xref: /aosp_15_r20/external/angle/build/config/compiler/compiler.gni (revision 8975f5c5ed3d1c378011245431ada316dfb6f244)
1# Copyright 2015 The Chromium Authors
2# Use of this source code is governed by a BSD-style license that can be
3# found in the LICENSE file.
4
5import("//build/config/c++/c++.gni")
6import("//build/config/cast.gni")
7import("//build/config/chrome_build.gni")
8import("//build/config/chromeos/args.gni")
9import("//build/config/chromeos/ui_mode.gni")
10import("//build/config/compiler/pgo/pgo.gni")
11import("//build/config/cronet/config.gni")
12import("//build/config/sanitizers/sanitizers.gni")
13import("//build/toolchain/cc_wrapper.gni")
14import("//build/toolchain/toolchain.gni")
15import("//build_overrides/build.gni")
16
17if (is_android) {
18  import("//build/config/android/abi.gni")
19}
20if (current_cpu == "arm" || current_cpu == "arm64") {
21  import("//build/config/arm.gni")
22}
23
24if (is_apple) {
25  import("//build/config/apple/symbols.gni")
26}
27
28declare_args() {
29  # Set to true to use lld, the LLVM linker.
30  # In late bring-up on macOS (see docs/mac_lld.md).
31  # Tentatively used on iOS.
32  # The default linker everywhere else.
33  use_lld = is_clang && current_os != "zos"
34
35  # If true, optimize for size.
36  # Default to favoring speed over size for platforms not listed below.
37  optimize_for_size =
38      !is_high_end_android && (is_android || is_castos || is_fuchsia)
39}
40
41declare_args() {
42  # Default to warnings as errors for default workflow, where we catch
43  # warnings with known toolchains. Allow overriding this e.g. for Chromium
44  # builds on Linux that could use a different version of the compiler.
45  # With GCC, warnings in no-Chromium code are always not treated as errors.
46  treat_warnings_as_errors = true
47
48  # How many symbols to include in the build. This affects the performance of
49  # the build since the symbols are large and dealing with them is slow.
50  #   2 means regular build with symbols.
51  #   1 means minimal symbols, usually enough for backtraces only. Symbols with
52  # internal linkage (static functions or those in anonymous namespaces) may not
53  # appear when using this level.
54  #   0 means no symbols.
55  #   -1 means auto-set according to debug/release and platform.
56  symbol_level = -1
57
58  # Android-only: Strip the debug info of libraries within lib.unstripped to
59  # reduce size. As long as symbol_level > 0, this will still allow stacks to be
60  # symbolized.
61  strip_debug_info = false
62
63  # Compile in such a way as to enable profiling of the generated code. For
64  # example, don't omit the frame pointer and leave in symbols.
65  enable_profiling = false
66
67  # use_debug_fission: whether to use split DWARF debug info files. This can
68  # reduce link time significantly.
69  use_debug_fission =
70      !is_android && !is_fuchsia && !is_apple && !is_win && use_lld
71
72  # Enables support for ThinLTO, which links 3x-10x faster than full LTO. See
73  # also http://blog.llvm.org/2016/06/thinlto-scalable-and-incremental-lto.html
74  # Use it by default on official-optimized android and Chrome OS builds, but
75  # not ARC or linux-chromeos since it's been seen to not play nicely with
76  # Chrome's clang. crbug.com/1033839
77  # Disabled in iOS cronet builds since build step cronet_static_complete
78  # wants to build a .a file consumable by external clients, and they won't
79  # have the same LLVM revisions as us, making bitcode useless to them.
80  use_thin_lto =
81      is_cfi || (is_clang && is_official_build && chrome_pgo_phase != 1 &&
82                 (is_linux || is_win || is_mac ||
83                  (is_ios && use_lld && !is_cronet_build) ||
84                  (is_android && target_os != "chromeos") ||
85                  (is_chromeos && is_chromeos_device)))
86
87  # Whether we're using a sample profile collected on an architecture different
88  # than the one we're compiling for.
89  #
90  # It's currently not possible to collect AFDO profiles on anything but
91  # x86{,_64}.
92  using_mismatched_sample_profile = current_cpu != "x64" && current_cpu != "x86"
93
94  # Whether an error should be raised on attempts to make debug builds with
95  # is_component_build=false. Very large debug symbols can have unwanted side
96  # effects so this is enforced by default for chromium.
97  forbid_non_component_debug_builds = build_with_chromium
98
99  # Exclude unwind tables by default for official builds as unwinding can be
100  # done from stack dumps produced by Crashpad at a later time "offline" in the
101  # crash server. Since this increases binary size, we don't recommend including
102  # them in shipping builds.
103  # For unofficial (e.g. development) builds and non-Chrome branded (e.g. Cronet
104  # which doesn't use Crashpad, crbug.com/479283) builds it's useful to be able
105  # to unwind at runtime.
106  # Include the unwind tables on Android even for official builds, as otherwise
107  # the crash dumps generated by Android's debuggerd are largely useless, and
108  # having this additional mechanism to understand issues is particularly helpful
109  # to WebView.
110  exclude_unwind_tables = is_official_build && !is_android
111
112  # Where to redirect clang crash diagnoses
113  clang_diagnostic_dir =
114      rebase_path("//tools/clang/crashreports", root_build_dir)
115
116  # Mark binaries as compatible with Shadow Stack of Control-flow Enforcement
117  # Technology (CET). If Windows version and hardware supports the feature and
118  # it's enabled by OS then additional validation of return address will be
119  # performed as mitigation against Return-oriented programming (ROP).
120  # https://chromium.googlesource.com/chromium/src/+/main/docs/design/sandbox.md#cet-shadow-stack
121  enable_cet_shadow_stack = target_cpu == "x64"
122
123  # Set to true to enable using the ML inliner in LLVM. This currently only
124  # enables the ML inliner when targeting Android.
125  # Currently the ML inliner is only supported on linux hosts
126  use_ml_inliner = host_os == "linux" && is_android &&
127                   !llvm_android_mainline  # https://crbug.com/1468680
128
129  # Set to true to use the android unwinder V2 implementation.
130  use_android_unwinder_v2 = true
131
132  # Whether we should consider the profile we're using to be accurate. Accurate
133  # profiles have the benefit of (potentially substantial) binary size
134  # reductions, by instructing the compiler to optimize cold and uncovered
135  # functions heavily for size. This often comes at the cost of performance.
136  sample_profile_is_accurate = optimize_for_size
137
138  # Use offsets rather than pointers in vtables in order to reduce the number of
139  # relocations. This is safe to enable only when all C++ code is built with the
140  # flag set to the same value.
141  use_relative_vtables_abi = is_android && current_cpu == "arm64" &&
142                             use_custom_libcxx && !is_component_build
143}
144
145# To try out this combination, delete this assert.
146assert(
147    !use_relative_vtables_abi || !is_cfi,
148    "is_cfi=true is known to conflict with use_relative_vtables_abi=true.\n" +
149        "See https://bugs.chromium.org/p/chromium/issues/detail?id=1375035#c53")
150
151assert(!is_cfi || use_thin_lto, "CFI requires ThinLTO")
152assert(!enable_profiling || !is_component_build,
153       "Cannot profile component builds (crbug.com/1199271).")
154
155if (use_thin_lto && is_debug) {
156  print("WARNING: ThinLTO (use_thin_lto=true) doesn't work with debug" +
157        " (is_debug=true) build.")
158}
159
160# Determine whether to enable or disable frame pointers, based on the platform
161# and build arguments.
162if (is_chromeos) {
163  # ChromeOS generally prefers frame pointers, to support CWP.
164  # However, Clang does not currently generate usable frame pointers in ARM
165  # 32-bit builds (https://bugs.llvm.org/show_bug.cgi?id=18505) so disable them
166  # there to avoid the unnecessary overhead.
167  enable_frame_pointers = current_cpu != "arm"
168} else if (is_apple || is_linux) {
169  enable_frame_pointers = true
170} else if (is_win) {
171  # 64-bit Windows ABI doesn't support frame pointers.
172  # NOTE: This setting is actually not used in the BUILD.gn for Windows,
173  # but it still reflects correctly that we don't emit frame pointers on x64.
174  if (current_cpu == "x64") {
175    enable_frame_pointers = false
176  } else {
177    enable_frame_pointers = true
178  }
179} else if (is_android) {
180  enable_frame_pointers =
181      enable_profiling ||
182      # Ensure that stacks from arm64 crash dumps are usable (crbug.com/391706).
183      current_cpu == "arm64" ||
184      # For x86 Android, unwind tables are huge without frame pointers
185      # (crbug.com/762629). Enabling frame pointers grows the code size slightly
186      # but overall shrinks binaries considerably by avoiding huge unwind
187      # tables.
188      (current_cpu == "x86" && !exclude_unwind_tables && optimize_for_size) ||
189      using_sanitizer
190} else if (is_fuchsia) {
191  # Fuchsia on arm64 could use shadow call stack for unwinding.
192  enable_frame_pointers = current_cpu != "arm64"
193} else {
194  # Explicitly ask for frame pointers, otherwise stacks may be missing for
195  # sanitizer and profiling builds.
196  enable_frame_pointers = using_sanitizer || enable_profiling || is_debug
197}
198
199# In general assume that if we have frame pointers then we can use them to
200# unwind the stack. However, this requires that they are enabled by default for
201# most translation units, that they are emitted correctly, and that the
202# compiler or platform provides a way to access them.
203can_unwind_with_frame_pointers = enable_frame_pointers
204if (current_cpu == "arm" && arm_use_thumb) {
205  # We cannot currently unwind ARM Thumb frame pointers correctly.
206  # See https://bugs.llvm.org/show_bug.cgi?id=18505
207  can_unwind_with_frame_pointers = false
208} else if (is_win) {
209  # Windows 32-bit does provide frame pointers, but the compiler does not
210  # provide intrinsics to access them, so we don't use them.
211  can_unwind_with_frame_pointers = false
212}
213
214assert(!can_unwind_with_frame_pointers || enable_frame_pointers)
215
216# Unwinding with CFI table is only possible on static library builds and
217# requried only when frame pointers are not enabled.
218can_unwind_with_cfi_table = is_android && !is_component_build &&
219                            !enable_frame_pointers && current_cpu == "arm"
220
221# Whether or not cfi table should be enabled on arm.
222# TODO(crbug.com/40133751): Replace can_unwind_with_cfi_table with this once
223# sampling profiler is enabled on android.
224enable_arm_cfi_table = is_android && !is_component_build && current_cpu == "arm"
225
226# Use relative paths for debug info. This is important to make the build
227# results independent of the checkout and build directory names, which
228# in turn is important for reclient compile hit rate.
229# Setting this to true may make it harder to debug binaries on Linux, see
230# https://chromium.googlesource.com/chromium/src/+/main/docs/linux/debugging.md#Source-level-debug-with-fdebug_compilation_dir
231# It's not clear if the crash server will correctly handle dSYMs with relative
232# paths, so we disable this feature for official benefit. The main benefit is
233# deterministic builds to reduce compile times, so this is less relevant for
234# official builders.
235strip_absolute_paths_from_debug_symbols_default =
236    is_android || is_fuchsia || is_nacl || (is_win && use_lld) || is_linux ||
237    is_chromeos || (is_apple && !enable_dsyms)
238
239# If the platform uses stripped absolute paths by default, then we don't expose
240# it as a configuration option. If this is causing problems, please file a bug.
241if (strip_absolute_paths_from_debug_symbols_default) {
242  strip_absolute_paths_from_debug_symbols = true
243} else {
244  declare_args() {
245    strip_absolute_paths_from_debug_symbols = false
246  }
247}
248
249# When absolute_paths in debug symbols, we need to use input root
250# absolute path to execute remotely in RBE.
251clang_need_input_root_absolute_path = !strip_absolute_paths_from_debug_symbols
252
253if (clang_need_input_root_absolute_path) {
254  compiler_logs = [ "clang_need_input_root_absolute_path=true" ]
255} else {
256  compiler_logs = [ "clang_need_input_root_absolute_path=false" ]
257}
258
259# TODO: https://issues.chromium.org/40120210 - remove this
260# once we can use relative path in hmap.
261clang_need_input_root_absolute_path_for_objc =
262    clang_need_input_root_absolute_path
263if (target_os == "ios") {
264  # objc/objcxx uses hmap, which contains absolute path
265  # see also b/256536089
266  clang_need_input_root_absolute_path_for_objc = true
267}
268compiler_logs += [ "clang_need_input_root_absolute_path_for_objc=$clang_need_input_root_absolute_path_for_objc" ]
269
270# If it wasn't manually set, set to an appropriate default.
271assert(symbol_level >= -1 && symbol_level <= 2, "Invalid symbol_level")
272if (symbol_level == -1) {
273  if (is_android && !is_component_build && !use_debug_fission) {
274    # Prefer faster & smaller release builds.
275    symbol_level = 1
276  } else if (is_chromeos_device) {
277    # Use lower symbol level in Simple Chrome build for faster link time.
278    # For Simple Chrome, this should take precedence over is_official_build,
279    # turned on by --internal.
280    if ((target_cpu == "x64" || target_cpu == "x86") && !is_debug) {
281      # For release x86/x64 build, specify symbol_level=0 for faster link time.
282      # x86/x64 shows backtraces with symbol_level=0 (arm requires
283      # symbol_level=1).
284      symbol_level = 0
285    } else {
286      symbol_level = 1
287    }
288  } else if (using_sanitizer) {
289    # Sanitizers need line table info for stack traces. They don't need type
290    # info or variable info, so we can leave that out to speed up the build.
291    # Sanitizers also require symbols for filename suppressions to work.
292    symbol_level = 1
293  } else if ((!is_nacl && !is_linux && !is_chromeos && !is_fuchsia &&
294              current_os != "aix") || is_debug || is_official_build ||
295             is_castos || is_cast_android) {
296    # Linux builds slower by having symbols as part of the target binary,
297    # whereas Mac and Windows have them separate, so in Release Linux, default
298    # them off, but keep them on for Official builds and Chromecast builds.
299    symbol_level = 2
300  } else {
301    symbol_level = 0
302  }
303}
304
305# Split dwarf works only for symbol_level == 2.
306use_debug_fission = use_debug_fission && symbol_level == 2
307
308# Non-component debug builds with symbol_level = 2 are an undesirable (very slow
309# build times, almost two-minute link times) combination. This is only checked
310# when current_toolchain == default_toolchain because the is_component_build
311# flag is set to false in various components of the build (like nacl) and we
312# don't want to assert on those.
313# iOS does not support component builds so add an exception for this platform.
314# Windows supports huge PDBs so this combination is allowed for those who don't
315# mind long build times.
316if (forbid_non_component_debug_builds) {
317  assert(
318      symbol_level != 2 || current_toolchain != default_toolchain ||
319          is_component_build || is_fuchsia || is_apple || use_debug_fission ||
320          is_android || is_chromeos || is_win,
321      "Can't do non-component builds at symbol_level=2 without use_debug_fission=true")
322}
323
324# TODO(crbug.com/40230692) For Windows, to assemble lzma_sdk's assembly files,
325# ml64.exe needs to be utilized as llvm-ml cannot yet assemble it. Once llvm-ml
326# is able to assemble lzma_sdk assembly files, remove this.
327# LzmaDecOpt.asm only works on x64 and not x86.
328# https://sourceforge.net/p/sevenzip/discussion/45797/thread/768932e9dd/?limit=25#0d6c
329disable_llvm_ml = host_os == "win" && target_cpu == "x64" && !is_msan
330