/aosp_15_r20/hardware/google/gfxstream/third-party/glm/include/glm/detail/ |
D | func_common.inl | 602 GLM_FUNC_QUALIFIER genType smoothstep(genType edge0, genType edge1, genType x) 611 GLM_FUNC_QUALIFIER vecType<T, P> smoothstep(T edge0, T edge1, vecType<T, P> const & x) argument 617 …ER vecType<T, P> smoothstep(vecType<T, P> const & edge0, vecType<T, P> const & edge1, vecType<T, P…
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/aosp_15_r20/external/oboe/samples/RhythmGame/third_party/glm/detail/ |
H A D | func_common.inl | 602 GLM_FUNC_QUALIFIER genType smoothstep(genType edge0, genType edge1, genType x) 611 GLM_FUNC_QUALIFIER vecType<T, P> smoothstep(T edge0, T edge1, vecType<T, P> const & x) argument 617 …ER vecType<T, P> smoothstep(vecType<T, P> const & edge0, vecType<T, P> const & edge1, vecType<T, P…
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/aosp_15_r20/external/oboe/samples/RhythmGame/third_party/glm/gtx/ |
H A D | simd_vec4.inl | 475 detail::fvec4SIMD const & edge1, 485 float const & edge1,
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H A D | intersect.inl | 76 genType edge1 = vert1 - vert0; local
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/aosp_15_r20/hardware/google/gfxstream/third-party/glm/include/glm/gtx/ |
D | simd_vec4.inl | 475 detail::fvec4SIMD const & edge1, 485 float const & edge1,
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D | intersect.inl | 76 genType edge1 = vert1 - vert0; local
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/aosp_15_r20/external/freetype/src/autofit/ |
H A D | afcjk.c | 1836 AF_Edge edge1, edge2; in af_cjk_hint_edges() local 2066 AF_Edge edge1, edge2, edge3; in af_cjk_hint_edges() local
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H A D | afloader.c | 429 AF_Edge edge1 = axis->edges; /* leftmost edge */ in af_loader_load_glyph() local
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H A D | aflatin.c | 3035 AF_Edge edge1, edge2; /* these edges form the stem to check */ in af_latin_hint_edges() local 3368 AF_Edge edge1, edge2, edge3; in af_latin_hint_edges() local
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/aosp_15_r20/external/OpenCL-CTS/test_conformance/commonfns/ |
H A D | test_smoothstep.cpp | 62 int verify_smoothstep(const T *const edge0, const T *const edge1, in verify_smoothstep()
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/aosp_15_r20/external/mesa3d/src/compiler/nir/ |
H A D | nir_builtin_builder.c | 133 nir_smoothstep(nir_builder *b, nir_def *edge0, nir_def *edge1, nir_def *x) in nir_smoothstep()
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/aosp_15_r20/external/oboe/samples/RhythmGame/third_party/glm/simd/ |
H A D | common.h | 205 GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_smoothstep(glm_vec4 edge0, glm_vec4 edge1, glm_vec4 x) in glm_vec4_smoothstep()
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/aosp_15_r20/hardware/google/gfxstream/third-party/glm/include/glm/simd/ |
D | common.h | 205 GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_smoothstep(glm_vec4 edge0, glm_vec4 edge1, glm_vec4 x) in glm_vec4_smoothstep()
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/aosp_15_r20/external/s2-geometry-library-java/src/com/google/common/geometry/ |
H A D | S2EdgeIndex.java | 88 private static final int compare(long cell1, int edge1, long cell2, int edge2) { in compare()
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/aosp_15_r20/external/skia/tools/viewer/ |
H A D | PatchSlide.cpp | 118 SkPoint* edge1 = edge0 + nu; in draw() local
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/aosp_15_r20/external/libdav1d/tests/checkasm/ |
H A D | mc.c | 655 #define set_off(edge1, edge2, pos, dim) \ in random_offset_for_edge() argument
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/aosp_15_r20/external/skia/src/core/ |
H A D | SkScan_Antihair.cpp | 927 static inline void align_thin_stroke(FDot8& edge1, FDot8& edge2) { in align_thin_stroke()
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/aosp_15_r20/external/swiftshader/src/Pipeline/ |
H A D | SpirvShaderGLSLstd450.cpp | 193 auto edge1 = Operand(shader, *this, insn.word(6)); in EmitExtGLSLstd450() local
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/aosp_15_r20/external/deqp/framework/common/ |
H A D | tcuVectorUtil.hpp | 157 inline float smoothStep(float edge0, float edge1, float x) in smoothStep()
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/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
H A D | vktShaderBuiltinPrecisionTests.cpp | 4716 ExprP<deFloat16> nanIfGreaterOrEqual(const ExprP<deFloat16> &edge0, const ExprP<deFloat16> &edge1) in nanIfGreaterOrEqual() 4721 ExprP<float> nanIfGreaterOrEqual(const ExprP<float> &edge0, const ExprP<float> &edge1) in nanIfGreaterOrEqual() 4726 ExprP<double> nanIfGreaterOrEqual(const ExprP<double> &edge0, const ExprP<double> &edge1) in nanIfGreaterOrEqual() 4772 const ExprP<float> &edge1 = args.b; in doExpand() local 4787 const ExprP<deFloat16> &edge1 = args.b; in doExpand() local 4803 const ExprP<double> &edge1 = args.b; in doExpand() local
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/aosp_15_r20/external/skia/src/gpu/ganesh/geometry/ |
H A D | GrTriangulator.cpp | 1170 void GrTriangulator::computeBisector(Edge* edge1, Edge* edge2, Vertex* v) const { in computeBisector()
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/aosp_15_r20/external/skia/src/sksl/ir/ |
H A D | SkSLFunctionCall.cpp | 421 double evaluate_smoothstep(double edge0, double edge1, double x) { in evaluate_smoothstep()
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/aosp_15_r20/external/angle/src/compiler/translator/ |
H A D | IntermNode.cpp | 3997 float edge1 = unionArrays[1][i].getFConst(); in FoldAggregateBuiltIn() local
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/aosp_15_r20/external/mesa3d/src/compiler/glsl/ |
H A D | builtin_functions.cpp | 6786 ir_variable *edge1 = in_var(edge_type, "edge1"); in _smoothstep() local
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/aosp_15_r20/external/protobuf/src/google/protobuf/ |
H A D | descriptor_unittest.cc | 2331 EnumDescriptorProto* edge1 = AddEnum(&foo_file, "Edge1"); in SetUp() local
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