xref: /aosp_15_r20/external/abseil-cpp/absl/debugging/symbolize.cc (revision 9356374a3709195abf420251b3e825997ff56c0f)
1 // Copyright 2018 The Abseil Authors.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //      https://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #include "absl/debugging/symbolize.h"
16 
17 #ifdef _WIN32
18 #include <winapifamily.h>
19 #if !(WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)) || \
20     WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
21 // UWP doesn't have access to win32 APIs.
22 #define ABSL_INTERNAL_HAVE_SYMBOLIZE_WIN32
23 #endif
24 #endif
25 
26 // Emscripten symbolization relies on JS. Do not use them in standalone mode.
27 #if defined(__EMSCRIPTEN__) && !defined(STANDALONE_WASM)
28 #define ABSL_INTERNAL_HAVE_SYMBOLIZE_WASM
29 #endif
30 
31 #if defined(ABSL_INTERNAL_HAVE_ELF_SYMBOLIZE)
32 #include "absl/debugging/symbolize_elf.inc"
33 #elif defined(ABSL_INTERNAL_HAVE_SYMBOLIZE_WIN32)
34 // The Windows Symbolizer only works if PDB files containing the debug info
35 // are available to the program at runtime.
36 #include "absl/debugging/symbolize_win32.inc"
37 #elif defined(__APPLE__)
38 #include "absl/debugging/symbolize_darwin.inc"
39 #elif defined(ABSL_INTERNAL_HAVE_SYMBOLIZE_WASM)
40 #include "absl/debugging/symbolize_emscripten.inc"
41 #else
42 #include "absl/debugging/symbolize_unimplemented.inc"
43 #endif
44