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Searched defs:rp_changed (Results 1 – 3 of 3) sorted by relevance

/aosp_15_r20/external/mesa3d/src/gallium/drivers/zink/
H A Dzink_blit.c425 …bool rp_changed = ctx->rp_changed || (!ctx->fb_state.zsbuf && util_format_is_depth_or_stencil(info… in zink_blit() local
H A Dzink_context.c2965 bool rp_changed = ctx->gfx_pipeline_state.rp_state != rp_state; in begin_rendering() local
H A Dzink_types.h1867 bool rp_changed; //force renderpass restart member