1*eb293b8fSAndroid Build Coastguard Worker /* 2*eb293b8fSAndroid Build Coastguard Worker * Copyright (C) 2021 The Android Open Source Project 3*eb293b8fSAndroid Build Coastguard Worker * 4*eb293b8fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*eb293b8fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*eb293b8fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*eb293b8fSAndroid Build Coastguard Worker * 8*eb293b8fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*eb293b8fSAndroid Build Coastguard Worker * 10*eb293b8fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*eb293b8fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*eb293b8fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*eb293b8fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*eb293b8fSAndroid Build Coastguard Worker * limitations under the License. 15*eb293b8fSAndroid Build Coastguard Worker */ 16*eb293b8fSAndroid Build Coastguard Worker 17*eb293b8fSAndroid Build Coastguard Worker #pragma once 18*eb293b8fSAndroid Build Coastguard Worker 19*eb293b8fSAndroid Build Coastguard Worker #include <atomic> 20*eb293b8fSAndroid Build Coastguard Worker #include <memory> 21*eb293b8fSAndroid Build Coastguard Worker #include <vector> 22*eb293b8fSAndroid Build Coastguard Worker 23*eb293b8fSAndroid Build Coastguard Worker #include <unwindstack/Memory.h> 24*eb293b8fSAndroid Build Coastguard Worker 25*eb293b8fSAndroid Build Coastguard Worker namespace unwindstack { 26*eb293b8fSAndroid Build Coastguard Worker 27*eb293b8fSAndroid Build Coastguard Worker class MemoryXz : public Memory { 28*eb293b8fSAndroid Build Coastguard Worker public: 29*eb293b8fSAndroid Build Coastguard Worker MemoryXz(Memory* memory, uint64_t addr, uint64_t size, const std::string& name); 30*eb293b8fSAndroid Build Coastguard Worker ~MemoryXz(); 31*eb293b8fSAndroid Build Coastguard Worker 32*eb293b8fSAndroid Build Coastguard Worker bool Init(); Size()33*eb293b8fSAndroid Build Coastguard Worker size_t Size() { return size_; } 34*eb293b8fSAndroid Build Coastguard Worker size_t Read(uint64_t addr, void* dst, size_t size) override; 35*eb293b8fSAndroid Build Coastguard Worker 36*eb293b8fSAndroid Build Coastguard Worker // Methods used in tests. MemoryUsage()37*eb293b8fSAndroid Build Coastguard Worker size_t MemoryUsage() { return used_; } BlockCount()38*eb293b8fSAndroid Build Coastguard Worker size_t BlockCount() { return blocks_.size(); } BlockSize()39*eb293b8fSAndroid Build Coastguard Worker size_t BlockSize() { return 1 << block_size_log2_; } 40*eb293b8fSAndroid Build Coastguard Worker 41*eb293b8fSAndroid Build Coastguard Worker private: 42*eb293b8fSAndroid Build Coastguard Worker static constexpr size_t kMaxCompressedSize = 1 << 30; // 1GB. Arbitrary. 43*eb293b8fSAndroid Build Coastguard Worker 44*eb293b8fSAndroid Build Coastguard Worker struct XzBlock { 45*eb293b8fSAndroid Build Coastguard Worker std::unique_ptr<uint8_t[]> decompressed_data; 46*eb293b8fSAndroid Build Coastguard Worker uint32_t decompressed_size; 47*eb293b8fSAndroid Build Coastguard Worker uint32_t compressed_offset; 48*eb293b8fSAndroid Build Coastguard Worker uint32_t compressed_size; 49*eb293b8fSAndroid Build Coastguard Worker uint16_t stream_flags; 50*eb293b8fSAndroid Build Coastguard Worker }; 51*eb293b8fSAndroid Build Coastguard Worker bool ReadBlocks(); 52*eb293b8fSAndroid Build Coastguard Worker bool Decompress(XzBlock* block); 53*eb293b8fSAndroid Build Coastguard Worker 54*eb293b8fSAndroid Build Coastguard Worker // Compressed input. 55*eb293b8fSAndroid Build Coastguard Worker Memory* compressed_memory_; 56*eb293b8fSAndroid Build Coastguard Worker uint64_t compressed_addr_; 57*eb293b8fSAndroid Build Coastguard Worker uint64_t compressed_size_; 58*eb293b8fSAndroid Build Coastguard Worker std::string name_; 59*eb293b8fSAndroid Build Coastguard Worker 60*eb293b8fSAndroid Build Coastguard Worker // Decompressed output. 61*eb293b8fSAndroid Build Coastguard Worker std::vector<XzBlock> blocks_; 62*eb293b8fSAndroid Build Coastguard Worker uint32_t used_ = 0; // Memory usage of the currently decompressed blocks. 63*eb293b8fSAndroid Build Coastguard Worker uint32_t size_ = 0; // Decompressed size of all blocks. 64*eb293b8fSAndroid Build Coastguard Worker uint32_t block_size_log2_ = 31; 65*eb293b8fSAndroid Build Coastguard Worker 66*eb293b8fSAndroid Build Coastguard Worker // Statistics (used only for optional debug log messages). 67*eb293b8fSAndroid Build Coastguard Worker static std::atomic_size_t total_used_; // Currently decompressed memory (current memory use). 68*eb293b8fSAndroid Build Coastguard Worker static std::atomic_size_t total_size_; // Size of mini-debug-info if it was all decompressed. 69*eb293b8fSAndroid Build Coastguard Worker static std::atomic_size_t total_open_; // Number of mini-debug-info files currently in use. 70*eb293b8fSAndroid Build Coastguard Worker }; 71*eb293b8fSAndroid Build Coastguard Worker 72*eb293b8fSAndroid Build Coastguard Worker } // namespace unwindstack 73