/aosp_15_r20/external/llvm/lib/CodeGen/ |
H A D | SafeStackColoring.h | 43 BitVector LiveOut; member
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H A D | SplitKit.h | 108 bool LiveOut; ///< Current reg is live out. member
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H A D | RegisterPressure.cpp | 740 LaneBitmask LiveOut = Def.LaneMask & ~PreviousMask; in recede() local 794 LaneBitmask LiveOut = getLiveThroughAt(Reg, SlotIdx); in recede() local
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H A D | StackColoring.cpp | 263 BitVector LiveOut; member
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/aosp_15_r20/external/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/ |
H A D | SafeStackColoring.h | 52 BitVector LiveOut; member
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H A D | SplitKit.h | 126 bool LiveOut; ///< Current reg is live out. member
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H A D | RegisterPressure.cpp | 778 LaneBitmask LiveOut = Def.LaneMask & ~PreviousMask; in recede() local 833 LaneBitmask LiveOut = getLiveThroughAt(Reg, SlotIdx); in recede() local
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H A D | RegisterScavenging.cpp | 381 const LiveRegUnits &LiveOut, ArrayRef<MCPhysReg> AllocationOrder, in findSurvivorBackwards()
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H A D | StackColoring.cpp | 399 BitVector LiveOut; member
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/aosp_15_r20/external/swiftshader/third_party/subzero/src/ |
H A D | IceCfgNode.cpp | 817 const LivenessBV &LiveOut = Liveness->getLiveOut(this); in livenessAddIntervals() local 1201 const LivenessBV &LiveOut = Liveness->getLiveOut(this); in dump() local
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H A D | IceLiveness.h | 59 LivenessBV LiveIn, LiveOut; variable
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/aosp_15_r20/prebuilts/clang/host/linux-x86/clang-r522817/include/llvm/Analysis/ |
D | StackLifetime.h | 55 BitVector LiveOut; member
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/aosp_15_r20/external/swiftshader/third_party/llvm-16.0/llvm/include/llvm/Analysis/ |
H A D | StackLifetime.h | 55 BitVector LiveOut; member
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/aosp_15_r20/prebuilts/clang/host/linux-x86/clang-r530567b/include/llvm/Analysis/ |
D | StackLifetime.h | 55 BitVector LiveOut; member
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/aosp_15_r20/prebuilts/clang/host/linux-x86/clang-r536225/include/llvm/Analysis/ |
D | StackLifetime.h | 55 BitVector LiveOut; member
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/aosp_15_r20/prebuilts/clang/host/linux-x86/clang-r530567/include/llvm/Analysis/ |
D | StackLifetime.h | 55 BitVector LiveOut; member
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/aosp_15_r20/external/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Scalar/ |
H A D | RewriteStatepointsForGC.cpp | 247 MapVector<BasicBlock *, SetVector<Value *>> LiveOut; member 2755 SetVector<Value *> LiveOut = Data.LiveOut[BB]; in computeLiveInValues() local 2798 SetVector<Value *> LiveOut = Data.LiveOut[BB]; in findLiveSetAtInst() local
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/aosp_15_r20/external/llvm/lib/Transforms/Scalar/ |
H A D | RewriteStatepointsForGC.cpp | 152 MapVector<BasicBlock *, SetVector<Value *>> LiveOut; member 2499 SetVector<Value *> LiveOut = Data.LiveOut[BB]; in computeLiveInValues() local 2543 SetVector<Value *> LiveOut = Data.LiveOut[BB]; in findLiveSetAtInst() local
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/aosp_15_r20/external/swiftshader/third_party/llvm-16.0/llvm/lib/CodeGen/ |
H A D | RegAllocFast.cpp | 98 bool LiveOut = false; ///< Register is possibly live out. member 431 MCPhysReg AssignedReg, bool Kill, bool LiveOut) { in spill()
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H A D | SplitKit.h | 127 bool LiveOut; ///< Current reg is live out. member
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H A D | RegisterPressure.cpp | 779 LaneBitmask LiveOut = Def.LaneMask & ~PreviousMask; in recede() local 834 LaneBitmask LiveOut = getLiveThroughAt(Reg, SlotIdx); in recede() local
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H A D | StackColoring.cpp | 427 BitVector LiveOut; member
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H A D | RegisterScavenging.cpp | 359 const LiveRegUnits &LiveOut, ArrayRef<MCPhysReg> AllocationOrder, in findSurvivorBackwards()
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/aosp_15_r20/external/swiftshader/third_party/llvm-16.0/llvm/lib/Transforms/Scalar/ |
H A D | RewriteStatepointsForGC.cpp | 249 MapVector<BasicBlock *, SetVector<Value *>> LiveOut; member 3333 SetVector<Value *> LiveOut = Data.LiveOut[BB]; in computeLiveInValues() local 3376 SetVector<Value *> LiveOut = Data.LiveOut[BB]; in findLiveSetAtInst() local
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/aosp_15_r20/external/swiftshader/third_party/llvm-16.0/llvm/lib/Transforms/Vectorize/ |
H A D | VPlanValue.h | 206 LiveOut, enumerator
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