xref: /aosp_15_r20/external/angle/src/compiler/translator/glsl/OutputGLSL.h (revision 8975f5c5ed3d1c378011245431ada316dfb6f244)
1 //
2 // Copyright 2002 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 
7 #ifndef COMPILER_TRANSLATOR_GLSL_OUTPUTGLSL_H_
8 #define COMPILER_TRANSLATOR_GLSL_OUTPUTGLSL_H_
9 
10 #include "compiler/translator/glsl/OutputGLSLBase.h"
11 
12 namespace sh
13 {
14 
15 class TOutputGLSL : public TOutputGLSLBase
16 {
17   public:
18     TOutputGLSL(TCompiler *compiler,
19                 TInfoSinkBase &objSink,
20                 const ShCompileOptions &compileOptions);
21 
22   protected:
23     bool writeVariablePrecision(TPrecision) override;
24     void visitSymbol(TIntermSymbol *node) override;
25     ImmutableString translateTextureFunction(const ImmutableString &name,
26                                              const ShCompileOptions &option) override;
27 };
28 
29 }  // namespace sh
30 
31 #endif  // COMPILER_TRANSLATOR_GLSL_OUTPUTGLSL_H_
32