/aosp_15_r20/external/angle/src/tests/egl_tests/ |
H A D | EGLPreRotationTest.cpp | 337 GLVertexArray vertexArray; in TEST_P() local 426 GLVertexArray vertexArray; in TEST_P() local 546 GLVertexArray vertexArray; in TEST_P() local 690 GLVertexArray vertexArray; in TEST_P() local 764 GLVertexArray *vertexArray, in initializeGeometry() 859 GLVertexArray vertexArray; in TEST_P() local 1505 GLVertexArray vertexArray; in TEST_P() local 1623 GLVertexArray vertexArray; in TEST_P() local 1742 GLVertexArray vertexArray; in TEST_P() local 1865 GLVertexArray vertexArray; in TEST_P() local [all …]
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/aosp_15_r20/external/angle/src/tests/gl_tests/ |
H A D | DrawElementsTest.cpp | 41 for (GLuint vertexArray : mVertexArrays) in ~DrawElementsTest() local 125 GLuint vertexArray; in TEST_P() local 169 GLVertexArray vertexArray[2]; in TEST_P() local 230 GLVertexArray vertexArray[2]; in TEST_P() local 438 GLVertexArray vertexArray; in TEST_P() local 588 GLuint vertexArray; in TEST_P() local
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H A D | LineLoopTest.cpp | 534 void initUpdateBuffers(GLuint vertexArray, in initUpdateBuffers() 550 void preTestUBOAndInitUpdateBuffers(GLuint vertexArray, in preTestUBOAndInitUpdateBuffers() 618 GLVertexArray vertexArray; in TEST_P() local 665 GLVertexArray vertexArray; in TEST_P() local 715 GLVertexArray vertexArray; in TEST_P() local 774 GLVertexArray vertexArray; in TEST_P() local 833 GLVertexArray vertexArray; in TEST_P() local 888 GLVertexArray vertexArray; in TEST_P() local
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H A D | ProgramBinaryTest.cpp | 770 GLVertexArray vertexArray; in TEST_P() local
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H A D | VertexAttributeTest.cpp | 5015 GLVertexArray vertexArray; in TEST_P() local 5043 GLVertexArray vertexArray; in TEST_P() local
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H A D | StateChangeTest.cpp | 996 GLVertexArray vertexArray; in TEST_P() local 1093 GLVertexArray vertexArray; in TEST_P() local 1180 GLVertexArray vertexArray; in TEST_P() local
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/aosp_15_r20/external/angle/src/tests/perf_tests/ |
H A D | VertexArrayPerfTest.cpp | 126 for (GLuint vertexArray : mVertexArrays) in initializeBenchmark() local 179 for (GLuint vertexArray : mVertexArrays) in drawBenchmark() local 188 for (GLuint vertexArray : mVertexArrays) in drawBenchmark() local
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/aosp_15_r20/external/deqp/external/openglcts/modules/common/ |
H A D | glcViewportArrayTests.hpp | 206 struct vertexArray struct in glcts::ViewportArray::Utils 214 glw::GLuint m_id; 217 deqp::Context &m_context;
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/aosp_15_r20/external/angle/src/libANGLE/ |
H A D | Buffer.cpp | 445 void Buffer::addContentsObserver(VertexArray *vertexArray, uint32_t bufferIndex) in addContentsObserver() 468 void Buffer::removeContentsObserver(VertexArray *vertexArray, uint32_t bufferIndex) in removeContentsObserver()
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H A D | VertexArray.cpp | 29 VertexArrayState::VertexArrayState(VertexArray *vertexArray, in VertexArrayState() 889 VertexArrayBufferContentsObservers::VertexArrayBufferContentsObservers(VertexArray *vertexArray) in VertexArrayBufferContentsObservers()
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H A D | State.cpp | 2816 void State::setVertexArrayBinding(const Context *context, VertexArray *vertexArray) in setVertexArrayBinding() 2841 bool State::removeVertexArrayBinding(const Context *context, VertexArrayID vertexArray) in removeVertexArrayBinding()
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H A D | Context.cpp | 899 for (auto vertexArray : UnsafeResourceMapIter(mVertexArrayMap)) in onDestroy() local 1504 VertexArray *vertexArray = checkVertexArrayAllocation(vertexArrayHandle); in bindVertexArray() local 3100 VertexArray *vertexArray = getVertexArray(vertexArrayHandle); in checkVertexArrayAllocation() local 3201 void Context::detachVertexArray(VertexArrayID vertexArray) in detachVertexArray() 7797 VertexArrayID vertexArray = arrays[arrayIndex]; in deleteVertexArrays() local 7820 VertexArrayID vertexArray = {mVertexArrayHandleAllocator.allocate()}; in genVertexArrays() local
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/aosp_15_r20/external/deqp/modules/gles31/functional/ |
H A D | es31fFboNoAttachmentTests.cpp | 117 GLuint vertexArray = 0; in checkFramebufferSize() local 217 GLuint vertexArray = 0; in checkFramebufferRenderable() local
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/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/imageless_framebuffer/ |
H A D | vktImagelessFramebufferTests.cpp | 1034 const std::vector<float> vertexArray(getFullQuadVertices()); in readOneSampleFromMultisampleImage() local 1261 const std::vector<float> vertexArray(getVertices()); in iterate() local 1503 const std::vector<float> vertexArray(getVertices()); in iterate() local 1733 const std::vector<float> vertexArray(getVertices()); in iterate() local 2059 const std::vector<float> vertexArray(getVertices()); in iterate() local 2586 const std::vector<float> vertexArray(getVertices()); in iterate() local
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/aosp_15_r20/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cShaderSubroutineTests.hpp | 145 struct vertexArray struct in gl4cts::ShaderSubroutine::Utils 153 glw::GLuint m_id; 156 deqp::Context &m_context;
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H A D | gl4cShadingLanguage420PackTests.hpp | 345 struct vertexArray struct in gl4cts::GLSL420Pack::Utils 353 glw::GLuint m_id; 356 deqp::Context &m_context;
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/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/image/ |
H A D | vktImageTranscodingSupportTests.cpp | 516 const std::vector<tcu::Vec4> vertexArray = createFullscreenQuad(); in transcode() local 813 const std::vector<tcu::Vec4> vertexArray = createFullscreenQuad(); in transcode() local
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/aosp_15_r20/external/angle/src/libANGLE/capture/ |
H A D | serialize.cpp | 1384 void SerializeVertexArray(JsonSerializer *json, gl::VertexArray *vertexArray) in SerializeVertexArray() 1481 for (const auto &vertexArray : gl::UnsafeResourceMapIter(vertexArrayMap)) in SerializeContextToString() local
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/aosp_15_r20/external/deqp/modules/glshared/ |
H A D | glsShaderExecUtil.cpp | 1482 uint32_t vertexArray; in execute() local 1608 uint32_t vertexArray; in execute() local
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H A D | glsStateChangePerfTestCases.cpp | 480 GLuint vertexArray; in requireVertexArrays() local
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/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/ |
H A D | VertexDataManager.cpp | 252 const gl::VertexArray *vertexArray = state.getVertexArray(); in prepareVertexData() local
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/aosp_15_r20/external/deqp/framework/opengl/ |
H A D | gluDrawUtil.cpp | 418 …ic inline VertexAttributeDescriptor getUserPointerDescriptor(const VertexArrayBinding &vertexArray) in getUserPointerDescriptor()
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/aosp_15_r20/frameworks/native/opengl/tests/angeles/ |
H A D | demo.c | 81 GLfixed *vertexArray; member
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/aosp_15_r20/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
H A D | demo.c | 86 GLfloat *vertexArray; member
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/aosp_15_r20/external/deqp/modules/gles2/functional/ |
H A D | es2fClipControlTests.cpp | 1128 const glu::VertexArrayBinding vertexArray[] = {glu::va::Float("pos", 4, 4, 0, vertices), in readDepthPixels() local
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