1*e5eeaa8eSAndroid Build Coastguard Worker /*
2*e5eeaa8eSAndroid Build Coastguard Worker * Copyright (C) 2019 The Android Open Source Project
3*e5eeaa8eSAndroid Build Coastguard Worker *
4*e5eeaa8eSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*e5eeaa8eSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*e5eeaa8eSAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*e5eeaa8eSAndroid Build Coastguard Worker *
8*e5eeaa8eSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*e5eeaa8eSAndroid Build Coastguard Worker *
10*e5eeaa8eSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*e5eeaa8eSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*e5eeaa8eSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*e5eeaa8eSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*e5eeaa8eSAndroid Build Coastguard Worker * limitations under the License.
15*e5eeaa8eSAndroid Build Coastguard Worker */
16*e5eeaa8eSAndroid Build Coastguard Worker
17*e5eeaa8eSAndroid Build Coastguard Worker #include "linkerconfig/variableloader.h"
18*e5eeaa8eSAndroid Build Coastguard Worker
19*e5eeaa8eSAndroid Build Coastguard Worker #include <android-base/result.h>
20*e5eeaa8eSAndroid Build Coastguard Worker #include <android-base/strings.h>
21*e5eeaa8eSAndroid Build Coastguard Worker
22*e5eeaa8eSAndroid Build Coastguard Worker #include <climits>
23*e5eeaa8eSAndroid Build Coastguard Worker #include <cstdlib>
24*e5eeaa8eSAndroid Build Coastguard Worker #include <cstring>
25*e5eeaa8eSAndroid Build Coastguard Worker
26*e5eeaa8eSAndroid Build Coastguard Worker #include "linkerconfig/environment.h"
27*e5eeaa8eSAndroid Build Coastguard Worker #include "linkerconfig/librarylistloader.h"
28*e5eeaa8eSAndroid Build Coastguard Worker #include "linkerconfig/log.h"
29*e5eeaa8eSAndroid Build Coastguard Worker #include "linkerconfig/stringutil.h"
30*e5eeaa8eSAndroid Build Coastguard Worker #include "linkerconfig/variables.h"
31*e5eeaa8eSAndroid Build Coastguard Worker
32*e5eeaa8eSAndroid Build Coastguard Worker using android::base::Result;
33*e5eeaa8eSAndroid Build Coastguard Worker using android::linkerconfig::modules::GetProductVndkVersion;
34*e5eeaa8eSAndroid Build Coastguard Worker using android::linkerconfig::modules::GetVendorVndkVersion;
35*e5eeaa8eSAndroid Build Coastguard Worker using android::linkerconfig::modules::TrimPrefix;
36*e5eeaa8eSAndroid Build Coastguard Worker using android::linkerconfig::modules::Variables;
37*e5eeaa8eSAndroid Build Coastguard Worker
38*e5eeaa8eSAndroid Build Coastguard Worker namespace {
39*e5eeaa8eSAndroid Build Coastguard Worker using namespace android::linkerconfig::generator;
40*e5eeaa8eSAndroid Build Coastguard Worker
LoadVndkVersionVariable()41*e5eeaa8eSAndroid Build Coastguard Worker void LoadVndkVersionVariable() {
42*e5eeaa8eSAndroid Build Coastguard Worker Variables::AddValue("VENDOR_VNDK_VERSION", GetVendorVndkVersion());
43*e5eeaa8eSAndroid Build Coastguard Worker Variables::AddValue("PRODUCT_VNDK_VERSION", GetProductVndkVersion());
44*e5eeaa8eSAndroid Build Coastguard Worker }
45*e5eeaa8eSAndroid Build Coastguard Worker
GetRealPath(std::string target_path)46*e5eeaa8eSAndroid Build Coastguard Worker Result<std::string> GetRealPath(std::string target_path) {
47*e5eeaa8eSAndroid Build Coastguard Worker char resolved_path[PATH_MAX];
48*e5eeaa8eSAndroid Build Coastguard Worker if (realpath(target_path.c_str(), resolved_path) != nullptr) {
49*e5eeaa8eSAndroid Build Coastguard Worker return resolved_path;
50*e5eeaa8eSAndroid Build Coastguard Worker }
51*e5eeaa8eSAndroid Build Coastguard Worker
52*e5eeaa8eSAndroid Build Coastguard Worker return ErrnoErrorf("Failed to get realpath from {}", target_path);
53*e5eeaa8eSAndroid Build Coastguard Worker }
54*e5eeaa8eSAndroid Build Coastguard Worker
LoadVariableFromPartitionPath(const std::string & root,std::string variable_name,std::string partition)55*e5eeaa8eSAndroid Build Coastguard Worker void LoadVariableFromPartitionPath(const std::string& root,
56*e5eeaa8eSAndroid Build Coastguard Worker std::string variable_name,
57*e5eeaa8eSAndroid Build Coastguard Worker std::string partition) {
58*e5eeaa8eSAndroid Build Coastguard Worker auto real_path = GetRealPath(root + partition);
59*e5eeaa8eSAndroid Build Coastguard Worker
60*e5eeaa8eSAndroid Build Coastguard Worker if (real_path.ok()) {
61*e5eeaa8eSAndroid Build Coastguard Worker Variables::AddValue(variable_name, TrimPrefix(*real_path, root));
62*e5eeaa8eSAndroid Build Coastguard Worker } else {
63*e5eeaa8eSAndroid Build Coastguard Worker LOG(WARNING) << real_path.error();
64*e5eeaa8eSAndroid Build Coastguard Worker Variables::AddValue(variable_name, partition);
65*e5eeaa8eSAndroid Build Coastguard Worker }
66*e5eeaa8eSAndroid Build Coastguard Worker }
67*e5eeaa8eSAndroid Build Coastguard Worker
LoadPartitionPathVariables(const std::string & root)68*e5eeaa8eSAndroid Build Coastguard Worker void LoadPartitionPathVariables(const std::string& root) {
69*e5eeaa8eSAndroid Build Coastguard Worker // TODO(b/141714913): generalize path handling
70*e5eeaa8eSAndroid Build Coastguard Worker LoadVariableFromPartitionPath(root, "PRODUCT", "/product");
71*e5eeaa8eSAndroid Build Coastguard Worker LoadVariableFromPartitionPath(root, "SYSTEM_EXT", "/system_ext");
72*e5eeaa8eSAndroid Build Coastguard Worker }
73*e5eeaa8eSAndroid Build Coastguard Worker
LoadVndkLibraryListVariables(const std::string & root,const std::string & vndk_version,const std::string & partition)74*e5eeaa8eSAndroid Build Coastguard Worker void LoadVndkLibraryListVariables(const std::string& root,
75*e5eeaa8eSAndroid Build Coastguard Worker const std::string& vndk_version,
76*e5eeaa8eSAndroid Build Coastguard Worker const std::string& partition) {
77*e5eeaa8eSAndroid Build Coastguard Worker if (vndk_version == "") {
78*e5eeaa8eSAndroid Build Coastguard Worker return;
79*e5eeaa8eSAndroid Build Coastguard Worker }
80*e5eeaa8eSAndroid Build Coastguard Worker const std::string vndk_path = root + "/apex/com.android.vndk.v" + vndk_version;
81*e5eeaa8eSAndroid Build Coastguard Worker // Skip loading if VNDK APEX is not available
82*e5eeaa8eSAndroid Build Coastguard Worker if (::access(vndk_path.c_str(), F_OK) != 0) {
83*e5eeaa8eSAndroid Build Coastguard Worker PLOG(ERROR) << "Unable to access VNDK APEX at path: " << vndk_path;
84*e5eeaa8eSAndroid Build Coastguard Worker return;
85*e5eeaa8eSAndroid Build Coastguard Worker }
86*e5eeaa8eSAndroid Build Coastguard Worker
87*e5eeaa8eSAndroid Build Coastguard Worker const std::string vndksp_libraries_path =
88*e5eeaa8eSAndroid Build Coastguard Worker vndk_path + "/etc/vndksp.libraries." + vndk_version + ".txt";
89*e5eeaa8eSAndroid Build Coastguard Worker const std::string vndkcore_libraries_path =
90*e5eeaa8eSAndroid Build Coastguard Worker vndk_path + "/etc/vndkcore.libraries." + vndk_version + ".txt";
91*e5eeaa8eSAndroid Build Coastguard Worker const std::string vndkprivate_libraries_path =
92*e5eeaa8eSAndroid Build Coastguard Worker vndk_path + "/etc/vndkprivate.libraries." + vndk_version + ".txt";
93*e5eeaa8eSAndroid Build Coastguard Worker const std::string sanitizer_library_path =
94*e5eeaa8eSAndroid Build Coastguard Worker root + "/system/etc/sanitizer.libraries.txt";
95*e5eeaa8eSAndroid Build Coastguard Worker
96*e5eeaa8eSAndroid Build Coastguard Worker Variables::AddValue("VNDK_SAMEPROCESS_LIBRARIES_" + partition,
97*e5eeaa8eSAndroid Build Coastguard Worker GetPublicLibrariesString(vndksp_libraries_path,
98*e5eeaa8eSAndroid Build Coastguard Worker vndkprivate_libraries_path));
99*e5eeaa8eSAndroid Build Coastguard Worker
100*e5eeaa8eSAndroid Build Coastguard Worker Variables::AddValue("VNDK_CORE_LIBRARIES_" + partition,
101*e5eeaa8eSAndroid Build Coastguard Worker GetPublicLibrariesString(vndkcore_libraries_path,
102*e5eeaa8eSAndroid Build Coastguard Worker vndkprivate_libraries_path));
103*e5eeaa8eSAndroid Build Coastguard Worker
104*e5eeaa8eSAndroid Build Coastguard Worker Variables::AddValue("SANITIZER_DEFAULT_" + partition,
105*e5eeaa8eSAndroid Build Coastguard Worker GetPublicLibrariesString(sanitizer_library_path,
106*e5eeaa8eSAndroid Build Coastguard Worker vndkcore_libraries_path));
107*e5eeaa8eSAndroid Build Coastguard Worker
108*e5eeaa8eSAndroid Build Coastguard Worker if (partition == "VENDOR") {
109*e5eeaa8eSAndroid Build Coastguard Worker auto vndkcorevariant_library_path =
110*e5eeaa8eSAndroid Build Coastguard Worker root + "/system/etc/vndkcorevariant.libraries.txt";
111*e5eeaa8eSAndroid Build Coastguard Worker Variables::AddValue("VNDK_USING_CORE_VARIANT_LIBRARIES",
112*e5eeaa8eSAndroid Build Coastguard Worker GetPublicLibrariesString(vndkcorevariant_library_path,
113*e5eeaa8eSAndroid Build Coastguard Worker vndkprivate_libraries_path));
114*e5eeaa8eSAndroid Build Coastguard Worker }
115*e5eeaa8eSAndroid Build Coastguard Worker }
116*e5eeaa8eSAndroid Build Coastguard Worker
LoadLlndkLibraryListVariables(const std::string & root,const std::string & vndk_version,const std::string & partition)117*e5eeaa8eSAndroid Build Coastguard Worker void LoadLlndkLibraryListVariables(const std::string& root,
118*e5eeaa8eSAndroid Build Coastguard Worker const std::string& vndk_version,
119*e5eeaa8eSAndroid Build Coastguard Worker const std::string& partition) {
120*e5eeaa8eSAndroid Build Coastguard Worker if (vndk_version == "") {
121*e5eeaa8eSAndroid Build Coastguard Worker // llndk.libraries.txt in the system image does not contain version
122*e5eeaa8eSAndroid Build Coastguard Worker // information in the file name because system has fixed target version
123*e5eeaa8eSAndroid Build Coastguard Worker // which is always higher or equal than vendor / product images, and llndk
124*e5eeaa8eSAndroid Build Coastguard Worker // libraries (and its list) are backward compatible.
125*e5eeaa8eSAndroid Build Coastguard Worker const std::string llndk_libraries_in_system_path =
126*e5eeaa8eSAndroid Build Coastguard Worker root + "/system/etc/llndk.libraries.txt";
127*e5eeaa8eSAndroid Build Coastguard Worker Variables::AddValue("LLNDK_LIBRARIES_" + partition,
128*e5eeaa8eSAndroid Build Coastguard Worker GetLibrariesString(llndk_libraries_in_system_path));
129*e5eeaa8eSAndroid Build Coastguard Worker } else {
130*e5eeaa8eSAndroid Build Coastguard Worker const std::string vndk_path =
131*e5eeaa8eSAndroid Build Coastguard Worker root + "/apex/com.android.vndk.v" + vndk_version;
132*e5eeaa8eSAndroid Build Coastguard Worker // Skip loading if VNDK APEX is not available
133*e5eeaa8eSAndroid Build Coastguard Worker if (::access(vndk_path.c_str(), F_OK) != 0) {
134*e5eeaa8eSAndroid Build Coastguard Worker PLOG(ERROR) << "Unable to access VNDK APEX at path: " << vndk_path;
135*e5eeaa8eSAndroid Build Coastguard Worker return;
136*e5eeaa8eSAndroid Build Coastguard Worker }
137*e5eeaa8eSAndroid Build Coastguard Worker
138*e5eeaa8eSAndroid Build Coastguard Worker const std::string llndk_libraries_path =
139*e5eeaa8eSAndroid Build Coastguard Worker vndk_path + "/etc/llndk.libraries." + vndk_version + ".txt";
140*e5eeaa8eSAndroid Build Coastguard Worker const std::string vndkprivate_libraries_path =
141*e5eeaa8eSAndroid Build Coastguard Worker vndk_path + "/etc/vndkprivate.libraries." + vndk_version + ".txt";
142*e5eeaa8eSAndroid Build Coastguard Worker
143*e5eeaa8eSAndroid Build Coastguard Worker Variables::AddValue("LLNDK_LIBRARIES_" + partition,
144*e5eeaa8eSAndroid Build Coastguard Worker GetPublicLibrariesString(llndk_libraries_path,
145*e5eeaa8eSAndroid Build Coastguard Worker vndkprivate_libraries_path));
146*e5eeaa8eSAndroid Build Coastguard Worker Variables::AddValue("PRIVATE_LLNDK_LIBRARIES_" + partition,
147*e5eeaa8eSAndroid Build Coastguard Worker GetPrivateLibrariesString(llndk_libraries_path,
148*e5eeaa8eSAndroid Build Coastguard Worker vndkprivate_libraries_path));
149*e5eeaa8eSAndroid Build Coastguard Worker }
150*e5eeaa8eSAndroid Build Coastguard Worker }
151*e5eeaa8eSAndroid Build Coastguard Worker
LoadLibraryListVariables(const std::string & root)152*e5eeaa8eSAndroid Build Coastguard Worker void LoadLibraryListVariables(const std::string& root) {
153*e5eeaa8eSAndroid Build Coastguard Worker LoadVndkLibraryListVariables(root, GetVendorVndkVersion(), "VENDOR");
154*e5eeaa8eSAndroid Build Coastguard Worker LoadVndkLibraryListVariables(root, GetProductVndkVersion(), "PRODUCT");
155*e5eeaa8eSAndroid Build Coastguard Worker
156*e5eeaa8eSAndroid Build Coastguard Worker LoadLlndkLibraryListVariables(root, GetVendorVndkVersion(), "VENDOR");
157*e5eeaa8eSAndroid Build Coastguard Worker LoadLlndkLibraryListVariables(root, GetProductVndkVersion(), "PRODUCT");
158*e5eeaa8eSAndroid Build Coastguard Worker
159*e5eeaa8eSAndroid Build Coastguard Worker auto llndk_library_path = root + "/system/etc/llndk.libraries.txt";
160*e5eeaa8eSAndroid Build Coastguard Worker auto sanitizer_library_path = root + "/system/etc/sanitizer.libraries.txt";
161*e5eeaa8eSAndroid Build Coastguard Worker Variables::AddValue("SANITIZER_RUNTIME_LIBRARIES",
162*e5eeaa8eSAndroid Build Coastguard Worker GetLibrariesString(sanitizer_library_path));
163*e5eeaa8eSAndroid Build Coastguard Worker Variables::AddValue(
164*e5eeaa8eSAndroid Build Coastguard Worker "SANITIZER_LIBRARIES_LLNDK",
165*e5eeaa8eSAndroid Build Coastguard Worker GetPrivateLibrariesString(sanitizer_library_path, llndk_library_path));
166*e5eeaa8eSAndroid Build Coastguard Worker }
167*e5eeaa8eSAndroid Build Coastguard Worker } // namespace
168*e5eeaa8eSAndroid Build Coastguard Worker
169*e5eeaa8eSAndroid Build Coastguard Worker namespace android {
170*e5eeaa8eSAndroid Build Coastguard Worker namespace linkerconfig {
171*e5eeaa8eSAndroid Build Coastguard Worker namespace generator {
172*e5eeaa8eSAndroid Build Coastguard Worker
LoadVariables(const std::string & root)173*e5eeaa8eSAndroid Build Coastguard Worker void LoadVariables(const std::string& root) {
174*e5eeaa8eSAndroid Build Coastguard Worker LoadVndkVersionVariable();
175*e5eeaa8eSAndroid Build Coastguard Worker LoadPartitionPathVariables(root);
176*e5eeaa8eSAndroid Build Coastguard Worker LoadLibraryListVariables(root);
177*e5eeaa8eSAndroid Build Coastguard Worker }
178*e5eeaa8eSAndroid Build Coastguard Worker
179*e5eeaa8eSAndroid Build Coastguard Worker } // namespace generator
180*e5eeaa8eSAndroid Build Coastguard Worker } // namespace linkerconfig
181*e5eeaa8eSAndroid Build Coastguard Worker } // namespace android
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