1 // 2 // Copyright 2014 The ANGLE Project Authors. All rights reserved. 3 // Use of this source code is governed by a BSD-style license that can be 4 // found in the LICENSE file. 5 // 6 7 // Framebuffer9.h: Defines the Framebuffer9 class. 8 9 #ifndef LIBANGLE_RENDERER_D3D_D3D9_FRAMBUFFER9_H_ 10 #define LIBANGLE_RENDERER_D3D_D3D9_FRAMBUFFER9_H_ 11 12 #include "libANGLE/renderer/RenderTargetCache.h" 13 #include "libANGLE/renderer/d3d/FramebufferD3D.h" 14 #include "libANGLE/renderer/d3d/d3d9/renderer9_utils.h" 15 16 namespace rx 17 { 18 class Renderer9; 19 20 class Framebuffer9 : public FramebufferD3D 21 { 22 public: 23 Framebuffer9(const gl::FramebufferState &data, Renderer9 *renderer); 24 ~Framebuffer9() override; 25 26 angle::Result discard(const gl::Context *context, 27 size_t count, 28 const GLenum *attachments) override; 29 angle::Result invalidate(const gl::Context *context, 30 size_t count, 31 const GLenum *attachments) override; 32 angle::Result invalidateSub(const gl::Context *context, 33 size_t count, 34 const GLenum *attachments, 35 const gl::Rectangle &area) override; 36 37 angle::Result getSamplePosition(const gl::Context *context, 38 size_t index, 39 GLfloat *xy) const override; 40 41 angle::Result syncState(const gl::Context *context, 42 GLenum binding, 43 const gl::Framebuffer::DirtyBits &dirtyBits, 44 gl::Command command) override; 45 getCachedColorRenderTargets()46 const gl::AttachmentArray<RenderTarget9 *> &getCachedColorRenderTargets() const 47 { 48 return mRenderTargetCache.getColors(); 49 } 50 getCachedDepthStencilRenderTarget()51 const RenderTarget9 *getCachedDepthStencilRenderTarget() const 52 { 53 return mRenderTargetCache.getDepthStencil(); 54 } 55 56 const gl::InternalFormat &getImplementationColorReadFormat( 57 const gl::Context *context) const override; 58 59 private: 60 angle::Result clearImpl(const gl::Context *context, 61 const ClearParameters &clearParams) override; 62 63 angle::Result readPixelsImpl(const gl::Context *context, 64 const gl::Rectangle &area, 65 GLenum format, 66 GLenum type, 67 size_t outputPitch, 68 const gl::PixelPackState &pack, 69 gl::Buffer *packPixels, 70 uint8_t *pixels) override; 71 72 angle::Result blitImpl(const gl::Context *context, 73 const gl::Rectangle &sourceArea, 74 const gl::Rectangle &destArea, 75 const gl::Rectangle *scissor, 76 bool blitRenderTarget, 77 bool blitDepth, 78 bool blitStencil, 79 GLenum filter, 80 const gl::Framebuffer *sourceFramebuffer) override; 81 82 Renderer9 *const mRenderer; 83 84 RenderTargetCache<RenderTarget9> mRenderTargetCache; 85 }; 86 87 } // namespace rx 88 89 #endif // LIBANGLE_RENDERER_D3D_D3D9_FRAMBUFFER9_H_ 90