1# Copyright 2015 The Chromium Authors 2# Use of this source code is governed by a BSD-style license that can be 3# found in the LICENSE file. 4 5import("//build/config/c++/c++.gni") 6import("//build/config/cast.gni") 7import("//build/config/chrome_build.gni") 8import("//build/config/chromeos/args.gni") 9import("//build/config/chromeos/ui_mode.gni") 10import("//build/config/compiler/pgo/pgo.gni") 11import("//build/config/cronet/config.gni") 12import("//build/config/sanitizers/sanitizers.gni") 13import("//build/toolchain/cc_wrapper.gni") 14import("//build/toolchain/toolchain.gni") 15import("//build_overrides/build.gni") 16 17if (is_android) { 18 import("//build/config/android/abi.gni") 19} 20if (current_cpu == "arm" || current_cpu == "arm64") { 21 import("//build/config/arm.gni") 22} 23 24if (is_apple) { 25 import("//build/config/apple/symbols.gni") 26} 27 28declare_args() { 29 # Set to true to use lld, the LLVM linker. 30 # In late bring-up on macOS (see docs/mac_lld.md). 31 # Tentatively used on iOS. 32 # The default linker everywhere else. 33 use_lld = is_clang && current_os != "zos" 34 35 # If true, optimize for size. 36 # Default to favoring speed over size for platforms not listed below. 37 optimize_for_size = 38 !is_high_end_android && (is_android || is_castos || is_fuchsia) 39} 40 41declare_args() { 42 # Default to warnings as errors for default workflow, where we catch 43 # warnings with known toolchains. Allow overriding this e.g. for Chromium 44 # builds on Linux that could use a different version of the compiler. 45 # With GCC, warnings in no-Chromium code are always not treated as errors. 46 treat_warnings_as_errors = true 47 48 # How many symbols to include in the build. This affects the performance of 49 # the build since the symbols are large and dealing with them is slow. 50 # 2 means regular build with symbols. 51 # 1 means minimal symbols, usually enough for backtraces only. Symbols with 52 # internal linkage (static functions or those in anonymous namespaces) may not 53 # appear when using this level. 54 # 0 means no symbols. 55 # -1 means auto-set according to debug/release and platform. 56 symbol_level = -1 57 58 # Android-only: Strip the debug info of libraries within lib.unstripped to 59 # reduce size. As long as symbol_level > 0, this will still allow stacks to be 60 # symbolized. 61 strip_debug_info = false 62 63 # Compile in such a way as to enable profiling of the generated code. For 64 # example, don't omit the frame pointer and leave in symbols. 65 enable_profiling = false 66 67 # use_debug_fission: whether to use split DWARF debug info files. This can 68 # reduce link time significantly. 69 use_debug_fission = 70 !is_android && !is_fuchsia && !is_apple && !is_win && use_lld 71 72 # Enables support for ThinLTO, which links 3x-10x faster than full LTO. See 73 # also http://blog.llvm.org/2016/06/thinlto-scalable-and-incremental-lto.html 74 # Use it by default on official-optimized android and Chrome OS builds, but 75 # not ARC or linux-chromeos since it's been seen to not play nicely with 76 # Chrome's clang. crbug.com/1033839 77 # Disabled in iOS cronet builds since build step cronet_static_complete 78 # wants to build a .a file consumable by external clients, and they won't 79 # have the same LLVM revisions as us, making bitcode useless to them. 80 use_thin_lto = 81 is_cfi || (is_clang && is_official_build && chrome_pgo_phase != 1 && 82 (is_linux || is_win || is_mac || 83 (is_ios && use_lld && !is_cronet_build) || 84 (is_android && target_os != "chromeos") || 85 (is_chromeos && is_chromeos_device))) 86 87 # Whether we're using a sample profile collected on an architecture different 88 # than the one we're compiling for. 89 # 90 # It's currently not possible to collect AFDO profiles on anything but 91 # x86{,_64}. 92 using_mismatched_sample_profile = current_cpu != "x64" && current_cpu != "x86" 93 94 # Whether an error should be raised on attempts to make debug builds with 95 # is_component_build=false. Very large debug symbols can have unwanted side 96 # effects so this is enforced by default for chromium. 97 forbid_non_component_debug_builds = build_with_chromium 98 99 # Exclude unwind tables by default for official builds as unwinding can be 100 # done from stack dumps produced by Crashpad at a later time "offline" in the 101 # crash server. Since this increases binary size, we don't recommend including 102 # them in shipping builds. 103 # For unofficial (e.g. development) builds and non-Chrome branded (e.g. Cronet 104 # which doesn't use Crashpad, crbug.com/479283) builds it's useful to be able 105 # to unwind at runtime. 106 # Include the unwind tables on Android even for official builds, as otherwise 107 # the crash dumps generated by Android's debuggerd are largely useless, and 108 # having this additional mechanism to understand issues is particularly helpful 109 # to WebView. 110 exclude_unwind_tables = is_official_build && !is_android 111 112 # Where to redirect clang crash diagnoses 113 clang_diagnostic_dir = 114 rebase_path("//tools/clang/crashreports", root_build_dir) 115 116 # Mark binaries as compatible with Shadow Stack of Control-flow Enforcement 117 # Technology (CET). If Windows version and hardware supports the feature and 118 # it's enabled by OS then additional validation of return address will be 119 # performed as mitigation against Return-oriented programming (ROP). 120 # https://chromium.googlesource.com/chromium/src/+/main/docs/design/sandbox.md#cet-shadow-stack 121 enable_cet_shadow_stack = target_cpu == "x64" 122 123 # Set to true to enable using the ML inliner in LLVM. This currently only 124 # enables the ML inliner when targeting Android. 125 # Currently the ML inliner is only supported on linux hosts 126 use_ml_inliner = host_os == "linux" && is_android && 127 !llvm_android_mainline # https://crbug.com/1468680 128 129 # Set to true to use the android unwinder V2 implementation. 130 use_android_unwinder_v2 = true 131 132 # Whether we should consider the profile we're using to be accurate. Accurate 133 # profiles have the benefit of (potentially substantial) binary size 134 # reductions, by instructing the compiler to optimize cold and uncovered 135 # functions heavily for size. This often comes at the cost of performance. 136 sample_profile_is_accurate = optimize_for_size 137 138 # Use offsets rather than pointers in vtables in order to reduce the number of 139 # relocations. This is safe to enable only when all C++ code is built with the 140 # flag set to the same value. 141 use_relative_vtables_abi = is_android && current_cpu == "arm64" && 142 use_custom_libcxx && !is_component_build 143} 144 145# To try out this combination, delete this assert. 146assert( 147 !use_relative_vtables_abi || !is_cfi, 148 "is_cfi=true is known to conflict with use_relative_vtables_abi=true.\n" + 149 "See https://bugs.chromium.org/p/chromium/issues/detail?id=1375035#c53") 150 151assert(!is_cfi || use_thin_lto, "CFI requires ThinLTO") 152assert(!enable_profiling || !is_component_build, 153 "Cannot profile component builds (crbug.com/1199271).") 154 155if (use_thin_lto && is_debug) { 156 print("WARNING: ThinLTO (use_thin_lto=true) doesn't work with debug" + 157 " (is_debug=true) build.") 158} 159 160# Determine whether to enable or disable frame pointers, based on the platform 161# and build arguments. 162if (is_chromeos) { 163 # ChromeOS generally prefers frame pointers, to support CWP. 164 # However, Clang does not currently generate usable frame pointers in ARM 165 # 32-bit builds (https://bugs.llvm.org/show_bug.cgi?id=18505) so disable them 166 # there to avoid the unnecessary overhead. 167 enable_frame_pointers = current_cpu != "arm" 168} else if (is_apple || is_linux) { 169 enable_frame_pointers = true 170} else if (is_win) { 171 # 64-bit Windows ABI doesn't support frame pointers. 172 # NOTE: This setting is actually not used in the BUILD.gn for Windows, 173 # but it still reflects correctly that we don't emit frame pointers on x64. 174 if (current_cpu == "x64") { 175 enable_frame_pointers = false 176 } else { 177 enable_frame_pointers = true 178 } 179} else if (is_android) { 180 enable_frame_pointers = 181 enable_profiling || 182 # Ensure that stacks from arm64 crash dumps are usable (crbug.com/391706). 183 current_cpu == "arm64" || 184 # For x86 Android, unwind tables are huge without frame pointers 185 # (crbug.com/762629). Enabling frame pointers grows the code size slightly 186 # but overall shrinks binaries considerably by avoiding huge unwind 187 # tables. 188 (current_cpu == "x86" && !exclude_unwind_tables && optimize_for_size) || 189 using_sanitizer 190} else if (is_fuchsia) { 191 # Fuchsia on arm64 could use shadow call stack for unwinding. 192 enable_frame_pointers = current_cpu != "arm64" 193} else { 194 # Explicitly ask for frame pointers, otherwise stacks may be missing for 195 # sanitizer and profiling builds. 196 enable_frame_pointers = using_sanitizer || enable_profiling || is_debug 197} 198 199# In general assume that if we have frame pointers then we can use them to 200# unwind the stack. However, this requires that they are enabled by default for 201# most translation units, that they are emitted correctly, and that the 202# compiler or platform provides a way to access them. 203can_unwind_with_frame_pointers = enable_frame_pointers 204if (current_cpu == "arm" && arm_use_thumb) { 205 # We cannot currently unwind ARM Thumb frame pointers correctly. 206 # See https://bugs.llvm.org/show_bug.cgi?id=18505 207 can_unwind_with_frame_pointers = false 208} else if (is_win) { 209 # Windows 32-bit does provide frame pointers, but the compiler does not 210 # provide intrinsics to access them, so we don't use them. 211 can_unwind_with_frame_pointers = false 212} 213 214assert(!can_unwind_with_frame_pointers || enable_frame_pointers) 215 216# Unwinding with CFI table is only possible on static library builds and 217# requried only when frame pointers are not enabled. 218can_unwind_with_cfi_table = is_android && !is_component_build && 219 !enable_frame_pointers && current_cpu == "arm" 220 221# Whether or not cfi table should be enabled on arm. 222# TODO(crbug.com/40133751): Replace can_unwind_with_cfi_table with this once 223# sampling profiler is enabled on android. 224enable_arm_cfi_table = is_android && !is_component_build && current_cpu == "arm" 225 226# Use relative paths for debug info. This is important to make the build 227# results independent of the checkout and build directory names, which 228# in turn is important for reclient compile hit rate. 229# Setting this to true may make it harder to debug binaries on Linux, see 230# https://chromium.googlesource.com/chromium/src/+/main/docs/linux/debugging.md#Source-level-debug-with-fdebug_compilation_dir 231# It's not clear if the crash server will correctly handle dSYMs with relative 232# paths, so we disable this feature for official benefit. The main benefit is 233# deterministic builds to reduce compile times, so this is less relevant for 234# official builders. 235strip_absolute_paths_from_debug_symbols_default = 236 is_android || is_fuchsia || is_nacl || (is_win && use_lld) || is_linux || 237 is_chromeos || (is_apple && !enable_dsyms) 238 239# If the platform uses stripped absolute paths by default, then we don't expose 240# it as a configuration option. If this is causing problems, please file a bug. 241if (strip_absolute_paths_from_debug_symbols_default) { 242 strip_absolute_paths_from_debug_symbols = true 243} else { 244 declare_args() { 245 strip_absolute_paths_from_debug_symbols = false 246 } 247} 248 249# When absolute_paths in debug symbols, we need to use input root 250# absolute path to execute remotely in RBE. 251clang_need_input_root_absolute_path = !strip_absolute_paths_from_debug_symbols 252 253if (clang_need_input_root_absolute_path) { 254 compiler_logs = [ "clang_need_input_root_absolute_path=true" ] 255} else { 256 compiler_logs = [ "clang_need_input_root_absolute_path=false" ] 257} 258 259# TODO: https://issues.chromium.org/40120210 - remove this 260# once we can use relative path in hmap. 261clang_need_input_root_absolute_path_for_objc = 262 clang_need_input_root_absolute_path 263if (target_os == "ios") { 264 # objc/objcxx uses hmap, which contains absolute path 265 # see also b/256536089 266 clang_need_input_root_absolute_path_for_objc = true 267} 268compiler_logs += [ "clang_need_input_root_absolute_path_for_objc=$clang_need_input_root_absolute_path_for_objc" ] 269 270# If it wasn't manually set, set to an appropriate default. 271assert(symbol_level >= -1 && symbol_level <= 2, "Invalid symbol_level") 272if (symbol_level == -1) { 273 if (is_android && !is_component_build && !use_debug_fission) { 274 # Prefer faster & smaller release builds. 275 symbol_level = 1 276 } else if (is_chromeos_device) { 277 # Use lower symbol level in Simple Chrome build for faster link time. 278 # For Simple Chrome, this should take precedence over is_official_build, 279 # turned on by --internal. 280 if ((target_cpu == "x64" || target_cpu == "x86") && !is_debug) { 281 # For release x86/x64 build, specify symbol_level=0 for faster link time. 282 # x86/x64 shows backtraces with symbol_level=0 (arm requires 283 # symbol_level=1). 284 symbol_level = 0 285 } else { 286 symbol_level = 1 287 } 288 } else if (using_sanitizer) { 289 # Sanitizers need line table info for stack traces. They don't need type 290 # info or variable info, so we can leave that out to speed up the build. 291 # Sanitizers also require symbols for filename suppressions to work. 292 symbol_level = 1 293 } else if ((!is_nacl && !is_linux && !is_chromeos && !is_fuchsia && 294 current_os != "aix") || is_debug || is_official_build || 295 is_castos || is_cast_android) { 296 # Linux builds slower by having symbols as part of the target binary, 297 # whereas Mac and Windows have them separate, so in Release Linux, default 298 # them off, but keep them on for Official builds and Chromecast builds. 299 symbol_level = 2 300 } else { 301 symbol_level = 0 302 } 303} 304 305# Split dwarf works only for symbol_level == 2. 306use_debug_fission = use_debug_fission && symbol_level == 2 307 308# Non-component debug builds with symbol_level = 2 are an undesirable (very slow 309# build times, almost two-minute link times) combination. This is only checked 310# when current_toolchain == default_toolchain because the is_component_build 311# flag is set to false in various components of the build (like nacl) and we 312# don't want to assert on those. 313# iOS does not support component builds so add an exception for this platform. 314# Windows supports huge PDBs so this combination is allowed for those who don't 315# mind long build times. 316if (forbid_non_component_debug_builds) { 317 assert( 318 symbol_level != 2 || current_toolchain != default_toolchain || 319 is_component_build || is_fuchsia || is_apple || use_debug_fission || 320 is_android || is_chromeos || is_win, 321 "Can't do non-component builds at symbol_level=2 without use_debug_fission=true") 322} 323 324# TODO(crbug.com/40230692) For Windows, to assemble lzma_sdk's assembly files, 325# ml64.exe needs to be utilized as llvm-ml cannot yet assemble it. Once llvm-ml 326# is able to assemble lzma_sdk assembly files, remove this. 327# LzmaDecOpt.asm only works on x64 and not x86. 328# https://sourceforge.net/p/sevenzip/discussion/45797/thread/768932e9dd/?limit=25#0d6c 329disable_llvm_ml = host_os == "win" && target_cpu == "x64" && !is_msan 330