1*4d7e907cSAndroid Build Coastguard Worker /* 2*4d7e907cSAndroid Build Coastguard Worker * Copyright (C) 2021 The Android Open Source Project 3*4d7e907cSAndroid Build Coastguard Worker * 4*4d7e907cSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*4d7e907cSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*4d7e907cSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*4d7e907cSAndroid Build Coastguard Worker * 8*4d7e907cSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*4d7e907cSAndroid Build Coastguard Worker * 10*4d7e907cSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*4d7e907cSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*4d7e907cSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*4d7e907cSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*4d7e907cSAndroid Build Coastguard Worker * limitations under the License. 15*4d7e907cSAndroid Build Coastguard Worker */ 16*4d7e907cSAndroid Build Coastguard Worker 17*4d7e907cSAndroid Build Coastguard Worker #pragma once 18*4d7e907cSAndroid Build Coastguard Worker 19*4d7e907cSAndroid Build Coastguard Worker #include <PowerStats.h> 20*4d7e907cSAndroid Build Coastguard Worker 21*4d7e907cSAndroid Build Coastguard Worker #include <random> 22*4d7e907cSAndroid Build Coastguard Worker 23*4d7e907cSAndroid Build Coastguard Worker namespace aidl { 24*4d7e907cSAndroid Build Coastguard Worker namespace android { 25*4d7e907cSAndroid Build Coastguard Worker namespace hardware { 26*4d7e907cSAndroid Build Coastguard Worker namespace power { 27*4d7e907cSAndroid Build Coastguard Worker namespace stats { 28*4d7e907cSAndroid Build Coastguard Worker 29*4d7e907cSAndroid Build Coastguard Worker class FakeStateResidencyDataProvider : public PowerStats::IStateResidencyDataProvider { 30*4d7e907cSAndroid Build Coastguard Worker public: FakeStateResidencyDataProvider(const std::string & name,std::vector<State> states)31*4d7e907cSAndroid Build Coastguard Worker FakeStateResidencyDataProvider(const std::string& name, std::vector<State> states) 32*4d7e907cSAndroid Build Coastguard Worker : mName(name), mStates(states) { 33*4d7e907cSAndroid Build Coastguard Worker for (const auto& state : mStates) { 34*4d7e907cSAndroid Build Coastguard Worker StateResidency r; 35*4d7e907cSAndroid Build Coastguard Worker r.id = state.id; 36*4d7e907cSAndroid Build Coastguard Worker r.totalTimeInStateMs = 0; 37*4d7e907cSAndroid Build Coastguard Worker r.totalStateEntryCount = 0; 38*4d7e907cSAndroid Build Coastguard Worker r.lastEntryTimestampMs = 0; 39*4d7e907cSAndroid Build Coastguard Worker mResidencies.push_back(r); 40*4d7e907cSAndroid Build Coastguard Worker } 41*4d7e907cSAndroid Build Coastguard Worker } 42*4d7e907cSAndroid Build Coastguard Worker ~FakeStateResidencyDataProvider() = default; 43*4d7e907cSAndroid Build Coastguard Worker 44*4d7e907cSAndroid Build Coastguard Worker // Methods from PowerStats::IStateResidencyDataProvider getStateResidencies(std::unordered_map<std::string,std::vector<StateResidency>> * residencies)45*4d7e907cSAndroid Build Coastguard Worker bool getStateResidencies( 46*4d7e907cSAndroid Build Coastguard Worker std::unordered_map<std::string, std::vector<StateResidency>>* residencies) override { 47*4d7e907cSAndroid Build Coastguard Worker for (auto& residency : mResidencies) { 48*4d7e907cSAndroid Build Coastguard Worker mFakeStateResidency.update(&residency); 49*4d7e907cSAndroid Build Coastguard Worker } 50*4d7e907cSAndroid Build Coastguard Worker 51*4d7e907cSAndroid Build Coastguard Worker residencies->emplace(mName, mResidencies); 52*4d7e907cSAndroid Build Coastguard Worker return true; 53*4d7e907cSAndroid Build Coastguard Worker } 54*4d7e907cSAndroid Build Coastguard Worker getInfo()55*4d7e907cSAndroid Build Coastguard Worker std::unordered_map<std::string, std::vector<State>> getInfo() override { 56*4d7e907cSAndroid Build Coastguard Worker return {{mName, mStates}}; 57*4d7e907cSAndroid Build Coastguard Worker } 58*4d7e907cSAndroid Build Coastguard Worker 59*4d7e907cSAndroid Build Coastguard Worker private: 60*4d7e907cSAndroid Build Coastguard Worker class FakeStateResidency { 61*4d7e907cSAndroid Build Coastguard Worker public: FakeStateResidency()62*4d7e907cSAndroid Build Coastguard Worker FakeStateResidency() : mDistribution(1, 100) {} update(StateResidency * residency)63*4d7e907cSAndroid Build Coastguard Worker void update(StateResidency* residency) { 64*4d7e907cSAndroid Build Coastguard Worker // generates number in the range 1..100 65*4d7e907cSAndroid Build Coastguard Worker auto randNum = std::bind(mDistribution, mGenerator); 66*4d7e907cSAndroid Build Coastguard Worker 67*4d7e907cSAndroid Build Coastguard Worker residency->totalTimeInStateMs += randNum() * 100; 68*4d7e907cSAndroid Build Coastguard Worker residency->totalStateEntryCount += randNum(); 69*4d7e907cSAndroid Build Coastguard Worker residency->lastEntryTimestampMs += randNum() * 100; 70*4d7e907cSAndroid Build Coastguard Worker } 71*4d7e907cSAndroid Build Coastguard Worker 72*4d7e907cSAndroid Build Coastguard Worker private: 73*4d7e907cSAndroid Build Coastguard Worker std::default_random_engine mGenerator; 74*4d7e907cSAndroid Build Coastguard Worker std::uniform_int_distribution<int> mDistribution; 75*4d7e907cSAndroid Build Coastguard Worker }; 76*4d7e907cSAndroid Build Coastguard Worker 77*4d7e907cSAndroid Build Coastguard Worker const std::string mName; 78*4d7e907cSAndroid Build Coastguard Worker const std::vector<State> mStates; 79*4d7e907cSAndroid Build Coastguard Worker FakeStateResidency mFakeStateResidency; 80*4d7e907cSAndroid Build Coastguard Worker std::vector<StateResidency> mResidencies; 81*4d7e907cSAndroid Build Coastguard Worker }; 82*4d7e907cSAndroid Build Coastguard Worker 83*4d7e907cSAndroid Build Coastguard Worker } // namespace stats 84*4d7e907cSAndroid Build Coastguard Worker } // namespace power 85*4d7e907cSAndroid Build Coastguard Worker } // namespace hardware 86*4d7e907cSAndroid Build Coastguard Worker } // namespace android 87*4d7e907cSAndroid Build Coastguard Worker } // namespace aidl