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Searched defs:depthBits (Results 1 – 25 of 32) sorted by relevance

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/aosp_15_r20/external/deqp/framework/opengl/
H A DgluFboRenderContext.cpp72 static void getDepthStencilBits(uint32_t depthStencilFormat, int *depthBits, int *stencilBits) in getDepthStencilBits()
116 const int depthBits = getNumDepthBits(combinedFormat); in chooseDepthStencilFormat() local
200 int depthBits = 0; in createFramebuffer() local
H A DgluRenderConfig.hpp98 int depthBits; member
/aosp_15_r20/external/angle/src/libANGLE/renderer/
H A DFormat.h109 GLuint depthBits; member
135 GLuint depthBits, in GetChannelCount()
156 GLuint depthBits, in Format()
H A Dd3d_format.h47 GLuint depthBits; member
H A Dd3d_format.cpp44 GLuint depthBits, in D3DFormat()
/aosp_15_r20/external/angle/src/tests/gl_tests/
H A DDepthStencilFormatsTest.cpp21 int depthBits; member
297 GLint depthBits = 0; in depthStencilReadbackCase() local
579 int depthBits; in TEST_P() member
703 GLint depthBits = 0; in TEST_P() local
H A DWebGLFramebufferTest.cpp75 GLint depthBits = 0; in checkBufferBits() local
/aosp_15_r20/external/deqp/modules/egl/
H A DteglRenderTests.cpp404 tcu::TextureFormat getDepthFormat(const int depthBits) in getDepthFormat()
435 const tcu::PixelFormat &colorBits, const int depthBits, const int stencilBits, in renderReference()
787 const int depthBits = eglu::getConfigAttribInt(egl, display, config.config, EGL_DEPTH_SIZE); in executeForContexts() local
1017 const int depthBits = eglu::getConfigAttribInt(egl, display, config.config, EGL_DEPTH_SIZE); in executeForContexts() local
/aosp_15_r20/external/deqp/modules/gles3/functional/
H A Des3fStencilTests.cpp283 int depthBits = renderTarget.getDepthBits(); in iterate() local
406 void genOps(vector<StencilOp> &dst, int stencilBits, int depthBits, int targetStencil) in genOps()
H A Des3fDepthStencilClearTests.cpp90 tcu::TextureFormat getDepthFormat(int depthBits) in getDepthFormat()
H A Des3fDepthStencilTests.cpp209 int depthBits; member
/aosp_15_r20/external/deqp/modules/gles2/functional/
H A Des2fStencilTests.cpp280 int depthBits = renderTarget.getDepthBits(); in iterate() local
403 void genOps(vector<StencilOp> &dst, int stencilBits, int depthBits, int targetStencil) in genOps()
H A Des2fDepthStencilClearTests.cpp90 tcu::TextureFormat getDepthFormat(int depthBits) in getDepthFormat()
/aosp_15_r20/external/mesa3d/src/gallium/frontends/osmesa/
H A Dosmesa.c539 OSMesaCreateContextExt(GLenum format, GLint depthBits, GLint stencilBits, in OSMesaCreateContextExt()
571 int depthBits = 0, stencilBits = 0, accumBits = 0; in OSMesaCreateContextAttribs() local
/aosp_15_r20/external/deqp/framework/common/
H A DtcuRenderTarget.cpp39 RenderTarget::RenderTarget(int width, int height, const PixelFormat &format, int depthBits, int ste… in RenderTarget()
/aosp_15_r20/external/deqp/external/openglcts/modules/runner/
H A DglcTestRunner.cpp111 int32_t depthBits; member
147 int depthBits; in parseConfigBitsFromName() member
/aosp_15_r20/external/deqp/framework/platform/win32/
H A DtcuWGL.hpp122 int depthBits; member in tcu::wgl::PixelFormatInfo
/aosp_15_r20/external/mesa3d/src/mesa/main/
H A Dglconfig.h31 GLint depthBits; member
/aosp_15_r20/external/mesa3d/src/amd/addrlib/src/core/
H A Daddrlib.cpp538 UINT_32 depthBits = 0; in Flt32ToDepthPixel() local
/aosp_15_r20/external/deqp/external/openglcts/modules/common/
H A DglcConfigList.hpp132 int32_t depthBits; member
/aosp_15_r20/external/angle/util/
H A DEGLWindow.h43 int depthBits; member
/aosp_15_r20/external/mesa3d/src/glx/
H A Dglxconfig.h46 GLint depthBits; member
/aosp_15_r20/external/deqp/framework/egl/
H A DegluGLContextFactory.cpp482 EGLint width, height, depthBits, stencilBits, numSamples; in create() local
/aosp_15_r20/external/angle/src/libANGLE/
H A Dformatutils.h267 GLuint depthBits; member
/aosp_15_r20/external/deqp/framework/platform/null/
H A DtcuNullRenderContext.cpp759 const int depthBits = getValueOrDefault(renderCfg, &RenderConfig::depthBits, 24); in toRenderTarget() local

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