1*e01b6f76SAndroid Build Coastguard Worker /*
2*e01b6f76SAndroid Build Coastguard Worker * Copyright (C) 2015 The Android Open Source Project
3*e01b6f76SAndroid Build Coastguard Worker *
4*e01b6f76SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*e01b6f76SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*e01b6f76SAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*e01b6f76SAndroid Build Coastguard Worker *
8*e01b6f76SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*e01b6f76SAndroid Build Coastguard Worker *
10*e01b6f76SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*e01b6f76SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*e01b6f76SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*e01b6f76SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*e01b6f76SAndroid Build Coastguard Worker * limitations under the License.
15*e01b6f76SAndroid Build Coastguard Worker */
16*e01b6f76SAndroid Build Coastguard Worker
17*e01b6f76SAndroid Build Coastguard Worker #define LOG_TAG "BitUtils"
18*e01b6f76SAndroid Build Coastguard Worker //#define LOG_NDEBUG 0
19*e01b6f76SAndroid Build Coastguard Worker
20*e01b6f76SAndroid Build Coastguard Worker #include "BitUtils.h"
21*e01b6f76SAndroid Build Coastguard Worker
22*e01b6f76SAndroid Build Coastguard Worker #include <utils/Log.h>
23*e01b6f76SAndroid Build Coastguard Worker
24*e01b6f76SAndroid Build Coastguard Worker // Enables debug output for hasKeyInRange
25*e01b6f76SAndroid Build Coastguard Worker #define DEBUG_KEY_RANGE 0
26*e01b6f76SAndroid Build Coastguard Worker
27*e01b6f76SAndroid Build Coastguard Worker namespace android {
28*e01b6f76SAndroid Build Coastguard Worker
29*e01b6f76SAndroid Build Coastguard Worker #if DEBUG_KEY_RANGE
30*e01b6f76SAndroid Build Coastguard Worker static const char* bitstrings[16] = {
31*e01b6f76SAndroid Build Coastguard Worker "0000", "0001", "0010", "0011",
32*e01b6f76SAndroid Build Coastguard Worker "0100", "0101", "0110", "0111",
33*e01b6f76SAndroid Build Coastguard Worker "1000", "1001", "1010", "1011",
34*e01b6f76SAndroid Build Coastguard Worker "1100", "1101", "1110", "1111",
35*e01b6f76SAndroid Build Coastguard Worker };
36*e01b6f76SAndroid Build Coastguard Worker #endif
37*e01b6f76SAndroid Build Coastguard Worker
testBitInRange(const uint8_t arr[],size_t start,size_t end)38*e01b6f76SAndroid Build Coastguard Worker bool testBitInRange(const uint8_t arr[], size_t start, size_t end) {
39*e01b6f76SAndroid Build Coastguard Worker #if DEBUG_KEY_RANGE
40*e01b6f76SAndroid Build Coastguard Worker ALOGD("testBitInRange(%d, %d)", start, end);
41*e01b6f76SAndroid Build Coastguard Worker #endif
42*e01b6f76SAndroid Build Coastguard Worker // Invalid range! This is nonsense; just say no.
43*e01b6f76SAndroid Build Coastguard Worker if (end <= start) return false;
44*e01b6f76SAndroid Build Coastguard Worker
45*e01b6f76SAndroid Build Coastguard Worker // Find byte array indices. The end is not included in the range, nor is
46*e01b6f76SAndroid Build Coastguard Worker // endIndex. Round up for endIndex.
47*e01b6f76SAndroid Build Coastguard Worker size_t startIndex = start / 8;
48*e01b6f76SAndroid Build Coastguard Worker size_t endIndex = (end + 7) / 8;
49*e01b6f76SAndroid Build Coastguard Worker #if DEBUG_KEY_RANGE
50*e01b6f76SAndroid Build Coastguard Worker ALOGD("startIndex=%d, endIndex=%d", startIndex, endIndex);
51*e01b6f76SAndroid Build Coastguard Worker #endif
52*e01b6f76SAndroid Build Coastguard Worker for (size_t i = startIndex; i < endIndex; ++i) {
53*e01b6f76SAndroid Build Coastguard Worker uint8_t bits = arr[i];
54*e01b6f76SAndroid Build Coastguard Worker uint8_t mask = 0xff;
55*e01b6f76SAndroid Build Coastguard Worker #if DEBUG_KEY_RANGE
56*e01b6f76SAndroid Build Coastguard Worker ALOGD("block %04d: %s%s", i, bitstrings[bits >> 4], bitstrings[bits & 0x0f]);
57*e01b6f76SAndroid Build Coastguard Worker #endif
58*e01b6f76SAndroid Build Coastguard Worker if (bits) {
59*e01b6f76SAndroid Build Coastguard Worker // Mask off bits before our start bit
60*e01b6f76SAndroid Build Coastguard Worker if (i == startIndex) {
61*e01b6f76SAndroid Build Coastguard Worker mask &= 0xff << (start % 8);
62*e01b6f76SAndroid Build Coastguard Worker }
63*e01b6f76SAndroid Build Coastguard Worker // Mask off bits after our end bit
64*e01b6f76SAndroid Build Coastguard Worker if (i == endIndex - 1 && (end % 8)) {
65*e01b6f76SAndroid Build Coastguard Worker mask &= 0xff >> (8 - (end % 8));
66*e01b6f76SAndroid Build Coastguard Worker }
67*e01b6f76SAndroid Build Coastguard Worker #if DEBUG_KEY_RANGE
68*e01b6f76SAndroid Build Coastguard Worker ALOGD("mask: %s%s", bitstrings[mask >> 4], bitstrings[mask & 0x0f]);
69*e01b6f76SAndroid Build Coastguard Worker #endif
70*e01b6f76SAndroid Build Coastguard Worker // Test the index against the mask
71*e01b6f76SAndroid Build Coastguard Worker if (bits & mask) return true;
72*e01b6f76SAndroid Build Coastguard Worker }
73*e01b6f76SAndroid Build Coastguard Worker }
74*e01b6f76SAndroid Build Coastguard Worker return false;
75*e01b6f76SAndroid Build Coastguard Worker }
76*e01b6f76SAndroid Build Coastguard Worker } // namespace android
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