1*4d7e907cSAndroid Build Coastguard Worker /* 2*4d7e907cSAndroid Build Coastguard Worker * Copyright (C) 2019 The Android Open Source Project 3*4d7e907cSAndroid Build Coastguard Worker * 4*4d7e907cSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*4d7e907cSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*4d7e907cSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*4d7e907cSAndroid Build Coastguard Worker * 8*4d7e907cSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*4d7e907cSAndroid Build Coastguard Worker * 10*4d7e907cSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*4d7e907cSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*4d7e907cSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*4d7e907cSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*4d7e907cSAndroid Build Coastguard Worker * limitations under the License. 15*4d7e907cSAndroid Build Coastguard Worker */ 16*4d7e907cSAndroid Build Coastguard Worker 17*4d7e907cSAndroid Build Coastguard Worker #ifndef ANDROID_HARDWARE_SOUNDTRIGGER_V2_3_SOUNDTRIGGERHW_H 18*4d7e907cSAndroid Build Coastguard Worker #define ANDROID_HARDWARE_SOUNDTRIGGER_V2_3_SOUNDTRIGGERHW_H 19*4d7e907cSAndroid Build Coastguard Worker 20*4d7e907cSAndroid Build Coastguard Worker #include <android/hardware/soundtrigger/2.0/ISoundTriggerHw.h> 21*4d7e907cSAndroid Build Coastguard Worker #include <android/hardware/soundtrigger/2.0/ISoundTriggerHwCallback.h> 22*4d7e907cSAndroid Build Coastguard Worker #include <android/hardware/soundtrigger/2.3/ISoundTriggerHw.h> 23*4d7e907cSAndroid Build Coastguard Worker #include <android/hardware/soundtrigger/2.3/types.h> 24*4d7e907cSAndroid Build Coastguard Worker #include <hardware/sound_trigger.h> 25*4d7e907cSAndroid Build Coastguard Worker #include <hidl/MQDescriptor.h> 26*4d7e907cSAndroid Build Coastguard Worker #include <hidl/Status.h> 27*4d7e907cSAndroid Build Coastguard Worker #include <stdatomic.h> 28*4d7e907cSAndroid Build Coastguard Worker #include <system/sound_trigger.h> 29*4d7e907cSAndroid Build Coastguard Worker #include <utils/KeyedVector.h> 30*4d7e907cSAndroid Build Coastguard Worker #include <utils/threads.h> 31*4d7e907cSAndroid Build Coastguard Worker 32*4d7e907cSAndroid Build Coastguard Worker namespace android { 33*4d7e907cSAndroid Build Coastguard Worker namespace hardware { 34*4d7e907cSAndroid Build Coastguard Worker namespace soundtrigger { 35*4d7e907cSAndroid Build Coastguard Worker namespace V2_3 { 36*4d7e907cSAndroid Build Coastguard Worker namespace implementation { 37*4d7e907cSAndroid Build Coastguard Worker 38*4d7e907cSAndroid Build Coastguard Worker using ::android::sp; 39*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::hidl_array; 40*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::hidl_memory; 41*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::hidl_string; 42*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::hidl_vec; 43*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::Return; 44*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::Void; 45*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::audio::common::V2_0::Uuid; 46*4d7e907cSAndroid Build Coastguard Worker 47*4d7e907cSAndroid Build Coastguard Worker /** 48*4d7e907cSAndroid Build Coastguard Worker * According to the HIDL C++ Users Guide: client and server implementations 49*4d7e907cSAndroid Build Coastguard Worker * should never directly refer to anything other than the interface header 50*4d7e907cSAndroid Build Coastguard Worker * generated from the HIDL definition file (ie. ISoundTriggerHw.hal), so 51*4d7e907cSAndroid Build Coastguard Worker * this V2_3 implementation copies the previous implementations and 52*4d7e907cSAndroid Build Coastguard Worker * then adds the new implementation. 53*4d7e907cSAndroid Build Coastguard Worker */ 54*4d7e907cSAndroid Build Coastguard Worker struct SoundTriggerHw : public ISoundTriggerHw { 55*4d7e907cSAndroid Build Coastguard Worker // Methods from V2_0::ISoundTriggerHw follow. 56*4d7e907cSAndroid Build Coastguard Worker Return<void> getProperties(getProperties_cb _hidl_cb) override; 57*4d7e907cSAndroid Build Coastguard Worker Return<void> loadSoundModel(const V2_0::ISoundTriggerHw::SoundModel& soundModel, 58*4d7e907cSAndroid Build Coastguard Worker const sp<V2_0::ISoundTriggerHwCallback>& callback, int32_t cookie, 59*4d7e907cSAndroid Build Coastguard Worker loadSoundModel_cb _hidl_cb) override; 60*4d7e907cSAndroid Build Coastguard Worker Return<void> loadPhraseSoundModel(const V2_0::ISoundTriggerHw::PhraseSoundModel& soundModel, 61*4d7e907cSAndroid Build Coastguard Worker const sp<V2_0::ISoundTriggerHwCallback>& callback, 62*4d7e907cSAndroid Build Coastguard Worker int32_t cookie, loadPhraseSoundModel_cb _hidl_cb) override; 63*4d7e907cSAndroid Build Coastguard Worker Return<int32_t> unloadSoundModel(int32_t modelHandle) override; 64*4d7e907cSAndroid Build Coastguard Worker Return<int32_t> startRecognition(int32_t modelHandle, 65*4d7e907cSAndroid Build Coastguard Worker const V2_0::ISoundTriggerHw::RecognitionConfig& config, 66*4d7e907cSAndroid Build Coastguard Worker const sp<V2_0::ISoundTriggerHwCallback>& callback, 67*4d7e907cSAndroid Build Coastguard Worker int32_t cookie) override; 68*4d7e907cSAndroid Build Coastguard Worker Return<int32_t> stopRecognition(int32_t modelHandle) override; 69*4d7e907cSAndroid Build Coastguard Worker Return<int32_t> stopAllRecognitions() override; 70*4d7e907cSAndroid Build Coastguard Worker 71*4d7e907cSAndroid Build Coastguard Worker // Methods from V2_1::ISoundTriggerHw follow. 72*4d7e907cSAndroid Build Coastguard Worker Return<void> loadSoundModel_2_1(const V2_1::ISoundTriggerHw::SoundModel& soundModel, 73*4d7e907cSAndroid Build Coastguard Worker const sp<V2_1::ISoundTriggerHwCallback>& callback, 74*4d7e907cSAndroid Build Coastguard Worker int32_t cookie, loadSoundModel_2_1_cb _hidl_cb) override; 75*4d7e907cSAndroid Build Coastguard Worker Return<void> loadPhraseSoundModel_2_1(const V2_1::ISoundTriggerHw::PhraseSoundModel& soundModel, 76*4d7e907cSAndroid Build Coastguard Worker const sp<V2_1::ISoundTriggerHwCallback>& callback, 77*4d7e907cSAndroid Build Coastguard Worker int32_t cookie, 78*4d7e907cSAndroid Build Coastguard Worker loadPhraseSoundModel_2_1_cb _hidl_cb) override; 79*4d7e907cSAndroid Build Coastguard Worker Return<int32_t> startRecognition_2_1(int32_t modelHandle, 80*4d7e907cSAndroid Build Coastguard Worker const V2_1::ISoundTriggerHw::RecognitionConfig& config, 81*4d7e907cSAndroid Build Coastguard Worker const sp<V2_1::ISoundTriggerHwCallback>& callback, 82*4d7e907cSAndroid Build Coastguard Worker int32_t cookie) override; 83*4d7e907cSAndroid Build Coastguard Worker 84*4d7e907cSAndroid Build Coastguard Worker // Methods from V2_2::ISoundTriggerHw follow. 85*4d7e907cSAndroid Build Coastguard Worker Return<int32_t> getModelState(int32_t modelHandle) override; 86*4d7e907cSAndroid Build Coastguard Worker 87*4d7e907cSAndroid Build Coastguard Worker // Methods from V2_3::ISoundTriggerHw follow. 88*4d7e907cSAndroid Build Coastguard Worker Return<void> getProperties_2_3(getProperties_2_3_cb _hidl_cb) override; 89*4d7e907cSAndroid Build Coastguard Worker Return<int32_t> startRecognition_2_3(int32_t modelHandle, 90*4d7e907cSAndroid Build Coastguard Worker const V2_3::RecognitionConfig& config) override; 91*4d7e907cSAndroid Build Coastguard Worker Return<int32_t> setParameter(V2_0::SoundModelHandle modelHandle, ModelParameter modelParam, 92*4d7e907cSAndroid Build Coastguard Worker int32_t value) override; 93*4d7e907cSAndroid Build Coastguard Worker Return<void> getParameter(V2_0::SoundModelHandle modelHandle, ModelParameter modelParam, 94*4d7e907cSAndroid Build Coastguard Worker ISoundTriggerHw::getParameter_cb _hidl_cb) override; 95*4d7e907cSAndroid Build Coastguard Worker Return<void> queryParameter(V2_0::SoundModelHandle modelHandle, ModelParameter modelParam, 96*4d7e907cSAndroid Build Coastguard Worker ISoundTriggerHw::queryParameter_cb _hidl_cb) override; 97*4d7e907cSAndroid Build Coastguard Worker 98*4d7e907cSAndroid Build Coastguard Worker SoundTriggerHw(); 99*4d7e907cSAndroid Build Coastguard Worker 100*4d7e907cSAndroid Build Coastguard Worker // Copied from hardware/interfaces/soundtrigger/2.0/default/SoundTriggerHalImpl.h 101*4d7e907cSAndroid Build Coastguard Worker 102*4d7e907cSAndroid Build Coastguard Worker /** 103*4d7e907cSAndroid Build Coastguard Worker * Client object holding active handles and callback sctructures. Used for referencing 104*4d7e907cSAndroid Build Coastguard Worker * which models map to which client of the HAL. SoundModelClients are stored in the 105*4d7e907cSAndroid Build Coastguard Worker * mClients object while the model is active. 106*4d7e907cSAndroid Build Coastguard Worker */ 107*4d7e907cSAndroid Build Coastguard Worker class SoundModelClient : public RefBase { 108*4d7e907cSAndroid Build Coastguard Worker public: SoundModelClientSoundTriggerHw109*4d7e907cSAndroid Build Coastguard Worker SoundModelClient(uint32_t id, V2_0::ISoundTriggerHwCallback::CallbackCookie cookie) 110*4d7e907cSAndroid Build Coastguard Worker : mId(id), mCookie(cookie) {} ~SoundModelClientSoundTriggerHw111*4d7e907cSAndroid Build Coastguard Worker virtual ~SoundModelClient() {} 112*4d7e907cSAndroid Build Coastguard Worker getIdSoundTriggerHw113*4d7e907cSAndroid Build Coastguard Worker uint32_t getId() const { return mId; } getHalHandleSoundTriggerHw114*4d7e907cSAndroid Build Coastguard Worker sound_model_handle_t getHalHandle() const { return mHalHandle; } setHalHandleSoundTriggerHw115*4d7e907cSAndroid Build Coastguard Worker void setHalHandle(sound_model_handle_t handle) { mHalHandle = handle; } 116*4d7e907cSAndroid Build Coastguard Worker 117*4d7e907cSAndroid Build Coastguard Worker virtual void recognitionCallback(struct sound_trigger_recognition_event* halEvent) = 0; 118*4d7e907cSAndroid Build Coastguard Worker virtual void soundModelCallback(struct sound_trigger_model_event* halEvent) = 0; 119*4d7e907cSAndroid Build Coastguard Worker 120*4d7e907cSAndroid Build Coastguard Worker protected: 121*4d7e907cSAndroid Build Coastguard Worker const uint32_t mId; 122*4d7e907cSAndroid Build Coastguard Worker sound_model_handle_t mHalHandle; 123*4d7e907cSAndroid Build Coastguard Worker V2_0::ISoundTriggerHwCallback::CallbackCookie mCookie; 124*4d7e907cSAndroid Build Coastguard Worker }; 125*4d7e907cSAndroid Build Coastguard Worker 126*4d7e907cSAndroid Build Coastguard Worker private: 127*4d7e907cSAndroid Build Coastguard Worker static void convertPhaseRecognitionEventFromHal( 128*4d7e907cSAndroid Build Coastguard Worker V2_0::ISoundTriggerHwCallback::PhraseRecognitionEvent* event, 129*4d7e907cSAndroid Build Coastguard Worker const struct sound_trigger_phrase_recognition_event* halEvent); 130*4d7e907cSAndroid Build Coastguard Worker static void convertRecognitionEventFromHal( 131*4d7e907cSAndroid Build Coastguard Worker V2_0::ISoundTriggerHwCallback::RecognitionEvent* event, 132*4d7e907cSAndroid Build Coastguard Worker const struct sound_trigger_recognition_event* halEvent); 133*4d7e907cSAndroid Build Coastguard Worker static void convertSoundModelEventFromHal(V2_0::ISoundTriggerHwCallback::ModelEvent* event, 134*4d7e907cSAndroid Build Coastguard Worker const struct sound_trigger_model_event* halEvent); 135*4d7e907cSAndroid Build Coastguard Worker 136*4d7e907cSAndroid Build Coastguard Worker virtual ~SoundTriggerHw(); 137*4d7e907cSAndroid Build Coastguard Worker 138*4d7e907cSAndroid Build Coastguard Worker uint32_t nextUniqueModelId(); 139*4d7e907cSAndroid Build Coastguard Worker int doLoadSoundModel(const V2_0::ISoundTriggerHw::SoundModel& soundModel, 140*4d7e907cSAndroid Build Coastguard Worker sp<SoundModelClient> client); 141*4d7e907cSAndroid Build Coastguard Worker 142*4d7e907cSAndroid Build Coastguard Worker // RefBase 143*4d7e907cSAndroid Build Coastguard Worker void onFirstRef() override; 144*4d7e907cSAndroid Build Coastguard Worker 145*4d7e907cSAndroid Build Coastguard Worker class SoundModelClient_2_0 : public SoundModelClient { 146*4d7e907cSAndroid Build Coastguard Worker public: SoundModelClient_2_0SoundTriggerHw147*4d7e907cSAndroid Build Coastguard Worker SoundModelClient_2_0(uint32_t id, V2_0::ISoundTriggerHwCallback::CallbackCookie cookie, 148*4d7e907cSAndroid Build Coastguard Worker sp<V2_0::ISoundTriggerHwCallback> callback) 149*4d7e907cSAndroid Build Coastguard Worker : SoundModelClient(id, cookie), mCallback(callback) {} 150*4d7e907cSAndroid Build Coastguard Worker 151*4d7e907cSAndroid Build Coastguard Worker void recognitionCallback(struct sound_trigger_recognition_event* halEvent) override; 152*4d7e907cSAndroid Build Coastguard Worker void soundModelCallback(struct sound_trigger_model_event* halEvent) override; 153*4d7e907cSAndroid Build Coastguard Worker 154*4d7e907cSAndroid Build Coastguard Worker private: 155*4d7e907cSAndroid Build Coastguard Worker sp<V2_0::ISoundTriggerHwCallback> mCallback; 156*4d7e907cSAndroid Build Coastguard Worker }; 157*4d7e907cSAndroid Build Coastguard Worker 158*4d7e907cSAndroid Build Coastguard Worker void convertUuidFromHal(Uuid* uuid, const sound_trigger_uuid_t* halUuid); 159*4d7e907cSAndroid Build Coastguard Worker void convertUuidToHal(sound_trigger_uuid_t* halUuid, const Uuid* uuid); 160*4d7e907cSAndroid Build Coastguard Worker void convertPropertiesFromHal(V2_0::ISoundTriggerHw::Properties* properties, 161*4d7e907cSAndroid Build Coastguard Worker const struct sound_trigger_properties* halProperties); 162*4d7e907cSAndroid Build Coastguard Worker void convertPropertiesFromHal(V2_3::Properties* properties, 163*4d7e907cSAndroid Build Coastguard Worker const struct sound_trigger_properties_header* header); 164*4d7e907cSAndroid Build Coastguard Worker static sound_trigger_model_parameter_t convertModelParameterToHal(ModelParameter param); 165*4d7e907cSAndroid Build Coastguard Worker void convertTriggerPhraseToHal(struct sound_trigger_phrase* halTriggerPhrase, 166*4d7e907cSAndroid Build Coastguard Worker const V2_0::ISoundTriggerHw::Phrase* triggerPhrase); 167*4d7e907cSAndroid Build Coastguard Worker // returned HAL sound model must be freed by caller 168*4d7e907cSAndroid Build Coastguard Worker struct sound_trigger_sound_model* convertSoundModelToHal( 169*4d7e907cSAndroid Build Coastguard Worker const V2_0::ISoundTriggerHw::SoundModel* soundModel); 170*4d7e907cSAndroid Build Coastguard Worker void convertPhraseRecognitionExtraToHal(struct sound_trigger_phrase_recognition_extra* halExtra, 171*4d7e907cSAndroid Build Coastguard Worker const V2_0::PhraseRecognitionExtra* extra); 172*4d7e907cSAndroid Build Coastguard Worker // returned recognition config must be freed by caller 173*4d7e907cSAndroid Build Coastguard Worker struct sound_trigger_recognition_config* convertRecognitionConfigToHal( 174*4d7e907cSAndroid Build Coastguard Worker const V2_0::ISoundTriggerHw::RecognitionConfig* config); 175*4d7e907cSAndroid Build Coastguard Worker struct sound_trigger_recognition_config_header* convertRecognitionConfigToHalHeader( 176*4d7e907cSAndroid Build Coastguard Worker const V2_3::RecognitionConfig* config); 177*4d7e907cSAndroid Build Coastguard Worker 178*4d7e907cSAndroid Build Coastguard Worker static void convertPhraseRecognitionExtraFromHal( 179*4d7e907cSAndroid Build Coastguard Worker V2_0::PhraseRecognitionExtra* extra, 180*4d7e907cSAndroid Build Coastguard Worker const struct sound_trigger_phrase_recognition_extra* halExtra); 181*4d7e907cSAndroid Build Coastguard Worker 182*4d7e907cSAndroid Build Coastguard Worker static void soundModelCallback(struct sound_trigger_model_event* halEvent, void* cookie); 183*4d7e907cSAndroid Build Coastguard Worker static void recognitionCallback(struct sound_trigger_recognition_event* halEvent, void* cookie); 184*4d7e907cSAndroid Build Coastguard Worker 185*4d7e907cSAndroid Build Coastguard Worker const char* mModuleName; 186*4d7e907cSAndroid Build Coastguard Worker struct sound_trigger_hw_device* mHwDevice; 187*4d7e907cSAndroid Build Coastguard Worker volatile atomic_uint_fast32_t mNextModelId; 188*4d7e907cSAndroid Build Coastguard Worker DefaultKeyedVector<int32_t, sp<SoundModelClient>> mClients; 189*4d7e907cSAndroid Build Coastguard Worker Mutex mLock; 190*4d7e907cSAndroid Build Coastguard Worker 191*4d7e907cSAndroid Build Coastguard Worker // Copied from hardware/interfaces/soundtrigger/2.1/default/SoundTriggerHw.h 192*4d7e907cSAndroid Build Coastguard Worker class SoundModelClient_2_1 : public SoundModelClient { 193*4d7e907cSAndroid Build Coastguard Worker public: SoundModelClient_2_1SoundTriggerHw194*4d7e907cSAndroid Build Coastguard Worker SoundModelClient_2_1(uint32_t id, V2_1::ISoundTriggerHwCallback::CallbackCookie cookie, 195*4d7e907cSAndroid Build Coastguard Worker sp<V2_1::ISoundTriggerHwCallback> callback) 196*4d7e907cSAndroid Build Coastguard Worker : SoundModelClient(id, cookie), mCallback(callback) {} 197*4d7e907cSAndroid Build Coastguard Worker 198*4d7e907cSAndroid Build Coastguard Worker void recognitionCallback(struct sound_trigger_recognition_event* halEvent) override; 199*4d7e907cSAndroid Build Coastguard Worker void soundModelCallback(struct sound_trigger_model_event* halEvent) override; 200*4d7e907cSAndroid Build Coastguard Worker 201*4d7e907cSAndroid Build Coastguard Worker private: 202*4d7e907cSAndroid Build Coastguard Worker sp<V2_1::ISoundTriggerHwCallback> mCallback; 203*4d7e907cSAndroid Build Coastguard Worker }; 204*4d7e907cSAndroid Build Coastguard Worker }; 205*4d7e907cSAndroid Build Coastguard Worker 206*4d7e907cSAndroid Build Coastguard Worker extern "C" ISoundTriggerHw* HIDL_FETCH_ISoundTriggerHw(const char* name); 207*4d7e907cSAndroid Build Coastguard Worker 208*4d7e907cSAndroid Build Coastguard Worker } // namespace implementation 209*4d7e907cSAndroid Build Coastguard Worker } // namespace V2_3 210*4d7e907cSAndroid Build Coastguard Worker } // namespace soundtrigger 211*4d7e907cSAndroid Build Coastguard Worker } // namespace hardware 212*4d7e907cSAndroid Build Coastguard Worker } // namespace android 213*4d7e907cSAndroid Build Coastguard Worker 214*4d7e907cSAndroid Build Coastguard Worker #endif // ANDROID_HARDWARE_SOUNDTRIGGER_V2_2_SOUNDTRIGGERHW_H 215