Searched refs:d3d12_gfx_pipeline_state_cache_invalidate_shader (Results 1 – 3 of 3) sorted by relevance
109 d3d12_gfx_pipeline_state_cache_invalidate_shader(struct d3d12_context *ctx,
494 d3d12_gfx_pipeline_state_cache_invalidate_shader(struct d3d12_context *ctx, in d3d12_gfx_pipeline_state_cache_invalidate_shader() function
1056 d3d12_gfx_pipeline_state_cache_invalidate_shader(ctx, stage, shader); in delete_shader()