Searched refs:d3d12_compute_pipeline_state_cache_invalidate_shader (Results 1 – 3 of 3) sorted by relevance
123 d3d12_compute_pipeline_state_cache_invalidate_shader(struct d3d12_context *ctx,
611 d3d12_compute_pipeline_state_cache_invalidate_shader(struct d3d12_context *ctx, in d3d12_compute_pipeline_state_cache_invalidate_shader() function
1210 d3d12_compute_pipeline_state_cache_invalidate_shader(ctx, shader); in d3d12_delete_compute_state()