Searched refs:mapGLGeometryShaderInputType (Results 1 – 3 of 3) sorted by relevance
45 rr::GeometryShaderInputType mapGLGeometryShaderInputType(uint32_t primitive);
226 rr::GeometryShaderInputType mapGLGeometryShaderInputType(uint32_t primitive) in mapGLGeometryShaderInputType() function
2414 … sglr::rr_util::mapGLGeometryShaderInputType(m_inputPrimitives), in init()2632 sglr::rr_util::mapGLGeometryShaderInputType(m_inputType), in init()7051 … inputTypeToGLString(sglr::rr_util::mapGLGeometryShaderInputType(inputType)) + in init()7054 … inputTypeToGLString(sglr::rr_util::mapGLGeometryShaderInputType(inputType)) + in init()