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Searched defs:retained_shaders (Results 1 – 4 of 4) sorted by relevance

/aosp_15_r20/external/mesa3d/src/amd/vulkan/
H A Dradv_pipeline_graphics.c2378 radv_pipeline_retain_shaders(struct radv_retained_shaders *retained_shaders, struct radv_shader_sta… in radv_pipeline_retain_shaders()
2406 struct radv_retained_shaders *retained_shaders = &lib->retained_shaders; in radv_pipeline_import_retained_shaders() local
2575 struct radv_retained_shaders *retained_shaders, bool noop_fs, in radv_graphics_shaders_compile()
2899 struct radv_retained_shaders *retained_shaders = NULL; in radv_graphics_pipeline_compile() local
3569 struct radv_retained_shaders *retained_shaders = &pipeline->retained_shaders; in radv_destroy_graphics_lib_pipeline() local
H A Dradv_pipeline_graphics.h152 struct radv_retained_shaders retained_shaders; member
/aosp_15_r20/external/mesa3d/src/intel/vulkan/
H A Danv_pipeline.c3060 bool retained_shaders) in anv_graphics_lib_validate_shaders()
H A Danv_private.h4718 } retained_shaders[ANV_GRAPHICS_SHADER_STAGE_COUNT]; member