1*4d7e907cSAndroid Build Coastguard Worker /**
2*4d7e907cSAndroid Build Coastguard Worker * Copyright (c) 2021, The Android Open Source Project
3*4d7e907cSAndroid Build Coastguard Worker *
4*4d7e907cSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*4d7e907cSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*4d7e907cSAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*4d7e907cSAndroid Build Coastguard Worker *
8*4d7e907cSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*4d7e907cSAndroid Build Coastguard Worker *
10*4d7e907cSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*4d7e907cSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*4d7e907cSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*4d7e907cSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*4d7e907cSAndroid Build Coastguard Worker * limitations under the License.
15*4d7e907cSAndroid Build Coastguard Worker */
16*4d7e907cSAndroid Build Coastguard Worker
17*4d7e907cSAndroid Build Coastguard Worker #include "GraphicsComposerCallback.h"
18*4d7e907cSAndroid Build Coastguard Worker #include <log/log_main.h>
19*4d7e907cSAndroid Build Coastguard Worker #include <utils/Timers.h>
20*4d7e907cSAndroid Build Coastguard Worker #include <cinttypes>
21*4d7e907cSAndroid Build Coastguard Worker
22*4d7e907cSAndroid Build Coastguard Worker #pragma push_macro("LOG_TAG")
23*4d7e907cSAndroid Build Coastguard Worker #undef LOG_TAG
24*4d7e907cSAndroid Build Coastguard Worker #define LOG_TAG "GraphicsComposerCallback"
25*4d7e907cSAndroid Build Coastguard Worker
26*4d7e907cSAndroid Build Coastguard Worker namespace aidl::android::hardware::graphics::composer3::vts {
27*4d7e907cSAndroid Build Coastguard Worker
setVsyncAllowed(bool allowed)28*4d7e907cSAndroid Build Coastguard Worker void GraphicsComposerCallback::setVsyncAllowed(bool allowed) {
29*4d7e907cSAndroid Build Coastguard Worker std::scoped_lock lock(mMutex);
30*4d7e907cSAndroid Build Coastguard Worker mVsyncAllowed = allowed;
31*4d7e907cSAndroid Build Coastguard Worker }
32*4d7e907cSAndroid Build Coastguard Worker
setRefreshRateChangedDebugDataEnabledCallbackAllowed(bool allowed)33*4d7e907cSAndroid Build Coastguard Worker void GraphicsComposerCallback::setRefreshRateChangedDebugDataEnabledCallbackAllowed(bool allowed) {
34*4d7e907cSAndroid Build Coastguard Worker std::scoped_lock lock(mMutex);
35*4d7e907cSAndroid Build Coastguard Worker mRefreshRateChangedDebugDataEnabledCallbackAllowed = allowed;
36*4d7e907cSAndroid Build Coastguard Worker }
37*4d7e907cSAndroid Build Coastguard Worker
getDisplays() const38*4d7e907cSAndroid Build Coastguard Worker std::vector<int64_t> GraphicsComposerCallback::getDisplays() const {
39*4d7e907cSAndroid Build Coastguard Worker std::scoped_lock lock(mMutex);
40*4d7e907cSAndroid Build Coastguard Worker return mDisplays;
41*4d7e907cSAndroid Build Coastguard Worker }
42*4d7e907cSAndroid Build Coastguard Worker
getInvalidHotplugCount() const43*4d7e907cSAndroid Build Coastguard Worker int32_t GraphicsComposerCallback::getInvalidHotplugCount() const {
44*4d7e907cSAndroid Build Coastguard Worker std::scoped_lock lock(mMutex);
45*4d7e907cSAndroid Build Coastguard Worker return mInvalidHotplugCount;
46*4d7e907cSAndroid Build Coastguard Worker }
47*4d7e907cSAndroid Build Coastguard Worker
getInvalidRefreshCount() const48*4d7e907cSAndroid Build Coastguard Worker int32_t GraphicsComposerCallback::getInvalidRefreshCount() const {
49*4d7e907cSAndroid Build Coastguard Worker std::scoped_lock lock(mMutex);
50*4d7e907cSAndroid Build Coastguard Worker return mInvalidRefreshCount;
51*4d7e907cSAndroid Build Coastguard Worker }
52*4d7e907cSAndroid Build Coastguard Worker
getInvalidVsyncCount() const53*4d7e907cSAndroid Build Coastguard Worker int32_t GraphicsComposerCallback::getInvalidVsyncCount() const {
54*4d7e907cSAndroid Build Coastguard Worker std::scoped_lock lock(mMutex);
55*4d7e907cSAndroid Build Coastguard Worker return mInvalidVsyncCount;
56*4d7e907cSAndroid Build Coastguard Worker }
57*4d7e907cSAndroid Build Coastguard Worker
getInvalidVsyncPeriodChangeCount() const58*4d7e907cSAndroid Build Coastguard Worker int32_t GraphicsComposerCallback::getInvalidVsyncPeriodChangeCount() const {
59*4d7e907cSAndroid Build Coastguard Worker std::scoped_lock lock(mMutex);
60*4d7e907cSAndroid Build Coastguard Worker return mInvalidVsyncPeriodChangeCount;
61*4d7e907cSAndroid Build Coastguard Worker }
62*4d7e907cSAndroid Build Coastguard Worker
getInvalidSeamlessPossibleCount() const63*4d7e907cSAndroid Build Coastguard Worker int32_t GraphicsComposerCallback::getInvalidSeamlessPossibleCount() const {
64*4d7e907cSAndroid Build Coastguard Worker std::scoped_lock lock(mMutex);
65*4d7e907cSAndroid Build Coastguard Worker return mInvalidSeamlessPossibleCount;
66*4d7e907cSAndroid Build Coastguard Worker }
67*4d7e907cSAndroid Build Coastguard Worker
getVsyncIdleCount() const68*4d7e907cSAndroid Build Coastguard Worker int32_t GraphicsComposerCallback::getVsyncIdleCount() const {
69*4d7e907cSAndroid Build Coastguard Worker std::scoped_lock lock(mMutex);
70*4d7e907cSAndroid Build Coastguard Worker return mVsyncIdleCount;
71*4d7e907cSAndroid Build Coastguard Worker }
72*4d7e907cSAndroid Build Coastguard Worker
getVsyncIdleTime() const73*4d7e907cSAndroid Build Coastguard Worker int64_t GraphicsComposerCallback::getVsyncIdleTime() const {
74*4d7e907cSAndroid Build Coastguard Worker std::scoped_lock lock(mMutex);
75*4d7e907cSAndroid Build Coastguard Worker return mVsyncIdleTime;
76*4d7e907cSAndroid Build Coastguard Worker }
77*4d7e907cSAndroid Build Coastguard Worker
78*4d7e907cSAndroid Build Coastguard Worker std::optional<VsyncPeriodChangeTimeline>
takeLastVsyncPeriodChangeTimeline()79*4d7e907cSAndroid Build Coastguard Worker GraphicsComposerCallback::takeLastVsyncPeriodChangeTimeline() {
80*4d7e907cSAndroid Build Coastguard Worker std::scoped_lock lock(mMutex);
81*4d7e907cSAndroid Build Coastguard Worker
82*4d7e907cSAndroid Build Coastguard Worker std::optional<VsyncPeriodChangeTimeline> ret;
83*4d7e907cSAndroid Build Coastguard Worker ret.swap(mTimeline);
84*4d7e907cSAndroid Build Coastguard Worker
85*4d7e907cSAndroid Build Coastguard Worker return ret;
86*4d7e907cSAndroid Build Coastguard Worker }
87*4d7e907cSAndroid Build Coastguard Worker
88*4d7e907cSAndroid Build Coastguard Worker std::vector<RefreshRateChangedDebugData>
takeListOfRefreshRateChangedDebugData()89*4d7e907cSAndroid Build Coastguard Worker GraphicsComposerCallback::takeListOfRefreshRateChangedDebugData() {
90*4d7e907cSAndroid Build Coastguard Worker std::scoped_lock lock(mMutex);
91*4d7e907cSAndroid Build Coastguard Worker
92*4d7e907cSAndroid Build Coastguard Worker std::vector<RefreshRateChangedDebugData> ret;
93*4d7e907cSAndroid Build Coastguard Worker ret.swap(mRefreshRateChangedDebugData);
94*4d7e907cSAndroid Build Coastguard Worker
95*4d7e907cSAndroid Build Coastguard Worker return ret;
96*4d7e907cSAndroid Build Coastguard Worker }
97*4d7e907cSAndroid Build Coastguard Worker
getInvalidRefreshRateDebugEnabledCallbackCount() const98*4d7e907cSAndroid Build Coastguard Worker int32_t GraphicsComposerCallback::getInvalidRefreshRateDebugEnabledCallbackCount() const {
99*4d7e907cSAndroid Build Coastguard Worker std::scoped_lock lock(mMutex);
100*4d7e907cSAndroid Build Coastguard Worker return mInvalidRefreshRateDebugEnabledCallbackCount;
101*4d7e907cSAndroid Build Coastguard Worker }
102*4d7e907cSAndroid Build Coastguard Worker
onHotplug(int64_t in_display,bool in_connected)103*4d7e907cSAndroid Build Coastguard Worker ::ndk::ScopedAStatus GraphicsComposerCallback::onHotplug(int64_t in_display, bool in_connected) {
104*4d7e907cSAndroid Build Coastguard Worker std::scoped_lock lock(mMutex);
105*4d7e907cSAndroid Build Coastguard Worker
106*4d7e907cSAndroid Build Coastguard Worker const auto it = std::find(mDisplays.begin(), mDisplays.end(), in_display);
107*4d7e907cSAndroid Build Coastguard Worker if (in_connected) {
108*4d7e907cSAndroid Build Coastguard Worker if (it == mDisplays.end()) {
109*4d7e907cSAndroid Build Coastguard Worker mDisplays.push_back(in_display);
110*4d7e907cSAndroid Build Coastguard Worker } else {
111*4d7e907cSAndroid Build Coastguard Worker mInvalidHotplugCount++;
112*4d7e907cSAndroid Build Coastguard Worker }
113*4d7e907cSAndroid Build Coastguard Worker } else {
114*4d7e907cSAndroid Build Coastguard Worker if (it != mDisplays.end()) {
115*4d7e907cSAndroid Build Coastguard Worker mDisplays.erase(it);
116*4d7e907cSAndroid Build Coastguard Worker } else {
117*4d7e907cSAndroid Build Coastguard Worker mInvalidHotplugCount++;
118*4d7e907cSAndroid Build Coastguard Worker }
119*4d7e907cSAndroid Build Coastguard Worker }
120*4d7e907cSAndroid Build Coastguard Worker return ::ndk::ScopedAStatus::ok();
121*4d7e907cSAndroid Build Coastguard Worker }
122*4d7e907cSAndroid Build Coastguard Worker
onRefresh(int64_t in_display)123*4d7e907cSAndroid Build Coastguard Worker ::ndk::ScopedAStatus GraphicsComposerCallback::onRefresh(int64_t in_display) {
124*4d7e907cSAndroid Build Coastguard Worker std::scoped_lock lock(mMutex);
125*4d7e907cSAndroid Build Coastguard Worker
126*4d7e907cSAndroid Build Coastguard Worker const auto it = std::find(mDisplays.begin(), mDisplays.end(), in_display);
127*4d7e907cSAndroid Build Coastguard Worker if (it == mDisplays.end()) {
128*4d7e907cSAndroid Build Coastguard Worker mInvalidRefreshCount++;
129*4d7e907cSAndroid Build Coastguard Worker }
130*4d7e907cSAndroid Build Coastguard Worker
131*4d7e907cSAndroid Build Coastguard Worker return ::ndk::ScopedAStatus::ok();
132*4d7e907cSAndroid Build Coastguard Worker }
133*4d7e907cSAndroid Build Coastguard Worker
onVsync(int64_t in_display,int64_t in_timestamp,int32_t in_vsyncPeriodNanos)134*4d7e907cSAndroid Build Coastguard Worker ::ndk::ScopedAStatus GraphicsComposerCallback::onVsync(int64_t in_display, int64_t in_timestamp,
135*4d7e907cSAndroid Build Coastguard Worker int32_t in_vsyncPeriodNanos) {
136*4d7e907cSAndroid Build Coastguard Worker std::scoped_lock lock(mMutex);
137*4d7e907cSAndroid Build Coastguard Worker
138*4d7e907cSAndroid Build Coastguard Worker const auto it = std::find(mDisplays.begin(), mDisplays.end(), in_display);
139*4d7e907cSAndroid Build Coastguard Worker if (!mVsyncAllowed || it == mDisplays.end()) {
140*4d7e907cSAndroid Build Coastguard Worker mInvalidVsyncCount++;
141*4d7e907cSAndroid Build Coastguard Worker }
142*4d7e907cSAndroid Build Coastguard Worker
143*4d7e907cSAndroid Build Coastguard Worker ALOGV("%ld, %d", static_cast<long>(in_timestamp), in_vsyncPeriodNanos);
144*4d7e907cSAndroid Build Coastguard Worker
145*4d7e907cSAndroid Build Coastguard Worker return ::ndk::ScopedAStatus::ok();
146*4d7e907cSAndroid Build Coastguard Worker }
147*4d7e907cSAndroid Build Coastguard Worker
onRefreshRateChangedDebug(const RefreshRateChangedDebugData & data)148*4d7e907cSAndroid Build Coastguard Worker ::ndk::ScopedAStatus GraphicsComposerCallback::onRefreshRateChangedDebug(
149*4d7e907cSAndroid Build Coastguard Worker const RefreshRateChangedDebugData& data) {
150*4d7e907cSAndroid Build Coastguard Worker std::scoped_lock lock(mMutex);
151*4d7e907cSAndroid Build Coastguard Worker
152*4d7e907cSAndroid Build Coastguard Worker const auto it = std::find(mDisplays.begin(), mDisplays.end(), data.display);
153*4d7e907cSAndroid Build Coastguard Worker if (mRefreshRateChangedDebugDataEnabledCallbackAllowed && it != mDisplays.end()) {
154*4d7e907cSAndroid Build Coastguard Worker mRefreshRateChangedDebugData.push_back(data);
155*4d7e907cSAndroid Build Coastguard Worker } else {
156*4d7e907cSAndroid Build Coastguard Worker mInvalidRefreshRateDebugEnabledCallbackCount++;
157*4d7e907cSAndroid Build Coastguard Worker }
158*4d7e907cSAndroid Build Coastguard Worker return ::ndk::ScopedAStatus::ok();
159*4d7e907cSAndroid Build Coastguard Worker }
160*4d7e907cSAndroid Build Coastguard Worker
onVsyncPeriodTimingChanged(int64_t in_display,const::aidl::android::hardware::graphics::composer3::VsyncPeriodChangeTimeline & in_updatedTimeline)161*4d7e907cSAndroid Build Coastguard Worker ::ndk::ScopedAStatus GraphicsComposerCallback::onVsyncPeriodTimingChanged(
162*4d7e907cSAndroid Build Coastguard Worker int64_t in_display,
163*4d7e907cSAndroid Build Coastguard Worker const ::aidl::android::hardware::graphics::composer3::VsyncPeriodChangeTimeline&
164*4d7e907cSAndroid Build Coastguard Worker in_updatedTimeline) {
165*4d7e907cSAndroid Build Coastguard Worker std::scoped_lock lock(mMutex);
166*4d7e907cSAndroid Build Coastguard Worker
167*4d7e907cSAndroid Build Coastguard Worker const auto it = std::find(mDisplays.begin(), mDisplays.end(), in_display);
168*4d7e907cSAndroid Build Coastguard Worker if (it == mDisplays.end()) {
169*4d7e907cSAndroid Build Coastguard Worker mInvalidVsyncPeriodChangeCount++;
170*4d7e907cSAndroid Build Coastguard Worker }
171*4d7e907cSAndroid Build Coastguard Worker mTimeline = in_updatedTimeline;
172*4d7e907cSAndroid Build Coastguard Worker
173*4d7e907cSAndroid Build Coastguard Worker return ::ndk::ScopedAStatus::ok();
174*4d7e907cSAndroid Build Coastguard Worker }
175*4d7e907cSAndroid Build Coastguard Worker
onSeamlessPossible(int64_t in_display)176*4d7e907cSAndroid Build Coastguard Worker ::ndk::ScopedAStatus GraphicsComposerCallback::onSeamlessPossible(int64_t in_display) {
177*4d7e907cSAndroid Build Coastguard Worker std::scoped_lock lock(mMutex);
178*4d7e907cSAndroid Build Coastguard Worker
179*4d7e907cSAndroid Build Coastguard Worker const auto it = std::find(mDisplays.begin(), mDisplays.end(), in_display);
180*4d7e907cSAndroid Build Coastguard Worker if (it != mDisplays.end()) {
181*4d7e907cSAndroid Build Coastguard Worker mInvalidSeamlessPossibleCount++;
182*4d7e907cSAndroid Build Coastguard Worker }
183*4d7e907cSAndroid Build Coastguard Worker return ::ndk::ScopedAStatus::ok();
184*4d7e907cSAndroid Build Coastguard Worker }
185*4d7e907cSAndroid Build Coastguard Worker
onVsyncIdle(int64_t in_display)186*4d7e907cSAndroid Build Coastguard Worker ::ndk::ScopedAStatus GraphicsComposerCallback::onVsyncIdle(int64_t in_display) {
187*4d7e907cSAndroid Build Coastguard Worker std::scoped_lock lock(mMutex);
188*4d7e907cSAndroid Build Coastguard Worker
189*4d7e907cSAndroid Build Coastguard Worker const auto it = std::find(mDisplays.begin(), mDisplays.end(), in_display);
190*4d7e907cSAndroid Build Coastguard Worker if (it != mDisplays.end()) {
191*4d7e907cSAndroid Build Coastguard Worker mVsyncIdleCount++;
192*4d7e907cSAndroid Build Coastguard Worker mVsyncIdleTime = systemTime();
193*4d7e907cSAndroid Build Coastguard Worker }
194*4d7e907cSAndroid Build Coastguard Worker return ::ndk::ScopedAStatus::ok();
195*4d7e907cSAndroid Build Coastguard Worker }
196*4d7e907cSAndroid Build Coastguard Worker
onHotplugEvent(int64_t in_display,common::DisplayHotplugEvent event)197*4d7e907cSAndroid Build Coastguard Worker ::ndk::ScopedAStatus GraphicsComposerCallback::onHotplugEvent(int64_t in_display,
198*4d7e907cSAndroid Build Coastguard Worker common::DisplayHotplugEvent event) {
199*4d7e907cSAndroid Build Coastguard Worker switch (event) {
200*4d7e907cSAndroid Build Coastguard Worker case common::DisplayHotplugEvent::CONNECTED:
201*4d7e907cSAndroid Build Coastguard Worker return onHotplug(in_display, true);
202*4d7e907cSAndroid Build Coastguard Worker case common::DisplayHotplugEvent::DISCONNECTED:
203*4d7e907cSAndroid Build Coastguard Worker return onHotplug(in_display, false);
204*4d7e907cSAndroid Build Coastguard Worker default:
205*4d7e907cSAndroid Build Coastguard Worker ALOGE("%s(): display:%" PRIu64 ", event:%d", __func__, in_display,
206*4d7e907cSAndroid Build Coastguard Worker static_cast<int32_t>(event));
207*4d7e907cSAndroid Build Coastguard Worker return ::ndk::ScopedAStatus::ok();
208*4d7e907cSAndroid Build Coastguard Worker }
209*4d7e907cSAndroid Build Coastguard Worker }
210*4d7e907cSAndroid Build Coastguard Worker
onHdcpLevelsChanged(int64_t in_display,const::aidl::android::hardware::drm::HdcpLevels &)211*4d7e907cSAndroid Build Coastguard Worker ::ndk::ScopedAStatus GraphicsComposerCallback::onHdcpLevelsChanged(
212*4d7e907cSAndroid Build Coastguard Worker int64_t in_display, const ::aidl::android::hardware::drm::HdcpLevels&) {
213*4d7e907cSAndroid Build Coastguard Worker std::scoped_lock lock(mMutex);
214*4d7e907cSAndroid Build Coastguard Worker
215*4d7e907cSAndroid Build Coastguard Worker const auto it = std::find(mDisplays.begin(), mDisplays.end(), in_display);
216*4d7e907cSAndroid Build Coastguard Worker if (it != mDisplays.end()) {
217*4d7e907cSAndroid Build Coastguard Worker mHdcpLevelChangedCount++;
218*4d7e907cSAndroid Build Coastguard Worker }
219*4d7e907cSAndroid Build Coastguard Worker return ::ndk::ScopedAStatus::ok();
220*4d7e907cSAndroid Build Coastguard Worker }
221*4d7e907cSAndroid Build Coastguard Worker
222*4d7e907cSAndroid Build Coastguard Worker } // namespace aidl::android::hardware::graphics::composer3::vts
223