/aosp_15_r20/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/ |
D | GLEScmImp.cpp | 348 TextureData *texData = NULL; in getTextureData() local 505 TextureData* texData = getTextureData(localTexName); in glBindTexture() local 675 TextureData *texData = getTextureTargetData(target); in s_glInitTexImage2D() local 743 TextureData* texData = getTextureTargetData(target); in glCompressedTexImage2D() local 770 TextureData* texData = getTextureTargetData(target); in glCompressedTexSubImage2D() local 790 TextureData* texData = getTextureTargetData(target); in glCopyTexImage2D() local 812 TextureData *texData = getTextureTargetData(target); in glCopyTexSubImage2D() local 1441 TextureData *texData = getTextureTargetData(target); in glGetTexParameterfv() local 1455 TextureData *texData = getTextureTargetData(target); in glGetTexParameteriv() local 1469 TextureData *texData = getTextureTargetData(target); in glGetTexParameterxv() local [all …]
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D | CoreProfileEngine.cpp | 728 TextureData* texData = (TextureData*)objData; in drawTexOES() local 844 TextureData* texData = (TextureData*)objData; in preDrawTextureUnitEmulation() local
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D | GLEScmContext.cpp | 1705 TextureData * texData = NULL; in drawTexOES() local
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/aosp_15_r20/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/ |
D | GLESv2Imp.cpp | 471 TextureData *texData = NULL; in getTextureData() local 761 TextureData* texData = getTextureData(localTexName); in glBindTexture() local 947 TextureData* texData = getTextureTargetData(target); in glCompressedTexImage2D() local 963 TextureData* texData = getTextureTargetData(target); in glCompressedTexSubImage2D() local 1006 TextureData *texData = getTextureTargetData(target); in s_glInitTexImage2D() local 1064 TextureData *texData = getTextureTargetData(target); in s_glInitTexImage3D() local 1100 TextureData* texData = getTextureTargetData(target); in glCopyTexImage2D() local 1121 TextureData* texData = getTextureTargetData(target); in glCopyTexSubImage2D() local 1790 TextureData* texData = getTextureData(texname); in glFramebufferTexture2D() local 1841 TextureData *texData = getTextureTargetData(target); in glGenerateMipmap() local [all …]
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D | GLESv31Imp.cpp | 681 TextureData* texData = getTextureTargetData(target); in glGetTexLevelParameterfv() local 717 TextureData* texData = getTextureTargetData(target); in glGetTexLevelParameteriv() local 753 TextureData* texData = getTextureTargetData(target); in glTexBufferOES() local 766 TextureData* texData = getTextureTargetData(target); in glTexBufferEXT() local 780 TextureData* texData = getTextureTargetData(target); in glTexBufferRangeOES() local 794 TextureData* texData = getTextureTargetData(target); in glTexBufferRangeEXT() local
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D | GLESv30Imp.cpp | 688 TextureData* texData = getTextureData(texture); in glFramebufferTextureLayer() local 725 TextureData *texData = getTextureTargetData(target); in glTexStorage2D() local 1089 TextureData *texData = getTextureTargetData(target); in glTexStorage3D() local 1100 TextureData* texData = getTextureTargetData(target); in glTexSubImage3D() local 1112 TextureData *texData = getTextureTargetData(target); in glCompressedTexImage3D() local 1125 TextureData* texData = getTextureTargetData(target); in glCompressedTexSubImage3D() local 1134 TextureData* texData = getTextureTargetData(target); in glCopyTexSubImage3D() local
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/aosp_15_r20/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/ |
D | FramebufferData.cpp | 212 TextureData* texData = (TextureData*)getObjDataPtr( in makeTextureDirty() local 289 TextureData* texData = (TextureData*) in getAttachmentSamples() local 312 TextureData* texData = (TextureData*) in getAttachmentDimensions() local 335 TextureData* texData = (TextureData*) in getAttachmentInternalFormat() local
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D | ObjectNameSpace.cpp | 55 TextureData* texData = (TextureData*)data.get(); in NameSpace() local 90 TextureData* texData = (TextureData*)obj.second.get(); in touchTextures() local
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D | GLEScontext.cpp | 2413 void GLEScontext::prepareCoreProfileEmulatedTexture(TextureData* texData, bool is3d, GLenum target, in prepareCoreProfileEmulatedTexture() 2629 TextureData* texData, in copyTexImageWithEmulation()
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/aosp_15_r20/external/angle/src/tests/egl_tests/ |
H A D | EGLStreamTest.cpp | 497 constexpr uint8_t texData[] = {0x10, 0x20, 0x30, 0x40}; in TEST_P() local 617 constexpr uint8_t texData[] = {0x10, 0x20, 0x30, 0x40, 0x50, 0x60}; in TEST_P() local 934 constexpr uint16_t texData[] = {0x1000, 0x2000, 0x3000, 0x4000, 0x5000, 0x6000}; in TEST_P() local
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/aosp_15_r20/external/angle/src/tests/gl_tests/ |
H A D | GLSLTest.cpp | 4978 GLint texData[2] = {i + 1, j + 1}; in TEST_P() local 5693 GLint texData[2] = {i + 1, j + 1}; in TEST_P() local 5757 GLint texData[4] = {i + 1, j + 1, k + 1, l + 1}; in TEST_P() local 5843 GLint texData[4] = {i + 1, j + 1, k + 1, l + 1}; in TEST_P() local 5907 GLint texData[4] = {i + 1, j + 1, k + 1, 1}; in TEST_P() local 5980 GLint texData[2] = {i + 1, j + 1}; in TEST_P() local 6040 GLint texData[2] = {i + 1, j + 1}; in TEST_P() local 6113 GLint texData[4] = {i + 1, j + 1, k + 1, l + 1}; in TEST_P() local 6192 GLint texData[3] = {i + 1, j + 1, k + 1}; in TEST_P() local 6213 GLint texData[3] = {7 + 1, 8 + 1, k + 1}; in TEST_P() local [all …]
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H A D | TextureTest.cpp | 1048 GLubyte texData[4]; in testSamplerArrayDraw() local 2332 GLubyte texData[4]; in TEST_P() local 2374 GLubyte texData[4]; in TEST_P() local 4727 std::vector<GLubyte> texData(2u * 2u * 2u, 125); in TEST_P() local 7379 GLubyte texData[4]; in TEST_P() local 7424 GLubyte texData[4]; in TEST_P() local 8868 std::vector<GLubyte> texData(4, 100); in uploadTexture() local 8874 std::vector<GLbyte> texData(4, 100); in uploadTexture() local 9373 std::vector<RGBA8> texData(16 * 16); in initTextures() local 11327 std::vector<uint32_t> texData(kFaceWidth * kFaceHeight, 0xFFFFFFFF); in TEST_P() local [all …]
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H A D | TimerQueriesTest.cpp | 193 std::vector<GLColor> texData{GLColor::black, GLColor::white, GLColor::white, GLColor::black}; in TEST_P() local
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H A D | ShaderBinaryTest.cpp | 627 GLubyte texData[] = {255u, 0u, 0u, 255u}; in TEST_P() local
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H A D | ReadPixelsTest.cpp | 705 std::vector<GLColor> texData(kSize * kSize); in TEST_P() local
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H A D | WebGLCompatibilityTest.cpp | 4126 std::vector<GLColor> texData(4 * 4, GLColor::green); in TEST_P() local 5765 std::vector<GLColor> texData(kTexSize * kTexSize, GLColor::green); in TEST_P() local
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H A D | FramebufferTest.cpp | 7043 std::vector<uint8_t> texData; in TEST_P() local
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/aosp_15_r20/external/deqp/modules/gles3/stress/ |
H A D | es3sSpecialFloatTests.cpp | 1132 std::vector<uint32_t> texData(TEST_TEXTURE_SIZE * TEST_TEXTURE_SIZE * 2); in init() local 1160 std::vector<uint32_t> texData(TEST_TEXTURE_SIZE * TEST_TEXTURE_SIZE); in init() local 1457 std::vector<uint8_t> texData(TEST_TEXTURE_SIZE * TEST_TEXTURE_SIZE * 4); in init() local
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/aosp_15_r20/external/deqp/modules/gles31/functional/ |
H A D | es31fStencilTexturingTests.cpp | 649 tcu::TextureCube texData(glu::mapGLInternalFormat(m_format), size); in iterate() local
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H A D | es31fOpaqueTypeIndexingTests.cpp | 520 vector<uint8_t> texData(numSamplers * texFormat.getPixelSize()); in iterate() local
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/aosp_15_r20/external/deqp/modules/gles2/stress/ |
H A D | es2sSpecialFloatTests.cpp | 1084 std::vector<uint8_t> texData(TEST_TEXTURE_SIZE * TEST_TEXTURE_SIZE * 4); in init() local
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/aosp_15_r20/hardware/google/gfxstream/host/gl/glestranslator/EGL/ |
D | EglImp.cpp | 1449 TextureData *texData = (TextureData *)objData; in eglCreateImageKHR() local
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/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
H A D | vktOpaqueTypeIndexingTests.cpp | 686 vector<uint8_t> texData(numSamplers * texFormat.getPixelSize()); in iterate() local
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