xref: /aosp_15_r20/art/libartbase/base/arena_containers.h (revision 795d594fd825385562da6b089ea9b2033f3abf5a)
1 /*
2  * Copyright (C) 2014 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ART_LIBARTBASE_BASE_ARENA_CONTAINERS_H_
18 #define ART_LIBARTBASE_BASE_ARENA_CONTAINERS_H_
19 
20 #include <deque>
21 #include <forward_list>
22 #include <queue>
23 #include <set>
24 #include <stack>
25 #include <unordered_map>
26 #include <utility>
27 
28 #include "arena_allocator.h"
29 #include "dchecked_vector.h"
30 #include "hash_map.h"
31 #include "hash_set.h"
32 #include "safe_map.h"
33 
34 namespace art {
35 
36 // Adapter for use of ArenaAllocator in STL containers.
37 // Use ArenaAllocator::Adapter() to create an adapter to pass to container constructors.
38 // For example,
39 //   struct Foo {
40 //     explicit Foo(ArenaAllocator* allocator)
41 //         : foo_vector(allocator->Adapter(kArenaAllocMisc)),
42 //           foo_map(std::less<int>(), allocator->Adapter()) {
43 //     }
44 //     ArenaVector<int> foo_vector;
45 //     ArenaSafeMap<int, int> foo_map;
46 //   };
47 template <typename T>
48 class ArenaAllocatorAdapter;
49 
50 template <typename T>
51 using ArenaDeque = std::deque<T, ArenaAllocatorAdapter<T>>;
52 
53 template <typename T>
54 using ArenaForwardList = std::forward_list<T, ArenaAllocatorAdapter<T>>;
55 
56 template <typename T>
57 using ArenaQueue = std::queue<T, ArenaDeque<T>>;
58 
59 template <typename T>
60 using ArenaVector = dchecked_vector<T, ArenaAllocatorAdapter<T>>;
61 
62 template <typename T, typename Comparator = std::less<T>>
63 using ArenaPriorityQueue = std::priority_queue<T, ArenaVector<T>, Comparator>;
64 
65 template <typename T>
66 using ArenaStdStack = std::stack<T, ArenaDeque<T>>;
67 
68 template <typename T, typename Comparator = std::less<T>>
69 using ArenaSet = std::set<T, Comparator, ArenaAllocatorAdapter<T>>;
70 
71 template <typename K, typename V, typename Comparator = std::less<K>>
72 using ArenaSafeMap =
73     SafeMap<K, V, Comparator, ArenaAllocatorAdapter<std::pair<const K, V>>>;
74 
75 template <typename T,
76           typename EmptyFn = DefaultEmptyFn<T>,
77           typename HashFn = DefaultHashFn<T>,
78           typename Pred = DefaultPred<T>>
79 using ArenaHashSet = HashSet<T, EmptyFn, HashFn, Pred, ArenaAllocatorAdapter<T>>;
80 
81 template <typename Key,
82           typename Value,
83           typename EmptyFn = DefaultEmptyFn<std::pair<Key, Value>>,
84           typename HashFn = DefaultHashFn<Key>,
85           typename Pred = DefaultPred<Key>>
86 using ArenaHashMap = HashMap<Key,
87                              Value,
88                              EmptyFn,
89                              HashFn,
90                              Pred,
91                              ArenaAllocatorAdapter<std::pair<Key, Value>>>;
92 
93 template <typename Key,
94           typename Value,
95           typename Hash = std::hash<Key>,
96           typename Pred = std::equal_to<Key>>
97 using ArenaUnorderedMap = std::unordered_map<Key,
98                                              Value,
99                                              Hash,
100                                              Pred,
101                                              ArenaAllocatorAdapter<std::pair<const Key, Value>>>;
102 
103 // Implementation details below.
104 
105 template <bool kCount>
106 class ArenaAllocatorAdapterKindImpl;
107 
108 template <>
109 class ArenaAllocatorAdapterKindImpl<false> {
110  public:
111   // Not tracking allocations, ignore the supplied kind and arbitrarily provide kArenaAllocSTL.
ArenaAllocatorAdapterKindImpl(ArenaAllocKind kind)112   explicit ArenaAllocatorAdapterKindImpl([[maybe_unused]] ArenaAllocKind kind) {}
113   ArenaAllocatorAdapterKindImpl(const ArenaAllocatorAdapterKindImpl&) = default;
114   ArenaAllocatorAdapterKindImpl& operator=(const ArenaAllocatorAdapterKindImpl&) = default;
Kind()115   ArenaAllocKind Kind() { return kArenaAllocSTL; }
116 };
117 
118 template <bool kCount>
119 class ArenaAllocatorAdapterKindImpl {
120  public:
ArenaAllocatorAdapterKindImpl(ArenaAllocKind kind)121   explicit ArenaAllocatorAdapterKindImpl(ArenaAllocKind kind) : kind_(kind) { }
122   ArenaAllocatorAdapterKindImpl(const ArenaAllocatorAdapterKindImpl&) = default;
123   ArenaAllocatorAdapterKindImpl& operator=(const ArenaAllocatorAdapterKindImpl&) = default;
Kind()124   ArenaAllocKind Kind() { return kind_; }
125 
126  private:
127   ArenaAllocKind kind_;
128 };
129 
130 using ArenaAllocatorAdapterKind = ArenaAllocatorAdapterKindImpl<kArenaAllocatorCountAllocations>;
131 
132 template <>
133 class ArenaAllocatorAdapter<void> : private ArenaAllocatorAdapterKind {
134  public:
135   using value_type    = void;
136   using pointer       = void*;
137   using const_pointer = const void*;
138 
139   template <typename U>
140   struct rebind {
141     using other = ArenaAllocatorAdapter<U>;
142   };
143 
144   explicit ArenaAllocatorAdapter(ArenaAllocator* allocator,
145                                  ArenaAllocKind kind = kArenaAllocSTL)
ArenaAllocatorAdapterKind(kind)146       : ArenaAllocatorAdapterKind(kind),
147         allocator_(allocator) {
148   }
149   template <typename U>
ArenaAllocatorAdapter(const ArenaAllocatorAdapter<U> & other)150   ArenaAllocatorAdapter(const ArenaAllocatorAdapter<U>& other)
151       : ArenaAllocatorAdapterKind(other),
152         allocator_(other.allocator_) {
153   }
154   ArenaAllocatorAdapter(const ArenaAllocatorAdapter&) = default;
155   ArenaAllocatorAdapter& operator=(const ArenaAllocatorAdapter&) = default;
156   ~ArenaAllocatorAdapter() = default;
157 
158  private:
159   ArenaAllocator* allocator_;
160 
161   template <typename U>
162   friend class ArenaAllocatorAdapter;
163 };
164 
165 template <typename T>
166 class ArenaAllocatorAdapter : private ArenaAllocatorAdapterKind {
167  public:
168   using value_type      = T;
169   using pointer         = T*;
170   using reference       = T&;
171   using const_pointer   = const T*;
172   using const_reference = const T&;
173   using size_type       = size_t;
174   using difference_type = ptrdiff_t;
175 
176   template <typename U>
177   struct rebind {
178     using other = ArenaAllocatorAdapter<U>;
179   };
180 
ArenaAllocatorAdapter(ArenaAllocator * allocator,ArenaAllocKind kind)181   ArenaAllocatorAdapter(ArenaAllocator* allocator, ArenaAllocKind kind)
182       : ArenaAllocatorAdapterKind(kind),
183         allocator_(allocator) {
184   }
185   template <typename U>
ArenaAllocatorAdapter(const ArenaAllocatorAdapter<U> & other)186   ArenaAllocatorAdapter(const ArenaAllocatorAdapter<U>& other)
187       : ArenaAllocatorAdapterKind(other),
188         allocator_(other.allocator_) {
189   }
190   ArenaAllocatorAdapter(const ArenaAllocatorAdapter&) = default;
191   ArenaAllocatorAdapter& operator=(const ArenaAllocatorAdapter&) = default;
192   ~ArenaAllocatorAdapter() = default;
193 
max_size()194   size_type max_size() const {
195     return static_cast<size_type>(-1) / sizeof(T);
196   }
197 
address(reference x)198   pointer address(reference x) const { return &x; }
address(const_reference x)199   const_pointer address(const_reference x) const { return &x; }
200 
201   pointer allocate(size_type n,
202                    [[maybe_unused]] ArenaAllocatorAdapter<void>::pointer hint = nullptr) {
203     DCHECK_LE(n, max_size());
204     return allocator_->AllocArray<T>(n, ArenaAllocatorAdapterKind::Kind());
205   }
deallocate(pointer p,size_type n)206   void deallocate(pointer p, size_type n) {
207     allocator_->MakeInaccessible(p, sizeof(T) * n);
208   }
209 
210   template <typename U, typename... Args>
construct(U * p,Args &&...args)211   void construct(U* p, Args&&... args) {
212     ::new (static_cast<void*>(p)) U(std::forward<Args>(args)...);
213   }
214   template <typename U>
destroy(U * p)215   void destroy(U* p) {
216     p->~U();
217   }
218 
219  private:
220   ArenaAllocator* allocator_;
221 
222   template <typename U>
223   friend class ArenaAllocatorAdapter;
224 
225   template <typename U>
226   friend bool operator==(const ArenaAllocatorAdapter<U>& lhs,
227                          const ArenaAllocatorAdapter<U>& rhs);
228 };
229 
230 template <typename T>
231 inline bool operator==(const ArenaAllocatorAdapter<T>& lhs,
232                        const ArenaAllocatorAdapter<T>& rhs) {
233   return lhs.allocator_ == rhs.allocator_;
234 }
235 
236 template <typename T>
237 inline bool operator!=(const ArenaAllocatorAdapter<T>& lhs,
238                        const ArenaAllocatorAdapter<T>& rhs) {
239   return !(lhs == rhs);
240 }
241 
Adapter(ArenaAllocKind kind)242 inline ArenaAllocatorAdapter<void> ArenaAllocator::Adapter(ArenaAllocKind kind) {
243   return ArenaAllocatorAdapter<void>(this, kind);
244 }
245 
246 // Special deleter that only calls the destructor. Also checks for double free errors.
247 template <typename T>
248 class ArenaDelete {
249   static constexpr uint8_t kMagicFill = 0xCE;
250 
251  protected:
252   // Used for variable sized objects such as RegisterLine.
ProtectMemory(T * ptr,size_t size)253   ALWAYS_INLINE void ProtectMemory(T* ptr, size_t size) const {
254     if (kRunningOnMemoryTool) {
255       memset(ptr, kMagicFill, size);
256       MEMORY_TOOL_MAKE_NOACCESS(ptr, size);
257     } else if (kIsDebugBuild) {
258       // Write a magic value to try and catch use after free errors.
259       memset(ptr, kMagicFill, size);
260     }
261   }
262 
263  public:
operator()264   void operator()(T* ptr) const {
265     if (ptr != nullptr) {
266       ptr->~T();
267       ProtectMemory(ptr, sizeof(T));
268     }
269   }
270 };
271 
272 // In general we lack support for arrays. We would need to call the destructor on each element,
273 // which requires access to the array size. Support for that is future work.
274 //
275 // However, we can support trivially destructible component types, as then a destructor doesn't
276 // need to be called.
277 template <typename T>
278 class ArenaDelete<T[]> {
279  public:
operator()280   void operator()([[maybe_unused]] T* ptr) const {
281     static_assert(std::is_trivially_destructible_v<T>,
282                   "ArenaUniquePtr does not support non-trivially-destructible arrays.");
283     // TODO: Implement debug checks, and MEMORY_TOOL support.
284   }
285 };
286 
287 // Arena unique ptr that only calls the destructor of the element.
288 template <typename T>
289 using ArenaUniquePtr = std::unique_ptr<T, ArenaDelete<T>>;
290 
291 }  // namespace art
292 
293 #endif  // ART_LIBARTBASE_BASE_ARENA_CONTAINERS_H_
294