1*4d7e907cSAndroid Build Coastguard Worker /*
2*4d7e907cSAndroid Build Coastguard Worker * Copyright (C) 2022 The Android Open Source Project
3*4d7e907cSAndroid Build Coastguard Worker *
4*4d7e907cSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*4d7e907cSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*4d7e907cSAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*4d7e907cSAndroid Build Coastguard Worker *
8*4d7e907cSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*4d7e907cSAndroid Build Coastguard Worker *
10*4d7e907cSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*4d7e907cSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*4d7e907cSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*4d7e907cSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*4d7e907cSAndroid Build Coastguard Worker * limitations under the License.
15*4d7e907cSAndroid Build Coastguard Worker */
16*4d7e907cSAndroid Build Coastguard Worker
17*4d7e907cSAndroid Build Coastguard Worker #pragma once
18*4d7e907cSAndroid Build Coastguard Worker
19*4d7e907cSAndroid Build Coastguard Worker #include <aidl/android/hardware/media/bufferpool2/BufferStatusMessage.h>
20*4d7e907cSAndroid Build Coastguard Worker #include <bufferpool2/BufferPoolTypes.h>
21*4d7e907cSAndroid Build Coastguard Worker
22*4d7e907cSAndroid Build Coastguard Worker #include <map>
23*4d7e907cSAndroid Build Coastguard Worker #include <set>
24*4d7e907cSAndroid Build Coastguard Worker
25*4d7e907cSAndroid Build Coastguard Worker namespace aidl::android::hardware::media::bufferpool2::implementation {
26*4d7e907cSAndroid Build Coastguard Worker
27*4d7e907cSAndroid Build Coastguard Worker // Helper template methods for handling map of set.
28*4d7e907cSAndroid Build Coastguard Worker template<class T, class U>
insert(std::map<T,std::set<U>> * mapOfSet,T key,U value)29*4d7e907cSAndroid Build Coastguard Worker bool insert(std::map<T, std::set<U>> *mapOfSet, T key, U value) {
30*4d7e907cSAndroid Build Coastguard Worker auto iter = mapOfSet->find(key);
31*4d7e907cSAndroid Build Coastguard Worker if (iter == mapOfSet->end()) {
32*4d7e907cSAndroid Build Coastguard Worker std::set<U> valueSet{value};
33*4d7e907cSAndroid Build Coastguard Worker mapOfSet->insert(std::make_pair(key, valueSet));
34*4d7e907cSAndroid Build Coastguard Worker return true;
35*4d7e907cSAndroid Build Coastguard Worker } else if (iter->second.find(value) == iter->second.end()) {
36*4d7e907cSAndroid Build Coastguard Worker iter->second.insert(value);
37*4d7e907cSAndroid Build Coastguard Worker return true;
38*4d7e907cSAndroid Build Coastguard Worker }
39*4d7e907cSAndroid Build Coastguard Worker return false;
40*4d7e907cSAndroid Build Coastguard Worker }
41*4d7e907cSAndroid Build Coastguard Worker
42*4d7e907cSAndroid Build Coastguard Worker // Helper template methods for handling map of set.
43*4d7e907cSAndroid Build Coastguard Worker template<class T, class U>
erase(std::map<T,std::set<U>> * mapOfSet,T key,U value)44*4d7e907cSAndroid Build Coastguard Worker bool erase(std::map<T, std::set<U>> *mapOfSet, T key, U value) {
45*4d7e907cSAndroid Build Coastguard Worker bool ret = false;
46*4d7e907cSAndroid Build Coastguard Worker auto iter = mapOfSet->find(key);
47*4d7e907cSAndroid Build Coastguard Worker if (iter != mapOfSet->end()) {
48*4d7e907cSAndroid Build Coastguard Worker if (iter->second.erase(value) > 0) {
49*4d7e907cSAndroid Build Coastguard Worker ret = true;
50*4d7e907cSAndroid Build Coastguard Worker }
51*4d7e907cSAndroid Build Coastguard Worker if (iter->second.size() == 0) {
52*4d7e907cSAndroid Build Coastguard Worker mapOfSet->erase(iter);
53*4d7e907cSAndroid Build Coastguard Worker }
54*4d7e907cSAndroid Build Coastguard Worker }
55*4d7e907cSAndroid Build Coastguard Worker return ret;
56*4d7e907cSAndroid Build Coastguard Worker }
57*4d7e907cSAndroid Build Coastguard Worker
58*4d7e907cSAndroid Build Coastguard Worker // Helper template methods for handling map of set.
59*4d7e907cSAndroid Build Coastguard Worker template<class T, class U>
contains(std::map<T,std::set<U>> * mapOfSet,T key,U value)60*4d7e907cSAndroid Build Coastguard Worker bool contains(std::map<T, std::set<U>> *mapOfSet, T key, U value) {
61*4d7e907cSAndroid Build Coastguard Worker auto iter = mapOfSet->find(key);
62*4d7e907cSAndroid Build Coastguard Worker if (iter != mapOfSet->end()) {
63*4d7e907cSAndroid Build Coastguard Worker auto setIter = iter->second.find(value);
64*4d7e907cSAndroid Build Coastguard Worker return setIter != iter->second.end();
65*4d7e907cSAndroid Build Coastguard Worker }
66*4d7e907cSAndroid Build Coastguard Worker return false;
67*4d7e907cSAndroid Build Coastguard Worker }
68*4d7e907cSAndroid Build Coastguard Worker
69*4d7e907cSAndroid Build Coastguard Worker // Buffer data structure for internal BufferPool use.(storage/fetching)
70*4d7e907cSAndroid Build Coastguard Worker struct InternalBuffer {
71*4d7e907cSAndroid Build Coastguard Worker BufferId mId;
72*4d7e907cSAndroid Build Coastguard Worker size_t mOwnerCount;
73*4d7e907cSAndroid Build Coastguard Worker size_t mTransactionCount;
74*4d7e907cSAndroid Build Coastguard Worker const std::shared_ptr<BufferPoolAllocation> mAllocation;
75*4d7e907cSAndroid Build Coastguard Worker const size_t mAllocSize;
76*4d7e907cSAndroid Build Coastguard Worker const std::vector<uint8_t> mConfig;
77*4d7e907cSAndroid Build Coastguard Worker bool mInvalidated;
78*4d7e907cSAndroid Build Coastguard Worker
InternalBufferInternalBuffer79*4d7e907cSAndroid Build Coastguard Worker InternalBuffer(
80*4d7e907cSAndroid Build Coastguard Worker BufferId id,
81*4d7e907cSAndroid Build Coastguard Worker const std::shared_ptr<BufferPoolAllocation> &alloc,
82*4d7e907cSAndroid Build Coastguard Worker const size_t allocSize,
83*4d7e907cSAndroid Build Coastguard Worker const std::vector<uint8_t> &allocConfig)
84*4d7e907cSAndroid Build Coastguard Worker : mId(id), mOwnerCount(0), mTransactionCount(0),
85*4d7e907cSAndroid Build Coastguard Worker mAllocation(alloc), mAllocSize(allocSize), mConfig(allocConfig),
86*4d7e907cSAndroid Build Coastguard Worker mInvalidated(false) {}
87*4d7e907cSAndroid Build Coastguard Worker
handleInternalBuffer88*4d7e907cSAndroid Build Coastguard Worker const native_handle_t *handle() {
89*4d7e907cSAndroid Build Coastguard Worker return mAllocation->handle();
90*4d7e907cSAndroid Build Coastguard Worker }
91*4d7e907cSAndroid Build Coastguard Worker
invalidateInternalBuffer92*4d7e907cSAndroid Build Coastguard Worker void invalidate() {
93*4d7e907cSAndroid Build Coastguard Worker mInvalidated = true;
94*4d7e907cSAndroid Build Coastguard Worker }
95*4d7e907cSAndroid Build Coastguard Worker };
96*4d7e907cSAndroid Build Coastguard Worker
97*4d7e907cSAndroid Build Coastguard Worker // Buffer transacion status/message data structure for internal BufferPool use.
98*4d7e907cSAndroid Build Coastguard Worker struct TransactionStatus {
99*4d7e907cSAndroid Build Coastguard Worker TransactionId mId;
100*4d7e907cSAndroid Build Coastguard Worker BufferId mBufferId;
101*4d7e907cSAndroid Build Coastguard Worker ConnectionId mSender;
102*4d7e907cSAndroid Build Coastguard Worker ConnectionId mReceiver;
103*4d7e907cSAndroid Build Coastguard Worker BufferStatus mStatus;
104*4d7e907cSAndroid Build Coastguard Worker int64_t mTimestampMs;
105*4d7e907cSAndroid Build Coastguard Worker bool mSenderValidated;
106*4d7e907cSAndroid Build Coastguard Worker
TransactionStatusTransactionStatus107*4d7e907cSAndroid Build Coastguard Worker TransactionStatus(const BufferStatusMessage &message, int64_t timestampMs) {
108*4d7e907cSAndroid Build Coastguard Worker mId = message.transactionId;
109*4d7e907cSAndroid Build Coastguard Worker mBufferId = message.bufferId;
110*4d7e907cSAndroid Build Coastguard Worker mStatus = message.status;
111*4d7e907cSAndroid Build Coastguard Worker mTimestampMs = timestampMs;
112*4d7e907cSAndroid Build Coastguard Worker if (mStatus == BufferStatus::TRANSFER_TO) {
113*4d7e907cSAndroid Build Coastguard Worker mSender = message.connectionId;
114*4d7e907cSAndroid Build Coastguard Worker mReceiver = message.targetConnectionId;
115*4d7e907cSAndroid Build Coastguard Worker mSenderValidated = true;
116*4d7e907cSAndroid Build Coastguard Worker } else {
117*4d7e907cSAndroid Build Coastguard Worker mSender = -1LL;
118*4d7e907cSAndroid Build Coastguard Worker mReceiver = message.connectionId;
119*4d7e907cSAndroid Build Coastguard Worker mSenderValidated = false;
120*4d7e907cSAndroid Build Coastguard Worker }
121*4d7e907cSAndroid Build Coastguard Worker }
122*4d7e907cSAndroid Build Coastguard Worker };
123*4d7e907cSAndroid Build Coastguard Worker
124*4d7e907cSAndroid Build Coastguard Worker } // namespace aidl::android::hardware::media::bufferpool2::implementation
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