/aosp_15_r20/external/deqp/external/openglcts/modules/gl/ |
H A D | gl3cClipDistance.cpp | 238 const std::string vertex_shader = m_vertex_shader_code_case_0; in MaxClipDistancesValueInVertexShaderTest() local 324 const std::string vertex_shader = m_vertex_shader_code_case_1; in MaxClipDistancesValueInFragmentShaderTest() local 412 const std::string vertex_shader = m_vertex_shader_code_case_2; in ClipDistancesValuePassing() local 717 std::string vertex_shader = m_vertex_shader_code; in prepareVertexShaderCode() local 1348 const CompilationStatus &vertex_shader, const CompilationStatus &fragment_shader, in linkShaders()
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H A D | gl3cTransformFeedbackTests.cpp | 1855 std::string vertex_shader(s_vertex_shader_template); in testInvalidVarying() local 1901 std::string vertex_shader(s_vertex_shader_template); in testRepeatedVarying() local 1974 std::string vertex_shader(s_vertex_shader_template); in testTooManyVaryings() local 2434 …std::string vertex_shader(s_vertex_shader_source_code_template); /* Storage for vertex shader sour… in buildProgram() local 3591 const glw::GLchar *vertex_shader = s_shader_cases[shader_case].vertex_shader; in buildProgram() local
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H A D | gl4cBufferStorageTests.cpp | 987 … const std::string &tesselation_evaluation_shader, const std::string &vertex_shader) in Init() 3418 static const GLchar *vertex_shader = "#version 440 core\n" in iterate() local
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H A D | gl3cTransformFeedbackTests.hpp | 660 const glw::GLchar *vertex_shader; member
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H A D | gl4cDirectStateAccessVertexArraysTests.cpp | 307 glw::GLuint EnableDisableAttributesTest::BuildProgram(const char *vertex_shader, const bool bind_ev… in BuildProgram()
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H A D | gl4cEnhancedLayoutsTests.cpp | 2715 … const std::string &tessellation_evaluation_shader, const std::string &vertex_shader, in Init() 2773 … const std::string &tessellation_evaluation_shader, const std::string &vertex_shader, in Init() 3184 const std::string vertex_shader) in BuildException() 5794 … const std::string &vertex_shader = getShaderSource(test_case_index, Utils::Shader::VERTEX); in test() local 7639 const std::string &vertex_shader = in test() local
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H A D | gl4cMultiBindTests.cpp | 674 … const std::string &tesselation_evaluation_shader, const std::string &vertex_shader) in Init()
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H A D | gl4cShadingLanguage420PackTests.cpp | 17925 const shaderSource vertex_shader(vertex_shader_code); in build() local 17945 … const shaderSource &tesselation_evaluation_shader, const shaderSource &vertex_shader, in build()
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/aosp_15_r20/cts/tests/tests/nativehardware/jni/ |
H A D | AHardwareBufferGLTest.cpp | 1432 GLuint vertex_shader = glCreateShader(GL_VERTEX_SHADER); in SetUpProgram() local 1997 std::string vertex_shader = GetTextureVertexShader(desc.format, desc.stride); in TEST_P() local 2058 std::string vertex_shader = GetTextureVertexShader(desc.format, desc.stride); in TEST_P() local 2114 std::string vertex_shader = GetTextureVertexShader(desc.format, desc.stride); in TEST_P() local 2417 std::string vertex_shader = GetTextureVertexShader(desc.format, desc.stride); in TEST_P() local
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/aosp_15_r20/cts/hostsidetests/sustainedperf/shadertoy_android/jni/ |
H A D | utils.cpp | 44 bool LinkProgram(GLuint program, GLuint vertex_shader, GLuint fragment_shader) { in LinkProgram()
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H A D | shadertoy_shader.cpp | 117 GLuint vertex_shader = glCreateShader(GL_VERTEX_SHADER); in CreateShader() local
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/aosp_15_r20/external/libkmsxx/kmscube/ |
H A D | cube-gles2.cpp | 11 GLuint vertex_shader, fragment_shader; in GlScene() local
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/aosp_15_r20/hardware/google/gfxstream/host/gl/ |
D | TextureResize.cpp | 451 GLuint vertex_shader = in GenericResizer() local
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/aosp_15_r20/external/mesa3d/src/intel/tools/imgui/ |
H A D | imgui_impl_opengl3.cpp | 367 const GLchar* vertex_shader = NULL; in ImGui_ImplOpenGL3_CreateDeviceObjects() local
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/aosp_15_r20/external/OpenCL-CTS/test_common/gl/ |
H A D | helpers.cpp | 1078 glShaderWrapper vertex_shader = glCreateShader(GL_VERTEX_SHADER); in CreateGLTexture2DMultisample() local 1340 glShaderWrapper vertex_shader = glCreateShader(GL_VERTEX_SHADER); in CreateGLTexture2DArrayMultisample() local
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/aosp_15_r20/frameworks/base/media/mca/filterfw/jni/ |
H A D | jni_shader_program.cpp | 41 jstring vertex_shader, in Java_android_filterfw_core_ShaderProgram_allocate()
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/aosp_15_r20/external/rust/android-crates-io/crates/vulkano/src/pipeline/graphics/ |
D | builder.rs | 71 vertex_shader: Option<(EntryPoint<'vs>, Vss)>, field 3747 pub fn vertex_shader<'vs2, Vss2>( in vertex_shader() method
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/aosp_15_r20/frameworks/base/media/mca/filterfw/native/core/ |
H A D | shader_program.cpp | 93 const std::string& vertex_shader, in ShaderProgram()
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/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
H A D | esextcTextureCubeMapArraySampling.hpp | 507 const shaderDefinition *vertex_shader; member in glcts::TextureCubeMapArraySamplingTest::programDefinition
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/aosp_15_r20/external/mesa3d/src/gallium/auxiliary/draw/ |
H A D | draw_private.h | 285 struct draw_vertex_shader *vertex_shader; member
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/aosp_15_r20/external/mesa3d/src/gallium/auxiliary/cso_cache/ |
H A D | cso_context.c | 106 void *vertex_shader, *vertex_shader_saved; member
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/aosp_15_r20/external/deqp/external/openglcts/modules/common/ |
H A D | glcRobustBufferAccessBehaviorTests.cpp | 324 … const std::string &tesselation_evaluation_shader, const std::string &vertex_shader) in Init()
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