xref: /aosp_15_r20/prebuilts/build-tools/sysroots/aarch64-unknown-linux-musl/include/asm/sigcontext.h (revision cda5da8d549138a6648c5ee6d7a49cf8f4a657be)
1*cda5da8dSAndroid Build Coastguard Worker /*
2*cda5da8dSAndroid Build Coastguard Worker  * This file is auto-generated. Modifications will be lost.
3*cda5da8dSAndroid Build Coastguard Worker  *
4*cda5da8dSAndroid Build Coastguard Worker  * See https://android.googlesource.com/platform/bionic/+/master/libc/kernel/
5*cda5da8dSAndroid Build Coastguard Worker  * for more information.
6*cda5da8dSAndroid Build Coastguard Worker  */
7*cda5da8dSAndroid Build Coastguard Worker #ifndef _UAPI__ASM_SIGCONTEXT_H
8*cda5da8dSAndroid Build Coastguard Worker #define _UAPI__ASM_SIGCONTEXT_H
9*cda5da8dSAndroid Build Coastguard Worker #ifndef __ASSEMBLY__
10*cda5da8dSAndroid Build Coastguard Worker #include <linux/types.h>
11*cda5da8dSAndroid Build Coastguard Worker struct sigcontext {
12*cda5da8dSAndroid Build Coastguard Worker   __u64 fault_address;
13*cda5da8dSAndroid Build Coastguard Worker   __u64 regs[31];
14*cda5da8dSAndroid Build Coastguard Worker   __u64 sp;
15*cda5da8dSAndroid Build Coastguard Worker   __u64 pc;
16*cda5da8dSAndroid Build Coastguard Worker   __u64 pstate;
17*cda5da8dSAndroid Build Coastguard Worker   __u8 __reserved[4096] __attribute__((__aligned__(16)));
18*cda5da8dSAndroid Build Coastguard Worker };
19*cda5da8dSAndroid Build Coastguard Worker struct _aarch64_ctx {
20*cda5da8dSAndroid Build Coastguard Worker   __u32 magic;
21*cda5da8dSAndroid Build Coastguard Worker   __u32 size;
22*cda5da8dSAndroid Build Coastguard Worker };
23*cda5da8dSAndroid Build Coastguard Worker #define FPSIMD_MAGIC 0x46508001
24*cda5da8dSAndroid Build Coastguard Worker struct fpsimd_context {
25*cda5da8dSAndroid Build Coastguard Worker   struct _aarch64_ctx head;
26*cda5da8dSAndroid Build Coastguard Worker   __u32 fpsr;
27*cda5da8dSAndroid Build Coastguard Worker   __u32 fpcr;
28*cda5da8dSAndroid Build Coastguard Worker   __uint128_t vregs[32];
29*cda5da8dSAndroid Build Coastguard Worker };
30*cda5da8dSAndroid Build Coastguard Worker #define ESR_MAGIC 0x45535201
31*cda5da8dSAndroid Build Coastguard Worker struct esr_context {
32*cda5da8dSAndroid Build Coastguard Worker   struct _aarch64_ctx head;
33*cda5da8dSAndroid Build Coastguard Worker   __u64 esr;
34*cda5da8dSAndroid Build Coastguard Worker };
35*cda5da8dSAndroid Build Coastguard Worker #define EXTRA_MAGIC 0x45585401
36*cda5da8dSAndroid Build Coastguard Worker struct extra_context {
37*cda5da8dSAndroid Build Coastguard Worker   struct _aarch64_ctx head;
38*cda5da8dSAndroid Build Coastguard Worker   __u64 datap;
39*cda5da8dSAndroid Build Coastguard Worker   __u32 size;
40*cda5da8dSAndroid Build Coastguard Worker   __u32 __reserved[3];
41*cda5da8dSAndroid Build Coastguard Worker };
42*cda5da8dSAndroid Build Coastguard Worker #define SVE_MAGIC 0x53564501
43*cda5da8dSAndroid Build Coastguard Worker struct sve_context {
44*cda5da8dSAndroid Build Coastguard Worker   struct _aarch64_ctx head;
45*cda5da8dSAndroid Build Coastguard Worker   __u16 vl;
46*cda5da8dSAndroid Build Coastguard Worker   __u16 flags;
47*cda5da8dSAndroid Build Coastguard Worker   __u16 __reserved[2];
48*cda5da8dSAndroid Build Coastguard Worker };
49*cda5da8dSAndroid Build Coastguard Worker #define SVE_SIG_FLAG_SM 0x1
50*cda5da8dSAndroid Build Coastguard Worker #define TPIDR2_MAGIC 0x54504902
51*cda5da8dSAndroid Build Coastguard Worker struct tpidr2_context {
52*cda5da8dSAndroid Build Coastguard Worker   struct _aarch64_ctx head;
53*cda5da8dSAndroid Build Coastguard Worker   __u64 tpidr2;
54*cda5da8dSAndroid Build Coastguard Worker };
55*cda5da8dSAndroid Build Coastguard Worker #define FPMR_MAGIC 0x46504d52
56*cda5da8dSAndroid Build Coastguard Worker struct fpmr_context {
57*cda5da8dSAndroid Build Coastguard Worker   struct _aarch64_ctx head;
58*cda5da8dSAndroid Build Coastguard Worker   __u64 fpmr;
59*cda5da8dSAndroid Build Coastguard Worker };
60*cda5da8dSAndroid Build Coastguard Worker #define ZA_MAGIC 0x54366345
61*cda5da8dSAndroid Build Coastguard Worker struct za_context {
62*cda5da8dSAndroid Build Coastguard Worker   struct _aarch64_ctx head;
63*cda5da8dSAndroid Build Coastguard Worker   __u16 vl;
64*cda5da8dSAndroid Build Coastguard Worker   __u16 __reserved[3];
65*cda5da8dSAndroid Build Coastguard Worker };
66*cda5da8dSAndroid Build Coastguard Worker #define ZT_MAGIC 0x5a544e01
67*cda5da8dSAndroid Build Coastguard Worker struct zt_context {
68*cda5da8dSAndroid Build Coastguard Worker   struct _aarch64_ctx head;
69*cda5da8dSAndroid Build Coastguard Worker   __u16 nregs;
70*cda5da8dSAndroid Build Coastguard Worker   __u16 __reserved[3];
71*cda5da8dSAndroid Build Coastguard Worker };
72*cda5da8dSAndroid Build Coastguard Worker #endif
73*cda5da8dSAndroid Build Coastguard Worker #include <asm/sve_context.h>
74*cda5da8dSAndroid Build Coastguard Worker #define SVE_VQ_BYTES __SVE_VQ_BYTES
75*cda5da8dSAndroid Build Coastguard Worker #define SVE_VQ_MIN __SVE_VQ_MIN
76*cda5da8dSAndroid Build Coastguard Worker #define SVE_VQ_MAX __SVE_VQ_MAX
77*cda5da8dSAndroid Build Coastguard Worker #define SVE_VL_MIN __SVE_VL_MIN
78*cda5da8dSAndroid Build Coastguard Worker #define SVE_VL_MAX __SVE_VL_MAX
79*cda5da8dSAndroid Build Coastguard Worker #define SVE_NUM_ZREGS __SVE_NUM_ZREGS
80*cda5da8dSAndroid Build Coastguard Worker #define SVE_NUM_PREGS __SVE_NUM_PREGS
81*cda5da8dSAndroid Build Coastguard Worker #define sve_vl_valid(vl) __sve_vl_valid(vl)
82*cda5da8dSAndroid Build Coastguard Worker #define sve_vq_from_vl(vl) __sve_vq_from_vl(vl)
83*cda5da8dSAndroid Build Coastguard Worker #define sve_vl_from_vq(vq) __sve_vl_from_vq(vq)
84*cda5da8dSAndroid Build Coastguard Worker #define SVE_SIG_ZREG_SIZE(vq) __SVE_ZREG_SIZE(vq)
85*cda5da8dSAndroid Build Coastguard Worker #define SVE_SIG_PREG_SIZE(vq) __SVE_PREG_SIZE(vq)
86*cda5da8dSAndroid Build Coastguard Worker #define SVE_SIG_FFR_SIZE(vq) __SVE_FFR_SIZE(vq)
87*cda5da8dSAndroid Build Coastguard Worker #define SVE_SIG_REGS_OFFSET ((sizeof(struct sve_context) + (__SVE_VQ_BYTES - 1)) / __SVE_VQ_BYTES * __SVE_VQ_BYTES)
88*cda5da8dSAndroid Build Coastguard Worker #define SVE_SIG_ZREGS_OFFSET (SVE_SIG_REGS_OFFSET + __SVE_ZREGS_OFFSET)
89*cda5da8dSAndroid Build Coastguard Worker #define SVE_SIG_ZREG_OFFSET(vq,n) (SVE_SIG_REGS_OFFSET + __SVE_ZREG_OFFSET(vq, n))
90*cda5da8dSAndroid Build Coastguard Worker #define SVE_SIG_ZREGS_SIZE(vq) __SVE_ZREGS_SIZE(vq)
91*cda5da8dSAndroid Build Coastguard Worker #define SVE_SIG_PREGS_OFFSET(vq) (SVE_SIG_REGS_OFFSET + __SVE_PREGS_OFFSET(vq))
92*cda5da8dSAndroid Build Coastguard Worker #define SVE_SIG_PREG_OFFSET(vq,n) (SVE_SIG_REGS_OFFSET + __SVE_PREG_OFFSET(vq, n))
93*cda5da8dSAndroid Build Coastguard Worker #define SVE_SIG_PREGS_SIZE(vq) __SVE_PREGS_SIZE(vq)
94*cda5da8dSAndroid Build Coastguard Worker #define SVE_SIG_FFR_OFFSET(vq) (SVE_SIG_REGS_OFFSET + __SVE_FFR_OFFSET(vq))
95*cda5da8dSAndroid Build Coastguard Worker #define SVE_SIG_REGS_SIZE(vq) (__SVE_FFR_OFFSET(vq) + __SVE_FFR_SIZE(vq))
96*cda5da8dSAndroid Build Coastguard Worker #define SVE_SIG_CONTEXT_SIZE(vq) (SVE_SIG_REGS_OFFSET + SVE_SIG_REGS_SIZE(vq))
97*cda5da8dSAndroid Build Coastguard Worker #define ZA_SIG_REGS_OFFSET ((sizeof(struct za_context) + (__SVE_VQ_BYTES - 1)) / __SVE_VQ_BYTES * __SVE_VQ_BYTES)
98*cda5da8dSAndroid Build Coastguard Worker #define ZA_SIG_REGS_SIZE(vq) ((vq * __SVE_VQ_BYTES) * (vq * __SVE_VQ_BYTES))
99*cda5da8dSAndroid Build Coastguard Worker #define ZA_SIG_ZAV_OFFSET(vq,n) (ZA_SIG_REGS_OFFSET + (SVE_SIG_ZREG_SIZE(vq) * n))
100*cda5da8dSAndroid Build Coastguard Worker #define ZA_SIG_CONTEXT_SIZE(vq) (ZA_SIG_REGS_OFFSET + ZA_SIG_REGS_SIZE(vq))
101*cda5da8dSAndroid Build Coastguard Worker #define ZT_SIG_REG_SIZE 512
102*cda5da8dSAndroid Build Coastguard Worker #define ZT_SIG_REG_BYTES (ZT_SIG_REG_SIZE / 8)
103*cda5da8dSAndroid Build Coastguard Worker #define ZT_SIG_REGS_OFFSET sizeof(struct zt_context)
104*cda5da8dSAndroid Build Coastguard Worker #define ZT_SIG_REGS_SIZE(n) (ZT_SIG_REG_BYTES * n)
105*cda5da8dSAndroid Build Coastguard Worker #define ZT_SIG_CONTEXT_SIZE(n) (sizeof(struct zt_context) + ZT_SIG_REGS_SIZE(n))
106*cda5da8dSAndroid Build Coastguard Worker #endif
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