xref: /aosp_15_r20/hardware/interfaces/soundtrigger/2.3/default/SoundTriggerHw.h (revision 4d7e907c777eeecc4c5bd7cf640a754fac206ff7)
1*4d7e907cSAndroid Build Coastguard Worker /*
2*4d7e907cSAndroid Build Coastguard Worker  * Copyright (C) 2019 The Android Open Source Project
3*4d7e907cSAndroid Build Coastguard Worker  *
4*4d7e907cSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*4d7e907cSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*4d7e907cSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*4d7e907cSAndroid Build Coastguard Worker  *
8*4d7e907cSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*4d7e907cSAndroid Build Coastguard Worker  *
10*4d7e907cSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*4d7e907cSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*4d7e907cSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*4d7e907cSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*4d7e907cSAndroid Build Coastguard Worker  * limitations under the License.
15*4d7e907cSAndroid Build Coastguard Worker  */
16*4d7e907cSAndroid Build Coastguard Worker 
17*4d7e907cSAndroid Build Coastguard Worker #ifndef ANDROID_HARDWARE_SOUNDTRIGGER_V2_3_SOUNDTRIGGERHW_H
18*4d7e907cSAndroid Build Coastguard Worker #define ANDROID_HARDWARE_SOUNDTRIGGER_V2_3_SOUNDTRIGGERHW_H
19*4d7e907cSAndroid Build Coastguard Worker 
20*4d7e907cSAndroid Build Coastguard Worker #include <android/hardware/soundtrigger/2.0/ISoundTriggerHw.h>
21*4d7e907cSAndroid Build Coastguard Worker #include <android/hardware/soundtrigger/2.0/ISoundTriggerHwCallback.h>
22*4d7e907cSAndroid Build Coastguard Worker #include <android/hardware/soundtrigger/2.3/ISoundTriggerHw.h>
23*4d7e907cSAndroid Build Coastguard Worker #include <android/hardware/soundtrigger/2.3/types.h>
24*4d7e907cSAndroid Build Coastguard Worker #include <hardware/sound_trigger.h>
25*4d7e907cSAndroid Build Coastguard Worker #include <hidl/MQDescriptor.h>
26*4d7e907cSAndroid Build Coastguard Worker #include <hidl/Status.h>
27*4d7e907cSAndroid Build Coastguard Worker #include <stdatomic.h>
28*4d7e907cSAndroid Build Coastguard Worker #include <system/sound_trigger.h>
29*4d7e907cSAndroid Build Coastguard Worker #include <utils/KeyedVector.h>
30*4d7e907cSAndroid Build Coastguard Worker #include <utils/threads.h>
31*4d7e907cSAndroid Build Coastguard Worker 
32*4d7e907cSAndroid Build Coastguard Worker namespace android {
33*4d7e907cSAndroid Build Coastguard Worker namespace hardware {
34*4d7e907cSAndroid Build Coastguard Worker namespace soundtrigger {
35*4d7e907cSAndroid Build Coastguard Worker namespace V2_3 {
36*4d7e907cSAndroid Build Coastguard Worker namespace implementation {
37*4d7e907cSAndroid Build Coastguard Worker 
38*4d7e907cSAndroid Build Coastguard Worker using ::android::sp;
39*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::hidl_array;
40*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::hidl_memory;
41*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::hidl_string;
42*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::hidl_vec;
43*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::Return;
44*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::Void;
45*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::audio::common::V2_0::Uuid;
46*4d7e907cSAndroid Build Coastguard Worker 
47*4d7e907cSAndroid Build Coastguard Worker /**
48*4d7e907cSAndroid Build Coastguard Worker  * According to the HIDL C++ Users Guide: client and server implementations
49*4d7e907cSAndroid Build Coastguard Worker  * should never directly refer to anything other than the interface header
50*4d7e907cSAndroid Build Coastguard Worker  * generated from the HIDL definition file (ie. ISoundTriggerHw.hal), so
51*4d7e907cSAndroid Build Coastguard Worker  * this V2_3 implementation copies the previous implementations and
52*4d7e907cSAndroid Build Coastguard Worker  * then adds the new implementation.
53*4d7e907cSAndroid Build Coastguard Worker  */
54*4d7e907cSAndroid Build Coastguard Worker struct SoundTriggerHw : public ISoundTriggerHw {
55*4d7e907cSAndroid Build Coastguard Worker     // Methods from V2_0::ISoundTriggerHw follow.
56*4d7e907cSAndroid Build Coastguard Worker     Return<void> getProperties(getProperties_cb _hidl_cb) override;
57*4d7e907cSAndroid Build Coastguard Worker     Return<void> loadSoundModel(const V2_0::ISoundTriggerHw::SoundModel& soundModel,
58*4d7e907cSAndroid Build Coastguard Worker                                 const sp<V2_0::ISoundTriggerHwCallback>& callback, int32_t cookie,
59*4d7e907cSAndroid Build Coastguard Worker                                 loadSoundModel_cb _hidl_cb) override;
60*4d7e907cSAndroid Build Coastguard Worker     Return<void> loadPhraseSoundModel(const V2_0::ISoundTriggerHw::PhraseSoundModel& soundModel,
61*4d7e907cSAndroid Build Coastguard Worker                                       const sp<V2_0::ISoundTriggerHwCallback>& callback,
62*4d7e907cSAndroid Build Coastguard Worker                                       int32_t cookie, loadPhraseSoundModel_cb _hidl_cb) override;
63*4d7e907cSAndroid Build Coastguard Worker     Return<int32_t> unloadSoundModel(int32_t modelHandle) override;
64*4d7e907cSAndroid Build Coastguard Worker     Return<int32_t> startRecognition(int32_t modelHandle,
65*4d7e907cSAndroid Build Coastguard Worker                                      const V2_0::ISoundTriggerHw::RecognitionConfig& config,
66*4d7e907cSAndroid Build Coastguard Worker                                      const sp<V2_0::ISoundTriggerHwCallback>& callback,
67*4d7e907cSAndroid Build Coastguard Worker                                      int32_t cookie) override;
68*4d7e907cSAndroid Build Coastguard Worker     Return<int32_t> stopRecognition(int32_t modelHandle) override;
69*4d7e907cSAndroid Build Coastguard Worker     Return<int32_t> stopAllRecognitions() override;
70*4d7e907cSAndroid Build Coastguard Worker 
71*4d7e907cSAndroid Build Coastguard Worker     // Methods from V2_1::ISoundTriggerHw follow.
72*4d7e907cSAndroid Build Coastguard Worker     Return<void> loadSoundModel_2_1(const V2_1::ISoundTriggerHw::SoundModel& soundModel,
73*4d7e907cSAndroid Build Coastguard Worker                                     const sp<V2_1::ISoundTriggerHwCallback>& callback,
74*4d7e907cSAndroid Build Coastguard Worker                                     int32_t cookie, loadSoundModel_2_1_cb _hidl_cb) override;
75*4d7e907cSAndroid Build Coastguard Worker     Return<void> loadPhraseSoundModel_2_1(const V2_1::ISoundTriggerHw::PhraseSoundModel& soundModel,
76*4d7e907cSAndroid Build Coastguard Worker                                           const sp<V2_1::ISoundTriggerHwCallback>& callback,
77*4d7e907cSAndroid Build Coastguard Worker                                           int32_t cookie,
78*4d7e907cSAndroid Build Coastguard Worker                                           loadPhraseSoundModel_2_1_cb _hidl_cb) override;
79*4d7e907cSAndroid Build Coastguard Worker     Return<int32_t> startRecognition_2_1(int32_t modelHandle,
80*4d7e907cSAndroid Build Coastguard Worker                                          const V2_1::ISoundTriggerHw::RecognitionConfig& config,
81*4d7e907cSAndroid Build Coastguard Worker                                          const sp<V2_1::ISoundTriggerHwCallback>& callback,
82*4d7e907cSAndroid Build Coastguard Worker                                          int32_t cookie) override;
83*4d7e907cSAndroid Build Coastguard Worker 
84*4d7e907cSAndroid Build Coastguard Worker     // Methods from V2_2::ISoundTriggerHw follow.
85*4d7e907cSAndroid Build Coastguard Worker     Return<int32_t> getModelState(int32_t modelHandle) override;
86*4d7e907cSAndroid Build Coastguard Worker 
87*4d7e907cSAndroid Build Coastguard Worker     // Methods from V2_3::ISoundTriggerHw follow.
88*4d7e907cSAndroid Build Coastguard Worker     Return<void> getProperties_2_3(getProperties_2_3_cb _hidl_cb) override;
89*4d7e907cSAndroid Build Coastguard Worker     Return<int32_t> startRecognition_2_3(int32_t modelHandle,
90*4d7e907cSAndroid Build Coastguard Worker                                          const V2_3::RecognitionConfig& config) override;
91*4d7e907cSAndroid Build Coastguard Worker     Return<int32_t> setParameter(V2_0::SoundModelHandle modelHandle, ModelParameter modelParam,
92*4d7e907cSAndroid Build Coastguard Worker                                  int32_t value) override;
93*4d7e907cSAndroid Build Coastguard Worker     Return<void> getParameter(V2_0::SoundModelHandle modelHandle, ModelParameter modelParam,
94*4d7e907cSAndroid Build Coastguard Worker                               ISoundTriggerHw::getParameter_cb _hidl_cb) override;
95*4d7e907cSAndroid Build Coastguard Worker     Return<void> queryParameter(V2_0::SoundModelHandle modelHandle, ModelParameter modelParam,
96*4d7e907cSAndroid Build Coastguard Worker                                 ISoundTriggerHw::queryParameter_cb _hidl_cb) override;
97*4d7e907cSAndroid Build Coastguard Worker 
98*4d7e907cSAndroid Build Coastguard Worker     SoundTriggerHw();
99*4d7e907cSAndroid Build Coastguard Worker 
100*4d7e907cSAndroid Build Coastguard Worker     // Copied from hardware/interfaces/soundtrigger/2.0/default/SoundTriggerHalImpl.h
101*4d7e907cSAndroid Build Coastguard Worker 
102*4d7e907cSAndroid Build Coastguard Worker     /**
103*4d7e907cSAndroid Build Coastguard Worker      * Client object holding active handles and callback sctructures. Used for referencing
104*4d7e907cSAndroid Build Coastguard Worker      * which models map to which client of the HAL. SoundModelClients are stored in the
105*4d7e907cSAndroid Build Coastguard Worker      * mClients object while the model is active.
106*4d7e907cSAndroid Build Coastguard Worker      */
107*4d7e907cSAndroid Build Coastguard Worker     class SoundModelClient : public RefBase {
108*4d7e907cSAndroid Build Coastguard Worker       public:
SoundModelClientSoundTriggerHw109*4d7e907cSAndroid Build Coastguard Worker         SoundModelClient(uint32_t id, V2_0::ISoundTriggerHwCallback::CallbackCookie cookie)
110*4d7e907cSAndroid Build Coastguard Worker             : mId(id), mCookie(cookie) {}
~SoundModelClientSoundTriggerHw111*4d7e907cSAndroid Build Coastguard Worker         virtual ~SoundModelClient() {}
112*4d7e907cSAndroid Build Coastguard Worker 
getIdSoundTriggerHw113*4d7e907cSAndroid Build Coastguard Worker         uint32_t getId() const { return mId; }
getHalHandleSoundTriggerHw114*4d7e907cSAndroid Build Coastguard Worker         sound_model_handle_t getHalHandle() const { return mHalHandle; }
setHalHandleSoundTriggerHw115*4d7e907cSAndroid Build Coastguard Worker         void setHalHandle(sound_model_handle_t handle) { mHalHandle = handle; }
116*4d7e907cSAndroid Build Coastguard Worker 
117*4d7e907cSAndroid Build Coastguard Worker         virtual void recognitionCallback(struct sound_trigger_recognition_event* halEvent) = 0;
118*4d7e907cSAndroid Build Coastguard Worker         virtual void soundModelCallback(struct sound_trigger_model_event* halEvent) = 0;
119*4d7e907cSAndroid Build Coastguard Worker 
120*4d7e907cSAndroid Build Coastguard Worker       protected:
121*4d7e907cSAndroid Build Coastguard Worker         const uint32_t mId;
122*4d7e907cSAndroid Build Coastguard Worker         sound_model_handle_t mHalHandle;
123*4d7e907cSAndroid Build Coastguard Worker         V2_0::ISoundTriggerHwCallback::CallbackCookie mCookie;
124*4d7e907cSAndroid Build Coastguard Worker     };
125*4d7e907cSAndroid Build Coastguard Worker 
126*4d7e907cSAndroid Build Coastguard Worker   private:
127*4d7e907cSAndroid Build Coastguard Worker     static void convertPhaseRecognitionEventFromHal(
128*4d7e907cSAndroid Build Coastguard Worker             V2_0::ISoundTriggerHwCallback::PhraseRecognitionEvent* event,
129*4d7e907cSAndroid Build Coastguard Worker             const struct sound_trigger_phrase_recognition_event* halEvent);
130*4d7e907cSAndroid Build Coastguard Worker     static void convertRecognitionEventFromHal(
131*4d7e907cSAndroid Build Coastguard Worker             V2_0::ISoundTriggerHwCallback::RecognitionEvent* event,
132*4d7e907cSAndroid Build Coastguard Worker             const struct sound_trigger_recognition_event* halEvent);
133*4d7e907cSAndroid Build Coastguard Worker     static void convertSoundModelEventFromHal(V2_0::ISoundTriggerHwCallback::ModelEvent* event,
134*4d7e907cSAndroid Build Coastguard Worker                                               const struct sound_trigger_model_event* halEvent);
135*4d7e907cSAndroid Build Coastguard Worker 
136*4d7e907cSAndroid Build Coastguard Worker     virtual ~SoundTriggerHw();
137*4d7e907cSAndroid Build Coastguard Worker 
138*4d7e907cSAndroid Build Coastguard Worker     uint32_t nextUniqueModelId();
139*4d7e907cSAndroid Build Coastguard Worker     int doLoadSoundModel(const V2_0::ISoundTriggerHw::SoundModel& soundModel,
140*4d7e907cSAndroid Build Coastguard Worker                          sp<SoundModelClient> client);
141*4d7e907cSAndroid Build Coastguard Worker 
142*4d7e907cSAndroid Build Coastguard Worker     // RefBase
143*4d7e907cSAndroid Build Coastguard Worker     void onFirstRef() override;
144*4d7e907cSAndroid Build Coastguard Worker 
145*4d7e907cSAndroid Build Coastguard Worker     class SoundModelClient_2_0 : public SoundModelClient {
146*4d7e907cSAndroid Build Coastguard Worker       public:
SoundModelClient_2_0SoundTriggerHw147*4d7e907cSAndroid Build Coastguard Worker         SoundModelClient_2_0(uint32_t id, V2_0::ISoundTriggerHwCallback::CallbackCookie cookie,
148*4d7e907cSAndroid Build Coastguard Worker                              sp<V2_0::ISoundTriggerHwCallback> callback)
149*4d7e907cSAndroid Build Coastguard Worker             : SoundModelClient(id, cookie), mCallback(callback) {}
150*4d7e907cSAndroid Build Coastguard Worker 
151*4d7e907cSAndroid Build Coastguard Worker         void recognitionCallback(struct sound_trigger_recognition_event* halEvent) override;
152*4d7e907cSAndroid Build Coastguard Worker         void soundModelCallback(struct sound_trigger_model_event* halEvent) override;
153*4d7e907cSAndroid Build Coastguard Worker 
154*4d7e907cSAndroid Build Coastguard Worker       private:
155*4d7e907cSAndroid Build Coastguard Worker         sp<V2_0::ISoundTriggerHwCallback> mCallback;
156*4d7e907cSAndroid Build Coastguard Worker     };
157*4d7e907cSAndroid Build Coastguard Worker 
158*4d7e907cSAndroid Build Coastguard Worker     void convertUuidFromHal(Uuid* uuid, const sound_trigger_uuid_t* halUuid);
159*4d7e907cSAndroid Build Coastguard Worker     void convertUuidToHal(sound_trigger_uuid_t* halUuid, const Uuid* uuid);
160*4d7e907cSAndroid Build Coastguard Worker     void convertPropertiesFromHal(V2_0::ISoundTriggerHw::Properties* properties,
161*4d7e907cSAndroid Build Coastguard Worker                                   const struct sound_trigger_properties* halProperties);
162*4d7e907cSAndroid Build Coastguard Worker     void convertPropertiesFromHal(V2_3::Properties* properties,
163*4d7e907cSAndroid Build Coastguard Worker                                   const struct sound_trigger_properties_header* header);
164*4d7e907cSAndroid Build Coastguard Worker     static sound_trigger_model_parameter_t convertModelParameterToHal(ModelParameter param);
165*4d7e907cSAndroid Build Coastguard Worker     void convertTriggerPhraseToHal(struct sound_trigger_phrase* halTriggerPhrase,
166*4d7e907cSAndroid Build Coastguard Worker                                    const V2_0::ISoundTriggerHw::Phrase* triggerPhrase);
167*4d7e907cSAndroid Build Coastguard Worker     // returned HAL sound model must be freed by caller
168*4d7e907cSAndroid Build Coastguard Worker     struct sound_trigger_sound_model* convertSoundModelToHal(
169*4d7e907cSAndroid Build Coastguard Worker             const V2_0::ISoundTriggerHw::SoundModel* soundModel);
170*4d7e907cSAndroid Build Coastguard Worker     void convertPhraseRecognitionExtraToHal(struct sound_trigger_phrase_recognition_extra* halExtra,
171*4d7e907cSAndroid Build Coastguard Worker                                             const V2_0::PhraseRecognitionExtra* extra);
172*4d7e907cSAndroid Build Coastguard Worker     // returned recognition config must be freed by caller
173*4d7e907cSAndroid Build Coastguard Worker     struct sound_trigger_recognition_config* convertRecognitionConfigToHal(
174*4d7e907cSAndroid Build Coastguard Worker             const V2_0::ISoundTriggerHw::RecognitionConfig* config);
175*4d7e907cSAndroid Build Coastguard Worker     struct sound_trigger_recognition_config_header* convertRecognitionConfigToHalHeader(
176*4d7e907cSAndroid Build Coastguard Worker             const V2_3::RecognitionConfig* config);
177*4d7e907cSAndroid Build Coastguard Worker 
178*4d7e907cSAndroid Build Coastguard Worker     static void convertPhraseRecognitionExtraFromHal(
179*4d7e907cSAndroid Build Coastguard Worker             V2_0::PhraseRecognitionExtra* extra,
180*4d7e907cSAndroid Build Coastguard Worker             const struct sound_trigger_phrase_recognition_extra* halExtra);
181*4d7e907cSAndroid Build Coastguard Worker 
182*4d7e907cSAndroid Build Coastguard Worker     static void soundModelCallback(struct sound_trigger_model_event* halEvent, void* cookie);
183*4d7e907cSAndroid Build Coastguard Worker     static void recognitionCallback(struct sound_trigger_recognition_event* halEvent, void* cookie);
184*4d7e907cSAndroid Build Coastguard Worker 
185*4d7e907cSAndroid Build Coastguard Worker     const char* mModuleName;
186*4d7e907cSAndroid Build Coastguard Worker     struct sound_trigger_hw_device* mHwDevice;
187*4d7e907cSAndroid Build Coastguard Worker     volatile atomic_uint_fast32_t mNextModelId;
188*4d7e907cSAndroid Build Coastguard Worker     DefaultKeyedVector<int32_t, sp<SoundModelClient>> mClients;
189*4d7e907cSAndroid Build Coastguard Worker     Mutex mLock;
190*4d7e907cSAndroid Build Coastguard Worker 
191*4d7e907cSAndroid Build Coastguard Worker     // Copied from hardware/interfaces/soundtrigger/2.1/default/SoundTriggerHw.h
192*4d7e907cSAndroid Build Coastguard Worker     class SoundModelClient_2_1 : public SoundModelClient {
193*4d7e907cSAndroid Build Coastguard Worker       public:
SoundModelClient_2_1SoundTriggerHw194*4d7e907cSAndroid Build Coastguard Worker         SoundModelClient_2_1(uint32_t id, V2_1::ISoundTriggerHwCallback::CallbackCookie cookie,
195*4d7e907cSAndroid Build Coastguard Worker                              sp<V2_1::ISoundTriggerHwCallback> callback)
196*4d7e907cSAndroid Build Coastguard Worker             : SoundModelClient(id, cookie), mCallback(callback) {}
197*4d7e907cSAndroid Build Coastguard Worker 
198*4d7e907cSAndroid Build Coastguard Worker         void recognitionCallback(struct sound_trigger_recognition_event* halEvent) override;
199*4d7e907cSAndroid Build Coastguard Worker         void soundModelCallback(struct sound_trigger_model_event* halEvent) override;
200*4d7e907cSAndroid Build Coastguard Worker 
201*4d7e907cSAndroid Build Coastguard Worker       private:
202*4d7e907cSAndroid Build Coastguard Worker         sp<V2_1::ISoundTriggerHwCallback> mCallback;
203*4d7e907cSAndroid Build Coastguard Worker     };
204*4d7e907cSAndroid Build Coastguard Worker };
205*4d7e907cSAndroid Build Coastguard Worker 
206*4d7e907cSAndroid Build Coastguard Worker extern "C" ISoundTriggerHw* HIDL_FETCH_ISoundTriggerHw(const char* name);
207*4d7e907cSAndroid Build Coastguard Worker 
208*4d7e907cSAndroid Build Coastguard Worker }  // namespace implementation
209*4d7e907cSAndroid Build Coastguard Worker }  // namespace V2_3
210*4d7e907cSAndroid Build Coastguard Worker }  // namespace soundtrigger
211*4d7e907cSAndroid Build Coastguard Worker }  // namespace hardware
212*4d7e907cSAndroid Build Coastguard Worker }  // namespace android
213*4d7e907cSAndroid Build Coastguard Worker 
214*4d7e907cSAndroid Build Coastguard Worker #endif  // ANDROID_HARDWARE_SOUNDTRIGGER_V2_2_SOUNDTRIGGERHW_H
215