xref: /aosp_15_r20/external/XNNPACK/src/x32-transposec/gen/1x2-scalar-float.c (revision 4bdc94577ba0e567308109d787f7fec7b531ce36)
1 // Auto-generated file. Do not edit!
2 //   Template: src/x32-transposec/scalar.c.in
3 //   Generator: tools/xngen
4 //
5 // Copyright 2021 Google LLC
6 //
7 // This source code is licensed under the BSD-style license found in the
8 // LICENSE file in the root directory of this source tree.
9 
10 
11 #include <assert.h>
12 
13 #include <xnnpack/common.h>
14 #include <xnnpack/math.h>
15 #include <xnnpack/transpose.h>
16 
xnn_x32_transposec_ukernel__1x2_scalar_float(const uint32_t * input,uint32_t * output,size_t input_stride,size_t output_stride,size_t block_width,size_t block_height)17 void xnn_x32_transposec_ukernel__1x2_scalar_float(
18     const uint32_t *input,
19     uint32_t * output,
20     size_t input_stride,
21     size_t output_stride,
22     size_t block_width,
23     size_t block_height) XNN_OOB_READS
24 {
25   assert(output_stride >= block_height * sizeof(float));
26   assert(input_stride >= block_width * sizeof(float));
27 
28   const size_t tile_height = 1;
29   const size_t tile_width = 2;
30   const size_t tile_wbytes = tile_width * sizeof(float);
31   const size_t input_reset = tile_wbytes - block_height * input_stride;
32   const size_t output_reset = tile_width * output_stride - block_height * sizeof(float);
33   const size_t input_offset = tile_height * input_stride;
34 
35   const float* i0 = (const float*) input;
36 
37   float* o0 = (float*) output;
38   float* o1 = (float*) ((uintptr_t) o0 + output_stride);
39 
40   do {
41     if XNN_UNPREDICTABLE(block_width < 2) {
42       o1 = o0;
43     }
44     size_t bh = block_height;
45     for (; bh >= 1; bh -= 1) {
46       *o1++ = i0[1];
47       *o0++ = i0[0];
48       i0 = (const float*) ((uintptr_t) i0 + input_offset);
49     }
50 
51     i0 = (const float*) ((uintptr_t) i0 + input_reset);
52     o0 = (float*) ((uintptr_t) o0 + output_reset);
53     o1 = (float*) ((uintptr_t) o1 + output_reset);
54     block_width = doz(block_width, tile_width);
55   } while (block_width != 0);
56 }
57