Searched refs:virgl_encode_bind_shader (Results 1 – 6 of 6) sorted by relevance
/aosp_15_r20/external/virglrenderer/tests/ |
H A D | test_virgl_cmd.c | 355 virgl_encode_bind_shader(&ctx, vs_handle, PIPE_SHADER_VERTEX); in START_TEST() 372 virgl_encode_bind_shader(&ctx, fs_handle, PIPE_SHADER_FRAGMENT); in START_TEST() 597 virgl_encode_bind_shader(&ctx, vs_handle, PIPE_SHADER_VERTEX); in START_TEST() 628 virgl_encode_bind_shader(&ctx, gs_handle, PIPE_SHADER_GEOMETRY); in START_TEST() 645 virgl_encode_bind_shader(&ctx, fs_handle, PIPE_SHADER_FRAGMENT); in START_TEST() 874 virgl_encode_bind_shader(&ctx, vs_handle, PIPE_SHADER_VERTEX); in START_TEST() 890 virgl_encode_bind_shader(&ctx, fs_handle, PIPE_SHADER_FRAGMENT); in START_TEST() 1025 virgl_encode_bind_shader(&ctx, fs_handle, PIPE_SHADER_FRAGMENT); in START_TEST()
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H A D | testvirgl_encode.h | 262 int virgl_encode_bind_shader(struct virgl_context *ctx,
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H A D | testvirgl_encode.c | 957 int virgl_encode_bind_shader(struct virgl_context *ctx, in virgl_encode_bind_shader() function
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/aosp_15_r20/external/mesa3d/src/gallium/drivers/virgl/ |
H A D | virgl_context.c | 859 virgl_encode_bind_shader(vctx, handle, PIPE_SHADER_VERTEX); in virgl_bind_vs_state() 868 virgl_encode_bind_shader(vctx, handle, PIPE_SHADER_TESS_CTRL); in virgl_bind_tcs_state() 877 virgl_encode_bind_shader(vctx, handle, PIPE_SHADER_TESS_EVAL); in virgl_bind_tes_state() 886 virgl_encode_bind_shader(vctx, handle, PIPE_SHADER_GEOMETRY); in virgl_bind_gs_state() 896 virgl_encode_bind_shader(vctx, handle, PIPE_SHADER_FRAGMENT); in virgl_bind_fs_state() 1523 virgl_encode_bind_shader(vctx, handle, PIPE_SHADER_COMPUTE); in virgl_bind_compute_state()
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H A D | virgl_encode.h | 265 int virgl_encode_bind_shader(struct virgl_context *ctx,
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H A D | virgl_encode.c | 1454 int virgl_encode_bind_shader(struct virgl_context *ctx, in virgl_encode_bind_shader() function
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