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Searched defs:uniformName (Results 1 – 25 of 130) sorted by relevance

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/aosp_15_r20/frameworks/base/graphics/java/android/graphics/
H A DRuntimeColorFilter.java68 public void setColorUniform(@NonNull String uniformName, @ColorInt int color) { in setColorUniform()
80 public void setColorUniform(@NonNull String uniformName, @ColorLong long color) { in setColorUniform()
93 public void setColorUniform(@NonNull String uniformName, @NonNull Color color) { in setColorUniform()
108 public void setFloatUniform(@NonNull String uniformName, float value) { in setFloatUniform()
119 public void setFloatUniform(@NonNull String uniformName, float value1, float value2) { in setFloatUniform()
130 public void setFloatUniform(@NonNull String uniformName, float value1, float value2, in setFloatUniform()
143 public void setFloatUniform(@NonNull String uniformName, float value1, float value2, in setFloatUniform()
156 public void setFloatUniform(@NonNull String uniformName, @NonNull float[] values) { in setFloatUniform()
160 private void setFloatUniform(@NonNull String uniformName, float value1, float value2, in setFloatUniform()
165 nativeUpdateUniforms(getNativeInstance(), uniformName, value1, value2, value3, value4, in setFloatUniform() local
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H A DRuntimeXfermode.java73 public void setColorUniform(@NonNull String uniformName, @ColorInt int color) { in setColorUniform()
85 public void setColorUniform(@NonNull String uniformName, @ColorLong long color) { in setColorUniform()
98 public void setColorUniform(@NonNull String uniformName, @NonNull Color color) { in setColorUniform()
113 public void setFloatUniform(@NonNull String uniformName, float value) { in setFloatUniform()
124 public void setFloatUniform(@NonNull String uniformName, float value1, float value2) { in setFloatUniform()
135 public void setFloatUniform(@NonNull String uniformName, float value1, float value2, in setFloatUniform()
148 public void setFloatUniform(@NonNull String uniformName, float value1, float value2, in setFloatUniform()
161 public void setFloatUniform(@NonNull String uniformName, @NonNull float[] values) { in setFloatUniform()
165 private void setFloatUniform(@NonNull String uniformName, float value1, float value2, in setFloatUniform()
174 private void setUniform(@NonNull String uniformName, @NonNull float[] values, boolean isColor) { in setUniform()
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H A DRuntimeShader.java297 public void setColorUniform(@NonNull String uniformName, @ColorInt int color) { in setColorUniform()
310 public void setColorUniform(@NonNull String uniformName, @ColorLong long color) { in setColorUniform()
324 public void setColorUniform(@NonNull String uniformName, @NonNull Color color) { in setColorUniform()
339 public void setFloatUniform(@NonNull String uniformName, float value) { in setFloatUniform()
350 public void setFloatUniform(@NonNull String uniformName, float value1, float value2) { in setFloatUniform()
362 public void setFloatUniform(@NonNull String uniformName, float value1, float value2, in setFloatUniform()
375 public void setFloatUniform(@NonNull String uniformName, float value1, float value2, in setFloatUniform()
388 public void setFloatUniform(@NonNull String uniformName, @NonNull float[] values) { in setFloatUniform()
392 private void setFloatUniform(@NonNull String uniformName, float value1, float value2, in setFloatUniform()
403 private void setUniform(@NonNull String uniformName, @NonNull float[] values, boolean isColor) { in setUniform()
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H A DMesh.java141 public void setColorUniform(@NonNull String uniformName, @ColorInt int color) { in setColorUniform()
155 public void setColorUniform(@NonNull String uniformName, @ColorLong long color) { in setColorUniform()
170 public void setColorUniform(@NonNull String uniformName, @NonNull Color color) { in setColorUniform()
187 public void setFloatUniform(@NonNull String uniformName, float value) { in setFloatUniform()
200 public void setFloatUniform(@NonNull String uniformName, float value1, float value2) { in setFloatUniform()
215 public void setFloatUniform( in setFloatUniform()
231 public void setFloatUniform( in setFloatUniform()
245 public void setFloatUniform(@NonNull String uniformName, @NonNull float[] values) { in setFloatUniform()
250 String uniformName, float value1, float value2, float value3, float value4, int count) { in setFloatUniform()
258 private void setUniform(String uniformName, float[] values, boolean isColor) { in setUniform()
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/aosp_15_r20/external/robolectric/shadows/framework/src/main/java/org/robolectric/shadows/
H A DShadowNativeRuntimeShader.java175 long shaderBuilder, String uniformName, float[] uniforms) { in nativeUpdateUniforms()
181 long shaderBuilder, String uniformName, float[] uniforms, boolean isColor) { in nativeUpdateUniforms()
188 String uniformName, in nativeUpdateUniforms()
199 long shaderBuilder, String uniformName, int[] uniforms) { in nativeUpdateUniforms()
206 String uniformName, in nativeUpdateUniforms()
/aosp_15_r20/frameworks/base/libs/hwui/jni/
H A Dandroid_graphics_Mesh.cpp104 const char* uniformName, const float values[], int count, in nativeUpdateFloatUniforms()
129 static void updateFloatUniforms(JNIEnv* env, jobject, jlong meshWrapper, jstring uniformName, in updateFloatUniforms()
148 const char* uniformName, const int values[], int count) { in nativeUpdateIntUniforms()
161 static void updateIntUniforms(JNIEnv* env, jobject, jlong meshWrapper, jstring uniformName, in updateIntUniforms()
169 static void updateIntArrayUniforms(JNIEnv* env, jobject, jlong meshWrapper, jstring uniformName, in updateIntArrayUniforms()
H A DRuntimeXfermode.cpp53 jstring uniformName, jfloatArray uniforms, in RuntimeXfermode_updateFloatArrayUniforms()
62 jstring uniformName, jfloat value1, jfloat value2, in RuntimeXfermode_updateFloatUniforms()
71 jstring uniformName, jintArray uniforms) { in RuntimeXfermode_updateIntArrayUniforms()
79 jstring uniformName, jint value1, jint value2, in RuntimeXfermode_updateIntUniforms()
H A DColorFilter.cpp111 jstring uniformName, in RuntimeColorFilter_updateUniformsFloatArray()
124 jstring uniformName, jfloat value1, in RuntimeColorFilter_updateUniformsFloats()
136 jlong colorFilterPtr, jstring uniformName, in RuntimeColorFilter_updateUniformsIntArray()
147 jstring uniformName, jint value1, jint value2, in RuntimeColorFilter_updateUniformsInts()
H A DRuntimeEffectUtils.cpp50 void UpdateFloatUniforms(JNIEnv* env, SkRuntimeEffectBuilder* builder, const char* uniformName, in UpdateFloatUniforms()
75 void UpdateIntUniforms(JNIEnv* env, SkRuntimeEffectBuilder* builder, const char* uniformName, in UpdateIntUniforms()
/aosp_15_r20/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
H A DImageShader.java317 public void setUniformValue(String uniformName, int value) { in setUniformValue()
324 public void setUniformValue(String uniformName, float value) { in setUniformValue()
331 public void setUniformValue(String uniformName, int[] values) { in setUniformValue()
360 public void setUniformValue(String uniformName, float[] values) { in setUniformValue()
/aosp_15_r20/external/exoplayer/tree_8e57d3715f9092d5ec54ebe2e538f34bfcc34479/library/common/src/main/java/com/google/android/exoplayer2/util/
H A DGlProgram.java134 private static int getUniformLocation(int programId, String uniformName) { in getUniformLocation()
139 public int getUniformLocation(String uniformName) { in getUniformLocation()
/aosp_15_r20/external/angle/src/tests/gl_tests/
H A DGLSLTest.cpp3114 std::stringstream uniformName; in TEST_P() local
4868 std::stringstream uniformName; in TEST_P() local
4983 std::stringstream uniformName; in TEST_P() local
5648 std::stringstream uniformName; in TEST_P() local
5698 std::stringstream uniformName; in TEST_P() local
5763 std::stringstream uniformName; in TEST_P() local
5849 std::stringstream uniformName; in TEST_P() local
5924 std::stringstream uniformName; in TEST_P() local
5985 std::stringstream uniformName; in TEST_P() local
6045 std::stringstream uniformName; in TEST_P() local
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H A DProgramBinaryTest.cpp1125 std::stringstream uniformName; in TEST_P() local
1159 std::stringstream uniformName; in TEST_P() local
H A DBindUniformLocationTest.cpp449 const char *uniformName, in linkProgramWithUniformLocation()
/aosp_15_r20/external/exoplayer/tree_15dc86382f17a24a3e881e52e31a810c1ea44b49/library/common/src/main/java/com/google/android/exoplayer2/util/
H A DGlUtil.java167 public int getUniformLocation(String uniformName) { in getUniformLocation()
399 private static int getUniformLocation(int programId, String uniformName) { in getUniformLocation()
/aosp_15_r20/external/skia/src/gpu/graphite/
H A DShaderInfo.cpp38 std::string uniformName; in get_uniforms() local
109 std::string uniformName; in get_ssbo_fields() local
/aosp_15_r20/external/robolectric/nativeruntime/src/main/java/org/robolectric/nativeruntime/
H A DRuntimeShaderNatives.java18 long shaderBuilder, String uniformName, float[] uniforms); in nativeUpdateUniforms()
/aosp_15_r20/external/angle/src/libANGLE/
H A DProgramExecutable.cpp476 const std::string &uniformName = nameList[index]; in GetUniformIndexFromName() local
503 const std::string &uniformName = nameList[variableLocation.index]; in GetUniformLocation() local
2460 const std::string &uniformName = getUniformNameByIndex(index); in getActiveUniformMaxLength() local
2939 const std::string &uniformName = getUniformNameByIndex(samplerIndex); in setUniformValuesFromBindingQualifiers() local
/aosp_15_r20/external/skia/modules/skottie/src/effects/
H A DSkSLEffect.cpp161 const skjson::StringValue* uniformName = (*jprop)["nm"]; in bindUniforms() local
/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/texture_buffer/
H A DesextcTextureBufferActiveUniformValidation.cpp59 glw::GLenum textureUniforType, const char *uniformName) in TextureParameters()
/aosp_15_r20/external/angle/src/libANGLE/renderer/vulkan/
H A DProgramVk.cpp301 std::string uniformName = mExecutable->getUniformNameByIndex(location.index); in initDefaultUniformLayoutMapping() local
/aosp_15_r20/external/angle/src/tests/perf_tests/
H A DTexturesPerf.cpp200 std::stringstream uniformName; in initShaders() local
/aosp_15_r20/external/angle/src/libANGLE/renderer/wgpu/
H A DProgramWgpu.cpp296 std::string uniformName = mExecutable->getUniformNameByIndex(location.index); in initDefaultUniformLayoutMapping() local
/aosp_15_r20/external/skia/src/gpu/ganesh/effects/
H A DGrSkSLFP.cpp111 const char* uniformName = nullptr; in emitCode() local
/aosp_15_r20/out/soong/.intermediates/frameworks/base/framework-minus-apex/android_common/repackaged-jarjar/javac-29/
Dframework.jarcom/android/server/usage/AppStandbyInternal.class AppStandbyInternal.java package com.android. ...

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