xref: /aosp_15_r20/hardware/interfaces/media/bufferpool/aidl/default/BufferStatus.cpp (revision 4d7e907c777eeecc4c5bd7cf640a754fac206ff7)
1*4d7e907cSAndroid Build Coastguard Worker /*
2*4d7e907cSAndroid Build Coastguard Worker  * Copyright (C) 2022 The Android Open Source Project
3*4d7e907cSAndroid Build Coastguard Worker  *
4*4d7e907cSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*4d7e907cSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*4d7e907cSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*4d7e907cSAndroid Build Coastguard Worker  *
8*4d7e907cSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*4d7e907cSAndroid Build Coastguard Worker  *
10*4d7e907cSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*4d7e907cSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*4d7e907cSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*4d7e907cSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*4d7e907cSAndroid Build Coastguard Worker  * limitations under the License.
15*4d7e907cSAndroid Build Coastguard Worker  */
16*4d7e907cSAndroid Build Coastguard Worker 
17*4d7e907cSAndroid Build Coastguard Worker #define LOG_TAG "AidlBufferPoolStatus"
18*4d7e907cSAndroid Build Coastguard Worker //#define LOG_NDEBUG 0
19*4d7e907cSAndroid Build Coastguard Worker 
20*4d7e907cSAndroid Build Coastguard Worker #include <thread>
21*4d7e907cSAndroid Build Coastguard Worker #include <time.h>
22*4d7e907cSAndroid Build Coastguard Worker #include <aidl/android/hardware/media/bufferpool2/BufferStatus.h>
23*4d7e907cSAndroid Build Coastguard Worker #include "BufferStatus.h"
24*4d7e907cSAndroid Build Coastguard Worker 
25*4d7e907cSAndroid Build Coastguard Worker namespace aidl::android::hardware::media::bufferpool2::implementation {
26*4d7e907cSAndroid Build Coastguard Worker 
27*4d7e907cSAndroid Build Coastguard Worker using aidl::android::hardware::media::bufferpool2::BufferStatus;
28*4d7e907cSAndroid Build Coastguard Worker 
wrappedMinus(uint32_t a,uint32_t b)29*4d7e907cSAndroid Build Coastguard Worker uint32_t wrappedMinus(uint32_t a, uint32_t b) {
30*4d7e907cSAndroid Build Coastguard Worker     if (a >= b) {
31*4d7e907cSAndroid Build Coastguard Worker         return a - b;
32*4d7e907cSAndroid Build Coastguard Worker     } else {
33*4d7e907cSAndroid Build Coastguard Worker         return ~(b - a) + 1;
34*4d7e907cSAndroid Build Coastguard Worker     }
35*4d7e907cSAndroid Build Coastguard Worker }
36*4d7e907cSAndroid Build Coastguard Worker 
isMessageLater(uint32_t curMsgId,uint32_t prevMsgId)37*4d7e907cSAndroid Build Coastguard Worker bool isMessageLater(uint32_t curMsgId, uint32_t prevMsgId) {
38*4d7e907cSAndroid Build Coastguard Worker     return curMsgId != prevMsgId &&
39*4d7e907cSAndroid Build Coastguard Worker             wrappedMinus(curMsgId, prevMsgId) < wrappedMinus(prevMsgId, curMsgId);
40*4d7e907cSAndroid Build Coastguard Worker }
41*4d7e907cSAndroid Build Coastguard Worker 
isBufferInRange(BufferId from,BufferId to,BufferId bufferId)42*4d7e907cSAndroid Build Coastguard Worker bool isBufferInRange(BufferId from, BufferId to, BufferId bufferId) {
43*4d7e907cSAndroid Build Coastguard Worker     if (from < to) {
44*4d7e907cSAndroid Build Coastguard Worker         return from <= bufferId && bufferId < to;
45*4d7e907cSAndroid Build Coastguard Worker     } else { // wrap happens
46*4d7e907cSAndroid Build Coastguard Worker         return from <= bufferId || bufferId < to;
47*4d7e907cSAndroid Build Coastguard Worker     }
48*4d7e907cSAndroid Build Coastguard Worker }
49*4d7e907cSAndroid Build Coastguard Worker 
50*4d7e907cSAndroid Build Coastguard Worker static constexpr int kNumElementsInQueue = 1024*16;
51*4d7e907cSAndroid Build Coastguard Worker static constexpr int kMinElementsToSyncInQueue = 128;
52*4d7e907cSAndroid Build Coastguard Worker 
open(ConnectionId id,StatusDescriptor * fmqDescPtr)53*4d7e907cSAndroid Build Coastguard Worker BufferPoolStatus BufferStatusObserver::open(
54*4d7e907cSAndroid Build Coastguard Worker         ConnectionId id, StatusDescriptor* fmqDescPtr) {
55*4d7e907cSAndroid Build Coastguard Worker     if (mBufferStatusQueues.find(id) != mBufferStatusQueues.end()) {
56*4d7e907cSAndroid Build Coastguard Worker         ALOGE("connection id collision %lld", (unsigned long long)id);
57*4d7e907cSAndroid Build Coastguard Worker         return ResultStatus::CRITICAL_ERROR;
58*4d7e907cSAndroid Build Coastguard Worker     }
59*4d7e907cSAndroid Build Coastguard Worker     auto queue = std::make_unique<BufferStatusQueue>(kNumElementsInQueue);
60*4d7e907cSAndroid Build Coastguard Worker     if (!queue || queue->isValid() == false) {
61*4d7e907cSAndroid Build Coastguard Worker         return ResultStatus::NO_MEMORY;
62*4d7e907cSAndroid Build Coastguard Worker     }
63*4d7e907cSAndroid Build Coastguard Worker     *fmqDescPtr = queue->dupeDesc();
64*4d7e907cSAndroid Build Coastguard Worker     auto result = mBufferStatusQueues.insert(
65*4d7e907cSAndroid Build Coastguard Worker             std::make_pair(id, std::move(queue)));
66*4d7e907cSAndroid Build Coastguard Worker     if (!result.second) {
67*4d7e907cSAndroid Build Coastguard Worker         return ResultStatus::NO_MEMORY;
68*4d7e907cSAndroid Build Coastguard Worker     }
69*4d7e907cSAndroid Build Coastguard Worker     return ResultStatus::OK;
70*4d7e907cSAndroid Build Coastguard Worker }
71*4d7e907cSAndroid Build Coastguard Worker 
close(ConnectionId id)72*4d7e907cSAndroid Build Coastguard Worker BufferPoolStatus BufferStatusObserver::close(ConnectionId id) {
73*4d7e907cSAndroid Build Coastguard Worker     if (mBufferStatusQueues.find(id) == mBufferStatusQueues.end()) {
74*4d7e907cSAndroid Build Coastguard Worker         return ResultStatus::CRITICAL_ERROR;
75*4d7e907cSAndroid Build Coastguard Worker     }
76*4d7e907cSAndroid Build Coastguard Worker     mBufferStatusQueues.erase(id);
77*4d7e907cSAndroid Build Coastguard Worker     return ResultStatus::OK;
78*4d7e907cSAndroid Build Coastguard Worker }
79*4d7e907cSAndroid Build Coastguard Worker 
getBufferStatusChanges(std::vector<BufferStatusMessage> & messages)80*4d7e907cSAndroid Build Coastguard Worker void BufferStatusObserver::getBufferStatusChanges(std::vector<BufferStatusMessage> &messages) {
81*4d7e907cSAndroid Build Coastguard Worker     for (auto it = mBufferStatusQueues.begin(); it != mBufferStatusQueues.end(); ++it) {
82*4d7e907cSAndroid Build Coastguard Worker         BufferStatusMessage message;
83*4d7e907cSAndroid Build Coastguard Worker         size_t avail = it->second->availableToRead();
84*4d7e907cSAndroid Build Coastguard Worker         while (avail > 0) {
85*4d7e907cSAndroid Build Coastguard Worker             if (!it->second->read(&message, 1)) {
86*4d7e907cSAndroid Build Coastguard Worker                 // Since available # of reads are already confirmed,
87*4d7e907cSAndroid Build Coastguard Worker                 // this should not happen.
88*4d7e907cSAndroid Build Coastguard Worker                 // TODO: error handling (spurious client?)
89*4d7e907cSAndroid Build Coastguard Worker                 ALOGW("FMQ message cannot be read from %lld", (long long)it->first);
90*4d7e907cSAndroid Build Coastguard Worker                 return;
91*4d7e907cSAndroid Build Coastguard Worker             }
92*4d7e907cSAndroid Build Coastguard Worker             message.connectionId = it->first;
93*4d7e907cSAndroid Build Coastguard Worker             messages.push_back(message);
94*4d7e907cSAndroid Build Coastguard Worker             --avail;
95*4d7e907cSAndroid Build Coastguard Worker         }
96*4d7e907cSAndroid Build Coastguard Worker     }
97*4d7e907cSAndroid Build Coastguard Worker }
98*4d7e907cSAndroid Build Coastguard Worker 
BufferStatusChannel(const StatusDescriptor & fmqDesc)99*4d7e907cSAndroid Build Coastguard Worker BufferStatusChannel::BufferStatusChannel(
100*4d7e907cSAndroid Build Coastguard Worker         const StatusDescriptor &fmqDesc) {
101*4d7e907cSAndroid Build Coastguard Worker     auto queue = std::make_unique<BufferStatusQueue>(fmqDesc);
102*4d7e907cSAndroid Build Coastguard Worker     if (!queue || queue->isValid() == false) {
103*4d7e907cSAndroid Build Coastguard Worker         mValid = false;
104*4d7e907cSAndroid Build Coastguard Worker         return;
105*4d7e907cSAndroid Build Coastguard Worker     }
106*4d7e907cSAndroid Build Coastguard Worker     mValid  = true;
107*4d7e907cSAndroid Build Coastguard Worker     mBufferStatusQueue = std::move(queue);
108*4d7e907cSAndroid Build Coastguard Worker }
109*4d7e907cSAndroid Build Coastguard Worker 
isValid()110*4d7e907cSAndroid Build Coastguard Worker bool BufferStatusChannel::isValid() {
111*4d7e907cSAndroid Build Coastguard Worker     return mValid;
112*4d7e907cSAndroid Build Coastguard Worker }
113*4d7e907cSAndroid Build Coastguard Worker 
needsSync()114*4d7e907cSAndroid Build Coastguard Worker bool BufferStatusChannel::needsSync() {
115*4d7e907cSAndroid Build Coastguard Worker     if (mValid) {
116*4d7e907cSAndroid Build Coastguard Worker         size_t avail = mBufferStatusQueue->availableToWrite();
117*4d7e907cSAndroid Build Coastguard Worker         return avail + kMinElementsToSyncInQueue < kNumElementsInQueue;
118*4d7e907cSAndroid Build Coastguard Worker     }
119*4d7e907cSAndroid Build Coastguard Worker     return false;
120*4d7e907cSAndroid Build Coastguard Worker }
121*4d7e907cSAndroid Build Coastguard Worker 
postBufferRelease(ConnectionId connectionId,std::list<BufferId> & pending,std::list<BufferId> & posted)122*4d7e907cSAndroid Build Coastguard Worker void BufferStatusChannel::postBufferRelease(
123*4d7e907cSAndroid Build Coastguard Worker         ConnectionId connectionId,
124*4d7e907cSAndroid Build Coastguard Worker         std::list<BufferId> &pending, std::list<BufferId> &posted) {
125*4d7e907cSAndroid Build Coastguard Worker     if (mValid && pending.size() > 0) {
126*4d7e907cSAndroid Build Coastguard Worker         size_t avail = mBufferStatusQueue->availableToWrite();
127*4d7e907cSAndroid Build Coastguard Worker         avail = std::min(avail, pending.size());
128*4d7e907cSAndroid Build Coastguard Worker         BufferStatusMessage message;
129*4d7e907cSAndroid Build Coastguard Worker         for (size_t i = 0 ; i < avail; ++i) {
130*4d7e907cSAndroid Build Coastguard Worker             BufferId id = pending.front();
131*4d7e907cSAndroid Build Coastguard Worker             message.status = BufferStatus::NOT_USED;
132*4d7e907cSAndroid Build Coastguard Worker             message.bufferId = id;
133*4d7e907cSAndroid Build Coastguard Worker             message.connectionId = connectionId;
134*4d7e907cSAndroid Build Coastguard Worker             if (!mBufferStatusQueue->write(&message, 1)) {
135*4d7e907cSAndroid Build Coastguard Worker                 // Since available # of writes are already confirmed,
136*4d7e907cSAndroid Build Coastguard Worker                 // this should not happen.
137*4d7e907cSAndroid Build Coastguard Worker                 // TODO: error handing?
138*4d7e907cSAndroid Build Coastguard Worker                 ALOGW("FMQ message cannot be sent from %lld", (long long)connectionId);
139*4d7e907cSAndroid Build Coastguard Worker                 return;
140*4d7e907cSAndroid Build Coastguard Worker             }
141*4d7e907cSAndroid Build Coastguard Worker             pending.pop_front();
142*4d7e907cSAndroid Build Coastguard Worker             posted.push_back(id);
143*4d7e907cSAndroid Build Coastguard Worker         }
144*4d7e907cSAndroid Build Coastguard Worker     }
145*4d7e907cSAndroid Build Coastguard Worker }
146*4d7e907cSAndroid Build Coastguard Worker 
postBufferInvalidateAck(ConnectionId connectionId,uint32_t invalidateId,bool * invalidated)147*4d7e907cSAndroid Build Coastguard Worker void BufferStatusChannel::postBufferInvalidateAck(
148*4d7e907cSAndroid Build Coastguard Worker         ConnectionId connectionId,
149*4d7e907cSAndroid Build Coastguard Worker         uint32_t invalidateId,
150*4d7e907cSAndroid Build Coastguard Worker         bool *invalidated) {
151*4d7e907cSAndroid Build Coastguard Worker     if (mValid && !*invalidated) {
152*4d7e907cSAndroid Build Coastguard Worker         size_t avail = mBufferStatusQueue->availableToWrite();
153*4d7e907cSAndroid Build Coastguard Worker         if (avail > 0) {
154*4d7e907cSAndroid Build Coastguard Worker             BufferStatusMessage message;
155*4d7e907cSAndroid Build Coastguard Worker             message.status = BufferStatus::INVALIDATION_ACK;
156*4d7e907cSAndroid Build Coastguard Worker             message.bufferId = invalidateId;
157*4d7e907cSAndroid Build Coastguard Worker             message.connectionId = connectionId;
158*4d7e907cSAndroid Build Coastguard Worker             if (!mBufferStatusQueue->write(&message, 1)) {
159*4d7e907cSAndroid Build Coastguard Worker                 // Since available # of writes are already confirmed,
160*4d7e907cSAndroid Build Coastguard Worker                 // this should not happen.
161*4d7e907cSAndroid Build Coastguard Worker                 // TODO: error handing?
162*4d7e907cSAndroid Build Coastguard Worker                 ALOGW("FMQ message cannot be sent from %lld", (long long)connectionId);
163*4d7e907cSAndroid Build Coastguard Worker                 return;
164*4d7e907cSAndroid Build Coastguard Worker             }
165*4d7e907cSAndroid Build Coastguard Worker             *invalidated = true;
166*4d7e907cSAndroid Build Coastguard Worker         }
167*4d7e907cSAndroid Build Coastguard Worker     }
168*4d7e907cSAndroid Build Coastguard Worker }
169*4d7e907cSAndroid Build Coastguard Worker 
postBufferStatusMessage(TransactionId transactionId,BufferId bufferId,BufferStatus status,ConnectionId connectionId,ConnectionId targetId,std::list<BufferId> & pending,std::list<BufferId> & posted)170*4d7e907cSAndroid Build Coastguard Worker bool BufferStatusChannel::postBufferStatusMessage(
171*4d7e907cSAndroid Build Coastguard Worker         TransactionId transactionId, BufferId bufferId,
172*4d7e907cSAndroid Build Coastguard Worker         BufferStatus status, ConnectionId connectionId, ConnectionId targetId,
173*4d7e907cSAndroid Build Coastguard Worker         std::list<BufferId> &pending, std::list<BufferId> &posted) {
174*4d7e907cSAndroid Build Coastguard Worker     if (mValid) {
175*4d7e907cSAndroid Build Coastguard Worker         size_t avail = mBufferStatusQueue->availableToWrite();
176*4d7e907cSAndroid Build Coastguard Worker         size_t numPending = pending.size();
177*4d7e907cSAndroid Build Coastguard Worker         if (avail >= numPending + 1) {
178*4d7e907cSAndroid Build Coastguard Worker             BufferStatusMessage release, message;
179*4d7e907cSAndroid Build Coastguard Worker             for (size_t i = 0; i < numPending; ++i) {
180*4d7e907cSAndroid Build Coastguard Worker                 BufferId id = pending.front();
181*4d7e907cSAndroid Build Coastguard Worker                 release.status = BufferStatus::NOT_USED;
182*4d7e907cSAndroid Build Coastguard Worker                 release.bufferId = id;
183*4d7e907cSAndroid Build Coastguard Worker                 release.connectionId = connectionId;
184*4d7e907cSAndroid Build Coastguard Worker                 if (!mBufferStatusQueue->write(&release, 1)) {
185*4d7e907cSAndroid Build Coastguard Worker                     // Since available # of writes are already confirmed,
186*4d7e907cSAndroid Build Coastguard Worker                     // this should not happen.
187*4d7e907cSAndroid Build Coastguard Worker                     // TODO: error handling?
188*4d7e907cSAndroid Build Coastguard Worker                     ALOGW("FMQ message cannot be sent from %lld", (long long)connectionId);
189*4d7e907cSAndroid Build Coastguard Worker                     return false;
190*4d7e907cSAndroid Build Coastguard Worker                 }
191*4d7e907cSAndroid Build Coastguard Worker                 pending.pop_front();
192*4d7e907cSAndroid Build Coastguard Worker                 posted.push_back(id);
193*4d7e907cSAndroid Build Coastguard Worker             }
194*4d7e907cSAndroid Build Coastguard Worker             message.transactionId = transactionId;
195*4d7e907cSAndroid Build Coastguard Worker             message.bufferId = bufferId;
196*4d7e907cSAndroid Build Coastguard Worker             message.status = status;
197*4d7e907cSAndroid Build Coastguard Worker             message.connectionId = connectionId;
198*4d7e907cSAndroid Build Coastguard Worker             message.targetConnectionId = targetId;
199*4d7e907cSAndroid Build Coastguard Worker             // TODO : timesatamp
200*4d7e907cSAndroid Build Coastguard Worker             message.timestampUs = 0;
201*4d7e907cSAndroid Build Coastguard Worker             if (!mBufferStatusQueue->write(&message, 1)) {
202*4d7e907cSAndroid Build Coastguard Worker                 // Since available # of writes are already confirmed,
203*4d7e907cSAndroid Build Coastguard Worker                 // this should not happen.
204*4d7e907cSAndroid Build Coastguard Worker                 ALOGW("FMQ message cannot be sent from %lld", (long long)connectionId);
205*4d7e907cSAndroid Build Coastguard Worker                 return false;
206*4d7e907cSAndroid Build Coastguard Worker             }
207*4d7e907cSAndroid Build Coastguard Worker             return true;
208*4d7e907cSAndroid Build Coastguard Worker         }
209*4d7e907cSAndroid Build Coastguard Worker     }
210*4d7e907cSAndroid Build Coastguard Worker     return false;
211*4d7e907cSAndroid Build Coastguard Worker }
212*4d7e907cSAndroid Build Coastguard Worker 
BufferInvalidationListener(const InvalidationDescriptor & fmqDesc)213*4d7e907cSAndroid Build Coastguard Worker BufferInvalidationListener::BufferInvalidationListener(
214*4d7e907cSAndroid Build Coastguard Worker         const InvalidationDescriptor &fmqDesc) {
215*4d7e907cSAndroid Build Coastguard Worker     std::unique_ptr<BufferInvalidationQueue> queue =
216*4d7e907cSAndroid Build Coastguard Worker             std::make_unique<BufferInvalidationQueue>(fmqDesc);
217*4d7e907cSAndroid Build Coastguard Worker     if (!queue || queue->isValid() == false) {
218*4d7e907cSAndroid Build Coastguard Worker         mValid = false;
219*4d7e907cSAndroid Build Coastguard Worker         return;
220*4d7e907cSAndroid Build Coastguard Worker     }
221*4d7e907cSAndroid Build Coastguard Worker     mValid  = true;
222*4d7e907cSAndroid Build Coastguard Worker     mBufferInvalidationQueue = std::move(queue);
223*4d7e907cSAndroid Build Coastguard Worker     // drain previous messages
224*4d7e907cSAndroid Build Coastguard Worker     size_t avail = std::min(
225*4d7e907cSAndroid Build Coastguard Worker             mBufferInvalidationQueue->availableToRead(), (size_t) kNumElementsInQueue);
226*4d7e907cSAndroid Build Coastguard Worker     std::vector<BufferInvalidationMessage> temp(avail);
227*4d7e907cSAndroid Build Coastguard Worker     if (avail > 0) {
228*4d7e907cSAndroid Build Coastguard Worker         mBufferInvalidationQueue->read(temp.data(), avail);
229*4d7e907cSAndroid Build Coastguard Worker     }
230*4d7e907cSAndroid Build Coastguard Worker }
231*4d7e907cSAndroid Build Coastguard Worker 
getInvalidations(std::vector<BufferInvalidationMessage> & messages)232*4d7e907cSAndroid Build Coastguard Worker void BufferInvalidationListener::getInvalidations(
233*4d7e907cSAndroid Build Coastguard Worker         std::vector<BufferInvalidationMessage> &messages) {
234*4d7e907cSAndroid Build Coastguard Worker     // Try twice in case of overflow.
235*4d7e907cSAndroid Build Coastguard Worker     // TODO: handling overflow though it may not happen.
236*4d7e907cSAndroid Build Coastguard Worker     for (int i = 0; i < 2; ++i) {
237*4d7e907cSAndroid Build Coastguard Worker         size_t avail = std::min(
238*4d7e907cSAndroid Build Coastguard Worker                 mBufferInvalidationQueue->availableToRead(), (size_t) kNumElementsInQueue);
239*4d7e907cSAndroid Build Coastguard Worker         if (avail > 0) {
240*4d7e907cSAndroid Build Coastguard Worker             std::vector<BufferInvalidationMessage> temp(avail);
241*4d7e907cSAndroid Build Coastguard Worker             if (mBufferInvalidationQueue->read(temp.data(), avail)) {
242*4d7e907cSAndroid Build Coastguard Worker                 messages.reserve(messages.size() + avail);
243*4d7e907cSAndroid Build Coastguard Worker                 for (auto it = temp.begin(); it != temp.end(); ++it) {
244*4d7e907cSAndroid Build Coastguard Worker                     messages.push_back(*it);
245*4d7e907cSAndroid Build Coastguard Worker                 }
246*4d7e907cSAndroid Build Coastguard Worker                 break;
247*4d7e907cSAndroid Build Coastguard Worker             }
248*4d7e907cSAndroid Build Coastguard Worker         } else {
249*4d7e907cSAndroid Build Coastguard Worker             return;
250*4d7e907cSAndroid Build Coastguard Worker         }
251*4d7e907cSAndroid Build Coastguard Worker     }
252*4d7e907cSAndroid Build Coastguard Worker }
253*4d7e907cSAndroid Build Coastguard Worker 
isValid()254*4d7e907cSAndroid Build Coastguard Worker bool BufferInvalidationListener::isValid() {
255*4d7e907cSAndroid Build Coastguard Worker     return mValid;
256*4d7e907cSAndroid Build Coastguard Worker }
257*4d7e907cSAndroid Build Coastguard Worker 
BufferInvalidationChannel()258*4d7e907cSAndroid Build Coastguard Worker BufferInvalidationChannel::BufferInvalidationChannel()
259*4d7e907cSAndroid Build Coastguard Worker     : mValid(true),
260*4d7e907cSAndroid Build Coastguard Worker       mBufferInvalidationQueue(
261*4d7e907cSAndroid Build Coastguard Worker               std::make_unique<BufferInvalidationQueue>(kNumElementsInQueue, true)) {
262*4d7e907cSAndroid Build Coastguard Worker     if (!mBufferInvalidationQueue || mBufferInvalidationQueue->isValid() == false) {
263*4d7e907cSAndroid Build Coastguard Worker         mValid = false;
264*4d7e907cSAndroid Build Coastguard Worker     }
265*4d7e907cSAndroid Build Coastguard Worker }
266*4d7e907cSAndroid Build Coastguard Worker 
isValid()267*4d7e907cSAndroid Build Coastguard Worker bool BufferInvalidationChannel::isValid() {
268*4d7e907cSAndroid Build Coastguard Worker     return mValid;
269*4d7e907cSAndroid Build Coastguard Worker }
270*4d7e907cSAndroid Build Coastguard Worker 
getDesc(InvalidationDescriptor * fmqDescPtr)271*4d7e907cSAndroid Build Coastguard Worker void BufferInvalidationChannel::getDesc(InvalidationDescriptor *fmqDescPtr) {
272*4d7e907cSAndroid Build Coastguard Worker     if (mValid) {
273*4d7e907cSAndroid Build Coastguard Worker         *fmqDescPtr = mBufferInvalidationQueue->dupeDesc();
274*4d7e907cSAndroid Build Coastguard Worker     }
275*4d7e907cSAndroid Build Coastguard Worker     // TODO: writing invalid descriptor?
276*4d7e907cSAndroid Build Coastguard Worker }
277*4d7e907cSAndroid Build Coastguard Worker 
postInvalidation(uint32_t msgId,BufferId fromId,BufferId toId)278*4d7e907cSAndroid Build Coastguard Worker void BufferInvalidationChannel::postInvalidation(
279*4d7e907cSAndroid Build Coastguard Worker         uint32_t msgId, BufferId fromId, BufferId toId) {
280*4d7e907cSAndroid Build Coastguard Worker     BufferInvalidationMessage message;
281*4d7e907cSAndroid Build Coastguard Worker 
282*4d7e907cSAndroid Build Coastguard Worker     message.messageId = msgId;
283*4d7e907cSAndroid Build Coastguard Worker     message.fromBufferId = fromId;
284*4d7e907cSAndroid Build Coastguard Worker     message.toBufferId = toId;
285*4d7e907cSAndroid Build Coastguard Worker     // TODO: handle failure (it does not happen normally.)
286*4d7e907cSAndroid Build Coastguard Worker     mBufferInvalidationQueue->write(&message);
287*4d7e907cSAndroid Build Coastguard Worker }
288*4d7e907cSAndroid Build Coastguard Worker 
289*4d7e907cSAndroid Build Coastguard Worker }  // namespace ::aidl::android::hardware::media::bufferpool2::implementation
290*4d7e907cSAndroid Build Coastguard Worker 
291