xref: /aosp_15_r20/external/angle/src/libANGLE/renderer/gl/cgl/DisplayCGL.h (revision 8975f5c5ed3d1c378011245431ada316dfb6f244)
1 //
2 // Copyright 2015 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 
7 // DisplayCGL.h: CGL implementation of egl::Display
8 
9 #ifndef LIBANGLE_RENDERER_GL_CGL_DISPLAYCGL_H_
10 #define LIBANGLE_RENDERER_GL_CGL_DISPLAYCGL_H_
11 
12 #include <unordered_set>
13 
14 #include "libANGLE/renderer/gl/DisplayGL.h"
15 
16 struct _CGLContextObject;
17 typedef _CGLContextObject *CGLContextObj;
18 
19 struct _CGLPixelFormatObject;
20 typedef _CGLPixelFormatObject *CGLPixelFormatObj;
21 
22 namespace rx
23 {
24 
25 struct EnsureCGLContextIsCurrent : angle::NonCopyable
26 {
27   public:
28     EnsureCGLContextIsCurrent(CGLContextObj context);
29     ~EnsureCGLContextIsCurrent();
30 
31   private:
32     CGLContextObj mOldContext;
33     bool mResetContext;
34 };
35 
36 class DisplayCGL : public DisplayGL
37 {
38   public:
39     DisplayCGL(const egl::DisplayState &state);
40     ~DisplayCGL() override;
41 
42     egl::Error initialize(egl::Display *display) override;
43     void terminate() override;
44     egl::Error prepareForCall() override;
45     egl::Error releaseThread() override;
46 
47     egl::Error makeCurrent(egl::Display *display,
48                            egl::Surface *drawSurface,
49                            egl::Surface *readSurface,
50                            gl::Context *context) override;
51 
52     SurfaceImpl *createWindowSurface(const egl::SurfaceState &state,
53                                      EGLNativeWindowType window,
54                                      const egl::AttributeMap &attribs) override;
55     SurfaceImpl *createPbufferSurface(const egl::SurfaceState &state,
56                                       const egl::AttributeMap &attribs) override;
57     SurfaceImpl *createPbufferFromClientBuffer(const egl::SurfaceState &state,
58                                                EGLenum buftype,
59                                                EGLClientBuffer clientBuffer,
60                                                const egl::AttributeMap &attribs) override;
61     SurfaceImpl *createPixmapSurface(const egl::SurfaceState &state,
62                                      NativePixmapType nativePixmap,
63                                      const egl::AttributeMap &attribs) override;
64 
65     ContextImpl *createContext(const gl::State &state,
66                                gl::ErrorSet *errorSet,
67                                const egl::Config *configuration,
68                                const gl::Context *shareContext,
69                                const egl::AttributeMap &attribs) override;
70 
71     egl::ConfigSet generateConfigs() override;
72 
73     bool testDeviceLost() override;
74     egl::Error restoreLostDevice(const egl::Display *display) override;
75 
76     bool isValidNativeWindow(EGLNativeWindowType window) const override;
77     egl::Error validateClientBuffer(const egl::Config *configuration,
78                                     EGLenum buftype,
79                                     EGLClientBuffer clientBuffer,
80                                     const egl::AttributeMap &attribs) const override;
81 
82     DeviceImpl *createDevice() override;
83 
84     egl::Error waitClient(const gl::Context *context) override;
85     egl::Error waitUntilWorkScheduled() override;
86     egl::Error waitNative(const gl::Context *context, EGLint engine) override;
87 
88     gl::Version getMaxSupportedESVersion() const override;
89 
90     CGLContextObj getCGLContext() const;
91     CGLPixelFormatObj getCGLPixelFormat() const;
92 
93     void initializeFrontendFeatures(angle::FrontendFeatures *features) const override;
94 
95     void populateFeatureList(angle::FeatureList *features) override;
96 
97     RendererGL *getRenderer() const override;
98 
99     // Support for dual-GPU MacBook Pros. Used only by ContextCGL. The use of
100     // these entry points is gated by the presence of dual GPUs.
101     egl::Error referenceDiscreteGPU();
102     egl::Error unreferenceDiscreteGPU();
103     egl::Error handleGPUSwitch() override;
104     egl::Error forceGPUSwitch(EGLint gpuIDHigh, EGLint gpuIDLow) override;
105 
106   private:
107     egl::Error makeCurrentSurfaceless(gl::Context *context) override;
108 
109     void generateExtensions(egl::DisplayExtensions *outExtensions) const override;
110     void generateCaps(egl::Caps *outCaps) const override;
111 
112     void checkDiscreteGPUStatus();
113     void setContextToGPU(uint64_t gpuID, GLint virtualScreen);
114 
115     std::shared_ptr<RendererGL> mRenderer;
116 
117     egl::Display *mEGLDisplay;
118     CGLContextObj mContext;
119     std::unordered_set<uint64_t> mThreadsWithCurrentContext;
120     CGLPixelFormatObj mPixelFormat;
121     bool mSupportsGPUSwitching;
122     uint64_t mCurrentGPUID;
123     CGLPixelFormatObj mDiscreteGPUPixelFormat;
124     int mDiscreteGPURefs;
125     // This comes from the ANGLE platform's DefaultMonotonicallyIncreasingTime. If the discrete GPU
126     // is unref'd for the last time, this is set to the time of that last unref. If it isn't
127     // activated again in 10 seconds, the discrete GPU pixel format is deleted.
128     double mLastDiscreteGPUUnrefTime;
129     bool mDeviceContextIsVolatile = false;
130 };
131 
132 }  // namespace rx
133 
134 #endif  // LIBANGLE_RENDERER_GL_CGL_DISPLAYCGL_H_
135