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Searched defs:fragment_shader (Results 1 – 20 of 20) sorted by relevance

/aosp_15_r20/external/deqp/external/openglcts/modules/gl/
H A Dgl3cClipDistance.cpp239 const std::string fragment_shader = m_fragment_shader_code_case_0; in MaxClipDistancesValueInVertexShaderTest() local
325 const std::string fragment_shader = m_fragment_shader_code_case_1; in MaxClipDistancesValueInFragmentShaderTest() local
413 const std::string fragment_shader = m_fragment_shader_code_case_2; in ClipDistancesValuePassing() local
1348 const CompilationStatus &vertex_shader, const CompilationStatus &fragment_shader, in linkShaders()
H A Dgl4cBufferStorageTests.cpp985 void Program::Init(const std::string &compute_shader, const std::string &fragment_shader, in Init()
3332 static const GLchar *fragment_shader = "#version 440 core\n" in iterate() local
H A Dgl3cTextureSizePromotion.cpp753 std::string fragment_shader = s_fragment_shader_template; in prepareProgram() local
H A Dgl4cEnhancedLayoutsTests.cpp2713 void Program::Init(const std::string &compute_shader, const std::string &fragment_shader, in Init()
2771 void Program::Init(const std::string &compute_shader, const std::string &fragment_shader, in Init()
3182const std::string fragment_shader, const std::string geometry_shader, in BuildException()
5790 … const std::string &fragment_shader = getShaderSource(test_case_index, Utils::Shader::FRAGMENT); in test() local
7631 const std::string &fragment_shader = in test() local
H A Dgl4cMultiBindTests.cpp672 void Program::Init(const std::string &compute_shader, const std::string &fragment_shader, in Init()
H A Dgl4cShadingLanguage420PackTests.cpp17921 const shaderSource fragment_shader(fragment_shader_code); in build() local
17943 void Utils::program::build(const shaderSource &compute_shader, const shaderSource &fragment_shader, in build()
/aosp_15_r20/cts/tests/tests/nativehardware/jni/
H A DAHardwareBufferGLTest.cpp1438 GLuint fragment_shader = glCreateShader(GL_FRAGMENT_SHADER); in SetUpProgram() local
1998 std::string fragment_shader = GetTextureFragmentShader(desc.format, desc.stride); in TEST_P() local
2059 std::string fragment_shader = GetTextureFragmentShader(desc.format, desc.stride); in TEST_P() local
2115 std::string fragment_shader = GetTextureFragmentShader(desc.format, desc.stride); in TEST_P() local
2418 std::string fragment_shader = GetTextureFragmentShader(desc.format, desc.stride); in TEST_P() local
/aosp_15_r20/cts/hostsidetests/sustainedperf/shadertoy_android/jni/
H A Dutils.cpp44 bool LinkProgram(GLuint program, GLuint vertex_shader, GLuint fragment_shader) { in LinkProgram()
H A Dshadertoy_shader.cpp120 GLuint fragment_shader = glCreateShader(GL_FRAGMENT_SHADER); in CreateShader() local
/aosp_15_r20/external/libkmsxx/kmscube/
H A Dcube-gles2.cpp11 GLuint vertex_shader, fragment_shader; in GlScene() local
/aosp_15_r20/frameworks/base/media/mca/filterfw/native/core/
H A Dshader_program.cpp70 ShaderProgram::ShaderProgram(GLEnv* gl_env, const std::string& fragment_shader) in ShaderProgram()
94 const std::string& fragment_shader) in ShaderProgram()
/aosp_15_r20/hardware/google/gfxstream/host/gl/
DTextureResize.cpp453 GLuint fragment_shader = in GenericResizer() local
/aosp_15_r20/external/mesa3d/src/intel/tools/imgui/
H A Dimgui_impl_opengl3.cpp368 const GLchar* fragment_shader = NULL; in ImGui_ImplOpenGL3_CreateDeviceObjects() local
/aosp_15_r20/frameworks/base/media/mca/filterfw/jni/
H A Djni_shader_program.cpp42 jstring fragment_shader) { in Java_android_filterfw_core_ShaderProgram_allocate()
/aosp_15_r20/external/rust/android-crates-io/crates/vulkano/src/pipeline/graphics/
Dbuilder.rs74 fragment_shader: Option<(EntryPoint<'fs>, Fss)>, field
3848 pub fn fragment_shader<'fs2, Fss2>( in fragment_shader() method
/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArraySampling.hpp504 const shaderDefinition *fragment_shader; member in glcts::TextureCubeMapArraySamplingTest::programDefinition
/aosp_15_r20/external/mesa3d/src/virtio/vulkan/
H A Dvn_pipeline.c128 bool fragment_shader : 1; member
/aosp_15_r20/external/mesa3d/src/gallium/auxiliary/draw/
H A Ddraw_private.h338 struct draw_fragment_shader *fragment_shader; member
/aosp_15_r20/external/mesa3d/src/gallium/auxiliary/cso_cache/
H A Dcso_context.c105 void *fragment_shader, *fragment_shader_saved; member
/aosp_15_r20/external/deqp/external/openglcts/modules/common/
H A DglcRobustBufferAccessBehaviorTests.cpp322 void Program::Init(const std::string &compute_shader, const std::string &fragment_shader, in Init()