/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/ |
H A D | ProgramExecutableD3D.cpp | 410 unsigned int ProgramExecutableD3D::mCurrentSerial = 1; 412 ProgramExecutableD3D::ProgramExecutableD3D(const gl::ProgramExecutable *executable) in ProgramExecutableD3D() function in rx::ProgramExecutableD3D 426 ProgramExecutableD3D::~ProgramExecutableD3D() {} in ~ProgramExecutableD3D() 428 void ProgramExecutableD3D::destroy(const gl::Context *context) {} in destroy() 430 void ProgramExecutableD3D::reset() in reset() 486 bool ProgramExecutableD3D::load(const gl::Context *context, in load() 712 angle::Result ProgramExecutableD3D::loadBinaryShaderExecutables(d3d::Context *contextD3D, in loadBinaryShaderExecutables() 881 void ProgramExecutableD3D::save(const gl::Context *context, in save() 1118 bool ProgramExecutableD3D::hasVertexExecutableForCachedInputLayout() in hasVertexExecutableForCachedInputLayout() 1123 bool ProgramExecutableD3D::hasGeometryExecutableForPrimitiveType(RendererD3D *renderer, in hasGeometryExecutableForPrimitiveType() [all …]
|
H A D | ProgramD3D.h | 92 const ProgramExecutableD3D *getExecutable() const in getExecutable() 94 return GetImplAs<ProgramExecutableD3D>(&mState.getExecutable()); in getExecutable() 96 ProgramExecutableD3D *getExecutable() in getExecutable() 98 return GetImplAs<ProgramExecutableD3D>(&mState.getExecutable()); in getExecutable()
|
H A D | ProgramD3D.cpp | 162 ProgramExecutableD3D *mExecutable = nullptr; 454 ProgramExecutableD3D *mExecutable = nullptr; 615 ProgramExecutableD3D *executableD3D = getExecutable(); in prepareForLink() 650 ProgramExecutableD3D *executableD3D = getExecutable(); in linkJobImpl() 794 ProgramExecutableD3D *executableD3D = getExecutable(); in linkResources()
|
H A D | ProgramExecutableD3D.h | 238 class ProgramExecutableD3D : public ProgramExecutableImpl 241 ProgramExecutableD3D(const gl::ProgramExecutable *executable); 242 ~ProgramExecutableD3D() override;
|
H A D | DynamicImage2DHLSL.h | 19 ProgramExecutableD3D &executableD3D,
|
H A D | d3d_backend.gni | 35 "ProgramExecutableD3D.cpp", 36 "ProgramExecutableD3D.h",
|
H A D | DynamicImage2DHLSL.cpp | 713 void OutputHLSLImage2DUniformGroup(ProgramExecutableD3D &executableD3D, in OutputHLSLImage2DUniformGroup() 877 ProgramExecutableD3D &executableD3D, in GenerateShaderForImage2DBindSignatureImpl()
|
H A D | RendererD3D.cpp | 50 GetImplAs<ProgramExecutableD3D>(glState.getProgramExecutable())->usesPointSize(); in skipDraw()
|
H A D | DynamicHLSL.h | 167 ProgramExecutableD3D &executableD3D,
|
H A D | RendererD3D.h | 54 class ProgramExecutableD3D; variable
|
H A D | DynamicHLSL.cpp | 412 ProgramExecutableD3D &executableD3D, in GenerateShaderForImage2DBindSignature()
|
/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | InputLayoutCache.cpp | 126 ProgramExecutableD3D *executableD3D = GetImplAs<ProgramExecutableD3D>(executable); in getInputLayout() 183 ProgramExecutableD3D *executableD3D = renderer->getStateManager()->getProgramExecutableD3D(); in createInputLayout()
|
H A D | Context11.cpp | 114 return GetImplAs<ProgramExecutableD3D>(a)->getSerial() == in IsSameExecutable() 115 GetImplAs<ProgramExecutableD3D>(b)->getSerial(); in IsSameExecutable() 159 return new ProgramExecutableD3D(executable); in createProgramExecutable() 973 ProgramExecutableD3D *executableD3D = GetImplAs<ProgramExecutableD3D>(executable); in triggerDrawCallProgramRecompilation() 1048 ProgramExecutableD3D *executableD3D = GetImplAs<ProgramExecutableD3D>(executable); in triggerDispatchCallProgramRecompilation()
|
H A D | StateManager11.h | 64 const ProgramExecutableD3D &executableD3D, 297 ProgramExecutableD3D *executableD3D); 305 ProgramExecutableD3D *getProgramExecutableD3D() const { return mExecutableD3D; } in getProgramExecutableD3D() 682 ProgramExecutableD3D *mExecutableD3D;
|
H A D | Renderer11.cpp | 340 GLsizei GetAdjustedInstanceCount(const ProgramExecutableD3D *executable, GLsizei instanceCount) in GetAdjustedInstanceCount() 1784 ProgramExecutableD3D *executableD3D = mStateManager.getProgramExecutableD3D(); in drawWithGeometryShaderAndTransformFeedback() 1850 ProgramExecutableD3D *executableD3D = mStateManager.getProgramExecutableD3D(); in drawArrays() 1919 const ProgramExecutableD3D *executableD3D = mStateManager.getProgramExecutableD3D(); in drawElements() 4392 ProgramExecutableD3D *executableD3D = in markTypedBufferUsage() 4393 GetImplAs<ProgramExecutableD3D>(glState.getProgramExecutable()); in markTypedBufferUsage()
|
H A D | StateManager11.cpp | 177 void SortAttributesByLayout(const ProgramExecutableD3D &executableD3D, in SortAttributesByLayout() 594 const ProgramExecutableD3D &executableD3D, in updateBuffer() 1189 mExecutableD3D = GetImplAs<ProgramExecutableD3D>(executable); in syncState() 3479 ProgramExecutableD3D *executableD3D) in applyComputeUniforms()
|
/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
H A D | VertexDeclarationCache.cpp | 110 ProgramExecutableD3D *executableD3D = GetImplAs<ProgramExecutableD3D>(executable); in applyDeclaration()
|
H A D | Renderer9.cpp | 1797 ProgramExecutableD3D *executableD3D = in applyShaders() 1798 GetImplAs<ProgramExecutableD3D>(state.getProgramExecutable()); in applyShaders() 1851 void Renderer9::applyUniforms(ProgramExecutableD3D *executableD3D) in applyUniforms() 3139 ProgramExecutableD3D *executableD3D = in genericDrawElements() 3140 GetImplAs<ProgramExecutableD3D>(state.getProgramExecutable()); in genericDrawElements() 3173 ProgramExecutableD3D *executableD3D = in genericDrawArrays() 3174 GetImplAs<ProgramExecutableD3D>(state.getProgramExecutable()); in genericDrawArrays() 3284 ProgramExecutableD3D *executableD3D = in applyTextures() 3285 GetImplAs<ProgramExecutableD3D>(glState.getProgramExecutable()); in applyTextures()
|
H A D | Renderer9.h | 39 class ProgramExecutableD3D; variable 133 void applyUniforms(ProgramExecutableD3D *executableD3D);
|
H A D | Context9.cpp | 70 return new ProgramExecutableD3D(executable); in createProgramExecutable()
|
/aosp_15_r20/out/soong/.intermediates/external/angle/angle_program_version_id/android_arm64_armv8-2a_cortex-a55/ |
D | genrule.sbox.textproto | 3179 from: "external/angle/src/libANGLE/renderer/d3d/ProgramExecutableD3D.cpp" 3180 to: "external/angle/src/libANGLE/renderer/d3d/ProgramExecutableD3D.cpp" 3183 from: "external/angle/src/libANGLE/renderer/d3d/ProgramExecutableD3D.h" 3184 to: "external/angle/src/libANGLE/renderer/d3d/ProgramExecutableD3D.h" 4391 …/angle/src/libANGLE/renderer/d3d/ProgramExecutableD3D.cpp external/angle/src/libANGLE/renderer/d3d…
|
/aosp_15_r20/out/soong/raw-aosp_shiba/29/ |
D | 29f13e14b862c740ed710468bd50d2b120d310e3 | 3179 from: "external/angle/src/libANGLE/renderer/d3d/ProgramExecutableD3D.cpp" 3180 to: "external/angle/src/libANGLE/renderer/d3d/ProgramExecutableD3D.cpp" 3183 from: "external/angle/src/libANGLE/renderer/d3d/ProgramExecutableD3D.h" 3184 to: "external/angle/src/libANGLE/renderer/d3d/ProgramExecutableD3D.h" 4391 …/angle/src/libANGLE/renderer/d3d/ProgramExecutableD3D.cpp external/angle/src/libANGLE/renderer/d3d…
|
/aosp_15_r20/out/soong/raw-aosp_shiba/4d/ |
D | 4d2e31734502d1be2e5dfce5a61e7d52f40abccd | 3179 from: "external/angle/src/libANGLE/renderer/d3d/ProgramExecutableD3D.cpp" 3180 to: "external/angle/src/libANGLE/renderer/d3d/ProgramExecutableD3D.cpp" 3183 from: "external/angle/src/libANGLE/renderer/d3d/ProgramExecutableD3D.h" 3184 to: "external/angle/src/libANGLE/renderer/d3d/ProgramExecutableD3D.h" 4391 …/angle/src/libANGLE/renderer/d3d/ProgramExecutableD3D.cpp external/angle/src/libANGLE/renderer/d3d…
|
/aosp_15_r20/external/angle/ |
H A D | Android.bp | 3550 "src/libANGLE/renderer/d3d/ProgramExecutableD3D.cpp", 3551 "src/libANGLE/renderer/d3d/ProgramExecutableD3D.h",
|
/aosp_15_r20/out/soong/ |
D | build.aosp_shiba.3.ninja | 1715639 external/angle/src/libANGLE/renderer/d3d/ProgramExecutableD3D.cpp $ 1715640 external/angle/src/libANGLE/renderer/d3d/ProgramExecutableD3D.h $ 1716764 external/angle/src/libANGLE/renderer/d3d/ProgramExecutableD3D.cpp $ 1716765 external/angle/src/libANGLE/renderer/d3d/ProgramExecutableD3D.h $
|