xref: /aosp_15_r20/external/angle/third_party/abseil-cpp/absl/synchronization/blocking_counter.h (revision 8975f5c5ed3d1c378011245431ada316dfb6f244)
1 //
2 // Copyright 2017 The Abseil Authors.
3 //
4 // Licensed under the Apache License, Version 2.0 (the "License");
5 // you may not use this file except in compliance with the License.
6 // You may obtain a copy of the License at
7 //
8 //      https://www.apache.org/licenses/LICENSE-2.0
9 //
10 // Unless required by applicable law or agreed to in writing, software
11 // distributed under the License is distributed on an "AS IS" BASIS,
12 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 // See the License for the specific language governing permissions and
14 // limitations under the License.
15 //
16 // -----------------------------------------------------------------------------
17 // blocking_counter.h
18 // -----------------------------------------------------------------------------
19 
20 #ifndef ABSL_SYNCHRONIZATION_BLOCKING_COUNTER_H_
21 #define ABSL_SYNCHRONIZATION_BLOCKING_COUNTER_H_
22 
23 #include <atomic>
24 
25 #include "absl/base/internal/tracing.h"
26 #include "absl/base/thread_annotations.h"
27 #include "absl/synchronization/mutex.h"
28 
29 namespace absl {
30 ABSL_NAMESPACE_BEGIN
31 
32 // BlockingCounter
33 //
34 // This class allows a thread to block for a pre-specified number of actions.
35 // `BlockingCounter` maintains a single non-negative abstract integer "count"
36 // with an initial value `initial_count`. A thread can then call `Wait()` on
37 // this blocking counter to block until the specified number of events occur;
38 // worker threads then call 'DecrementCount()` on the counter upon completion of
39 // their work. Once the counter's internal "count" reaches zero, the blocked
40 // thread unblocks.
41 //
42 // A `BlockingCounter` requires the following:
43 //     - its `initial_count` is non-negative.
44 //     - the number of calls to `DecrementCount()` on it is at most
45 //       `initial_count`.
46 //     - `Wait()` is called at most once on it.
47 //
48 // Given the above requirements, a `BlockingCounter` provides the following
49 // guarantees:
50 //     - Once its internal "count" reaches zero, no legal action on the object
51 //       can further change the value of "count".
52 //     - When `Wait()` returns, it is legal to destroy the `BlockingCounter`.
53 //     - When `Wait()` returns, the number of calls to `DecrementCount()` on
54 //       this blocking counter exactly equals `initial_count`.
55 //
56 // Example:
57 //     BlockingCounter bcount(N);         // there are N items of work
58 //     ... Allow worker threads to start.
59 //     ... On completing each work item, workers do:
60 //     ... bcount.DecrementCount();      // an item of work has been completed
61 //
62 //     bcount.Wait();                    // wait for all work to be complete
63 //
64 class BlockingCounter {
65  public:
66   explicit BlockingCounter(int initial_count);
67 
68   BlockingCounter(const BlockingCounter&) = delete;
69   BlockingCounter& operator=(const BlockingCounter&) = delete;
70 
71   // BlockingCounter::DecrementCount()
72   //
73   // Decrements the counter's "count" by one, and return "count == 0". This
74   // function requires that "count != 0" when it is called.
75   //
76   // Memory ordering: For any threads X and Y, any action taken by X
77   // before it calls `DecrementCount()` is visible to thread Y after
78   // Y's call to `DecrementCount()`, provided Y's call returns `true`.
79   bool DecrementCount();
80 
81   // BlockingCounter::Wait()
82   //
83   // Blocks until the counter reaches zero. This function may be called at most
84   // once. On return, `DecrementCount()` will have been called "initial_count"
85   // times and the blocking counter may be destroyed.
86   //
87   // Memory ordering: For any threads X and Y, any action taken by X
88   // before X calls `DecrementCount()` is visible to Y after Y returns
89   // from `Wait()`.
90   void Wait();
91 
92  private:
93   // Convenience helper to reduce verbosity at call sites.
TraceObjectKind()94   static inline constexpr base_internal::ObjectKind TraceObjectKind() {
95     return base_internal::ObjectKind::kBlockingCounter;
96   }
97 
98   Mutex lock_;
99   std::atomic<int> count_;
100   int num_waiting_ ABSL_GUARDED_BY(lock_);
101   bool done_ ABSL_GUARDED_BY(lock_);
102 };
103 
104 ABSL_NAMESPACE_END
105 }  // namespace absl
106 
107 #endif  // ABSL_SYNCHRONIZATION_BLOCKING_COUNTER_H_
108