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Searched defs:texData (Results 1 – 23 of 23) sorted by relevance

/aosp_15_r20/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/
DGLEScmImp.cpp348 TextureData *texData = NULL; in getTextureData() local
505 TextureData* texData = getTextureData(localTexName); in glBindTexture() local
675 TextureData *texData = getTextureTargetData(target); in s_glInitTexImage2D() local
743 TextureData* texData = getTextureTargetData(target); in glCompressedTexImage2D() local
770 TextureData* texData = getTextureTargetData(target); in glCompressedTexSubImage2D() local
790 TextureData* texData = getTextureTargetData(target); in glCopyTexImage2D() local
812 TextureData *texData = getTextureTargetData(target); in glCopyTexSubImage2D() local
1441 TextureData *texData = getTextureTargetData(target); in glGetTexParameterfv() local
1455 TextureData *texData = getTextureTargetData(target); in glGetTexParameteriv() local
1469 TextureData *texData = getTextureTargetData(target); in glGetTexParameterxv() local
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DCoreProfileEngine.cpp728 TextureData* texData = (TextureData*)objData; in drawTexOES() local
844 TextureData* texData = (TextureData*)objData; in preDrawTextureUnitEmulation() local
DGLEScmContext.cpp1705 TextureData * texData = NULL; in drawTexOES() local
/aosp_15_r20/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv2Imp.cpp471 TextureData *texData = NULL; in getTextureData() local
761 TextureData* texData = getTextureData(localTexName); in glBindTexture() local
947 TextureData* texData = getTextureTargetData(target); in glCompressedTexImage2D() local
963 TextureData* texData = getTextureTargetData(target); in glCompressedTexSubImage2D() local
1006 TextureData *texData = getTextureTargetData(target); in s_glInitTexImage2D() local
1064 TextureData *texData = getTextureTargetData(target); in s_glInitTexImage3D() local
1100 TextureData* texData = getTextureTargetData(target); in glCopyTexImage2D() local
1121 TextureData* texData = getTextureTargetData(target); in glCopyTexSubImage2D() local
1790 TextureData* texData = getTextureData(texname); in glFramebufferTexture2D() local
1841 TextureData *texData = getTextureTargetData(target); in glGenerateMipmap() local
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DGLESv31Imp.cpp681 TextureData* texData = getTextureTargetData(target); in glGetTexLevelParameterfv() local
717 TextureData* texData = getTextureTargetData(target); in glGetTexLevelParameteriv() local
753 TextureData* texData = getTextureTargetData(target); in glTexBufferOES() local
766 TextureData* texData = getTextureTargetData(target); in glTexBufferEXT() local
780 TextureData* texData = getTextureTargetData(target); in glTexBufferRangeOES() local
794 TextureData* texData = getTextureTargetData(target); in glTexBufferRangeEXT() local
DGLESv30Imp.cpp688 TextureData* texData = getTextureData(texture); in glFramebufferTextureLayer() local
725 TextureData *texData = getTextureTargetData(target); in glTexStorage2D() local
1089 TextureData *texData = getTextureTargetData(target); in glTexStorage3D() local
1100 TextureData* texData = getTextureTargetData(target); in glTexSubImage3D() local
1112 TextureData *texData = getTextureTargetData(target); in glCompressedTexImage3D() local
1125 TextureData* texData = getTextureTargetData(target); in glCompressedTexSubImage3D() local
1134 TextureData* texData = getTextureTargetData(target); in glCopyTexSubImage3D() local
/aosp_15_r20/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DFramebufferData.cpp212 TextureData* texData = (TextureData*)getObjDataPtr( in makeTextureDirty() local
289 TextureData* texData = (TextureData*) in getAttachmentSamples() local
312 TextureData* texData = (TextureData*) in getAttachmentDimensions() local
335 TextureData* texData = (TextureData*) in getAttachmentInternalFormat() local
DObjectNameSpace.cpp55 TextureData* texData = (TextureData*)data.get(); in NameSpace() local
90 TextureData* texData = (TextureData*)obj.second.get(); in touchTextures() local
DGLEScontext.cpp2413 void GLEScontext::prepareCoreProfileEmulatedTexture(TextureData* texData, bool is3d, GLenum target, in prepareCoreProfileEmulatedTexture()
2629 TextureData* texData, in copyTexImageWithEmulation()
/aosp_15_r20/external/angle/src/tests/egl_tests/
H A DEGLStreamTest.cpp497 constexpr uint8_t texData[] = {0x10, 0x20, 0x30, 0x40}; in TEST_P() local
617 constexpr uint8_t texData[] = {0x10, 0x20, 0x30, 0x40, 0x50, 0x60}; in TEST_P() local
934 constexpr uint16_t texData[] = {0x1000, 0x2000, 0x3000, 0x4000, 0x5000, 0x6000}; in TEST_P() local
/aosp_15_r20/external/angle/src/tests/gl_tests/
H A DGLSLTest.cpp4978 GLint texData[2] = {i + 1, j + 1}; in TEST_P() local
5693 GLint texData[2] = {i + 1, j + 1}; in TEST_P() local
5757 GLint texData[4] = {i + 1, j + 1, k + 1, l + 1}; in TEST_P() local
5843 GLint texData[4] = {i + 1, j + 1, k + 1, l + 1}; in TEST_P() local
5907 GLint texData[4] = {i + 1, j + 1, k + 1, 1}; in TEST_P() local
5980 GLint texData[2] = {i + 1, j + 1}; in TEST_P() local
6040 GLint texData[2] = {i + 1, j + 1}; in TEST_P() local
6113 GLint texData[4] = {i + 1, j + 1, k + 1, l + 1}; in TEST_P() local
6192 GLint texData[3] = {i + 1, j + 1, k + 1}; in TEST_P() local
6213 GLint texData[3] = {7 + 1, 8 + 1, k + 1}; in TEST_P() local
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H A DTextureTest.cpp1048 GLubyte texData[4]; in testSamplerArrayDraw() local
2332 GLubyte texData[4]; in TEST_P() local
2374 GLubyte texData[4]; in TEST_P() local
4727 std::vector<GLubyte> texData(2u * 2u * 2u, 125); in TEST_P() local
7379 GLubyte texData[4]; in TEST_P() local
7424 GLubyte texData[4]; in TEST_P() local
8868 std::vector<GLubyte> texData(4, 100); in uploadTexture() local
8874 std::vector<GLbyte> texData(4, 100); in uploadTexture() local
9373 std::vector<RGBA8> texData(16 * 16); in initTextures() local
11327 std::vector<uint32_t> texData(kFaceWidth * kFaceHeight, 0xFFFFFFFF); in TEST_P() local
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H A DTimerQueriesTest.cpp193 std::vector<GLColor> texData{GLColor::black, GLColor::white, GLColor::white, GLColor::black}; in TEST_P() local
H A DShaderBinaryTest.cpp627 GLubyte texData[] = {255u, 0u, 0u, 255u}; in TEST_P() local
H A DReadPixelsTest.cpp705 std::vector<GLColor> texData(kSize * kSize); in TEST_P() local
H A DWebGLCompatibilityTest.cpp4126 std::vector<GLColor> texData(4 * 4, GLColor::green); in TEST_P() local
5765 std::vector<GLColor> texData(kTexSize * kTexSize, GLColor::green); in TEST_P() local
H A DFramebufferTest.cpp7043 std::vector<uint8_t> texData; in TEST_P() local
/aosp_15_r20/external/deqp/modules/gles3/stress/
H A Des3sSpecialFloatTests.cpp1132 std::vector<uint32_t> texData(TEST_TEXTURE_SIZE * TEST_TEXTURE_SIZE * 2); in init() local
1160 std::vector<uint32_t> texData(TEST_TEXTURE_SIZE * TEST_TEXTURE_SIZE); in init() local
1457 std::vector<uint8_t> texData(TEST_TEXTURE_SIZE * TEST_TEXTURE_SIZE * 4); in init() local
/aosp_15_r20/external/deqp/modules/gles31/functional/
H A Des31fStencilTexturingTests.cpp649 tcu::TextureCube texData(glu::mapGLInternalFormat(m_format), size); in iterate() local
H A Des31fOpaqueTypeIndexingTests.cpp520 vector<uint8_t> texData(numSamplers * texFormat.getPixelSize()); in iterate() local
/aosp_15_r20/external/deqp/modules/gles2/stress/
H A Des2sSpecialFloatTests.cpp1084 std::vector<uint8_t> texData(TEST_TEXTURE_SIZE * TEST_TEXTURE_SIZE * 4); in init() local
/aosp_15_r20/hardware/google/gfxstream/host/gl/glestranslator/EGL/
DEglImp.cpp1449 TextureData *texData = (TextureData *)objData; in eglCreateImageKHR() local
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
H A DvktOpaqueTypeIndexingTests.cpp686 vector<uint8_t> texData(numSamplers * texFormat.getPixelSize()); in iterate() local