xref: /aosp_15_r20/system/unwinding/libunwindstack/MemoryXz.h (revision eb293b8f56ee8303637c5595cfcdeef8039e85c6)
1*eb293b8fSAndroid Build Coastguard Worker /*
2*eb293b8fSAndroid Build Coastguard Worker  * Copyright (C) 2021 The Android Open Source Project
3*eb293b8fSAndroid Build Coastguard Worker  *
4*eb293b8fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*eb293b8fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*eb293b8fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*eb293b8fSAndroid Build Coastguard Worker  *
8*eb293b8fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*eb293b8fSAndroid Build Coastguard Worker  *
10*eb293b8fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*eb293b8fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*eb293b8fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*eb293b8fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*eb293b8fSAndroid Build Coastguard Worker  * limitations under the License.
15*eb293b8fSAndroid Build Coastguard Worker  */
16*eb293b8fSAndroid Build Coastguard Worker 
17*eb293b8fSAndroid Build Coastguard Worker #pragma once
18*eb293b8fSAndroid Build Coastguard Worker 
19*eb293b8fSAndroid Build Coastguard Worker #include <atomic>
20*eb293b8fSAndroid Build Coastguard Worker #include <memory>
21*eb293b8fSAndroid Build Coastguard Worker #include <vector>
22*eb293b8fSAndroid Build Coastguard Worker 
23*eb293b8fSAndroid Build Coastguard Worker #include <unwindstack/Memory.h>
24*eb293b8fSAndroid Build Coastguard Worker 
25*eb293b8fSAndroid Build Coastguard Worker namespace unwindstack {
26*eb293b8fSAndroid Build Coastguard Worker 
27*eb293b8fSAndroid Build Coastguard Worker class MemoryXz : public Memory {
28*eb293b8fSAndroid Build Coastguard Worker  public:
29*eb293b8fSAndroid Build Coastguard Worker   MemoryXz(Memory* memory, uint64_t addr, uint64_t size, const std::string& name);
30*eb293b8fSAndroid Build Coastguard Worker   ~MemoryXz();
31*eb293b8fSAndroid Build Coastguard Worker 
32*eb293b8fSAndroid Build Coastguard Worker   bool Init();
Size()33*eb293b8fSAndroid Build Coastguard Worker   size_t Size() { return size_; }
34*eb293b8fSAndroid Build Coastguard Worker   size_t Read(uint64_t addr, void* dst, size_t size) override;
35*eb293b8fSAndroid Build Coastguard Worker 
36*eb293b8fSAndroid Build Coastguard Worker   // Methods used in tests.
MemoryUsage()37*eb293b8fSAndroid Build Coastguard Worker   size_t MemoryUsage() { return used_; }
BlockCount()38*eb293b8fSAndroid Build Coastguard Worker   size_t BlockCount() { return blocks_.size(); }
BlockSize()39*eb293b8fSAndroid Build Coastguard Worker   size_t BlockSize() { return 1 << block_size_log2_; }
40*eb293b8fSAndroid Build Coastguard Worker 
41*eb293b8fSAndroid Build Coastguard Worker  private:
42*eb293b8fSAndroid Build Coastguard Worker   static constexpr size_t kMaxCompressedSize = 1 << 30;  // 1GB. Arbitrary.
43*eb293b8fSAndroid Build Coastguard Worker 
44*eb293b8fSAndroid Build Coastguard Worker   struct XzBlock {
45*eb293b8fSAndroid Build Coastguard Worker     std::unique_ptr<uint8_t[]> decompressed_data;
46*eb293b8fSAndroid Build Coastguard Worker     uint32_t decompressed_size;
47*eb293b8fSAndroid Build Coastguard Worker     uint32_t compressed_offset;
48*eb293b8fSAndroid Build Coastguard Worker     uint32_t compressed_size;
49*eb293b8fSAndroid Build Coastguard Worker     uint16_t stream_flags;
50*eb293b8fSAndroid Build Coastguard Worker   };
51*eb293b8fSAndroid Build Coastguard Worker   bool ReadBlocks();
52*eb293b8fSAndroid Build Coastguard Worker   bool Decompress(XzBlock* block);
53*eb293b8fSAndroid Build Coastguard Worker 
54*eb293b8fSAndroid Build Coastguard Worker   // Compressed input.
55*eb293b8fSAndroid Build Coastguard Worker   Memory* compressed_memory_;
56*eb293b8fSAndroid Build Coastguard Worker   uint64_t compressed_addr_;
57*eb293b8fSAndroid Build Coastguard Worker   uint64_t compressed_size_;
58*eb293b8fSAndroid Build Coastguard Worker   std::string name_;
59*eb293b8fSAndroid Build Coastguard Worker 
60*eb293b8fSAndroid Build Coastguard Worker   // Decompressed output.
61*eb293b8fSAndroid Build Coastguard Worker   std::vector<XzBlock> blocks_;
62*eb293b8fSAndroid Build Coastguard Worker   uint32_t used_ = 0;  // Memory usage of the currently decompressed blocks.
63*eb293b8fSAndroid Build Coastguard Worker   uint32_t size_ = 0;  // Decompressed size of all blocks.
64*eb293b8fSAndroid Build Coastguard Worker   uint32_t block_size_log2_ = 31;
65*eb293b8fSAndroid Build Coastguard Worker 
66*eb293b8fSAndroid Build Coastguard Worker   // Statistics (used only for optional debug log messages).
67*eb293b8fSAndroid Build Coastguard Worker   static std::atomic_size_t total_used_;  // Currently decompressed memory (current memory use).
68*eb293b8fSAndroid Build Coastguard Worker   static std::atomic_size_t total_size_;  // Size of mini-debug-info if it was all decompressed.
69*eb293b8fSAndroid Build Coastguard Worker   static std::atomic_size_t total_open_;  // Number of mini-debug-info files currently in use.
70*eb293b8fSAndroid Build Coastguard Worker };
71*eb293b8fSAndroid Build Coastguard Worker 
72*eb293b8fSAndroid Build Coastguard Worker }  // namespace unwindstack
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