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Searched defs:edge1 (Results 1 – 25 of 36) sorted by relevance

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/aosp_15_r20/hardware/google/gfxstream/third-party/glm/include/glm/detail/
Dfunc_common.inl602 GLM_FUNC_QUALIFIER genType smoothstep(genType edge0, genType edge1, genType x)
611 GLM_FUNC_QUALIFIER vecType<T, P> smoothstep(T edge0, T edge1, vecType<T, P> const & x) argument
617 …ER vecType<T, P> smoothstep(vecType<T, P> const & edge0, vecType<T, P> const & edge1, vecType<T, P…
/aosp_15_r20/external/oboe/samples/RhythmGame/third_party/glm/detail/
H A Dfunc_common.inl602 GLM_FUNC_QUALIFIER genType smoothstep(genType edge0, genType edge1, genType x)
611 GLM_FUNC_QUALIFIER vecType<T, P> smoothstep(T edge0, T edge1, vecType<T, P> const & x) argument
617 …ER vecType<T, P> smoothstep(vecType<T, P> const & edge0, vecType<T, P> const & edge1, vecType<T, P…
/aosp_15_r20/external/oboe/samples/RhythmGame/third_party/glm/gtx/
H A Dsimd_vec4.inl475 detail::fvec4SIMD const & edge1,
485 float const & edge1,
H A Dintersect.inl76 genType edge1 = vert1 - vert0; local
/aosp_15_r20/hardware/google/gfxstream/third-party/glm/include/glm/gtx/
Dsimd_vec4.inl475 detail::fvec4SIMD const & edge1,
485 float const & edge1,
Dintersect.inl76 genType edge1 = vert1 - vert0; local
/aosp_15_r20/external/freetype/src/autofit/
H A Dafcjk.c1836 AF_Edge edge1, edge2; in af_cjk_hint_edges() local
2066 AF_Edge edge1, edge2, edge3; in af_cjk_hint_edges() local
H A Dafloader.c429 AF_Edge edge1 = axis->edges; /* leftmost edge */ in af_loader_load_glyph() local
H A Daflatin.c3035 AF_Edge edge1, edge2; /* these edges form the stem to check */ in af_latin_hint_edges() local
3368 AF_Edge edge1, edge2, edge3; in af_latin_hint_edges() local
/aosp_15_r20/external/OpenCL-CTS/test_conformance/commonfns/
H A Dtest_smoothstep.cpp62 int verify_smoothstep(const T *const edge0, const T *const edge1, in verify_smoothstep()
/aosp_15_r20/external/mesa3d/src/compiler/nir/
H A Dnir_builtin_builder.c133 nir_smoothstep(nir_builder *b, nir_def *edge0, nir_def *edge1, nir_def *x) in nir_smoothstep()
/aosp_15_r20/external/oboe/samples/RhythmGame/third_party/glm/simd/
H A Dcommon.h205 GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_smoothstep(glm_vec4 edge0, glm_vec4 edge1, glm_vec4 x) in glm_vec4_smoothstep()
/aosp_15_r20/hardware/google/gfxstream/third-party/glm/include/glm/simd/
Dcommon.h205 GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_smoothstep(glm_vec4 edge0, glm_vec4 edge1, glm_vec4 x) in glm_vec4_smoothstep()
/aosp_15_r20/external/s2-geometry-library-java/src/com/google/common/geometry/
H A DS2EdgeIndex.java88 private static final int compare(long cell1, int edge1, long cell2, int edge2) { in compare()
/aosp_15_r20/external/skia/tools/viewer/
H A DPatchSlide.cpp118 SkPoint* edge1 = edge0 + nu; in draw() local
/aosp_15_r20/external/libdav1d/tests/checkasm/
H A Dmc.c655 #define set_off(edge1, edge2, pos, dim) \ in random_offset_for_edge() argument
/aosp_15_r20/external/skia/src/core/
H A DSkScan_Antihair.cpp927 static inline void align_thin_stroke(FDot8& edge1, FDot8& edge2) { in align_thin_stroke()
/aosp_15_r20/external/swiftshader/src/Pipeline/
H A DSpirvShaderGLSLstd450.cpp193 auto edge1 = Operand(shader, *this, insn.word(6)); in EmitExtGLSLstd450() local
/aosp_15_r20/external/deqp/framework/common/
H A DtcuVectorUtil.hpp157 inline float smoothStep(float edge0, float edge1, float x) in smoothStep()
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
H A DvktShaderBuiltinPrecisionTests.cpp4716 ExprP<deFloat16> nanIfGreaterOrEqual(const ExprP<deFloat16> &edge0, const ExprP<deFloat16> &edge1) in nanIfGreaterOrEqual()
4721 ExprP<float> nanIfGreaterOrEqual(const ExprP<float> &edge0, const ExprP<float> &edge1) in nanIfGreaterOrEqual()
4726 ExprP<double> nanIfGreaterOrEqual(const ExprP<double> &edge0, const ExprP<double> &edge1) in nanIfGreaterOrEqual()
4772 const ExprP<float> &edge1 = args.b; in doExpand() local
4787 const ExprP<deFloat16> &edge1 = args.b; in doExpand() local
4803 const ExprP<double> &edge1 = args.b; in doExpand() local
/aosp_15_r20/external/skia/src/gpu/ganesh/geometry/
H A DGrTriangulator.cpp1170 void GrTriangulator::computeBisector(Edge* edge1, Edge* edge2, Vertex* v) const { in computeBisector()
/aosp_15_r20/external/skia/src/sksl/ir/
H A DSkSLFunctionCall.cpp421 double evaluate_smoothstep(double edge0, double edge1, double x) { in evaluate_smoothstep()
/aosp_15_r20/external/angle/src/compiler/translator/
H A DIntermNode.cpp3997 float edge1 = unionArrays[1][i].getFConst(); in FoldAggregateBuiltIn() local
/aosp_15_r20/external/mesa3d/src/compiler/glsl/
H A Dbuiltin_functions.cpp6786 ir_variable *edge1 = in_var(edge_type, "edge1"); in _smoothstep() local
/aosp_15_r20/external/protobuf/src/google/protobuf/
H A Ddescriptor_unittest.cc2331 EnumDescriptorProto* edge1 = AddEnum(&foo_file, "Edge1"); in SetUp() local

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