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Searched refs:shader_string (Results 1 – 6 of 6) sorted by relevance

/aosp_15_r20/cts/hostsidetests/sustainedperf/shadertoy_android/jni/
H A Dshadertoy_shader.cpp24 bool CompileShader10(GLuint shader, const std::string& shader_string) { in CompileShader10() argument
26 std::string string_with_prefix = prefix + shader_string; in CompileShader10()
63 void ShadertoyShader::CreateShaderFromString(const std::string& shader_string) { in CreateShaderFromString() argument
64 CreateShader(shader_string); in CreateShaderFromString()
H A Dutils.cpp25 bool CompileShader(GLuint shader, const std::string& shader_string) { in CompileShader() argument
27 std::string string_with_prefix = prefix + shader_string; in CompileShader()
H A Dshadertoy_shader.h37 void CreateShaderFromString(const std::string& shader_string);
H A Dutils.h58 bool CompileShader(GLuint shader, const std::string& shader_string);
/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/
H A DesextcTestCaseBase.cpp358 const glw::GLchar *const *shader_string) in shaderSourceSpecialized() argument
362 std::string specialized = specializeShader(shader_count, shader_string); in shaderSourceSpecialized()
H A DesextcTestCaseBase.hpp172 const glw::GLchar *const *shader_string);