907cSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*4d7e907cSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*4d7e907cSAndroid Build Coastguard Worker * limitations under the License. 15*4d7e907cSAndroid Build Coastguard Worker */ 16*4d7e907cSAndroid Build Coastguard Worker 17*4d7e907cSAndroid Build Coastguard Worker #ifndef ANDROID_HARDWARE_CONFIGSTORE_V1_1_SURFACEFLINGERCONFIGS_H 18*4d7e907cSAndroid Build Coastguard Worker #define ANDROID_HARDWARE_CONFIGSTORE_V1_1_SURFACEFLINGERCONFIGS_H 19*4d7e907cSAndroid Build Coastguard Worker 20*4d7e907cSAndroid Build Coastguard Worker #include <android/hardware/configstore/1.1/ISurfaceFlingerConfigs.h> 21*4d7e907cSAndroid Build Coastguard Worker #include <hidl/MQDescriptor.h> 22*4d7e907cSAndroid Build Coastguard Worker #include <hidl/Status.h> 23*4d7e907cSAndroid Build Coastguard Worker 24*4d7e907cSAndroid Build Coastguard Worker namespace android { 25*4d7e907cSAndroid Build Coastguard Worker namespace hardware { 26*4d7e907cSAndroid Build Coastguard Worker namespace configstore { 27*4d7e907cSAndroid Build Coastguard Worker namespace V1_1 { 28*4d7e907cSAndroid Build Coastguard Worker namespace implementation { 29*4d7e907cSAndroid Build Coastguard Worker 30*4d7e907cSAndroid Build Coastguard Worker using ::android::sp; 31*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::Return; 32*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::Void; 33*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::configstore::V1_1::ISurfaceFlingerConfigs; 34*4d7e907cSAndroid Build Coastguard Worker 35*4d7e907cSAndroid Build Coastguard Worker struct SurfaceFlingerConfigs : public ISurfaceFlingerConfigs { 36*4d7e907cSAndroid Build Coastguard Worker // ::android::hardware::configstore::V1_0::ISurfaceFlingerConfigs implementation. 37*4d7e907cSAndroid Build Coastguard Worker Return<void> vsyncEventPhaseOffsetNs(vsyncEventPhaseOffsetNs_cb _hidl_cb) override; 38*4d7e907cSAndroid Build Coastguard Worker Return<void> vsyncSfEventPhaseOffsetNs(vsyncSfEventPhaseOffsetNs_cb _hidl_cb) override; 39*4d7e907cSAndroid Build Coastguard Worker Return<void> useContextPriority(useContextPriority_cb _hidl_cb) override; 40*4d7e907cSAndroid Build Coastguard Worker Return<void> hasWideColorDisplay(hasWideColorDisplay_cb _hidl_cb) override; 41*4d7e907cSAndroid Build Coastguard Worker Return<void> hasHDRDisplay(hasHDRDisplay_cb _hidl_cb) override; 42*4d7e907cSAndroid Build Coastguard Worker Return<void> presentTimeOffsetFromVSyncNs(presentTimeOffsetFromVSyncNs_cb _hidl_cb) override; 43*4d7e907cSAndroid Build Coastguard Worker Return<void> useHwcForRGBtoYUV(useHwcForRGBtoYUV_cb _hidl_cb) override; 44*4d7e907cSAndroid Build Coastguard Worker Return<void> maxVirtualDisplaySize(maxVirtualDisplaySize_cb _hidl_cb) override; 45*4d7e907cSAndroid Build Coastguard Worker Return<void> hasSyncFramework(hasSyncFramework_cb _hidl_cb) override; 46*4d7e907cSAndroid Build Coastguard Worker Return<void> useVrFlinger(useVrFlinger_cb _hidl_cb) override; 47*4d7e907cSAndroid Build Coastguard Worker Return<void> maxFrameBufferAcquiredBuffers(maxFrameBufferAcquiredBuffers_cb _hidl_cb) override; 48*4d7e907cSAndroid Build Coastguard Worker Return<void> startGraphicsAllocatorService(startGraphicsAllocatorService_cb _hidl_cb) override; 49*4d7e907cSAndroid Build Coastguard Worker 50*4d7e907cSAndroid Build Coastguard Worker // ::android::hardware::configstore::V1_1::ISurfaceFlingerConfigs follow implementation. 51*4d7e907cSAndroid Build Coastguard Worker Return<void> primaryDisplayOrientation(primaryDisplayOrientation_cb _hidl_cb) override; 52*4d7e907cSAndroid Build Coastguard Worker }; 53*4d7e907cSAndroid Build Coastguard Worker 54*4d7e907cSAndroid Build Coastguard Worker } // namespace implementation 55*4d7e907cSAndroid Build Coastguard Worker } // namespace V1_1 56*4d7e907cSAndroid Build Coastguard Worker } // namespace configstore 57*4d7e907cSAndroid Build Coastguard Worker } // namespace hardware 58*4d7e907cSAndroid Build Coastguard Worker } // namespace android 59*4d7e907cSAndroid Build Coastguard Worker 60*4d7e907cSAndroid Build Coastguard Worker #endif // ANDROID_HARDWARE_CONFIGSTORE_V1_1_SURFACEFLINGERCONFIGS_H 61