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Searched refs:ProgramExecutableD3D (Results 1 – 25 of 25) sorted by relevance

/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/
H A DProgramExecutableD3D.cpp410 unsigned int ProgramExecutableD3D::mCurrentSerial = 1;
412 ProgramExecutableD3D::ProgramExecutableD3D(const gl::ProgramExecutable *executable) in ProgramExecutableD3D() function in rx::ProgramExecutableD3D
426 ProgramExecutableD3D::~ProgramExecutableD3D() {} in ~ProgramExecutableD3D()
428 void ProgramExecutableD3D::destroy(const gl::Context *context) {} in destroy()
430 void ProgramExecutableD3D::reset() in reset()
486 bool ProgramExecutableD3D::load(const gl::Context *context, in load()
712 angle::Result ProgramExecutableD3D::loadBinaryShaderExecutables(d3d::Context *contextD3D, in loadBinaryShaderExecutables()
881 void ProgramExecutableD3D::save(const gl::Context *context, in save()
1118 bool ProgramExecutableD3D::hasVertexExecutableForCachedInputLayout() in hasVertexExecutableForCachedInputLayout()
1123 bool ProgramExecutableD3D::hasGeometryExecutableForPrimitiveType(RendererD3D *renderer, in hasGeometryExecutableForPrimitiveType()
[all …]
H A DProgramD3D.h92 const ProgramExecutableD3D *getExecutable() const in getExecutable()
94 return GetImplAs<ProgramExecutableD3D>(&mState.getExecutable()); in getExecutable()
96 ProgramExecutableD3D *getExecutable() in getExecutable()
98 return GetImplAs<ProgramExecutableD3D>(&mState.getExecutable()); in getExecutable()
H A DProgramD3D.cpp162 ProgramExecutableD3D *mExecutable = nullptr;
454 ProgramExecutableD3D *mExecutable = nullptr;
615 ProgramExecutableD3D *executableD3D = getExecutable(); in prepareForLink()
650 ProgramExecutableD3D *executableD3D = getExecutable(); in linkJobImpl()
794 ProgramExecutableD3D *executableD3D = getExecutable(); in linkResources()
H A DProgramExecutableD3D.h238 class ProgramExecutableD3D : public ProgramExecutableImpl
241 ProgramExecutableD3D(const gl::ProgramExecutable *executable);
242 ~ProgramExecutableD3D() override;
H A DDynamicImage2DHLSL.h19 ProgramExecutableD3D &executableD3D,
H A Dd3d_backend.gni35 "ProgramExecutableD3D.cpp",
36 "ProgramExecutableD3D.h",
H A DDynamicImage2DHLSL.cpp713 void OutputHLSLImage2DUniformGroup(ProgramExecutableD3D &executableD3D, in OutputHLSLImage2DUniformGroup()
877 ProgramExecutableD3D &executableD3D, in GenerateShaderForImage2DBindSignatureImpl()
H A DRendererD3D.cpp50 GetImplAs<ProgramExecutableD3D>(glState.getProgramExecutable())->usesPointSize(); in skipDraw()
H A DDynamicHLSL.h167 ProgramExecutableD3D &executableD3D,
H A DRendererD3D.h54 class ProgramExecutableD3D; variable
H A DDynamicHLSL.cpp412 ProgramExecutableD3D &executableD3D, in GenerateShaderForImage2DBindSignature()
/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d11/
H A DInputLayoutCache.cpp126 ProgramExecutableD3D *executableD3D = GetImplAs<ProgramExecutableD3D>(executable); in getInputLayout()
183 ProgramExecutableD3D *executableD3D = renderer->getStateManager()->getProgramExecutableD3D(); in createInputLayout()
H A DContext11.cpp114 return GetImplAs<ProgramExecutableD3D>(a)->getSerial() == in IsSameExecutable()
115 GetImplAs<ProgramExecutableD3D>(b)->getSerial(); in IsSameExecutable()
159 return new ProgramExecutableD3D(executable); in createProgramExecutable()
973 ProgramExecutableD3D *executableD3D = GetImplAs<ProgramExecutableD3D>(executable); in triggerDrawCallProgramRecompilation()
1048 ProgramExecutableD3D *executableD3D = GetImplAs<ProgramExecutableD3D>(executable); in triggerDispatchCallProgramRecompilation()
H A DStateManager11.h64 const ProgramExecutableD3D &executableD3D,
297 ProgramExecutableD3D *executableD3D);
305 ProgramExecutableD3D *getProgramExecutableD3D() const { return mExecutableD3D; } in getProgramExecutableD3D()
682 ProgramExecutableD3D *mExecutableD3D;
H A DRenderer11.cpp340 GLsizei GetAdjustedInstanceCount(const ProgramExecutableD3D *executable, GLsizei instanceCount) in GetAdjustedInstanceCount()
1784 ProgramExecutableD3D *executableD3D = mStateManager.getProgramExecutableD3D(); in drawWithGeometryShaderAndTransformFeedback()
1850 ProgramExecutableD3D *executableD3D = mStateManager.getProgramExecutableD3D(); in drawArrays()
1919 const ProgramExecutableD3D *executableD3D = mStateManager.getProgramExecutableD3D(); in drawElements()
4392 ProgramExecutableD3D *executableD3D = in markTypedBufferUsage()
4393 GetImplAs<ProgramExecutableD3D>(glState.getProgramExecutable()); in markTypedBufferUsage()
H A DStateManager11.cpp177 void SortAttributesByLayout(const ProgramExecutableD3D &executableD3D, in SortAttributesByLayout()
594 const ProgramExecutableD3D &executableD3D, in updateBuffer()
1189 mExecutableD3D = GetImplAs<ProgramExecutableD3D>(executable); in syncState()
3479 ProgramExecutableD3D *executableD3D) in applyComputeUniforms()
/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d9/
H A DVertexDeclarationCache.cpp110 ProgramExecutableD3D *executableD3D = GetImplAs<ProgramExecutableD3D>(executable); in applyDeclaration()
H A DRenderer9.cpp1797 ProgramExecutableD3D *executableD3D = in applyShaders()
1798 GetImplAs<ProgramExecutableD3D>(state.getProgramExecutable()); in applyShaders()
1851 void Renderer9::applyUniforms(ProgramExecutableD3D *executableD3D) in applyUniforms()
3139 ProgramExecutableD3D *executableD3D = in genericDrawElements()
3140 GetImplAs<ProgramExecutableD3D>(state.getProgramExecutable()); in genericDrawElements()
3173 ProgramExecutableD3D *executableD3D = in genericDrawArrays()
3174 GetImplAs<ProgramExecutableD3D>(state.getProgramExecutable()); in genericDrawArrays()
3284 ProgramExecutableD3D *executableD3D = in applyTextures()
3285 GetImplAs<ProgramExecutableD3D>(glState.getProgramExecutable()); in applyTextures()
H A DRenderer9.h39 class ProgramExecutableD3D; variable
133 void applyUniforms(ProgramExecutableD3D *executableD3D);
H A DContext9.cpp70 return new ProgramExecutableD3D(executable); in createProgramExecutable()
/aosp_15_r20/out/soong/.intermediates/external/angle/angle_program_version_id/android_arm64_armv8-2a_cortex-a55/
Dgenrule.sbox.textproto3179 from: "external/angle/src/libANGLE/renderer/d3d/ProgramExecutableD3D.cpp"
3180 to: "external/angle/src/libANGLE/renderer/d3d/ProgramExecutableD3D.cpp"
3183 from: "external/angle/src/libANGLE/renderer/d3d/ProgramExecutableD3D.h"
3184 to: "external/angle/src/libANGLE/renderer/d3d/ProgramExecutableD3D.h"
4391 …/angle/src/libANGLE/renderer/d3d/ProgramExecutableD3D.cpp external/angle/src/libANGLE/renderer/d3d…
/aosp_15_r20/out/soong/raw-aosp_shiba/29/
D29f13e14b862c740ed710468bd50d2b120d310e33179 from: "external/angle/src/libANGLE/renderer/d3d/ProgramExecutableD3D.cpp"
3180 to: "external/angle/src/libANGLE/renderer/d3d/ProgramExecutableD3D.cpp"
3183 from: "external/angle/src/libANGLE/renderer/d3d/ProgramExecutableD3D.h"
3184 to: "external/angle/src/libANGLE/renderer/d3d/ProgramExecutableD3D.h"
4391 …/angle/src/libANGLE/renderer/d3d/ProgramExecutableD3D.cpp external/angle/src/libANGLE/renderer/d3d…
/aosp_15_r20/out/soong/raw-aosp_shiba/4d/
D4d2e31734502d1be2e5dfce5a61e7d52f40abccd3179 from: "external/angle/src/libANGLE/renderer/d3d/ProgramExecutableD3D.cpp"
3180 to: "external/angle/src/libANGLE/renderer/d3d/ProgramExecutableD3D.cpp"
3183 from: "external/angle/src/libANGLE/renderer/d3d/ProgramExecutableD3D.h"
3184 to: "external/angle/src/libANGLE/renderer/d3d/ProgramExecutableD3D.h"
4391 …/angle/src/libANGLE/renderer/d3d/ProgramExecutableD3D.cpp external/angle/src/libANGLE/renderer/d3d…
/aosp_15_r20/external/angle/
H A DAndroid.bp3550 "src/libANGLE/renderer/d3d/ProgramExecutableD3D.cpp",
3551 "src/libANGLE/renderer/d3d/ProgramExecutableD3D.h",
/aosp_15_r20/out/soong/
Dbuild.aosp_shiba.3.ninja1715639 external/angle/src/libANGLE/renderer/d3d/ProgramExecutableD3D.cpp $
1715640 external/angle/src/libANGLE/renderer/d3d/ProgramExecutableD3D.h $
1716764 external/angle/src/libANGLE/renderer/d3d/ProgramExecutableD3D.cpp $
1716765 external/angle/src/libANGLE/renderer/d3d/ProgramExecutableD3D.h $