xref: /aosp_15_r20/system/unwinding/libunwindstack/Global.cpp (revision eb293b8f56ee8303637c5595cfcdeef8039e85c6)
1*eb293b8fSAndroid Build Coastguard Worker /*
2*eb293b8fSAndroid Build Coastguard Worker  * Copyright (C) 2018 The Android Open Source Project
3*eb293b8fSAndroid Build Coastguard Worker  *
4*eb293b8fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*eb293b8fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*eb293b8fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*eb293b8fSAndroid Build Coastguard Worker  *
8*eb293b8fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*eb293b8fSAndroid Build Coastguard Worker  *
10*eb293b8fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*eb293b8fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*eb293b8fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*eb293b8fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*eb293b8fSAndroid Build Coastguard Worker  * limitations under the License.
15*eb293b8fSAndroid Build Coastguard Worker  */
16*eb293b8fSAndroid Build Coastguard Worker 
17*eb293b8fSAndroid Build Coastguard Worker #include <stdint.h>
18*eb293b8fSAndroid Build Coastguard Worker #include <string.h>
19*eb293b8fSAndroid Build Coastguard Worker #include <sys/mman.h>
20*eb293b8fSAndroid Build Coastguard Worker 
21*eb293b8fSAndroid Build Coastguard Worker #include <string>
22*eb293b8fSAndroid Build Coastguard Worker #include <vector>
23*eb293b8fSAndroid Build Coastguard Worker 
24*eb293b8fSAndroid Build Coastguard Worker #include <android-base/file.h>
25*eb293b8fSAndroid Build Coastguard Worker 
26*eb293b8fSAndroid Build Coastguard Worker #include <unwindstack/Global.h>
27*eb293b8fSAndroid Build Coastguard Worker #include <unwindstack/MapInfo.h>
28*eb293b8fSAndroid Build Coastguard Worker #include <unwindstack/Maps.h>
29*eb293b8fSAndroid Build Coastguard Worker #include <unwindstack/Memory.h>
30*eb293b8fSAndroid Build Coastguard Worker 
31*eb293b8fSAndroid Build Coastguard Worker namespace unwindstack {
32*eb293b8fSAndroid Build Coastguard Worker 
Global(std::shared_ptr<Memory> & memory)33*eb293b8fSAndroid Build Coastguard Worker Global::Global(std::shared_ptr<Memory>& memory) : memory_(memory) {}
Global(std::shared_ptr<Memory> & memory,std::vector<std::string> & search_libs)34*eb293b8fSAndroid Build Coastguard Worker Global::Global(std::shared_ptr<Memory>& memory, std::vector<std::string>& search_libs)
35*eb293b8fSAndroid Build Coastguard Worker     : memory_(memory), search_libs_(search_libs) {}
36*eb293b8fSAndroid Build Coastguard Worker 
SetArch(ArchEnum arch)37*eb293b8fSAndroid Build Coastguard Worker void Global::SetArch(ArchEnum arch) {
38*eb293b8fSAndroid Build Coastguard Worker   if (arch_ == ARCH_UNKNOWN) {
39*eb293b8fSAndroid Build Coastguard Worker     arch_ = arch;
40*eb293b8fSAndroid Build Coastguard Worker     ProcessArch();
41*eb293b8fSAndroid Build Coastguard Worker   }
42*eb293b8fSAndroid Build Coastguard Worker }
43*eb293b8fSAndroid Build Coastguard Worker 
Searchable(const std::string & name)44*eb293b8fSAndroid Build Coastguard Worker bool Global::Searchable(const std::string& name) {
45*eb293b8fSAndroid Build Coastguard Worker   if (search_libs_.empty()) {
46*eb293b8fSAndroid Build Coastguard Worker     return true;
47*eb293b8fSAndroid Build Coastguard Worker   }
48*eb293b8fSAndroid Build Coastguard Worker 
49*eb293b8fSAndroid Build Coastguard Worker   if (name.empty()) {
50*eb293b8fSAndroid Build Coastguard Worker     return false;
51*eb293b8fSAndroid Build Coastguard Worker   }
52*eb293b8fSAndroid Build Coastguard Worker 
53*eb293b8fSAndroid Build Coastguard Worker   std::string base_name = android::base::Basename(name);
54*eb293b8fSAndroid Build Coastguard Worker   for (const std::string& lib : search_libs_) {
55*eb293b8fSAndroid Build Coastguard Worker     if (base_name == lib) {
56*eb293b8fSAndroid Build Coastguard Worker       return true;
57*eb293b8fSAndroid Build Coastguard Worker     }
58*eb293b8fSAndroid Build Coastguard Worker   }
59*eb293b8fSAndroid Build Coastguard Worker   return false;
60*eb293b8fSAndroid Build Coastguard Worker }
61*eb293b8fSAndroid Build Coastguard Worker 
FindAndReadVariable(Maps * maps,const char * var_str)62*eb293b8fSAndroid Build Coastguard Worker void Global::FindAndReadVariable(Maps* maps, const char* var_str) {
63*eb293b8fSAndroid Build Coastguard Worker   std::string variable(var_str);
64*eb293b8fSAndroid Build Coastguard Worker   // When looking for global variables, do not arbitrarily search every
65*eb293b8fSAndroid Build Coastguard Worker   // readable map. Instead look for a specific pattern that must exist.
66*eb293b8fSAndroid Build Coastguard Worker   // The pattern should be a readable map, followed by a read-write
67*eb293b8fSAndroid Build Coastguard Worker   // map with a non-zero offset.
68*eb293b8fSAndroid Build Coastguard Worker   // For example:
69*eb293b8fSAndroid Build Coastguard Worker   //   f0000-f1000 0 r-- /system/lib/libc.so
70*eb293b8fSAndroid Build Coastguard Worker   //   f1000-f2000 1000 r-x /system/lib/libc.so
71*eb293b8fSAndroid Build Coastguard Worker   //   f2000-f3000 2000 rw- /system/lib/libc.so
72*eb293b8fSAndroid Build Coastguard Worker   // This also works:
73*eb293b8fSAndroid Build Coastguard Worker   //   f0000-f2000 0 r-- /system/lib/libc.so
74*eb293b8fSAndroid Build Coastguard Worker   //   f2000-f3000 2000 rw- /system/lib/libc.so
75*eb293b8fSAndroid Build Coastguard Worker   // It is also possible to see empty maps after the read-only like so:
76*eb293b8fSAndroid Build Coastguard Worker   //   f0000-f1000 0 r-- /system/lib/libc.so
77*eb293b8fSAndroid Build Coastguard Worker   //   f1000-f2000 0 ---
78*eb293b8fSAndroid Build Coastguard Worker   //   f2000-f3000 1000 r-x /system/lib/libc.so
79*eb293b8fSAndroid Build Coastguard Worker   //   f3000-f4000 2000 rw- /system/lib/libc.so
80*eb293b8fSAndroid Build Coastguard Worker   // It is also possible to see page size compat maps after the read-only like so:
81*eb293b8fSAndroid Build Coastguard Worker   //   f0000-f1000 0 r-- /system/lib/libc.so
82*eb293b8fSAndroid Build Coastguard Worker   //   f1000-f2000 0 --- [page size compat]
83*eb293b8fSAndroid Build Coastguard Worker   //   f2000-f3000 1000 r-x /system/lib/libc.so
84*eb293b8fSAndroid Build Coastguard Worker   //   f3000-f4000 2000 rw- /system/lib/libc.so
85*eb293b8fSAndroid Build Coastguard Worker   // [page size compat] was introduced in the Android kernel in commit:
86*eb293b8fSAndroid Build Coastguard Worker   // https://android-review.googlesource.com/c/kernel/common/+/3052547
87*eb293b8fSAndroid Build Coastguard Worker   // This will be needed in Android kernels as long as 4kB-page-sized
88*eb293b8fSAndroid Build Coastguard Worker   // devices are supported.
89*eb293b8fSAndroid Build Coastguard Worker   MapInfo* map_zero = nullptr;
90*eb293b8fSAndroid Build Coastguard Worker   maps->ForEachMapInfo([&map_zero, &variable, this](MapInfo* info) -> bool {
91*eb293b8fSAndroid Build Coastguard Worker     if ((info->flags() & (PROT_READ | PROT_WRITE)) == (PROT_READ | PROT_WRITE) &&
92*eb293b8fSAndroid Build Coastguard Worker         map_zero != nullptr && Searchable(info->name()) && info->name() == map_zero->name()) {
93*eb293b8fSAndroid Build Coastguard Worker       Elf* elf = map_zero->GetElf(memory_, arch());
94*eb293b8fSAndroid Build Coastguard Worker       uint64_t ptr;
95*eb293b8fSAndroid Build Coastguard Worker       if (elf->GetGlobalVariableOffset(variable, &ptr) && ptr != 0) {
96*eb293b8fSAndroid Build Coastguard Worker         uint64_t offset_end = info->offset() + info->end() - info->start();
97*eb293b8fSAndroid Build Coastguard Worker         if (ptr >= info->offset() && ptr < offset_end) {
98*eb293b8fSAndroid Build Coastguard Worker           ptr = info->start() + ptr - info->offset();
99*eb293b8fSAndroid Build Coastguard Worker           if (ReadVariableData(ptr)) {
100*eb293b8fSAndroid Build Coastguard Worker             return false;
101*eb293b8fSAndroid Build Coastguard Worker           }
102*eb293b8fSAndroid Build Coastguard Worker         }
103*eb293b8fSAndroid Build Coastguard Worker       }
104*eb293b8fSAndroid Build Coastguard Worker     } else if (info->offset() == 0 && !info->IsBlank()) {
105*eb293b8fSAndroid Build Coastguard Worker       map_zero = info;
106*eb293b8fSAndroid Build Coastguard Worker     }
107*eb293b8fSAndroid Build Coastguard Worker     return true;
108*eb293b8fSAndroid Build Coastguard Worker   });
109*eb293b8fSAndroid Build Coastguard Worker }
110*eb293b8fSAndroid Build Coastguard Worker 
111*eb293b8fSAndroid Build Coastguard Worker }  // namespace unwindstack
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