1*4d7e907cSAndroid Build Coastguard Workerpackage { 2*4d7e907cSAndroid Build Coastguard Worker default_team: "trendy_team_android_media_audio_framework", 3*4d7e907cSAndroid Build Coastguard Worker // See: http://go/android-license-faq 4*4d7e907cSAndroid Build Coastguard Worker // A large-scale-change added 'default_applicable_licenses' to import 5*4d7e907cSAndroid Build Coastguard Worker // all of the 'license_kinds' from "hardware_interfaces_license" 6*4d7e907cSAndroid Build Coastguard Worker // to get the below license kinds: 7*4d7e907cSAndroid Build Coastguard Worker // SPDX-license-identifier-Apache-2.0 8*4d7e907cSAndroid Build Coastguard Worker default_applicable_licenses: ["hardware_interfaces_license"], 9*4d7e907cSAndroid Build Coastguard Worker} 10*4d7e907cSAndroid Build Coastguard Worker 11*4d7e907cSAndroid Build Coastguard Workeraidl_interface { 12*4d7e907cSAndroid Build Coastguard Worker name: "android.hardware.soundtrigger3", 13*4d7e907cSAndroid Build Coastguard Worker vendor_available: true, 14*4d7e907cSAndroid Build Coastguard Worker host_supported: true, 15*4d7e907cSAndroid Build Coastguard Worker flags: [ 16*4d7e907cSAndroid Build Coastguard Worker "-Werror", 17*4d7e907cSAndroid Build Coastguard Worker "-Weverything", 18*4d7e907cSAndroid Build Coastguard Worker "-Wno-missing-permission-annotation", 19*4d7e907cSAndroid Build Coastguard Worker ], 20*4d7e907cSAndroid Build Coastguard Worker srcs: [ 21*4d7e907cSAndroid Build Coastguard Worker "android/hardware/soundtrigger3/ISoundTriggerHw.aidl", 22*4d7e907cSAndroid Build Coastguard Worker "android/hardware/soundtrigger3/ISoundTriggerHwCallback.aidl", 23*4d7e907cSAndroid Build Coastguard Worker "android/hardware/soundtrigger3/ISoundTriggerHwGlobalCallback.aidl", 24*4d7e907cSAndroid Build Coastguard Worker ], 25*4d7e907cSAndroid Build Coastguard Worker stability: "vintf", 26*4d7e907cSAndroid Build Coastguard Worker defaults: [ 27*4d7e907cSAndroid Build Coastguard Worker "latest_android_media_soundtrigger_types_import_interface", 28*4d7e907cSAndroid Build Coastguard Worker ], 29*4d7e907cSAndroid Build Coastguard Worker backend: { 30*4d7e907cSAndroid Build Coastguard Worker cpp: { 31*4d7e907cSAndroid Build Coastguard Worker // prefer NDK backend which can be used anywhere 32*4d7e907cSAndroid Build Coastguard Worker enabled: false, 33*4d7e907cSAndroid Build Coastguard Worker }, 34*4d7e907cSAndroid Build Coastguard Worker java: { 35*4d7e907cSAndroid Build Coastguard Worker sdk_version: "module_current", 36*4d7e907cSAndroid Build Coastguard Worker }, 37*4d7e907cSAndroid Build Coastguard Worker }, 38*4d7e907cSAndroid Build Coastguard Worker frozen: false, 39*4d7e907cSAndroid Build Coastguard Worker versions_with_info: [ 40*4d7e907cSAndroid Build Coastguard Worker { 41*4d7e907cSAndroid Build Coastguard Worker version: "1", 42*4d7e907cSAndroid Build Coastguard Worker imports: ["android.media.soundtrigger.types-V1"], 43*4d7e907cSAndroid Build Coastguard Worker }, 44*4d7e907cSAndroid Build Coastguard Worker { 45*4d7e907cSAndroid Build Coastguard Worker version: "2", 46*4d7e907cSAndroid Build Coastguard Worker imports: ["android.media.soundtrigger.types-V2"], 47*4d7e907cSAndroid Build Coastguard Worker }, 48*4d7e907cSAndroid Build Coastguard Worker 49*4d7e907cSAndroid Build Coastguard Worker // IMPORTANT: Update latest_android_hardware_soundtrigger3 every time 50*4d7e907cSAndroid Build Coastguard Worker // you add the latest frozen version to versions_with_info 51*4d7e907cSAndroid Build Coastguard Worker ], 52*4d7e907cSAndroid Build Coastguard Worker} 53*4d7e907cSAndroid Build Coastguard Worker 54*4d7e907cSAndroid Build Coastguard Worker// Note: This should always be one version ahead of the last frozen version 55*4d7e907cSAndroid Build Coastguard Workerlatest_android_hardware_soundtrigger3 = "android.hardware.soundtrigger3-V3" 56*4d7e907cSAndroid Build Coastguard Worker 57*4d7e907cSAndroid Build Coastguard Worker// Modules that depend on android.hardware.soundtrigger3 directly can include 58*4d7e907cSAndroid Build Coastguard Worker// the following java_defaults to avoid explicitly managing dependency versions 59*4d7e907cSAndroid Build Coastguard Worker// across many scattered files. 60*4d7e907cSAndroid Build Coastguard Workerjava_defaults { 61*4d7e907cSAndroid Build Coastguard Worker name: "latest_android_hardware_soundtrigger3_java_static", 62*4d7e907cSAndroid Build Coastguard Worker static_libs: [ 63*4d7e907cSAndroid Build Coastguard Worker latest_android_hardware_soundtrigger3 + "-java", 64*4d7e907cSAndroid Build Coastguard Worker ], 65*4d7e907cSAndroid Build Coastguard Worker} 66*4d7e907cSAndroid Build Coastguard Worker 67*4d7e907cSAndroid Build Coastguard Workercc_defaults { 68*4d7e907cSAndroid Build Coastguard Worker name: "latest_android_hardware_soundtrigger3_ndk_shared", 69*4d7e907cSAndroid Build Coastguard Worker shared_libs: [ 70*4d7e907cSAndroid Build Coastguard Worker latest_android_hardware_soundtrigger3 + "-ndk", 71*4d7e907cSAndroid Build Coastguard Worker ], 72*4d7e907cSAndroid Build Coastguard Worker} 73