1*4d7e907cSAndroid Build Coastguard Worker /*
2*4d7e907cSAndroid Build Coastguard Worker * Copyright (C) 2017 The Android Open Source Project
3*4d7e907cSAndroid Build Coastguard Worker *
4*4d7e907cSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*4d7e907cSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*4d7e907cSAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*4d7e907cSAndroid Build Coastguard Worker *
8*4d7e907cSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*4d7e907cSAndroid Build Coastguard Worker *
10*4d7e907cSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*4d7e907cSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*4d7e907cSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*4d7e907cSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*4d7e907cSAndroid Build Coastguard Worker * limitations under the License.
15*4d7e907cSAndroid Build Coastguard Worker */
16*4d7e907cSAndroid Build Coastguard Worker
17*4d7e907cSAndroid Build Coastguard Worker #include "VtsHalRenderscriptV1_0TargetTest.h"
18*4d7e907cSAndroid Build Coastguard Worker #include <system/window.h>
19*4d7e907cSAndroid Build Coastguard Worker
20*4d7e907cSAndroid Build Coastguard Worker /*
21*4d7e907cSAndroid Build Coastguard Worker * ContextCreateAndDestroy:
22*4d7e907cSAndroid Build Coastguard Worker * Creates a RenderScript context and immediately destroys the context.
23*4d7e907cSAndroid Build Coastguard Worker * Since create and destroy calls are a part of SetUp() and TearDown(),
24*4d7e907cSAndroid Build Coastguard Worker * the test definition is intentionally kept empty
25*4d7e907cSAndroid Build Coastguard Worker *
26*4d7e907cSAndroid Build Coastguard Worker * Calls: getService<IDevice>, contextCreate, contextDestroy
27*4d7e907cSAndroid Build Coastguard Worker */
TEST_P(RenderscriptHidlTest,ContextCreateAndDestroy)28*4d7e907cSAndroid Build Coastguard Worker TEST_P(RenderscriptHidlTest, ContextCreateAndDestroy) {}
29*4d7e907cSAndroid Build Coastguard Worker
30*4d7e907cSAndroid Build Coastguard Worker /*
31*4d7e907cSAndroid Build Coastguard Worker * Create an Element and verify the return value is valid.
32*4d7e907cSAndroid Build Coastguard Worker *
33*4d7e907cSAndroid Build Coastguard Worker * Calls: elementCreate
34*4d7e907cSAndroid Build Coastguard Worker */
TEST_P(RenderscriptHidlTest,ElementCreate)35*4d7e907cSAndroid Build Coastguard Worker TEST_P(RenderscriptHidlTest, ElementCreate) {
36*4d7e907cSAndroid Build Coastguard Worker Element element = context->elementCreate(DataType::FLOAT_32, DataKind::USER, false, 1);
37*4d7e907cSAndroid Build Coastguard Worker EXPECT_NE(Element(0), element);
38*4d7e907cSAndroid Build Coastguard Worker }
39*4d7e907cSAndroid Build Coastguard Worker
40*4d7e907cSAndroid Build Coastguard Worker /*
41*4d7e907cSAndroid Build Coastguard Worker * Create an Element, a Type and an Allocation of that type, and verify the
42*4d7e907cSAndroid Build Coastguard Worker * return values are valid.
43*4d7e907cSAndroid Build Coastguard Worker *
44*4d7e907cSAndroid Build Coastguard Worker * Calls: elementCreate, typeCreate, allocationCreateTyped, allocationGetType
45*4d7e907cSAndroid Build Coastguard Worker */
TEST_P(RenderscriptHidlTest,ElementTypeAllocationCreate)46*4d7e907cSAndroid Build Coastguard Worker TEST_P(RenderscriptHidlTest, ElementTypeAllocationCreate) {
47*4d7e907cSAndroid Build Coastguard Worker // Element create test
48*4d7e907cSAndroid Build Coastguard Worker Element element = context->elementCreate(DataType::FLOAT_32, DataKind::USER, false, 1);
49*4d7e907cSAndroid Build Coastguard Worker ASSERT_NE(Element(0), element);
50*4d7e907cSAndroid Build Coastguard Worker
51*4d7e907cSAndroid Build Coastguard Worker // Type create test
52*4d7e907cSAndroid Build Coastguard Worker Type type = context->typeCreate(element, 1, 0, 0, false, false, YuvFormat::YUV_NONE);
53*4d7e907cSAndroid Build Coastguard Worker ASSERT_NE(Type(0), type);
54*4d7e907cSAndroid Build Coastguard Worker
55*4d7e907cSAndroid Build Coastguard Worker // Allocation create test
56*4d7e907cSAndroid Build Coastguard Worker Allocation allocation = context->allocationCreateTyped(type, AllocationMipmapControl::NONE,
57*4d7e907cSAndroid Build Coastguard Worker (int)((uint32_t)AllocationUsageType::ALL
58*4d7e907cSAndroid Build Coastguard Worker & ~(uint32_t)AllocationUsageType::OEM),
59*4d7e907cSAndroid Build Coastguard Worker (Ptr)nullptr);
60*4d7e907cSAndroid Build Coastguard Worker ASSERT_NE(Allocation(0), allocation);
61*4d7e907cSAndroid Build Coastguard Worker
62*4d7e907cSAndroid Build Coastguard Worker // Allocation type test
63*4d7e907cSAndroid Build Coastguard Worker Type type2 = context->allocationGetType(allocation);
64*4d7e907cSAndroid Build Coastguard Worker EXPECT_EQ(type, type2);
65*4d7e907cSAndroid Build Coastguard Worker }
66*4d7e907cSAndroid Build Coastguard Worker
67*4d7e907cSAndroid Build Coastguard Worker /*
68*4d7e907cSAndroid Build Coastguard Worker * Create an Element, a Type of the Element, and verify the native metadata can
69*4d7e907cSAndroid Build Coastguard Worker * be retrieved correctly.
70*4d7e907cSAndroid Build Coastguard Worker *
71*4d7e907cSAndroid Build Coastguard Worker * Calls: elementCreate, typeCreate, elementGetNativeMetadata,
72*4d7e907cSAndroid Build Coastguard Worker * typeGetNativeMetadata
73*4d7e907cSAndroid Build Coastguard Worker */
TEST_P(RenderscriptHidlTest,MetadataTest)74*4d7e907cSAndroid Build Coastguard Worker TEST_P(RenderscriptHidlTest, MetadataTest) {
75*4d7e907cSAndroid Build Coastguard Worker // float1
76*4d7e907cSAndroid Build Coastguard Worker Element element = context->elementCreate(DataType::FLOAT_32, DataKind::USER, false, 1);
77*4d7e907cSAndroid Build Coastguard Worker ASSERT_NE(Element(0), element);
78*4d7e907cSAndroid Build Coastguard Worker
79*4d7e907cSAndroid Build Coastguard Worker // 128 x float1
80*4d7e907cSAndroid Build Coastguard Worker Type type = context->typeCreate(element, 128, 0, 0, false, false, YuvFormat::YUV_NONE);
81*4d7e907cSAndroid Build Coastguard Worker ASSERT_NE(Type(0), type);
82*4d7e907cSAndroid Build Coastguard Worker
83*4d7e907cSAndroid Build Coastguard Worker std::vector<uint32_t> elementMetadata(5);
84*4d7e907cSAndroid Build Coastguard Worker context->elementGetNativeMetadata(element, [&](const hidl_vec<uint32_t>& _metadata){
85*4d7e907cSAndroid Build Coastguard Worker elementMetadata = _metadata; });
86*4d7e907cSAndroid Build Coastguard Worker EXPECT_EQ(DataType::FLOAT_32, (DataType)elementMetadata[0]);
87*4d7e907cSAndroid Build Coastguard Worker EXPECT_EQ(DataKind::USER, (DataKind)elementMetadata[1]);
88*4d7e907cSAndroid Build Coastguard Worker EXPECT_EQ(false, elementMetadata[2]);
89*4d7e907cSAndroid Build Coastguard Worker EXPECT_EQ(1u, (uint32_t)elementMetadata[3]);
90*4d7e907cSAndroid Build Coastguard Worker EXPECT_EQ(0u, (uint32_t)elementMetadata[4]);
91*4d7e907cSAndroid Build Coastguard Worker
92*4d7e907cSAndroid Build Coastguard Worker std::vector<OpaqueHandle> typeMetadata(6);
93*4d7e907cSAndroid Build Coastguard Worker context->typeGetNativeMetadata(type, [&typeMetadata](const hidl_vec<OpaqueHandle>& _metadata){
94*4d7e907cSAndroid Build Coastguard Worker typeMetadata = _metadata; });
95*4d7e907cSAndroid Build Coastguard Worker EXPECT_EQ(128u, (uint32_t)typeMetadata[0]);
96*4d7e907cSAndroid Build Coastguard Worker EXPECT_EQ(0u, (uint32_t)typeMetadata[1]);
97*4d7e907cSAndroid Build Coastguard Worker EXPECT_EQ(0u, (uint32_t)typeMetadata[2]);
98*4d7e907cSAndroid Build Coastguard Worker EXPECT_NE(true, typeMetadata[3]);
99*4d7e907cSAndroid Build Coastguard Worker EXPECT_NE(true, typeMetadata[4]);
100*4d7e907cSAndroid Build Coastguard Worker EXPECT_EQ(element, (Element)typeMetadata[5]);
101*4d7e907cSAndroid Build Coastguard Worker }
102*4d7e907cSAndroid Build Coastguard Worker
103*4d7e907cSAndroid Build Coastguard Worker /*
104*4d7e907cSAndroid Build Coastguard Worker * Create a Allocation, and verified allocationGetPointer and allocationResize1D
105*4d7e907cSAndroid Build Coastguard Worker * return valid values.
106*4d7e907cSAndroid Build Coastguard Worker *
107*4d7e907cSAndroid Build Coastguard Worker * Calls: elementCreate, typeCreate, allocationCreateTyped,
108*4d7e907cSAndroid Build Coastguard Worker * allocationGetPointer, allocationResize1D
109*4d7e907cSAndroid Build Coastguard Worker */
TEST_P(RenderscriptHidlTest,ResizeTest)110*4d7e907cSAndroid Build Coastguard Worker TEST_P(RenderscriptHidlTest, ResizeTest) {
111*4d7e907cSAndroid Build Coastguard Worker // float1
112*4d7e907cSAndroid Build Coastguard Worker Element element = context->elementCreate(DataType::FLOAT_32, DataKind::USER, false, 1);
113*4d7e907cSAndroid Build Coastguard Worker ASSERT_NE(Element(0), element);
114*4d7e907cSAndroid Build Coastguard Worker
115*4d7e907cSAndroid Build Coastguard Worker // 128 x float1
116*4d7e907cSAndroid Build Coastguard Worker Type type = context->typeCreate(element, 128, 0, 0, false, false, YuvFormat::YUV_NONE);
117*4d7e907cSAndroid Build Coastguard Worker ASSERT_NE(Type(0), type);
118*4d7e907cSAndroid Build Coastguard Worker
119*4d7e907cSAndroid Build Coastguard Worker // 128 x float1
120*4d7e907cSAndroid Build Coastguard Worker Allocation allocation = context->allocationCreateTyped(type, AllocationMipmapControl::NONE,
121*4d7e907cSAndroid Build Coastguard Worker (int)AllocationUsageType::SCRIPT,
122*4d7e907cSAndroid Build Coastguard Worker (Ptr)nullptr);
123*4d7e907cSAndroid Build Coastguard Worker ASSERT_NE(Allocation(0), allocation);
124*4d7e907cSAndroid Build Coastguard Worker
125*4d7e907cSAndroid Build Coastguard Worker Ptr dataPtr1, dataPtr2;
126*4d7e907cSAndroid Build Coastguard Worker Size stride;
127*4d7e907cSAndroid Build Coastguard Worker context->allocationGetPointer(allocation, 0, AllocationCubemapFace::POSITIVE_X, 0,
128*4d7e907cSAndroid Build Coastguard Worker [&](Ptr _dataPtr, Size _stride){
129*4d7e907cSAndroid Build Coastguard Worker dataPtr1 = _dataPtr; stride = _stride; });
130*4d7e907cSAndroid Build Coastguard Worker EXPECT_EQ(Size(0), stride);
131*4d7e907cSAndroid Build Coastguard Worker
132*4d7e907cSAndroid Build Coastguard Worker context->allocationResize1D(allocation, 1024*1024);
133*4d7e907cSAndroid Build Coastguard Worker context->allocationGetPointer(allocation, 0, AllocationCubemapFace::POSITIVE_X, 0,
134*4d7e907cSAndroid Build Coastguard Worker [&](Ptr _dataPtr, Size _stride){
135*4d7e907cSAndroid Build Coastguard Worker dataPtr2 = _dataPtr; stride = _stride; });
136*4d7e907cSAndroid Build Coastguard Worker EXPECT_EQ(Size(0), stride);
137*4d7e907cSAndroid Build Coastguard Worker EXPECT_NE(dataPtr1, dataPtr2);
138*4d7e907cSAndroid Build Coastguard Worker }
139*4d7e907cSAndroid Build Coastguard Worker
140*4d7e907cSAndroid Build Coastguard Worker /*
141*4d7e907cSAndroid Build Coastguard Worker * Test creates two allocations, one with IO_INPUT and one with IO_OUTPUT. The
142*4d7e907cSAndroid Build Coastguard Worker * NativeWindow (Surface) is retrieved from one allocation and set to the other.
143*4d7e907cSAndroid Build Coastguard Worker *
144*4d7e907cSAndroid Build Coastguard Worker * Calls: elementCreate, typeCreate, allocationCreateTyped, allocation2DWrite,
145*4d7e907cSAndroid Build Coastguard Worker * allocationGetNativeWindow, allocationSetNativeWindow, allocationIoSend,
146*4d7e907cSAndroid Build Coastguard Worker * allocationIoReceive, allocation2DRead
147*4d7e907cSAndroid Build Coastguard Worker */
TEST_P(RenderscriptHidlTest,NativeWindowIoTest)148*4d7e907cSAndroid Build Coastguard Worker TEST_P(RenderscriptHidlTest, NativeWindowIoTest) {
149*4d7e907cSAndroid Build Coastguard Worker // uint8x4
150*4d7e907cSAndroid Build Coastguard Worker Element element = context->elementCreate(DataType::UNSIGNED_8, DataKind::USER, false, 4);
151*4d7e907cSAndroid Build Coastguard Worker ASSERT_NE(Element(0), element);
152*4d7e907cSAndroid Build Coastguard Worker
153*4d7e907cSAndroid Build Coastguard Worker // 512 x 512 x uint8x4
154*4d7e907cSAndroid Build Coastguard Worker Type type = context->typeCreate(element, 512, 512, 0, false, false, YuvFormat::YUV_NONE);
155*4d7e907cSAndroid Build Coastguard Worker ASSERT_NE(Type(0), type);
156*4d7e907cSAndroid Build Coastguard Worker
157*4d7e907cSAndroid Build Coastguard Worker std::vector<uint32_t> dataIn(512*512), dataOut(512*512);
158*4d7e907cSAndroid Build Coastguard Worker std::generate(dataIn.begin(), dataIn.end(), [](){ static uint32_t val = 0; return val++; });
159*4d7e907cSAndroid Build Coastguard Worker hidl_vec<uint8_t> _data;
160*4d7e907cSAndroid Build Coastguard Worker _data.setToExternal((uint8_t*)dataIn.data(), dataIn.size()*sizeof(uint32_t));
161*4d7e907cSAndroid Build Coastguard Worker // 512 x 512 x uint8x4
162*4d7e907cSAndroid Build Coastguard Worker Allocation allocationRecv = context->allocationCreateTyped(type, AllocationMipmapControl::NONE,
163*4d7e907cSAndroid Build Coastguard Worker (int)(AllocationUsageType::SCRIPT
164*4d7e907cSAndroid Build Coastguard Worker | AllocationUsageType::IO_INPUT),
165*4d7e907cSAndroid Build Coastguard Worker (Ptr)nullptr);
166*4d7e907cSAndroid Build Coastguard Worker ASSERT_NE(Allocation(0), allocationRecv);
167*4d7e907cSAndroid Build Coastguard Worker
168*4d7e907cSAndroid Build Coastguard Worker Allocation allocationSend = context->allocationCreateTyped(type, AllocationMipmapControl::NONE,
169*4d7e907cSAndroid Build Coastguard Worker (int)(AllocationUsageType::SCRIPT
170*4d7e907cSAndroid Build Coastguard Worker | AllocationUsageType::IO_OUTPUT),
171*4d7e907cSAndroid Build Coastguard Worker (Ptr)nullptr);
172*4d7e907cSAndroid Build Coastguard Worker ASSERT_NE(Allocation(0), allocationSend);
173*4d7e907cSAndroid Build Coastguard Worker
174*4d7e907cSAndroid Build Coastguard Worker NativeWindow nativeWindow = context->allocationGetNativeWindow(allocationRecv);
175*4d7e907cSAndroid Build Coastguard Worker ASSERT_NE(NativeWindow(0), nativeWindow);
176*4d7e907cSAndroid Build Coastguard Worker
177*4d7e907cSAndroid Build Coastguard Worker ((ANativeWindow *)nativeWindow)->incStrong(nullptr);
178*4d7e907cSAndroid Build Coastguard Worker native_window_api_connect((ANativeWindow*)nativeWindow,
179*4d7e907cSAndroid Build Coastguard Worker NATIVE_WINDOW_API_CPU);
180*4d7e907cSAndroid Build Coastguard Worker
181*4d7e907cSAndroid Build Coastguard Worker context->allocationSetNativeWindow(allocationSend, nativeWindow);
182*4d7e907cSAndroid Build Coastguard Worker context->allocation2DWrite(allocationSend, 0, 0, 0, AllocationCubemapFace::POSITIVE_X, 512, 512,
183*4d7e907cSAndroid Build Coastguard Worker _data, 0);
184*4d7e907cSAndroid Build Coastguard Worker context->allocationIoSend(allocationSend);
185*4d7e907cSAndroid Build Coastguard Worker context->allocationIoReceive(allocationRecv);
186*4d7e907cSAndroid Build Coastguard Worker context->allocation2DRead(allocationRecv, 0, 0, 0, AllocationCubemapFace::POSITIVE_X, 512, 512,
187*4d7e907cSAndroid Build Coastguard Worker (Ptr)dataOut.data(), (Size)dataOut.size()*sizeof(uint32_t), 0);
188*4d7e907cSAndroid Build Coastguard Worker EXPECT_EQ(dataIn, dataOut);
189*4d7e907cSAndroid Build Coastguard Worker }
190*4d7e907cSAndroid Build Coastguard Worker
191*4d7e907cSAndroid Build Coastguard Worker /*
192*4d7e907cSAndroid Build Coastguard Worker * Three allocations are created, two with IO_INPUT and one with IO_OUTPUT. The
193*4d7e907cSAndroid Build Coastguard Worker * two allocations with IO_INPUT are made to share the same BufferQueue.
194*4d7e907cSAndroid Build Coastguard Worker *
195*4d7e907cSAndroid Build Coastguard Worker * Calls: elementCreate, typeCreate, allocationCreateTyped,
196*4d7e907cSAndroid Build Coastguard Worker * allocationSetupBufferQueue, allocationShareBufferQueue,
197*4d7e907cSAndroid Build Coastguard Worker * allocationGetNativeWindow, allocationSetNativeWindow,
198*4d7e907cSAndroid Build Coastguard Worker * allocation2DWrite, allocation2DRead, allocationIoSend,
199*4d7e907cSAndroid Build Coastguard Worker * allocationIoReceive
200*4d7e907cSAndroid Build Coastguard Worker */
TEST_P(RenderscriptHidlTest,BufferQueueTest)201*4d7e907cSAndroid Build Coastguard Worker TEST_P(RenderscriptHidlTest, BufferQueueTest) {
202*4d7e907cSAndroid Build Coastguard Worker // uint8x4
203*4d7e907cSAndroid Build Coastguard Worker Element element = context->elementCreate(DataType::UNSIGNED_8, DataKind::USER, false, 4);
204*4d7e907cSAndroid Build Coastguard Worker ASSERT_NE(Element(0), element);
205*4d7e907cSAndroid Build Coastguard Worker
206*4d7e907cSAndroid Build Coastguard Worker // 512 x 512 x uint8x4
207*4d7e907cSAndroid Build Coastguard Worker Type type = context->typeCreate(element, 512, 512, 0, false, false, YuvFormat::YUV_NONE);
208*4d7e907cSAndroid Build Coastguard Worker ASSERT_NE(Type(0), type);
209*4d7e907cSAndroid Build Coastguard Worker
210*4d7e907cSAndroid Build Coastguard Worker std::vector<uint32_t> dataIn(512*512), dataOut1(512*512), dataOut2(512*512);
211*4d7e907cSAndroid Build Coastguard Worker std::generate(dataIn.begin(), dataIn.end(), [](){ static uint32_t val = 0; return val++; });
212*4d7e907cSAndroid Build Coastguard Worker hidl_vec<uint8_t> _data;
213*4d7e907cSAndroid Build Coastguard Worker _data.setToExternal((uint8_t*)dataIn.data(), dataIn.size()*sizeof(uint32_t));
214*4d7e907cSAndroid Build Coastguard Worker // 512 x 512 x uint8x4
215*4d7e907cSAndroid Build Coastguard Worker Allocation allocationRecv1 = context->allocationCreateTyped(type, AllocationMipmapControl::NONE,
216*4d7e907cSAndroid Build Coastguard Worker (int)(AllocationUsageType::SCRIPT
217*4d7e907cSAndroid Build Coastguard Worker | AllocationUsageType::IO_INPUT),
218*4d7e907cSAndroid Build Coastguard Worker (Ptr)nullptr);
219*4d7e907cSAndroid Build Coastguard Worker ASSERT_NE(Allocation(0), allocationRecv1);
220*4d7e907cSAndroid Build Coastguard Worker
221*4d7e907cSAndroid Build Coastguard Worker Allocation allocationRecv2 = context->allocationCreateTyped(type, AllocationMipmapControl::NONE,
222*4d7e907cSAndroid Build Coastguard Worker (int)(AllocationUsageType::SCRIPT
223*4d7e907cSAndroid Build Coastguard Worker | AllocationUsageType::IO_INPUT),
224*4d7e907cSAndroid Build Coastguard Worker (Ptr)nullptr);
225*4d7e907cSAndroid Build Coastguard Worker ASSERT_NE(Allocation(0), allocationRecv2);
226*4d7e907cSAndroid Build Coastguard Worker
227*4d7e907cSAndroid Build Coastguard Worker Allocation allocationSend = context->allocationCreateTyped(type, AllocationMipmapControl::NONE,
228*4d7e907cSAndroid Build Coastguard Worker (int)(AllocationUsageType::SCRIPT
229*4d7e907cSAndroid Build Coastguard Worker | AllocationUsageType::IO_INPUT),
230*4d7e907cSAndroid Build Coastguard Worker (Ptr)nullptr);
231*4d7e907cSAndroid Build Coastguard Worker ASSERT_NE(Allocation(0), allocationSend);
232*4d7e907cSAndroid Build Coastguard Worker
233*4d7e907cSAndroid Build Coastguard Worker context->allocationSetupBufferQueue(allocationRecv1, 2);
234*4d7e907cSAndroid Build Coastguard Worker context->allocationShareBufferQueue(allocationRecv2, allocationRecv1);
235*4d7e907cSAndroid Build Coastguard Worker
236*4d7e907cSAndroid Build Coastguard Worker NativeWindow nativeWindow1 = context->allocationGetNativeWindow(allocationRecv1);
237*4d7e907cSAndroid Build Coastguard Worker ASSERT_NE(NativeWindow(0), nativeWindow1);
238*4d7e907cSAndroid Build Coastguard Worker
239*4d7e907cSAndroid Build Coastguard Worker NativeWindow nativeWindow2 = context->allocationGetNativeWindow(allocationRecv2);
240*4d7e907cSAndroid Build Coastguard Worker ASSERT_NE(NativeWindow(0), nativeWindow2);
241*4d7e907cSAndroid Build Coastguard Worker EXPECT_EQ(nativeWindow2, nativeWindow1);
242*4d7e907cSAndroid Build Coastguard Worker
243*4d7e907cSAndroid Build Coastguard Worker ((ANativeWindow *)nativeWindow1)->incStrong(nullptr);
244*4d7e907cSAndroid Build Coastguard Worker native_window_api_connect((ANativeWindow*)nativeWindow1,
245*4d7e907cSAndroid Build Coastguard Worker NATIVE_WINDOW_API_CPU);
246*4d7e907cSAndroid Build Coastguard Worker
247*4d7e907cSAndroid Build Coastguard Worker context->allocationSetNativeWindow(allocationSend, nativeWindow1);
248*4d7e907cSAndroid Build Coastguard Worker context->allocation2DWrite(allocationSend, 0, 0, 0, AllocationCubemapFace::POSITIVE_X, 512, 512,
249*4d7e907cSAndroid Build Coastguard Worker _data, 0);
250*4d7e907cSAndroid Build Coastguard Worker context->allocationIoSend(allocationSend);
251*4d7e907cSAndroid Build Coastguard Worker context->allocationIoReceive(allocationRecv1);
252*4d7e907cSAndroid Build Coastguard Worker context->allocation2DRead(allocationRecv1, 0, 0, 0, AllocationCubemapFace::POSITIVE_X, 512, 512,
253*4d7e907cSAndroid Build Coastguard Worker (Ptr)dataOut1.data(), (Size)dataOut1.size()*sizeof(uint32_t), 0);
254*4d7e907cSAndroid Build Coastguard Worker EXPECT_EQ(dataIn, dataOut1);
255*4d7e907cSAndroid Build Coastguard Worker
256*4d7e907cSAndroid Build Coastguard Worker context->allocation2DWrite(allocationSend, 0, 0, 0, AllocationCubemapFace::POSITIVE_X, 512, 512,
257*4d7e907cSAndroid Build Coastguard Worker _data, 0);
258*4d7e907cSAndroid Build Coastguard Worker context->allocationIoSend(allocationSend);
259*4d7e907cSAndroid Build Coastguard Worker context->allocationIoReceive(allocationRecv2);
260*4d7e907cSAndroid Build Coastguard Worker context->allocation2DRead(allocationRecv2, 0, 0, 0, AllocationCubemapFace::POSITIVE_X, 512, 512,
261*4d7e907cSAndroid Build Coastguard Worker (Ptr)dataOut2.data(), (Size)dataOut2.size()*sizeof(uint32_t), 0);
262*4d7e907cSAndroid Build Coastguard Worker EXPECT_EQ(dataIn, dataOut2);
263*4d7e907cSAndroid Build Coastguard Worker }
264*4d7e907cSAndroid Build Coastguard Worker
265*4d7e907cSAndroid Build Coastguard Worker /*
266*4d7e907cSAndroid Build Coastguard Worker * This test sets up the message queue, sends a message, peeks at the message,
267*4d7e907cSAndroid Build Coastguard Worker * and reads it back.
268*4d7e907cSAndroid Build Coastguard Worker *
269*4d7e907cSAndroid Build Coastguard Worker * Calls: contextInitToClient, contextSendMessage, contextPeekMessage,
270*4d7e907cSAndroid Build Coastguard Worker * contextGetMessage, contextDeinitToClient, contextLog
271*4d7e907cSAndroid Build Coastguard Worker */
TEST_P(RenderscriptHidlTest,ContextMessageTest)272*4d7e907cSAndroid Build Coastguard Worker TEST_P(RenderscriptHidlTest, ContextMessageTest) {
273*4d7e907cSAndroid Build Coastguard Worker context->contextInitToClient();
274*4d7e907cSAndroid Build Coastguard Worker
275*4d7e907cSAndroid Build Coastguard Worker const char * message = "correct";
276*4d7e907cSAndroid Build Coastguard Worker std::vector<char> messageSend(message, message + sizeof(message));
277*4d7e907cSAndroid Build Coastguard Worker hidl_vec<uint8_t> _data;
278*4d7e907cSAndroid Build Coastguard Worker _data.setToExternal((uint8_t*)messageSend.data(), messageSend.size());
279*4d7e907cSAndroid Build Coastguard Worker context->contextSendMessage(0, _data);
280*4d7e907cSAndroid Build Coastguard Worker MessageToClientType messageType;
281*4d7e907cSAndroid Build Coastguard Worker size_t size;
282*4d7e907cSAndroid Build Coastguard Worker uint32_t subID;
283*4d7e907cSAndroid Build Coastguard Worker context->contextPeekMessage([&](MessageToClientType _type, Size _size, uint32_t _subID){
284*4d7e907cSAndroid Build Coastguard Worker messageType = _type; size = (uint32_t)_size; subID = _subID; });
285*4d7e907cSAndroid Build Coastguard Worker std::vector<char> messageRecv(size, '\0');
286*4d7e907cSAndroid Build Coastguard Worker context->contextGetMessage(messageRecv.data(), messageRecv.size(),
287*4d7e907cSAndroid Build Coastguard Worker [&](MessageToClientType _type, Size _size){
288*4d7e907cSAndroid Build Coastguard Worker messageType = _type; size = (uint32_t)_size; });
289*4d7e907cSAndroid Build Coastguard Worker EXPECT_EQ(messageSend, messageRecv);
290*4d7e907cSAndroid Build Coastguard Worker
291*4d7e907cSAndroid Build Coastguard Worker context->contextDeinitToClient();
292*4d7e907cSAndroid Build Coastguard Worker context->contextLog();
293*4d7e907cSAndroid Build Coastguard Worker }
294*4d7e907cSAndroid Build Coastguard Worker
295*4d7e907cSAndroid Build Coastguard Worker /*
296*4d7e907cSAndroid Build Coastguard Worker * Call through a bunch of APIs and make sure they don’t crash. Assign the name
297*4d7e907cSAndroid Build Coastguard Worker * of a object and check getName returns the name just set.
298*4d7e907cSAndroid Build Coastguard Worker *
299*4d7e907cSAndroid Build Coastguard Worker * Calls: contextSetPriority, contextSetCacheDir, elementCreate, assignName,
300*4d7e907cSAndroid Build Coastguard Worker * contextFinish, getName, objDestroy, samplerCreate
301*4d7e907cSAndroid Build Coastguard Worker */
TEST_P(RenderscriptHidlTest,MiscellaneousTests)302*4d7e907cSAndroid Build Coastguard Worker TEST_P(RenderscriptHidlTest, MiscellaneousTests) {
303*4d7e907cSAndroid Build Coastguard Worker context->contextSetPriority(ThreadPriorities::NORMAL);
304*4d7e907cSAndroid Build Coastguard Worker context->contextSetCacheDir("/data/local/tmp/temp/");
305*4d7e907cSAndroid Build Coastguard Worker
306*4d7e907cSAndroid Build Coastguard Worker Element element = context->elementCreate(DataType::UNSIGNED_8, DataKind::USER, false, 1);
307*4d7e907cSAndroid Build Coastguard Worker ASSERT_NE(Element(0), element);
308*4d7e907cSAndroid Build Coastguard Worker
309*4d7e907cSAndroid Build Coastguard Worker std::string nameIn = "element_test_name";
310*4d7e907cSAndroid Build Coastguard Worker std::string nameOut = "not_name";
311*4d7e907cSAndroid Build Coastguard Worker hidl_string _nameIn;
312*4d7e907cSAndroid Build Coastguard Worker _nameIn.setToExternal(nameIn.c_str(), nameIn.length());
313*4d7e907cSAndroid Build Coastguard Worker context->assignName(element, _nameIn);
314*4d7e907cSAndroid Build Coastguard Worker context->contextFinish();
315*4d7e907cSAndroid Build Coastguard Worker context->getName(element, [&](const hidl_string& _name){ nameOut = _name.c_str(); });
316*4d7e907cSAndroid Build Coastguard Worker EXPECT_EQ("element_test_name", nameOut);
317*4d7e907cSAndroid Build Coastguard Worker
318*4d7e907cSAndroid Build Coastguard Worker context->objDestroy(element);
319*4d7e907cSAndroid Build Coastguard Worker
320*4d7e907cSAndroid Build Coastguard Worker Sampler sampler = context->samplerCreate(SamplerValue::LINEAR, SamplerValue::LINEAR,
321*4d7e907cSAndroid Build Coastguard Worker SamplerValue::LINEAR, SamplerValue::LINEAR,
322*4d7e907cSAndroid Build Coastguard Worker SamplerValue::LINEAR, 8.0f);
323*4d7e907cSAndroid Build Coastguard Worker EXPECT_NE(Sampler(0), sampler);
324*4d7e907cSAndroid Build Coastguard Worker }
325