Searched defs:hasPerspective (Results 1 – 9 of 9) sorted by relevance
36 SampleUsage(Kind kind, bool hasPerspective) : fKind(kind), fHasPerspective(hasPerspective) { in SampleUsage()43 static SampleUsage UniformMatrix(bool hasPerspective) { in UniformMatrix()70 bool hasPerspective() const { return fHasPerspective; } in hasPerspective() function
154 BaseCoord baseCoord = BaseCoord::kLocal) mutable -> void { in collectTransforms()238 bool hasPerspective = SkSLTypeVecLength(localCoordsVar.getType()) == 3; in collectTransforms() local
120 bool hasPerspective() const { return fType == Type::kPerspective; } in hasPerspective() function
217 const bool hasPerspective = in MapRect() local
312 bool hasPerspective() const { in hasPerspective() function
284 boolean hasPerspective() { in hasPerspective() method in ShadowLegacyMatrix
608 SkScalar tx, SkScalar ty, bool hasPerspective) { in drawShadow()
1139 bool hasPerspective = this->viewMatrix().hasPerspective(); in onCreateProgramInfo() local
797 bool hasPerspective = rand->nextBool(); in create_localmatrix_shader() local