1 //
2 // Copyright 2019 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 // EGLPrintEGLinfoTest.cpp:
7 // This test prints out the extension strings, configs and their attributes
8 //
9
10 #include <gtest/gtest.h>
11
12 #include "common/string_utils.h"
13 #include "test_utils/ANGLETest.h"
14
15 #if defined(ANGLE_HAS_RAPIDJSON)
16 # include "common/serializer/JsonSerializer.h"
17 # include "test_utils/runner/TestSuite.h"
18 #endif // defined(ANGLE_HAS_RAPIDJSON)
19
20 using namespace angle;
21
22 class EGLPrintEGLinfoTest : public ANGLETest<>
23 {
24 protected:
EGLPrintEGLinfoTest()25 EGLPrintEGLinfoTest() {}
26
testSetUp()27 void testSetUp() override
28 {
29 mDisplay = getEGLWindow()->getDisplay();
30 ASSERT_TRUE(mDisplay != EGL_NO_DISPLAY);
31 }
32
33 EGLDisplay mDisplay = EGL_NO_DISPLAY;
34 };
35
36 namespace
37 {
38 // Parse space separated extension string into a vector of strings
ParseExtensions(const char * extensions)39 std::vector<std::string> ParseExtensions(const char *extensions)
40 {
41 std::string extensionsStr(extensions);
42 std::vector<std::string> extensionsVec;
43 SplitStringAlongWhitespace(extensionsStr, &extensionsVec);
44 return extensionsVec;
45 }
46
47 // Query a EGL attribute
GetAttrib(EGLDisplay display,EGLConfig config,EGLint attrib)48 EGLint GetAttrib(EGLDisplay display, EGLConfig config, EGLint attrib)
49 {
50 EGLint value = 0;
51 EXPECT_EGL_TRUE(eglGetConfigAttrib(display, config, attrib, &value));
52 return value;
53 }
54
55 // Query a egl string
GetEGLString(EGLDisplay display,EGLint name)56 const char *GetEGLString(EGLDisplay display, EGLint name)
57 {
58 const char *value = "";
59 value = eglQueryString(display, name);
60 EXPECT_EGL_ERROR(EGL_SUCCESS);
61 EXPECT_TRUE(value != nullptr);
62 return value;
63 }
64
65 // Query a GL string
GetGLString(EGLint name)66 const char *GetGLString(EGLint name)
67 {
68 const char *value = "";
69 value = reinterpret_cast<const char *>(glGetString(name));
70 EXPECT_GL_ERROR(GL_NO_ERROR);
71 EXPECT_TRUE(value != nullptr);
72 return value;
73 }
74
75 } // namespace
76
77 // Print the EGL strings and extensions
TEST_P(EGLPrintEGLinfoTest,PrintEGLInfo)78 TEST_P(EGLPrintEGLinfoTest, PrintEGLInfo)
79 {
80 std::cout << " EGL Information:" << std::endl;
81 std::cout << "\tVendor: " << GetEGLString(mDisplay, EGL_VENDOR) << std::endl;
82 std::cout << "\tVersion: " << GetEGLString(mDisplay, EGL_VERSION) << std::endl;
83 std::cout << "\tClient APIs: " << GetEGLString(mDisplay, EGL_CLIENT_APIS) << std::endl;
84
85 std::cout << "\tEGL Client Extensions:" << std::endl;
86 for (auto extension : ParseExtensions(GetEGLString(EGL_NO_DISPLAY, EGL_EXTENSIONS)))
87 {
88 std::cout << "\t\t" << extension << std::endl;
89 }
90
91 std::cout << "\tEGL Display Extensions:" << std::endl;
92 for (auto extension : ParseExtensions(GetEGLString(mDisplay, EGL_EXTENSIONS)))
93 {
94 std::cout << "\t\t" << extension << std::endl;
95 }
96
97 std::cout << std::endl;
98 }
99
100 // Print the GL strings and extensions
TEST_P(EGLPrintEGLinfoTest,PrintGLInfo)101 TEST_P(EGLPrintEGLinfoTest, PrintGLInfo)
102 {
103 std::cout << " GLES Information:" << std::endl;
104 std::cout << "\tVendor: " << GetGLString(GL_VENDOR) << std::endl;
105 std::cout << "\tVersion: " << GetGLString(GL_VERSION) << std::endl;
106 std::cout << "\tRenderer: " << GetGLString(GL_RENDERER) << std::endl;
107 std::cout << "\tShader: " << GetGLString(GL_SHADING_LANGUAGE_VERSION) << std::endl;
108
109 std::cout << "\tExtensions:" << std::endl;
110
111 const std::vector<std::string> extensions = ParseExtensions(GetGLString(GL_EXTENSIONS));
112
113 for (const std::string &extension : extensions)
114 {
115 std::cout << "\t\t" << extension << std::endl;
116 }
117
118 std::cout << std::endl;
119
120 #if defined(ANGLE_HAS_RAPIDJSON)
121 angle::TestSuite *testSuite = angle::TestSuite::GetInstance();
122 if (!testSuite->hasTestArtifactsDirectory())
123 {
124 return;
125 }
126 JsonSerializer json;
127 json.addCString("Vendor", GetGLString(GL_VENDOR));
128 json.addCString("Version", GetGLString(GL_VERSION));
129 json.addCString("Renderer", GetGLString(GL_RENDERER));
130 json.addCString("ShaderLanguageVersion", GetGLString(GL_SHADING_LANGUAGE_VERSION));
131 json.addVectorOfStrings("Extensions", extensions);
132
133 constexpr size_t kBufferSize = 1000;
134 std::array<char, kBufferSize> buffer;
135 std::time_t timeNow = std::time(nullptr);
136 std::strftime(buffer.data(), buffer.size(), "%B %e, %Y", std::localtime(&timeNow));
137 json.addCString("DateRecorded", buffer.data());
138
139 std::stringstream fnameStream;
140 fnameStream << "GLinfo_" << GetParam() << ".json";
141 std::string fname = fnameStream.str();
142
143 const std::string artifactPath = testSuite->reserveTestArtifactPath(fname);
144
145 {
146 std::vector<uint8_t> jsonData = json.getData();
147
148 FILE *fp = fopen(artifactPath.c_str(), "wb");
149 ASSERT(fp);
150 fwrite(jsonData.data(), sizeof(uint8_t), jsonData.size(), fp);
151 fclose(fp);
152 }
153 #endif // defined(ANGLE_HAS_RAPIDJSON)
154 }
155
156 #define QUERY_HELPER(enumValue, enumString, stream) \
157 { \
158 GLint result; \
159 glGetIntegerv(enumValue, &result); \
160 ASSERT_GL_NO_ERROR(); \
161 stream << enumString + std::string(",") + std::to_string(result) << std::endl; \
162 }
163
164 #define QUERY_ARRAY_HELPER(enumValue, enumString, size, stream) \
165 { \
166 GLint result[size]; \
167 glGetIntegerv(enumValue, result); \
168 ASSERT_GL_NO_ERROR(); \
169 std::stringstream results; \
170 for (int i = 0; i < size; i++) \
171 results << result[i] << " "; \
172 stream << enumString + std::string(",") + results.str() << std::endl; \
173 }
174
175 #define QUERY_INDEXED_HELPER(enumValue, enumString, index, stream) \
176 { \
177 GLint result; \
178 glGetIntegeri_v(enumValue, index, &result); \
179 ASSERT_GL_NO_ERROR(); \
180 stream << enumString + std::string(",") + std::to_string(result) << std::endl; \
181 }
182
183 #define QUERY_AND_LOG_CAPABILITY(enum, stream) QUERY_HELPER(enum, #enum, stream)
184
185 #define QUERY_AND_LOG_CAPABILITY_ARRAY(enum, size, stream) \
186 QUERY_ARRAY_HELPER(enum, #enum, size, stream)
187
188 #define QUERY_AND_LOG_CAPABILITY_INDEXED(enum, index, stream) \
189 QUERY_INDEXED_HELPER(enum, #enum "[" #index "]", index, stream)
190
LogGles2Capabilities(std::ostream & stream)191 static void LogGles2Capabilities(std::ostream &stream)
192 {
193 QUERY_AND_LOG_CAPABILITY(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, stream);
194 QUERY_AND_LOG_CAPABILITY(GL_MAX_CUBE_MAP_TEXTURE_SIZE, stream);
195 QUERY_AND_LOG_CAPABILITY(GL_MAX_FRAGMENT_UNIFORM_VECTORS, stream);
196 QUERY_AND_LOG_CAPABILITY(GL_MAX_RENDERBUFFER_SIZE, stream);
197 QUERY_AND_LOG_CAPABILITY(GL_MAX_TEXTURE_IMAGE_UNITS, stream);
198 QUERY_AND_LOG_CAPABILITY(GL_MAX_TEXTURE_SIZE, stream);
199 QUERY_AND_LOG_CAPABILITY(GL_MAX_VARYING_VECTORS, stream);
200 QUERY_AND_LOG_CAPABILITY(GL_MAX_VERTEX_ATTRIBS, stream);
201 QUERY_AND_LOG_CAPABILITY(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, stream);
202 QUERY_AND_LOG_CAPABILITY(GL_MAX_VERTEX_UNIFORM_VECTORS, stream);
203 constexpr int kMaxViewPortDimsReturnValuesSize = 2;
204 QUERY_AND_LOG_CAPABILITY_ARRAY(GL_MAX_VIEWPORT_DIMS, kMaxViewPortDimsReturnValuesSize, stream);
205 QUERY_AND_LOG_CAPABILITY(GL_NUM_COMPRESSED_TEXTURE_FORMATS, stream);
206 QUERY_AND_LOG_CAPABILITY(GL_NUM_SHADER_BINARY_FORMATS, stream);
207 }
208
LogGles3Capabilities(std::ostream & stream)209 static void LogGles3Capabilities(std::ostream &stream)
210 {
211 QUERY_AND_LOG_CAPABILITY(GL_MAX_3D_TEXTURE_SIZE, stream);
212 QUERY_AND_LOG_CAPABILITY(GL_MAX_ARRAY_TEXTURE_LAYERS, stream);
213 QUERY_AND_LOG_CAPABILITY(GL_MAX_COLOR_ATTACHMENTS, stream);
214 QUERY_AND_LOG_CAPABILITY(GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, stream);
215 QUERY_AND_LOG_CAPABILITY(GL_MAX_COMBINED_UNIFORM_BLOCKS, stream);
216 QUERY_AND_LOG_CAPABILITY(GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, stream);
217 QUERY_AND_LOG_CAPABILITY(GL_MAX_DRAW_BUFFERS, stream);
218 QUERY_AND_LOG_CAPABILITY(GL_MAX_ELEMENT_INDEX, stream);
219 QUERY_AND_LOG_CAPABILITY(GL_MAX_ELEMENTS_INDICES, stream);
220 QUERY_AND_LOG_CAPABILITY(GL_MAX_ELEMENTS_VERTICES, stream);
221 QUERY_AND_LOG_CAPABILITY(GL_MAX_FRAGMENT_INPUT_COMPONENTS, stream);
222 QUERY_AND_LOG_CAPABILITY(GL_MAX_FRAGMENT_UNIFORM_BLOCKS, stream);
223 QUERY_AND_LOG_CAPABILITY(GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, stream);
224 QUERY_AND_LOG_CAPABILITY(GL_MAX_PROGRAM_TEXEL_OFFSET, stream);
225 QUERY_AND_LOG_CAPABILITY(GL_MAX_SAMPLES, stream);
226 QUERY_AND_LOG_CAPABILITY(GL_MAX_SERVER_WAIT_TIMEOUT, stream);
227 QUERY_AND_LOG_CAPABILITY(GL_MAX_TEXTURE_LOD_BIAS, stream);
228 QUERY_AND_LOG_CAPABILITY(GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, stream);
229 QUERY_AND_LOG_CAPABILITY(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, stream);
230 QUERY_AND_LOG_CAPABILITY(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, stream);
231 QUERY_AND_LOG_CAPABILITY(GL_MAX_UNIFORM_BLOCK_SIZE, stream);
232 QUERY_AND_LOG_CAPABILITY(GL_MAX_UNIFORM_BUFFER_BINDINGS, stream);
233 QUERY_AND_LOG_CAPABILITY(GL_MAX_VARYING_COMPONENTS, stream);
234 QUERY_AND_LOG_CAPABILITY(GL_MAX_VERTEX_OUTPUT_COMPONENTS, stream);
235 QUERY_AND_LOG_CAPABILITY(GL_MAX_VERTEX_UNIFORM_BLOCKS, stream);
236 QUERY_AND_LOG_CAPABILITY(GL_MAX_VERTEX_UNIFORM_COMPONENTS, stream);
237 QUERY_AND_LOG_CAPABILITY(GL_MIN_PROGRAM_TEXEL_OFFSET, stream);
238 QUERY_AND_LOG_CAPABILITY(GL_NUM_PROGRAM_BINARY_FORMATS, stream);
239 // GLES3 capabilities are a superset of GLES2
240 LogGles2Capabilities(stream);
241 }
242
LogGles31Capabilities(std::ostream & stream)243 static void LogGles31Capabilities(std::ostream &stream)
244 {
245 QUERY_AND_LOG_CAPABILITY(GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS, stream);
246 QUERY_AND_LOG_CAPABILITY(GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE, stream);
247 QUERY_AND_LOG_CAPABILITY(GL_MAX_COLOR_TEXTURE_SAMPLES, stream);
248 QUERY_AND_LOG_CAPABILITY(GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS, stream);
249 QUERY_AND_LOG_CAPABILITY(GL_MAX_COMBINED_ATOMIC_COUNTERS, stream);
250 QUERY_AND_LOG_CAPABILITY(GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS, stream);
251 QUERY_AND_LOG_CAPABILITY(GL_MAX_COMBINED_IMAGE_UNIFORMS, stream);
252 QUERY_AND_LOG_CAPABILITY(GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES, stream);
253 QUERY_AND_LOG_CAPABILITY(GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS, stream);
254 QUERY_AND_LOG_CAPABILITY(GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS, stream);
255 QUERY_AND_LOG_CAPABILITY(GL_MAX_COMPUTE_ATOMIC_COUNTERS, stream);
256 QUERY_AND_LOG_CAPABILITY(GL_MAX_COMPUTE_IMAGE_UNIFORMS, stream);
257 QUERY_AND_LOG_CAPABILITY(GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS, stream);
258 QUERY_AND_LOG_CAPABILITY(GL_MAX_COMPUTE_SHARED_MEMORY_SIZE, stream);
259 QUERY_AND_LOG_CAPABILITY(GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS, stream);
260 QUERY_AND_LOG_CAPABILITY(GL_MAX_COMPUTE_UNIFORM_BLOCKS, stream);
261 QUERY_AND_LOG_CAPABILITY(GL_MAX_COMPUTE_UNIFORM_COMPONENTS, stream);
262 QUERY_AND_LOG_CAPABILITY_INDEXED(GL_MAX_COMPUTE_WORK_GROUP_COUNT, 0, stream);
263 QUERY_AND_LOG_CAPABILITY_INDEXED(GL_MAX_COMPUTE_WORK_GROUP_COUNT, 1, stream);
264 QUERY_AND_LOG_CAPABILITY_INDEXED(GL_MAX_COMPUTE_WORK_GROUP_COUNT, 2, stream);
265 QUERY_AND_LOG_CAPABILITY(GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS, stream);
266 QUERY_AND_LOG_CAPABILITY_INDEXED(GL_MAX_COMPUTE_WORK_GROUP_SIZE, 0, stream);
267 QUERY_AND_LOG_CAPABILITY_INDEXED(GL_MAX_COMPUTE_WORK_GROUP_SIZE, 1, stream);
268 QUERY_AND_LOG_CAPABILITY_INDEXED(GL_MAX_COMPUTE_WORK_GROUP_SIZE, 2, stream);
269 QUERY_AND_LOG_CAPABILITY(GL_MAX_DEPTH_TEXTURE_SAMPLES, stream);
270 QUERY_AND_LOG_CAPABILITY(GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS, stream);
271 QUERY_AND_LOG_CAPABILITY(GL_MAX_FRAGMENT_ATOMIC_COUNTERS, stream);
272 QUERY_AND_LOG_CAPABILITY(GL_MAX_FRAGMENT_IMAGE_UNIFORMS, stream);
273 QUERY_AND_LOG_CAPABILITY(GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS, stream);
274 QUERY_AND_LOG_CAPABILITY(GL_MAX_FRAMEBUFFER_HEIGHT, stream);
275 QUERY_AND_LOG_CAPABILITY(GL_MAX_FRAMEBUFFER_SAMPLES, stream);
276 QUERY_AND_LOG_CAPABILITY(GL_MAX_FRAMEBUFFER_WIDTH, stream);
277 QUERY_AND_LOG_CAPABILITY(GL_MAX_IMAGE_UNITS, stream);
278 QUERY_AND_LOG_CAPABILITY(GL_MAX_INTEGER_SAMPLES, stream);
279 QUERY_AND_LOG_CAPABILITY(GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET, stream);
280 QUERY_AND_LOG_CAPABILITY(GL_MAX_SAMPLE_MASK_WORDS, stream);
281 QUERY_AND_LOG_CAPABILITY(GL_MAX_SHADER_STORAGE_BLOCK_SIZE, stream);
282 QUERY_AND_LOG_CAPABILITY(GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS, stream);
283 QUERY_AND_LOG_CAPABILITY(GL_MAX_UNIFORM_LOCATIONS, stream);
284 QUERY_AND_LOG_CAPABILITY(GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS, stream);
285 QUERY_AND_LOG_CAPABILITY(GL_MAX_VERTEX_ATOMIC_COUNTERS, stream);
286 QUERY_AND_LOG_CAPABILITY(GL_MAX_VERTEX_ATTRIB_BINDINGS, stream);
287 QUERY_AND_LOG_CAPABILITY(GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET, stream);
288 QUERY_AND_LOG_CAPABILITY(GL_MAX_VERTEX_ATTRIB_STRIDE, stream);
289 QUERY_AND_LOG_CAPABILITY(GL_MAX_VERTEX_IMAGE_UNIFORMS, stream);
290 QUERY_AND_LOG_CAPABILITY(GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS, stream);
291 QUERY_AND_LOG_CAPABILITY(GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET, stream);
292
293 // GLES31 capabilities are a superset of GLES3
294 LogGles3Capabilities(stream);
295 }
296
LogGles32Capabilities(std::ostream & stream)297 static void LogGles32Capabilities(std::ostream &stream)
298 {
299 QUERY_AND_LOG_CAPABILITY(GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS, stream);
300 QUERY_AND_LOG_CAPABILITY(GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS, stream);
301 QUERY_AND_LOG_CAPABILITY(GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS, stream);
302 QUERY_AND_LOG_CAPABILITY(GL_MAX_DEBUG_GROUP_STACK_DEPTH, stream);
303 QUERY_AND_LOG_CAPABILITY(GL_MAX_DEBUG_LOGGED_MESSAGES, stream);
304 QUERY_AND_LOG_CAPABILITY(GL_MAX_DEBUG_MESSAGE_LENGTH, stream);
305 QUERY_AND_LOG_CAPABILITY(GL_MAX_FRAGMENT_INTERPOLATION_OFFSET, stream);
306 QUERY_AND_LOG_CAPABILITY(GL_MAX_FRAMEBUFFER_LAYERS, stream);
307 QUERY_AND_LOG_CAPABILITY(GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS, stream);
308 QUERY_AND_LOG_CAPABILITY(GL_MAX_GEOMETRY_ATOMIC_COUNTERS, stream);
309 QUERY_AND_LOG_CAPABILITY(GL_MAX_GEOMETRY_IMAGE_UNIFORMS, stream);
310 QUERY_AND_LOG_CAPABILITY(GL_MAX_GEOMETRY_INPUT_COMPONENTS, stream);
311 QUERY_AND_LOG_CAPABILITY(GL_MAX_GEOMETRY_OUTPUT_COMPONENTS, stream);
312 QUERY_AND_LOG_CAPABILITY(GL_MAX_GEOMETRY_OUTPUT_VERTICES, stream);
313 QUERY_AND_LOG_CAPABILITY(GL_MAX_GEOMETRY_SHADER_INVOCATIONS, stream);
314 QUERY_AND_LOG_CAPABILITY(GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS, stream);
315 QUERY_AND_LOG_CAPABILITY(GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS, stream);
316 QUERY_AND_LOG_CAPABILITY(GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS, stream);
317 QUERY_AND_LOG_CAPABILITY(GL_MAX_GEOMETRY_UNIFORM_BLOCKS, stream);
318 QUERY_AND_LOG_CAPABILITY(GL_MAX_GEOMETRY_UNIFORM_COMPONENTS, stream);
319 QUERY_AND_LOG_CAPABILITY(GL_MAX_LABEL_LENGTH, stream);
320 QUERY_AND_LOG_CAPABILITY(GL_MAX_PATCH_VERTICES, stream);
321 QUERY_AND_LOG_CAPABILITY(GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS, stream);
322 QUERY_AND_LOG_CAPABILITY(GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS, stream);
323 QUERY_AND_LOG_CAPABILITY(GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS, stream);
324 QUERY_AND_LOG_CAPABILITY(GL_MAX_TESS_CONTROL_INPUT_COMPONENTS, stream);
325 QUERY_AND_LOG_CAPABILITY(GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS, stream);
326 QUERY_AND_LOG_CAPABILITY(GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS, stream);
327 QUERY_AND_LOG_CAPABILITY(GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS, stream);
328 QUERY_AND_LOG_CAPABILITY(GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS, stream);
329 QUERY_AND_LOG_CAPABILITY(GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS, stream);
330 QUERY_AND_LOG_CAPABILITY(GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS, stream);
331 QUERY_AND_LOG_CAPABILITY(GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS, stream);
332 QUERY_AND_LOG_CAPABILITY(GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS, stream);
333 QUERY_AND_LOG_CAPABILITY(GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS, stream);
334 QUERY_AND_LOG_CAPABILITY(GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS, stream);
335 QUERY_AND_LOG_CAPABILITY(GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS, stream);
336 QUERY_AND_LOG_CAPABILITY(GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS, stream);
337 QUERY_AND_LOG_CAPABILITY(GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS, stream);
338 QUERY_AND_LOG_CAPABILITY(GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS, stream);
339 QUERY_AND_LOG_CAPABILITY(GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS, stream);
340 QUERY_AND_LOG_CAPABILITY(GL_MAX_TESS_GEN_LEVEL, stream);
341 QUERY_AND_LOG_CAPABILITY(GL_MAX_TESS_PATCH_COMPONENTS, stream);
342 QUERY_AND_LOG_CAPABILITY(GL_MAX_TEXTURE_BUFFER_SIZE, stream);
343 QUERY_AND_LOG_CAPABILITY(GL_MIN_FRAGMENT_INTERPOLATION_OFFSET, stream);
344 QUERY_AND_LOG_CAPABILITY(GL_MIN_SAMPLE_SHADING_VALUE, stream);
345
346 // GLES32 capabilities are a superset of GLES31
347 LogGles31Capabilities(stream);
348 }
349
350 // Prints GLES Capabilities listed at
351 // https://opengles.gpuinfo.org/listcapabilities.php
352 // in CSV format
TEST_P(EGLPrintEGLinfoTest,PrintGLESCapabilities)353 TEST_P(EGLPrintEGLinfoTest, PrintGLESCapabilities)
354 {
355 std::cout << std::endl << "Capability name, value" << std::endl << std::endl;
356
357 std::ostream &stream = std::cout;
358
359 switch (getClientMajorVersion())
360 {
361 case 1:
362 break;
363 case 2:
364 LogGles2Capabilities(stream);
365 break;
366 case 3:
367 switch (getClientMinorVersion())
368 {
369 case 2:
370 LogGles32Capabilities(stream);
371 break;
372 case 1:
373 LogGles31Capabilities(stream);
374 break;
375 case 0:
376 LogGles3Capabilities(stream);
377 break;
378 default:
379 FAIL() << "unknown client minor version.";
380 }
381 break;
382 default:
383 FAIL() << "unknown client major version.";
384 }
385
386 stream << std::endl;
387 }
388
389 // Print the EGL configs with attributes
TEST_P(EGLPrintEGLinfoTest,PrintConfigInfo)390 TEST_P(EGLPrintEGLinfoTest, PrintConfigInfo)
391 {
392 // Get all the configs
393 EGLint count;
394 EXPECT_EGL_TRUE(eglGetConfigs(mDisplay, nullptr, 0, &count));
395 EXPECT_TRUE(count > 0);
396 std::vector<EGLConfig> configs(count);
397 EXPECT_EGL_TRUE(eglGetConfigs(mDisplay, configs.data(), count, &count));
398 configs.resize(count);
399 // sort configs by increaing ID
400 std::sort(configs.begin(), configs.end(), [this](EGLConfig a, EGLConfig b) -> bool {
401 return GetAttrib(mDisplay, a, EGL_CONFIG_ID) < GetAttrib(mDisplay, b, EGL_CONFIG_ID);
402 });
403
404 std::cout << "Configs - Count: " << count << std::endl;
405
406 // For each config, print its attributes
407 for (auto config : configs)
408 {
409 // Config ID
410 std::cout << " Config: " << GetAttrib(mDisplay, config, EGL_CONFIG_ID) << std::endl;
411
412 // Color
413 const char *componentType = (GetAttrib(mDisplay, config, EGL_COLOR_COMPONENT_TYPE_EXT) ==
414 EGL_COLOR_COMPONENT_TYPE_FLOAT_EXT)
415 ? "Float "
416 : "Fixed ";
417 const char *colorBuffType =
418 (GetAttrib(mDisplay, config, EGL_COLOR_BUFFER_TYPE) == EGL_LUMINANCE_BUFFER)
419 ? "LUMINANCE"
420 : "RGB";
421 std::cout << "\tColor:" << GetAttrib(mDisplay, config, EGL_BUFFER_SIZE) << "bit "
422 << componentType << colorBuffType
423 << " Red:" << GetAttrib(mDisplay, config, EGL_RED_SIZE)
424 << " Green:" << GetAttrib(mDisplay, config, EGL_GREEN_SIZE)
425 << " Blue:" << GetAttrib(mDisplay, config, EGL_BLUE_SIZE)
426 << " Alpha:" << GetAttrib(mDisplay, config, EGL_ALPHA_SIZE)
427 << " Lum:" << GetAttrib(mDisplay, config, EGL_LUMINANCE_SIZE)
428 << " AlphaMask:" << GetAttrib(mDisplay, config, EGL_ALPHA_MASK_SIZE) << std::endl;
429
430 // Texture Binding
431 std::cout << "\tBinding RGB:" << (bool)GetAttrib(mDisplay, config, EGL_BIND_TO_TEXTURE_RGB)
432 << " RGBA:" << (bool)GetAttrib(mDisplay, config, EGL_BIND_TO_TEXTURE_RGBA)
433 << " MaxWidth:" << GetAttrib(mDisplay, config, EGL_MAX_PBUFFER_WIDTH)
434 << " MaxHeight:" << GetAttrib(mDisplay, config, EGL_MAX_PBUFFER_HEIGHT)
435 << " MaxPixels:" << GetAttrib(mDisplay, config, EGL_MAX_PBUFFER_PIXELS)
436 << std::endl;
437
438 // Conformant
439 EGLint caveatAttrib = GetAttrib(mDisplay, config, EGL_CONFIG_CAVEAT);
440 const char *caveat = nullptr;
441 switch (caveatAttrib)
442 {
443 case EGL_NONE:
444 caveat = "None.";
445 break;
446 case EGL_SLOW_CONFIG:
447 caveat = "Slow.";
448 break;
449 case EGL_NON_CONFORMANT_CONFIG:
450 caveat = "Non-Conformant.";
451 break;
452 default:
453 caveat = ".";
454 }
455 std::cout << "\tCaveate: " << caveat;
456
457 EGLint conformant = GetAttrib(mDisplay, config, EGL_CONFORMANT);
458 std::cout << " Conformant: ";
459 if (conformant & EGL_OPENGL_ES_BIT)
460 std::cout << "ES1 ";
461 if (conformant & EGL_OPENGL_ES2_BIT)
462 std::cout << "ES2 ";
463 if (conformant & EGL_OPENGL_ES3_BIT)
464 std::cout << "ES3";
465 std::cout << std::endl;
466
467 // Ancilary buffers
468 std::cout << "\tAncilary " << "Depth:" << GetAttrib(mDisplay, config, EGL_DEPTH_SIZE)
469 << " Stencil:" << GetAttrib(mDisplay, config, EGL_STENCIL_SIZE)
470 << " SampleBuffs:" << GetAttrib(mDisplay, config, EGL_SAMPLE_BUFFERS)
471 << " Samples:" << GetAttrib(mDisplay, config, EGL_SAMPLES) << std::endl;
472
473 // Swap interval
474 std::cout << "\tSwap Interval"
475 << " Min:" << GetAttrib(mDisplay, config, EGL_MIN_SWAP_INTERVAL)
476 << " Max:" << GetAttrib(mDisplay, config, EGL_MAX_SWAP_INTERVAL) << std::endl;
477
478 // Native
479 std::cout << "\tNative Renderable: " << GetAttrib(mDisplay, config, EGL_NATIVE_RENDERABLE)
480 << ", VisualID: " << GetAttrib(mDisplay, config, EGL_NATIVE_VISUAL_ID)
481 << ", VisualType: " << GetAttrib(mDisplay, config, EGL_NATIVE_VISUAL_TYPE)
482 << std::endl;
483
484 // Surface type
485 EGLint surfaceType = GetAttrib(mDisplay, config, EGL_SURFACE_TYPE);
486 std::cout << "\tSurface Type: ";
487 if (surfaceType & EGL_WINDOW_BIT)
488 std::cout << "WINDOW ";
489 if (surfaceType & EGL_PIXMAP_BIT)
490 std::cout << "PIXMAP ";
491 if (surfaceType & EGL_PBUFFER_BIT)
492 std::cout << "PBUFFER ";
493 if (surfaceType & EGL_MULTISAMPLE_RESOLVE_BOX_BIT)
494 std::cout << "MULTISAMPLE_RESOLVE_BOX ";
495 if (surfaceType & EGL_SWAP_BEHAVIOR_PRESERVED_BIT)
496 std::cout << "SWAP_PRESERVE ";
497 std::cout << std::endl;
498
499 // Renderable
500 EGLint rendType = GetAttrib(mDisplay, config, EGL_RENDERABLE_TYPE);
501 std::cout << "\tRender: ";
502 if (rendType & EGL_OPENGL_ES_BIT)
503 std::cout << "ES1 ";
504 if (rendType & EGL_OPENGL_ES2_BIT)
505 std::cout << "ES2 ";
506 if (rendType & EGL_OPENGL_ES3_BIT)
507 std::cout << "ES3 ";
508 std::cout << std::endl;
509
510 // Extensions
511 if (IsEGLDisplayExtensionEnabled(mDisplay, "EGL_ANDROID_recordable"))
512 {
513 std::cout << "\tAndroid Recordable: "
514 << GetAttrib(mDisplay, config, EGL_RECORDABLE_ANDROID) << std::endl;
515 }
516 if (IsEGLDisplayExtensionEnabled(mDisplay, "EGL_ANDROID_framebuffer_target"))
517 {
518 std::cout << "\tAndroid framebuffer target: "
519 << GetAttrib(mDisplay, config, EGL_FRAMEBUFFER_TARGET_ANDROID) << std::endl;
520 }
521
522 // Separator between configs
523 std::cout << std::endl;
524 }
525 }
526
527 ANGLE_INSTANTIATE_TEST(EGLPrintEGLinfoTest,
528 ES1_VULKAN(),
529 ES1_VULKAN_SWIFTSHADER(),
530 ES2_VULKAN(),
531 ES3_VULKAN(),
532 ES32_VULKAN(),
533 ES31_VULKAN_SWIFTSHADER(),
534 ES32_EGL());
535
536 // This test suite is not instantiated on some OSes.
537 GTEST_ALLOW_UNINSTANTIATED_PARAMETERIZED_TEST(EGLPrintEGLinfoTest);
538