xref: /aosp_15_r20/system/media/audio_utils/spdif/SPDIFEncoder.cpp (revision b9df5ad1c9ac98a7fefaac271a55f7ae3db05414)
1*b9df5ad1SAndroid Build Coastguard Worker /*
2*b9df5ad1SAndroid Build Coastguard Worker  * Copyright 2014, The Android Open Source Project
3*b9df5ad1SAndroid Build Coastguard Worker  *
4*b9df5ad1SAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*b9df5ad1SAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*b9df5ad1SAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*b9df5ad1SAndroid Build Coastguard Worker  *
8*b9df5ad1SAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*b9df5ad1SAndroid Build Coastguard Worker  *
10*b9df5ad1SAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*b9df5ad1SAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*b9df5ad1SAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*b9df5ad1SAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*b9df5ad1SAndroid Build Coastguard Worker  * limitations under the License.
15*b9df5ad1SAndroid Build Coastguard Worker  */
16*b9df5ad1SAndroid Build Coastguard Worker 
17*b9df5ad1SAndroid Build Coastguard Worker #include <stdint.h>
18*b9df5ad1SAndroid Build Coastguard Worker #include <string.h>
19*b9df5ad1SAndroid Build Coastguard Worker 
20*b9df5ad1SAndroid Build Coastguard Worker #define LOG_TAG "AudioSPDIF"
21*b9df5ad1SAndroid Build Coastguard Worker //#define LOG_NDEBUG 0
22*b9df5ad1SAndroid Build Coastguard Worker #include <log/log.h>
23*b9df5ad1SAndroid Build Coastguard Worker #include <audio_utils/spdif/SPDIFEncoder.h>
24*b9df5ad1SAndroid Build Coastguard Worker 
25*b9df5ad1SAndroid Build Coastguard Worker #include "AC3FrameScanner.h"
26*b9df5ad1SAndroid Build Coastguard Worker #include "DTSFrameScanner.h"
27*b9df5ad1SAndroid Build Coastguard Worker 
28*b9df5ad1SAndroid Build Coastguard Worker namespace android {
29*b9df5ad1SAndroid Build Coastguard Worker 
30*b9df5ad1SAndroid Build Coastguard Worker static int32_t sEndianDetector = 1;
31*b9df5ad1SAndroid Build Coastguard Worker #define isLittleEndian()  (*((uint8_t *)&sEndianDetector))
32*b9df5ad1SAndroid Build Coastguard Worker 
SPDIFEncoder(audio_format_t format)33*b9df5ad1SAndroid Build Coastguard Worker SPDIFEncoder::SPDIFEncoder(audio_format_t format)
34*b9df5ad1SAndroid Build Coastguard Worker   : mFramer(NULL)
35*b9df5ad1SAndroid Build Coastguard Worker   , mSampleRate(48000)
36*b9df5ad1SAndroid Build Coastguard Worker   , mBurstBuffer(NULL)
37*b9df5ad1SAndroid Build Coastguard Worker   , mBurstBufferSizeBytes(0)
38*b9df5ad1SAndroid Build Coastguard Worker   , mRateMultiplier(1)
39*b9df5ad1SAndroid Build Coastguard Worker   , mBurstFrames(0)
40*b9df5ad1SAndroid Build Coastguard Worker   , mByteCursor(0)
41*b9df5ad1SAndroid Build Coastguard Worker   , mBitstreamNumber(0)
42*b9df5ad1SAndroid Build Coastguard Worker   , mPayloadBytesPending(0)
43*b9df5ad1SAndroid Build Coastguard Worker   , mScanning(true)
44*b9df5ad1SAndroid Build Coastguard Worker {
45*b9df5ad1SAndroid Build Coastguard Worker     switch(format) {
46*b9df5ad1SAndroid Build Coastguard Worker         case AUDIO_FORMAT_AC3:
47*b9df5ad1SAndroid Build Coastguard Worker         case AUDIO_FORMAT_E_AC3:
48*b9df5ad1SAndroid Build Coastguard Worker         case AUDIO_FORMAT_E_AC3_JOC:
49*b9df5ad1SAndroid Build Coastguard Worker             mFramer = new AC3FrameScanner(format);
50*b9df5ad1SAndroid Build Coastguard Worker             break;
51*b9df5ad1SAndroid Build Coastguard Worker         case AUDIO_FORMAT_DTS:
52*b9df5ad1SAndroid Build Coastguard Worker         case AUDIO_FORMAT_DTS_HD:
53*b9df5ad1SAndroid Build Coastguard Worker             mFramer = new DTSFrameScanner();
54*b9df5ad1SAndroid Build Coastguard Worker             break;
55*b9df5ad1SAndroid Build Coastguard Worker         default:
56*b9df5ad1SAndroid Build Coastguard Worker             break;
57*b9df5ad1SAndroid Build Coastguard Worker     }
58*b9df5ad1SAndroid Build Coastguard Worker 
59*b9df5ad1SAndroid Build Coastguard Worker     // This a programmer error. Call isFormatSupported() first.
60*b9df5ad1SAndroid Build Coastguard Worker     LOG_ALWAYS_FATAL_IF((mFramer == NULL),
61*b9df5ad1SAndroid Build Coastguard Worker         "SPDIFEncoder: invalid audio format = 0x%08X", format);
62*b9df5ad1SAndroid Build Coastguard Worker 
63*b9df5ad1SAndroid Build Coastguard Worker     mBurstBufferSizeBytes = sizeof(uint16_t)
64*b9df5ad1SAndroid Build Coastguard Worker             * kSpdifEncodedChannelCount
65*b9df5ad1SAndroid Build Coastguard Worker             * mFramer->getMaxSampleFramesPerSyncFrame();
66*b9df5ad1SAndroid Build Coastguard Worker 
67*b9df5ad1SAndroid Build Coastguard Worker     ALOGI("SPDIFEncoder: mBurstBufferSizeBytes = %zu, littleEndian = %d",
68*b9df5ad1SAndroid Build Coastguard Worker             mBurstBufferSizeBytes, isLittleEndian());
69*b9df5ad1SAndroid Build Coastguard Worker     mBurstBuffer = new uint16_t[mBurstBufferSizeBytes >> 1];
70*b9df5ad1SAndroid Build Coastguard Worker     clearBurstBuffer();
71*b9df5ad1SAndroid Build Coastguard Worker }
72*b9df5ad1SAndroid Build Coastguard Worker 
SPDIFEncoder()73*b9df5ad1SAndroid Build Coastguard Worker SPDIFEncoder::SPDIFEncoder()
74*b9df5ad1SAndroid Build Coastguard Worker     : SPDIFEncoder(AUDIO_FORMAT_AC3)
75*b9df5ad1SAndroid Build Coastguard Worker {
76*b9df5ad1SAndroid Build Coastguard Worker }
77*b9df5ad1SAndroid Build Coastguard Worker 
~SPDIFEncoder()78*b9df5ad1SAndroid Build Coastguard Worker SPDIFEncoder::~SPDIFEncoder()
79*b9df5ad1SAndroid Build Coastguard Worker {
80*b9df5ad1SAndroid Build Coastguard Worker     delete[] mBurstBuffer;
81*b9df5ad1SAndroid Build Coastguard Worker     delete mFramer;
82*b9df5ad1SAndroid Build Coastguard Worker }
83*b9df5ad1SAndroid Build Coastguard Worker 
isFormatSupported(audio_format_t format)84*b9df5ad1SAndroid Build Coastguard Worker bool SPDIFEncoder::isFormatSupported(audio_format_t format)
85*b9df5ad1SAndroid Build Coastguard Worker {
86*b9df5ad1SAndroid Build Coastguard Worker     switch(format) {
87*b9df5ad1SAndroid Build Coastguard Worker         case AUDIO_FORMAT_AC3:
88*b9df5ad1SAndroid Build Coastguard Worker         case AUDIO_FORMAT_E_AC3:
89*b9df5ad1SAndroid Build Coastguard Worker         case AUDIO_FORMAT_E_AC3_JOC:
90*b9df5ad1SAndroid Build Coastguard Worker         case AUDIO_FORMAT_DTS:
91*b9df5ad1SAndroid Build Coastguard Worker         case AUDIO_FORMAT_DTS_HD:
92*b9df5ad1SAndroid Build Coastguard Worker             return true;
93*b9df5ad1SAndroid Build Coastguard Worker         default:
94*b9df5ad1SAndroid Build Coastguard Worker             return false;
95*b9df5ad1SAndroid Build Coastguard Worker     }
96*b9df5ad1SAndroid Build Coastguard Worker }
97*b9df5ad1SAndroid Build Coastguard Worker 
getBytesPerOutputFrame()98*b9df5ad1SAndroid Build Coastguard Worker int SPDIFEncoder::getBytesPerOutputFrame()
99*b9df5ad1SAndroid Build Coastguard Worker {
100*b9df5ad1SAndroid Build Coastguard Worker     return kSpdifEncodedChannelCount * sizeof(int16_t);
101*b9df5ad1SAndroid Build Coastguard Worker }
102*b9df5ad1SAndroid Build Coastguard Worker 
wouldOverflowBuffer(size_t numBytes) const103*b9df5ad1SAndroid Build Coastguard Worker bool SPDIFEncoder::wouldOverflowBuffer(size_t numBytes) const {
104*b9df5ad1SAndroid Build Coastguard Worker     // Avoid numeric overflow when calculating whether the buffer would overflow.
105*b9df5ad1SAndroid Build Coastguard Worker     return (numBytes > mBurstBufferSizeBytes)
106*b9df5ad1SAndroid Build Coastguard Worker         || (mByteCursor > (mBurstBufferSizeBytes - numBytes));  // (max - n) won't overflow
107*b9df5ad1SAndroid Build Coastguard Worker }
108*b9df5ad1SAndroid Build Coastguard Worker 
writeBurstBufferShorts(const uint16_t * buffer,size_t numShorts)109*b9df5ad1SAndroid Build Coastguard Worker void SPDIFEncoder::writeBurstBufferShorts(const uint16_t *buffer, size_t numShorts)
110*b9df5ad1SAndroid Build Coastguard Worker {
111*b9df5ad1SAndroid Build Coastguard Worker     // avoid static analyser warning
112*b9df5ad1SAndroid Build Coastguard Worker     LOG_ALWAYS_FATAL_IF((mBurstBuffer == NULL), "mBurstBuffer never allocated");
113*b9df5ad1SAndroid Build Coastguard Worker 
114*b9df5ad1SAndroid Build Coastguard Worker     mByteCursor = (mByteCursor + 1) & ~1; // round up to even byte
115*b9df5ad1SAndroid Build Coastguard Worker     size_t bytesToWrite = numShorts * sizeof(uint16_t);
116*b9df5ad1SAndroid Build Coastguard Worker     if (wouldOverflowBuffer(bytesToWrite)) {
117*b9df5ad1SAndroid Build Coastguard Worker         ALOGE("SPDIFEncoder::%s() Burst buffer overflow!", __func__);
118*b9df5ad1SAndroid Build Coastguard Worker         reset();
119*b9df5ad1SAndroid Build Coastguard Worker         return;
120*b9df5ad1SAndroid Build Coastguard Worker     }
121*b9df5ad1SAndroid Build Coastguard Worker     memcpy(&mBurstBuffer[mByteCursor >> 1], buffer, bytesToWrite);
122*b9df5ad1SAndroid Build Coastguard Worker     mByteCursor += bytesToWrite;
123*b9df5ad1SAndroid Build Coastguard Worker }
124*b9df5ad1SAndroid Build Coastguard Worker 
125*b9df5ad1SAndroid Build Coastguard Worker // Pack the bytes into the short buffer in the order:
126*b9df5ad1SAndroid Build Coastguard Worker //   byte[0] -> short[0] MSB
127*b9df5ad1SAndroid Build Coastguard Worker //   byte[1] -> short[0] LSB
128*b9df5ad1SAndroid Build Coastguard Worker //   byte[2] -> short[1] MSB
129*b9df5ad1SAndroid Build Coastguard Worker //   byte[3] -> short[1] LSB
130*b9df5ad1SAndroid Build Coastguard Worker //   etcetera
131*b9df5ad1SAndroid Build Coastguard Worker // This way they should come out in the correct order for SPDIF on both
132*b9df5ad1SAndroid Build Coastguard Worker // Big and Little Endian CPUs.
writeBurstBufferBytes(const uint8_t * buffer,size_t numBytes)133*b9df5ad1SAndroid Build Coastguard Worker void SPDIFEncoder::writeBurstBufferBytes(const uint8_t *buffer, size_t numBytes)
134*b9df5ad1SAndroid Build Coastguard Worker {
135*b9df5ad1SAndroid Build Coastguard Worker     if (wouldOverflowBuffer(numBytes)) {
136*b9df5ad1SAndroid Build Coastguard Worker         ALOGE("SPDIFEncoder::%s() Burst buffer overflow!", __func__);
137*b9df5ad1SAndroid Build Coastguard Worker         clearBurstBuffer();
138*b9df5ad1SAndroid Build Coastguard Worker         return;
139*b9df5ad1SAndroid Build Coastguard Worker     }
140*b9df5ad1SAndroid Build Coastguard Worker 
141*b9df5ad1SAndroid Build Coastguard Worker     // Avoid reading first word past end of mBurstBuffer.
142*b9df5ad1SAndroid Build Coastguard Worker     if (numBytes == 0) {
143*b9df5ad1SAndroid Build Coastguard Worker         return;
144*b9df5ad1SAndroid Build Coastguard Worker     }
145*b9df5ad1SAndroid Build Coastguard Worker     // Pack bytes into short buffer.
146*b9df5ad1SAndroid Build Coastguard Worker     uint16_t pad = mBurstBuffer[mByteCursor >> 1];
147*b9df5ad1SAndroid Build Coastguard Worker     for (size_t i = 0; i < numBytes; i++) {
148*b9df5ad1SAndroid Build Coastguard Worker         if (mByteCursor & 1 ) {
149*b9df5ad1SAndroid Build Coastguard Worker             pad |= *buffer++; // put second byte in LSB
150*b9df5ad1SAndroid Build Coastguard Worker             mBurstBuffer[mByteCursor >> 1] = pad;
151*b9df5ad1SAndroid Build Coastguard Worker             pad = 0;
152*b9df5ad1SAndroid Build Coastguard Worker         } else {
153*b9df5ad1SAndroid Build Coastguard Worker             pad |= (*buffer++) << 8; // put first byte in MSB
154*b9df5ad1SAndroid Build Coastguard Worker         }
155*b9df5ad1SAndroid Build Coastguard Worker         mByteCursor++;
156*b9df5ad1SAndroid Build Coastguard Worker     }
157*b9df5ad1SAndroid Build Coastguard Worker     // Save partially filled short.
158*b9df5ad1SAndroid Build Coastguard Worker     if (mByteCursor & 1 ){
159*b9df5ad1SAndroid Build Coastguard Worker         mBurstBuffer[mByteCursor >> 1] = pad;
160*b9df5ad1SAndroid Build Coastguard Worker     }
161*b9df5ad1SAndroid Build Coastguard Worker }
162*b9df5ad1SAndroid Build Coastguard Worker 
sendZeroPad()163*b9df5ad1SAndroid Build Coastguard Worker void SPDIFEncoder::sendZeroPad()
164*b9df5ad1SAndroid Build Coastguard Worker {
165*b9df5ad1SAndroid Build Coastguard Worker     // Pad remainder of burst with zeros.
166*b9df5ad1SAndroid Build Coastguard Worker     size_t burstSize = mFramer->getSampleFramesPerSyncFrame() * sizeof(uint16_t)
167*b9df5ad1SAndroid Build Coastguard Worker             * kSpdifEncodedChannelCount;
168*b9df5ad1SAndroid Build Coastguard Worker     if (mByteCursor > burstSize) {
169*b9df5ad1SAndroid Build Coastguard Worker         ALOGE("SPDIFEncoder: Burst buffer, contents too large!");
170*b9df5ad1SAndroid Build Coastguard Worker         clearBurstBuffer();
171*b9df5ad1SAndroid Build Coastguard Worker     } else {
172*b9df5ad1SAndroid Build Coastguard Worker         // We don't have to write zeros because buffer already set to zero
173*b9df5ad1SAndroid Build Coastguard Worker         // by clearBurstBuffer(). Just pretend we wrote zeros by
174*b9df5ad1SAndroid Build Coastguard Worker         // incrementing cursor.
175*b9df5ad1SAndroid Build Coastguard Worker         mByteCursor = burstSize;
176*b9df5ad1SAndroid Build Coastguard Worker     }
177*b9df5ad1SAndroid Build Coastguard Worker }
178*b9df5ad1SAndroid Build Coastguard Worker 
reset()179*b9df5ad1SAndroid Build Coastguard Worker void SPDIFEncoder::reset()
180*b9df5ad1SAndroid Build Coastguard Worker {
181*b9df5ad1SAndroid Build Coastguard Worker     ALOGV("SPDIFEncoder: reset()");
182*b9df5ad1SAndroid Build Coastguard Worker     clearBurstBuffer();
183*b9df5ad1SAndroid Build Coastguard Worker     if (mFramer != NULL) {
184*b9df5ad1SAndroid Build Coastguard Worker         mFramer->resetBurst();
185*b9df5ad1SAndroid Build Coastguard Worker     }
186*b9df5ad1SAndroid Build Coastguard Worker     mPayloadBytesPending = 0;
187*b9df5ad1SAndroid Build Coastguard Worker     mScanning = true;
188*b9df5ad1SAndroid Build Coastguard Worker }
189*b9df5ad1SAndroid Build Coastguard Worker 
flushBurstBuffer()190*b9df5ad1SAndroid Build Coastguard Worker void SPDIFEncoder::flushBurstBuffer()
191*b9df5ad1SAndroid Build Coastguard Worker {
192*b9df5ad1SAndroid Build Coastguard Worker     const int preambleSize = 4 * sizeof(uint16_t);
193*b9df5ad1SAndroid Build Coastguard Worker     if (mByteCursor > preambleSize) {
194*b9df5ad1SAndroid Build Coastguard Worker         // Set lengthCode for valid payload before zeroPad.
195*b9df5ad1SAndroid Build Coastguard Worker         uint16_t numBytes = (mByteCursor - preambleSize);
196*b9df5ad1SAndroid Build Coastguard Worker         mBurstBuffer[3] = mFramer->convertBytesToLengthCode(numBytes);
197*b9df5ad1SAndroid Build Coastguard Worker 
198*b9df5ad1SAndroid Build Coastguard Worker         sendZeroPad();
199*b9df5ad1SAndroid Build Coastguard Worker         size_t bytesWritten = 0;
200*b9df5ad1SAndroid Build Coastguard Worker         while (mByteCursor > bytesWritten) {
201*b9df5ad1SAndroid Build Coastguard Worker             ssize_t res = writeOutput(mBurstBuffer + bytesWritten, mByteCursor - bytesWritten);
202*b9df5ad1SAndroid Build Coastguard Worker             if (res < 0) {
203*b9df5ad1SAndroid Build Coastguard Worker                 ALOGE("SPDIFEncoder::%s write error %zd", __func__, res);
204*b9df5ad1SAndroid Build Coastguard Worker                 break;
205*b9df5ad1SAndroid Build Coastguard Worker             } else {
206*b9df5ad1SAndroid Build Coastguard Worker                 bytesWritten += res;
207*b9df5ad1SAndroid Build Coastguard Worker             }
208*b9df5ad1SAndroid Build Coastguard Worker         }
209*b9df5ad1SAndroid Build Coastguard Worker     }
210*b9df5ad1SAndroid Build Coastguard Worker     reset();
211*b9df5ad1SAndroid Build Coastguard Worker }
212*b9df5ad1SAndroid Build Coastguard Worker 
clearBurstBuffer()213*b9df5ad1SAndroid Build Coastguard Worker void SPDIFEncoder::clearBurstBuffer()
214*b9df5ad1SAndroid Build Coastguard Worker {
215*b9df5ad1SAndroid Build Coastguard Worker     if (mBurstBuffer) {
216*b9df5ad1SAndroid Build Coastguard Worker         memset(mBurstBuffer, 0, mBurstBufferSizeBytes);
217*b9df5ad1SAndroid Build Coastguard Worker     }
218*b9df5ad1SAndroid Build Coastguard Worker     mByteCursor = 0;
219*b9df5ad1SAndroid Build Coastguard Worker }
220*b9df5ad1SAndroid Build Coastguard Worker 
startDataBurst()221*b9df5ad1SAndroid Build Coastguard Worker void SPDIFEncoder::startDataBurst()
222*b9df5ad1SAndroid Build Coastguard Worker {
223*b9df5ad1SAndroid Build Coastguard Worker     // Encode IEC61937-1 Burst Preamble
224*b9df5ad1SAndroid Build Coastguard Worker     uint16_t preamble[4];
225*b9df5ad1SAndroid Build Coastguard Worker 
226*b9df5ad1SAndroid Build Coastguard Worker     uint16_t burstInfo = (mBitstreamNumber << 13)
227*b9df5ad1SAndroid Build Coastguard Worker         | (mFramer->getDataTypeInfo() << 8)
228*b9df5ad1SAndroid Build Coastguard Worker         | mFramer->getDataType();
229*b9df5ad1SAndroid Build Coastguard Worker 
230*b9df5ad1SAndroid Build Coastguard Worker     mRateMultiplier = mFramer->getRateMultiplier();
231*b9df5ad1SAndroid Build Coastguard Worker 
232*b9df5ad1SAndroid Build Coastguard Worker     preamble[0] = kSpdifSync1;
233*b9df5ad1SAndroid Build Coastguard Worker     preamble[1] = kSpdifSync2;
234*b9df5ad1SAndroid Build Coastguard Worker     preamble[2] = burstInfo;
235*b9df5ad1SAndroid Build Coastguard Worker     preamble[3] = 0; // lengthCode - This will get set after the buffer is full.
236*b9df5ad1SAndroid Build Coastguard Worker     writeBurstBufferShorts(preamble, 4);
237*b9df5ad1SAndroid Build Coastguard Worker }
238*b9df5ad1SAndroid Build Coastguard Worker 
startSyncFrame()239*b9df5ad1SAndroid Build Coastguard Worker size_t SPDIFEncoder::startSyncFrame()
240*b9df5ad1SAndroid Build Coastguard Worker {
241*b9df5ad1SAndroid Build Coastguard Worker     // Write start of encoded frame that was buffered in frame detector.
242*b9df5ad1SAndroid Build Coastguard Worker     size_t headerSize = mFramer->getHeaderSizeBytes();
243*b9df5ad1SAndroid Build Coastguard Worker     writeBurstBufferBytes(mFramer->getHeaderAddress(), headerSize);
244*b9df5ad1SAndroid Build Coastguard Worker     // This is provided by the encoded audio file and may be invalid.
245*b9df5ad1SAndroid Build Coastguard Worker     size_t frameSize = mFramer->getFrameSizeBytes();
246*b9df5ad1SAndroid Build Coastguard Worker     if (frameSize < headerSize) {
247*b9df5ad1SAndroid Build Coastguard Worker         ALOGE("SPDIFEncoder: invalid frameSize = %zu", frameSize);
248*b9df5ad1SAndroid Build Coastguard Worker         return 0;
249*b9df5ad1SAndroid Build Coastguard Worker     }
250*b9df5ad1SAndroid Build Coastguard Worker     // Calculate how many more bytes we need to complete the frame.
251*b9df5ad1SAndroid Build Coastguard Worker     return frameSize - headerSize;
252*b9df5ad1SAndroid Build Coastguard Worker }
253*b9df5ad1SAndroid Build Coastguard Worker 
254*b9df5ad1SAndroid Build Coastguard Worker // Wraps raw encoded data into a data burst.
write(const void * buffer,size_t numBytes)255*b9df5ad1SAndroid Build Coastguard Worker ssize_t SPDIFEncoder::write( const void *buffer, size_t numBytes )
256*b9df5ad1SAndroid Build Coastguard Worker {
257*b9df5ad1SAndroid Build Coastguard Worker     size_t bytesLeft = numBytes;
258*b9df5ad1SAndroid Build Coastguard Worker     const uint8_t *data = (const uint8_t *)buffer;
259*b9df5ad1SAndroid Build Coastguard Worker     ALOGV("SPDIFEncoder: mScanning = %d, write(buffer[0] = 0x%02X, numBytes = %zu)",
260*b9df5ad1SAndroid Build Coastguard Worker         mScanning, (uint) *data, numBytes);
261*b9df5ad1SAndroid Build Coastguard Worker     while (bytesLeft > 0) {
262*b9df5ad1SAndroid Build Coastguard Worker         if (mScanning) {
263*b9df5ad1SAndroid Build Coastguard Worker         // Look for beginning of next encoded frame.
264*b9df5ad1SAndroid Build Coastguard Worker             if (mFramer->scan(*data)) {
265*b9df5ad1SAndroid Build Coastguard Worker                 if (mByteCursor == 0) {
266*b9df5ad1SAndroid Build Coastguard Worker                     startDataBurst();
267*b9df5ad1SAndroid Build Coastguard Worker                 } else if (mFramer->isFirstInBurst()) {
268*b9df5ad1SAndroid Build Coastguard Worker                     // Make sure that this frame is at the beginning of the data burst.
269*b9df5ad1SAndroid Build Coastguard Worker                     flushBurstBuffer();
270*b9df5ad1SAndroid Build Coastguard Worker                     startDataBurst();
271*b9df5ad1SAndroid Build Coastguard Worker                 }
272*b9df5ad1SAndroid Build Coastguard Worker                 mPayloadBytesPending = startSyncFrame();
273*b9df5ad1SAndroid Build Coastguard Worker                 mScanning = false;
274*b9df5ad1SAndroid Build Coastguard Worker             }
275*b9df5ad1SAndroid Build Coastguard Worker             data++;
276*b9df5ad1SAndroid Build Coastguard Worker             bytesLeft--;
277*b9df5ad1SAndroid Build Coastguard Worker         } else {
278*b9df5ad1SAndroid Build Coastguard Worker             // Write payload until we hit end of frame.
279*b9df5ad1SAndroid Build Coastguard Worker             size_t bytesToWrite = bytesLeft;
280*b9df5ad1SAndroid Build Coastguard Worker             // Only write as many as we need to finish the frame.
281*b9df5ad1SAndroid Build Coastguard Worker             if (bytesToWrite > mPayloadBytesPending) {
282*b9df5ad1SAndroid Build Coastguard Worker                 bytesToWrite = mPayloadBytesPending;
283*b9df5ad1SAndroid Build Coastguard Worker             }
284*b9df5ad1SAndroid Build Coastguard Worker             writeBurstBufferBytes(data, bytesToWrite);
285*b9df5ad1SAndroid Build Coastguard Worker 
286*b9df5ad1SAndroid Build Coastguard Worker             data += bytesToWrite;
287*b9df5ad1SAndroid Build Coastguard Worker             bytesLeft -= bytesToWrite;
288*b9df5ad1SAndroid Build Coastguard Worker             mPayloadBytesPending -= bytesToWrite;
289*b9df5ad1SAndroid Build Coastguard Worker 
290*b9df5ad1SAndroid Build Coastguard Worker             // If we have all the payload then send a data burst.
291*b9df5ad1SAndroid Build Coastguard Worker             if (mPayloadBytesPending == 0) {
292*b9df5ad1SAndroid Build Coastguard Worker                 if (mFramer->isLastInBurst()) {
293*b9df5ad1SAndroid Build Coastguard Worker                     flushBurstBuffer();
294*b9df5ad1SAndroid Build Coastguard Worker                 }
295*b9df5ad1SAndroid Build Coastguard Worker                 mScanning = true;
296*b9df5ad1SAndroid Build Coastguard Worker             }
297*b9df5ad1SAndroid Build Coastguard Worker         }
298*b9df5ad1SAndroid Build Coastguard Worker     }
299*b9df5ad1SAndroid Build Coastguard Worker     return numBytes;
300*b9df5ad1SAndroid Build Coastguard Worker }
301*b9df5ad1SAndroid Build Coastguard Worker 
302*b9df5ad1SAndroid Build Coastguard Worker }  // namespace android
303