1*cf78ab8cSAndroid Build Coastguard Workermessage(STATUS "Adding rust ${CMAKE_CURRENT_LIST_DIR}/Cargo.toml") 2*cf78ab8cSAndroid Build Coastguard Worker 3*cf78ab8cSAndroid Build Coastguard Workercorrosion_set_env_vars(netsim-proto RUST_BACKTRACE=full) 4*cf78ab8cSAndroid Build Coastguard Worker 5*cf78ab8cSAndroid Build Coastguard Workercmake_path(APPEND PROTOBUF_INCLUDE_DIR "${AOSP_ROOT}" "external" "protobuf" 6*cf78ab8cSAndroid Build Coastguard Worker "src") 7*cf78ab8cSAndroid Build Coastguard Workercmake_path(CONVERT ${PROTOBUF_INCLUDE_DIR} TO_NATIVE_PATH_LIST 8*cf78ab8cSAndroid Build Coastguard Worker NATIVE_PROTOBUF_INCLUDE_DIR) 9*cf78ab8cSAndroid Build Coastguard Worker 10*cf78ab8cSAndroid Build Coastguard Workercorrosion_set_env_vars(netsim-proto 11*cf78ab8cSAndroid Build Coastguard Worker PROTOBUF_INCLUDE_DIR=${NATIVE_PROTOBUF_INCLUDE_DIR}) 12*cf78ab8cSAndroid Build Coastguard Worker 13*cf78ab8cSAndroid Build Coastguard Worker# Set CMake executable filepath because it's not found by cmake Rust crate. From 14*cf78ab8cSAndroid Build Coastguard Worker# https://github.com/rust-lang/cmake-rs, the CMake executable is assumed to be 15*cf78ab8cSAndroid Build Coastguard Worker# cmake unless the CMAKE environmental variable is set. 16*cf78ab8cSAndroid Build Coastguard Worker 17*cf78ab8cSAndroid Build Coastguard Workercorrosion_set_env_vars(netsim-proto CMAKE=${CMAKE_COMMAND}) 18*cf78ab8cSAndroid Build Coastguard Worker 19*cf78ab8cSAndroid Build Coastguard Workerif(LINUX) 20*cf78ab8cSAndroid Build Coastguard Worker # b/260271048 21*cf78ab8cSAndroid Build Coastguard Worker corrosion_add_target_rustflags( 22*cf78ab8cSAndroid Build Coastguard Worker netsim-proto "-Clink-args=-Wl,-rpath,${CMAKE_LIBRARY_OUTPUT_DIRECTORY}") 23*cf78ab8cSAndroid Build Coastguard Workerendif() 24