Searched refs:blurOutset (Results 1 – 2 of 2) sorted by relevance
598 float blurOutset = srcSpaceSpotBlur; in getSpotShadowGeometry() local599 float insetWidth = blurOutset; in getSpotShadowGeometry()633 insetWidth += std::max(blurOutset, maxOffset); in getSpotShadowGeometry()637 spotShadowRadius += blurOutset; in getSpotShadowGeometry()638 spotShadowRect.left -= blurOutset; in getSpotShadowGeometry()639 spotShadowRect.top -= blurOutset; in getSpotShadowGeometry()640 spotShadowRect.right += blurOutset; in getSpotShadowGeometry()641 spotShadowRect.bottom += blurOutset; in getSpotShadowGeometry()
1265 SkScalar blurOutset = srcSpaceSpotBlur; in drawFastShadow() local1266 SkScalar insetWidth = blurOutset; in drawFastShadow()1307 insetWidth += std::max(blurOutset, maxOffset); in drawFastShadow()1311 SkRect outsetRect = spotShadowRRect.rect().makeOutset(blurOutset, blurOutset); in drawFastShadow()1315 SkScalar outsetRad = spotRadius + blurOutset; in drawFastShadow()