1*cda5da8dSAndroid Build Coastguard Worker /* 2*cda5da8dSAndroid Build Coastguard Worker * This file is auto-generated. Modifications will be lost. 3*cda5da8dSAndroid Build Coastguard Worker * 4*cda5da8dSAndroid Build Coastguard Worker * See https://android.googlesource.com/platform/bionic/+/master/libc/kernel/ 5*cda5da8dSAndroid Build Coastguard Worker * for more information. 6*cda5da8dSAndroid Build Coastguard Worker */ 7*cda5da8dSAndroid Build Coastguard Worker #ifndef __UAPI_CCS_H__ 8*cda5da8dSAndroid Build Coastguard Worker #define __UAPI_CCS_H__ 9*cda5da8dSAndroid Build Coastguard Worker #include <linux/v4l2-controls.h> 10*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_CCS_ANALOGUE_GAIN_M0 (V4L2_CID_USER_CCS_BASE + 1) 11*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_CCS_ANALOGUE_GAIN_C0 (V4L2_CID_USER_CCS_BASE + 2) 12*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_CCS_ANALOGUE_GAIN_M1 (V4L2_CID_USER_CCS_BASE + 3) 13*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_CCS_ANALOGUE_GAIN_C1 (V4L2_CID_USER_CCS_BASE + 4) 14*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_CCS_ANALOGUE_LINEAR_GAIN (V4L2_CID_USER_CCS_BASE + 5) 15*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_CCS_ANALOGUE_EXPONENTIAL_GAIN (V4L2_CID_USER_CCS_BASE + 6) 16*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_CCS_SHADING_CORRECTION (V4L2_CID_USER_CCS_BASE + 8) 17*cda5da8dSAndroid Build Coastguard Worker #define V4L2_CID_CCS_LUMINANCE_CORRECTION_LEVEL (V4L2_CID_USER_CCS_BASE + 9) 18*cda5da8dSAndroid Build Coastguard Worker #endif 19