xref: /aosp_15_r20/hardware/interfaces/soundtrigger/aidl/Android.bp (revision 4d7e907c777eeecc4c5bd7cf640a754fac206ff7)
1*4d7e907cSAndroid Build Coastguard Workerpackage {
2*4d7e907cSAndroid Build Coastguard Worker    default_team: "trendy_team_android_media_audio_framework",
3*4d7e907cSAndroid Build Coastguard Worker    // See: http://go/android-license-faq
4*4d7e907cSAndroid Build Coastguard Worker    // A large-scale-change added 'default_applicable_licenses' to import
5*4d7e907cSAndroid Build Coastguard Worker    // all of the 'license_kinds' from "hardware_interfaces_license"
6*4d7e907cSAndroid Build Coastguard Worker    // to get the below license kinds:
7*4d7e907cSAndroid Build Coastguard Worker    //   SPDX-license-identifier-Apache-2.0
8*4d7e907cSAndroid Build Coastguard Worker    default_applicable_licenses: ["hardware_interfaces_license"],
9*4d7e907cSAndroid Build Coastguard Worker}
10*4d7e907cSAndroid Build Coastguard Worker
11*4d7e907cSAndroid Build Coastguard Workeraidl_interface {
12*4d7e907cSAndroid Build Coastguard Worker    name: "android.hardware.soundtrigger3",
13*4d7e907cSAndroid Build Coastguard Worker    vendor_available: true,
14*4d7e907cSAndroid Build Coastguard Worker    host_supported: true,
15*4d7e907cSAndroid Build Coastguard Worker    flags: [
16*4d7e907cSAndroid Build Coastguard Worker        "-Werror",
17*4d7e907cSAndroid Build Coastguard Worker        "-Weverything",
18*4d7e907cSAndroid Build Coastguard Worker        "-Wno-missing-permission-annotation",
19*4d7e907cSAndroid Build Coastguard Worker    ],
20*4d7e907cSAndroid Build Coastguard Worker    srcs: [
21*4d7e907cSAndroid Build Coastguard Worker        "android/hardware/soundtrigger3/ISoundTriggerHw.aidl",
22*4d7e907cSAndroid Build Coastguard Worker        "android/hardware/soundtrigger3/ISoundTriggerHwCallback.aidl",
23*4d7e907cSAndroid Build Coastguard Worker        "android/hardware/soundtrigger3/ISoundTriggerHwGlobalCallback.aidl",
24*4d7e907cSAndroid Build Coastguard Worker    ],
25*4d7e907cSAndroid Build Coastguard Worker    stability: "vintf",
26*4d7e907cSAndroid Build Coastguard Worker    defaults: [
27*4d7e907cSAndroid Build Coastguard Worker        "latest_android_media_soundtrigger_types_import_interface",
28*4d7e907cSAndroid Build Coastguard Worker    ],
29*4d7e907cSAndroid Build Coastguard Worker    backend: {
30*4d7e907cSAndroid Build Coastguard Worker        cpp: {
31*4d7e907cSAndroid Build Coastguard Worker            // prefer NDK backend which can be used anywhere
32*4d7e907cSAndroid Build Coastguard Worker            enabled: false,
33*4d7e907cSAndroid Build Coastguard Worker        },
34*4d7e907cSAndroid Build Coastguard Worker        java: {
35*4d7e907cSAndroid Build Coastguard Worker            sdk_version: "module_current",
36*4d7e907cSAndroid Build Coastguard Worker        },
37*4d7e907cSAndroid Build Coastguard Worker    },
38*4d7e907cSAndroid Build Coastguard Worker    frozen: false,
39*4d7e907cSAndroid Build Coastguard Worker    versions_with_info: [
40*4d7e907cSAndroid Build Coastguard Worker        {
41*4d7e907cSAndroid Build Coastguard Worker            version: "1",
42*4d7e907cSAndroid Build Coastguard Worker            imports: ["android.media.soundtrigger.types-V1"],
43*4d7e907cSAndroid Build Coastguard Worker        },
44*4d7e907cSAndroid Build Coastguard Worker        {
45*4d7e907cSAndroid Build Coastguard Worker            version: "2",
46*4d7e907cSAndroid Build Coastguard Worker            imports: ["android.media.soundtrigger.types-V2"],
47*4d7e907cSAndroid Build Coastguard Worker        },
48*4d7e907cSAndroid Build Coastguard Worker
49*4d7e907cSAndroid Build Coastguard Worker        // IMPORTANT: Update latest_android_hardware_soundtrigger3 every time
50*4d7e907cSAndroid Build Coastguard Worker        // you add the latest frozen version to versions_with_info
51*4d7e907cSAndroid Build Coastguard Worker    ],
52*4d7e907cSAndroid Build Coastguard Worker}
53*4d7e907cSAndroid Build Coastguard Worker
54*4d7e907cSAndroid Build Coastguard Worker// Note: This should always be one version ahead of the last frozen version
55*4d7e907cSAndroid Build Coastguard Workerlatest_android_hardware_soundtrigger3 = "android.hardware.soundtrigger3-V3"
56*4d7e907cSAndroid Build Coastguard Worker
57*4d7e907cSAndroid Build Coastguard Worker// Modules that depend on android.hardware.soundtrigger3 directly can include
58*4d7e907cSAndroid Build Coastguard Worker// the following java_defaults to avoid explicitly managing dependency versions
59*4d7e907cSAndroid Build Coastguard Worker// across many scattered files.
60*4d7e907cSAndroid Build Coastguard Workerjava_defaults {
61*4d7e907cSAndroid Build Coastguard Worker    name: "latest_android_hardware_soundtrigger3_java_static",
62*4d7e907cSAndroid Build Coastguard Worker    static_libs: [
63*4d7e907cSAndroid Build Coastguard Worker        latest_android_hardware_soundtrigger3 + "-java",
64*4d7e907cSAndroid Build Coastguard Worker    ],
65*4d7e907cSAndroid Build Coastguard Worker}
66*4d7e907cSAndroid Build Coastguard Worker
67*4d7e907cSAndroid Build Coastguard Workercc_defaults {
68*4d7e907cSAndroid Build Coastguard Worker    name: "latest_android_hardware_soundtrigger3_ndk_shared",
69*4d7e907cSAndroid Build Coastguard Worker    shared_libs: [
70*4d7e907cSAndroid Build Coastguard Worker        latest_android_hardware_soundtrigger3 + "-ndk",
71*4d7e907cSAndroid Build Coastguard Worker    ],
72*4d7e907cSAndroid Build Coastguard Worker}
73