Searched refs:fBuiltInCodeSnippets (Results 1 – 2 of 2) sorted by relevance
309 return &fBuiltInCodeSnippets[codeSnippetID]; in getEntry()724 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kError] = { in ShaderCodeDictionary()730 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kPriorOutput] = { in ShaderCodeDictionary()736 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kSolidColorShader] = { in ShaderCodeDictionary()742 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kRGBPaintColor] = { in ShaderCodeDictionary()748 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kAlphaOnlyPaintColor] = { in ShaderCodeDictionary()754 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kLinearGradientShader4] = { in ShaderCodeDictionary()764 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kLinearGradientShader8] = { in ShaderCodeDictionary()774 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kLinearGradientShaderTexture] = { in ShaderCodeDictionary()784 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kLinearGradientShaderBuffer] = { in ShaderCodeDictionary()[all …]
226 return &fBuiltInCodeSnippets[SkTo<int>(codeSnippetID)]; in getEntry()239 std::array<ShaderSnippet, kBuiltInCodeSnippetIDCount> fBuiltInCodeSnippets; variable